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DMs Dark Shrine

image_medium.jpg

Product: DMs Dark Shrine
Product Code: ps_ac4127
DAZ Original: Yes
Created by: marforno, Danie
Released: 2010-08-09

Product Information

Required Products: Victoria 4.2 Base

Product Notes

Notes from the artist:

  • You can find new icons for loading this product in the following Poser Libraries:
    • Camera: “DM DarkShrine”
    • Hand: “DM DarkShrine”
    • Light: “DM DarkShrine”
    • Pose: “DM DarkShrine”
    • Props: “DM DarkShrine”
  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Props:DM DarkShrine ”
  • You can find Scenes for loading this product in the following Folders:
    • “ Scenes:DM Production Pz3's:DarkShrine”
  • Product Notes
    • Usage Tips:
      • The easiest way is to use one of the pz3´s which are included. You will find them in “Scenes\DM Production Pz3's\''DarkShrine”
      • without use of the pz3's : You will find the props in your props- folder called: “DM DarkShrine”.
      • Poses:
        • Load the model of your choice, locate the pose-folder called: “DM DarkShrine” and load any pose you would like to use.
        • To hide/show parts of the building you will find MAT poses in your pose-folder “DM DarkShrine”.
      • Lights and cameras:
        • In case you need to restore any of the provided scenes, all camera - and light settings can be found in your camera and light - folders “DM DarkShrine”.
      • You should render with activated Raytrace and Displacement for best results.

