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Interiors #5 - The Empty Room

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Product: The Empty Room
Product Code: 10323_InteriorsTheEmptyRoom
DAZ Original: No
Created By: Maclean
Released: February 10th, 2010

Product Information

Required Products:

  • None

Product Versions / File Sizes

  • DAZ Studio 2.3.3.146 or later (Inc. DS 3.0) - 54.4Mb
  • Poser 6 or later - 54Mb

Product Notes

The Interiors Series
Each of the packs in the Interiors Series is a single room (or other environment) containing all the figures and props in one file. Every scene is self-contained and loads as a single file with everything pre-positioned and ready to use. Lighting is included, and the figures and props are available separately in the library, and can be loaded as extras or used in other scenes.

The basic room module is a 600x600cm room with walls, floor, ceiling as posable body parts which can be switched off/on. By maintaining the same measurements (or multiples of them), it will be possible to fit rooms together, or use walls and doors from one scene with another. All figures and props are built to real-world scale and can be interchanged between scenes, or used with other products made to a similar scale, for example, the Home One Products. As the series grows, the packs will cover as wide a variety of situations as possible.

Interiors #5 - The Empty Room
This is the 5th pack in the Interiors series - an abandoned and run-down room. The previous owners have moved out and the room has been left empty, stripped of wallpaper, windows broken by kids, and only a few pieces of old furniture left behind. The room has an entrance door, an alcove with shelves which can be moved to any position, and 8 posable windows. The wall textures can be interchanged (see Notes below).
The pack includes a dressing-table with posable mirror and drawers, and a 'broken' morph to tilt the mirror off its axis. Poses are included to tilt the mirror, tilt the whole unit and remove one leg, place a drawer on the floor, or restore the default settings.
Props include a broken bed frame, stool, a fireplace with separate grate and drawer, and a wall painting on canvas. Lighting (artificial and sunlight) is included with the pack.

Notes

Recommended camera Focal Length = 25-30mm.
Each wall has 2 material zones (1 & 2) and 2 textures. Material 1 is for the left side of each wall (looking at the wall) and Material 2 for the right. For example, to apply the left wall textures on wall_front, you would apply 'IE1_wall_left1' to material 'wall_front1' and 'IE1_wall_left2' to 'wall_front2'.
For greater detail when working up close, wall textures can also be used in the Bump or Dislacement channels by placing the original texture in the appropriate channel.

Figures, Props and Textures List

Figures
Empty room figure .daz/.cr2
Dressing-table figure .daz/.cr2

Props
Bed .daz/.pp2
Canvas .daz/.pp2
Fireplace .daz/.pp2
Stool .daz/.pp2

Presets
Material lamp off/on
Dressing-table poses (4)
Window poses (2)

Textures
IE1_canvas.jpg
IE1_cement.jpg
IE1_chimney.jpg
IE1_fireplaceD.jpg
IE1_glassT1.jpg
IE1_glassT2.jpg
IE1_metal.jpg
IE1_mirror.jpg
IE1_mold.jpg
IE1_tiles1.jpg
IE1_tiles2.jpg
IE1_wall_back1.jpg
IE1_wall_back2.jpg
IE1_wall_front1.jpg
IE1_wall_front2.jpg
IE1_wall_left1.jpg
IE1_wall_left2.jpg
IE1_wall_outer.jpg
IE1_wall_right1.jpg
IE1_wall_right2.jpg
IE1_webbing.jpg
IE1_wood.jpg

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Support


Visit our site for further technical support questions or concerns: http://www.daz3d.com//i.x/support

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