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Poser installer

\Runtime\Geometries\Marforno\DShrine\DMSDbuilding.obj

\Runtime\Geometries\Marforno\DShrine\DMSDCage.obj

\Runtime\Geometries\Marforno\DShrine\DMSDcandle.obj

\Runtime\Geometries\Marforno\DShrine\DMSDChalice.obj

\Runtime\Geometries\Marforno\DShrine\DMSDcloth.obj

\Runtime\Geometries\Marforno\DShrine\DMSDdagger.obj

\Runtime\Geometries\Marforno\DShrine\DMSDground.obj

\Runtime\Geometries\Marforno\DShrine\DMSDjar.obj

\Runtime\Geometries\Marforno\DShrine\DMSDlamp.obj

\Runtime\Geometries\Marforno\DShrine\DMSDTable.obj

\Runtime\Geometries\Marforno\DShrine\DMSDwall.obj

\Runtime\Geometries\Marforno\DShrine\DMSDwindow.obj

\Runtime\Libraries\Camera\DM DarkShrine\Default.cm2

\Runtime\Libraries\Camera\DM DarkShrine\Default.png

\Runtime\Libraries\Camera\DM DarkShrine\Pz3-01.cm2

\Runtime\Libraries\Camera\DM DarkShrine\Pz3-01.png

\Runtime\Libraries\Camera\DM DarkShrine\Pz3-02.cm2

\Runtime\Libraries\Camera\DM DarkShrine\Pz3-02.png

\Runtime\Libraries\Camera\DM DarkShrine\Pz3-03.cm2

\Runtime\Libraries\Camera\DM DarkShrine\Pz3-03.png

\Runtime\Libraries\Camera\DM DarkShrine\Pz3-04.cm2

\Runtime\Libraries\Camera\DM DarkShrine\Pz3-04.png

\Runtime\Libraries\Camera\DM DarkShrine\Pz3-05.cm2

\Runtime\Libraries\Camera\DM DarkShrine\Pz3-05.png

\Runtime\Libraries\Hand\DM DarkShrine\Chalice_V4.hd2

\Runtime\Libraries\Hand\DM DarkShrine\Chalice_V4.png

\Runtime\Libraries\Hand\DM DarkShrine\Dagger_V4.hd2

\Runtime\Libraries\Hand\DM DarkShrine\Dagger_V4.png

\Runtime\Libraries\Light\DM DarkShrine\Default.lt2

\Runtime\Libraries\Light\DM DarkShrine\Default.png

\Runtime\Libraries\Light\DM DarkShrine\Pz3-01.lt2

\Runtime\Libraries\Light\DM DarkShrine\Pz3-01.png

\Runtime\Libraries\Light\DM DarkShrine\Pz3-02.lt2

\Runtime\Libraries\Light\DM DarkShrine\Pz3-02.png

\Runtime\Libraries\Light\DM DarkShrine\Pz3-03.lt2

\Runtime\Libraries\Light\DM DarkShrine\Pz3-03.png

\Runtime\Libraries\Light\DM DarkShrine\Pz3-04.lt2

\Runtime\Libraries\Light\DM DarkShrine\Pz3-04.png

\Runtime\Libraries\Light\DM DarkShrine\Pz3-05.lt2

\Runtime\Libraries\Light\DM DarkShrine\Pz3-05.png

\Runtime\Libraries\Pose\DM DarkShrine\!!!Building_MATs.png

\Runtime\Libraries\Pose\DM DarkShrine\!!!Building_MATs.pz2

\Runtime\Libraries\Pose\DM DarkShrine\!WallBack_Hide.png

\Runtime\Libraries\Pose\DM DarkShrine\!WallBack_Hide.pz2

\Runtime\Libraries\Pose\DM DarkShrine\!WallBack_Show.png

\Runtime\Libraries\Pose\DM DarkShrine\!WallBack_Show.pz2

\Runtime\Libraries\Pose\DM DarkShrine\!WallLeft_Hide.png

\Runtime\Libraries\Pose\DM DarkShrine\!WallLeft_Hide.pz2

\Runtime\Libraries\Pose\DM DarkShrine\!WallLeft_Show.png

\Runtime\Libraries\Pose\DM DarkShrine\!WallLeft_Show.pz2

\Runtime\Libraries\Pose\DM DarkShrine\!WallRight_Hide.png

\Runtime\Libraries\Pose\DM DarkShrine\!WallRight_Hide.pz2

\Runtime\Libraries\Pose\DM DarkShrine\!WallRight_Show.png

\Runtime\Libraries\Pose\DM DarkShrine\!WallRight_Show.pz2

\Runtime\Libraries\Pose\DM DarkShrine\00_V4.png

\Runtime\Libraries\Pose\DM DarkShrine\00_V4.pz2

\Runtime\Libraries\Pose\DM DarkShrine\01.png

\Runtime\Libraries\Pose\DM DarkShrine\01.pz2

\Runtime\Libraries\Pose\DM DarkShrine\01F.png

\Runtime\Libraries\Pose\DM DarkShrine\01F.pz2

\Runtime\Libraries\Pose\DM DarkShrine\02.png

\Runtime\Libraries\Pose\DM DarkShrine\02.pz2

\Runtime\Libraries\Pose\DM DarkShrine\02F.png

\Runtime\Libraries\Pose\DM DarkShrine\02F.pz2

\Runtime\Libraries\Pose\DM DarkShrine\03Dagger_LH.png

\Runtime\Libraries\Pose\DM DarkShrine\03Dagger_LH.pz2

\Runtime\Libraries\Pose\DM DarkShrine\03Dagger_RH.png

\Runtime\Libraries\Pose\DM DarkShrine\03Dagger_RH.pz2

\Runtime\Libraries\Pose\DM DarkShrine\04Chal_LH+Dag_RH2.png

\Runtime\Libraries\Pose\DM DarkShrine\04Chal_LH+Dag_RH2.pz2

\Runtime\Libraries\Pose\DM DarkShrine\04Chal_RH+Dag_LH2.png

\Runtime\Libraries\Pose\DM DarkShrine\04Chal_RH+Dag_LH2.pz2

\Runtime\Libraries\Pose\DM DarkShrine\05Chalice_LH.png

\Runtime\Libraries\Pose\DM DarkShrine\05Chalice_LH.pz2

\Runtime\Libraries\Pose\DM DarkShrine\05Chalice_RH.png

\Runtime\Libraries\Pose\DM DarkShrine\05Chalice_RH.pz2

\Runtime\Libraries\Pose\DM DarkShrine\06Chalice_LH.png

\Runtime\Libraries\Pose\DM DarkShrine\06Chalice_LH.pz2

\Runtime\Libraries\Pose\DM DarkShrine\06Chalice_RH.png

\Runtime\Libraries\Pose\DM DarkShrine\06Chalice_RH.pz2

\Runtime\Libraries\Pose\DM DarkShrine\07Chal_LH+Dag_RH.png

\Runtime\Libraries\Pose\DM DarkShrine\07Chal_LH+Dag_RH.pz2

\Runtime\Libraries\Pose\DM DarkShrine\07Chal_RH+Dag_LH.png

\Runtime\Libraries\Pose\DM DarkShrine\07Chal_RH+Dag_LH.pz2

\Runtime\Libraries\Pose\DM DarkShrine\08Dagger_LH.png

\Runtime\Libraries\Pose\DM DarkShrine\08Dagger_LH.pz2

\Runtime\Libraries\Pose\DM DarkShrine\08Dagger_RH.png

\Runtime\Libraries\Pose\DM DarkShrine\08Dagger_RH.pz2

\Runtime\Libraries\Pose\DM DarkShrine\09Dagger_LH2.png

\Runtime\Libraries\Pose\DM DarkShrine\09Dagger_LH2.pz2

\Runtime\Libraries\Pose\DM DarkShrine\09Dagger_RH2.png

\Runtime\Libraries\Pose\DM DarkShrine\09Dagger_RH2.pz2

\Runtime\Libraries\Pose\DM DarkShrine\10Chal_LH+Dag_RH.png

\Runtime\Libraries\Pose\DM DarkShrine\10Chal_LH+Dag_RH.pz2

\Runtime\Libraries\Pose\DM DarkShrine\10Chal_RH+Dag_LH.png

\Runtime\Libraries\Pose\DM DarkShrine\10Chal_RH+Dag_LH.pz2

\Runtime\Libraries\Props\DM DarkShrine\01_Building.png

\Runtime\Libraries\Props\DM DarkShrine\01_Building.pp2

\Runtime\Libraries\Props\DM DarkShrine\02_Wall.png

\Runtime\Libraries\Props\DM DarkShrine\02_Wall.pp2

\Runtime\Libraries\Props\DM DarkShrine\03_Cage.png

\Runtime\Libraries\Props\DM DarkShrine\03_Cage.pp2

\Runtime\Libraries\Props\DM DarkShrine\04_Window.png

\Runtime\Libraries\Props\DM DarkShrine\04_Window.pp2

\Runtime\Libraries\Props\DM DarkShrine\05_Table.png

\Runtime\Libraries\Props\DM DarkShrine\05_Table.pp2

\Runtime\Libraries\Props\DM DarkShrine\06_TableCloth_A.png

\Runtime\Libraries\Props\DM DarkShrine\06_TableCloth_A.pp2

\Runtime\Libraries\Props\DM DarkShrine\06_TableCloth_B.png

\Runtime\Libraries\Props\DM DarkShrine\06_TableCloth_B.pp2

\Runtime\Libraries\Props\DM DarkShrine\07_Jar.png

\Runtime\Libraries\Props\DM DarkShrine\07_Jar.pp2

\Runtime\Libraries\Props\DM DarkShrine\08_Lamp_A.png

\Runtime\Libraries\Props\DM DarkShrine\08_Lamp_A.pp2

\Runtime\Libraries\Props\DM DarkShrine\08_Lamp_B.png

\Runtime\Libraries\Props\DM DarkShrine\08_Lamp_B.pp2

\Runtime\Libraries\Props\DM DarkShrine\09_MorphingCandle.png

\Runtime\Libraries\Props\DM DarkShrine\09_MorphingCandle.pp2

\Runtime\Libraries\Props\DM DarkShrine\10_Floor.png

\Runtime\Libraries\Props\DM DarkShrine\10_Floor.pp2

\Runtime\Libraries\Props\DM DarkShrine\Chalice.png

\Runtime\Libraries\Props\DM DarkShrine\Chalice.pp2

\Runtime\Libraries\Props\DM DarkShrine\Chalice_V4LH.png

\Runtime\Libraries\Props\DM DarkShrine\Chalice_V4LH.pp2

\Runtime\Libraries\Props\DM DarkShrine\Chalice_V4RH.png

\Runtime\Libraries\Props\DM DarkShrine\Chalice_V4RH.pp2

\Runtime\Libraries\Props\DM DarkShrine\Dagger.png

\Runtime\Libraries\Props\DM DarkShrine\Dagger.pp2

\Runtime\Libraries\Props\DM DarkShrine\Dagger_V4LH.png

\Runtime\Libraries\Props\DM DarkShrine\Dagger_V4LH.pp2

\Runtime\Libraries\Props\DM DarkShrine\Dagger_V4LH2.png

\Runtime\Libraries\Props\DM DarkShrine\Dagger_V4LH2.pp2

\Runtime\Libraries\Props\DM DarkShrine\Dagger_V4RH.png

\Runtime\Libraries\Props\DM DarkShrine\Dagger_V4RH.pp2

\Runtime\Libraries\Props\DM DarkShrine\Dagger_V4RH2.png

\Runtime\Libraries\Props\DM DarkShrine\Dagger_V4RH2.pp2

\Runtime\Textures\danieNmarforno\DShrine\DMSDbarch.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDbpils.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDbroof.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDbspike.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDbwall.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDbwin.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDbwinSP.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDbwinTR.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDcage2.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDcagemets2.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDcandl.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDcandlD.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDcandlS.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDcdlhold.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDchalic.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDchalic2.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDchalicD.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDcloth.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDcloth2.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDdagg1.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDdagg1D.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDdagg2.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDdagg2D.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDflame.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDflame2.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDflame2TR.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDflameTR.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDfloor.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDjar.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDlamp.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDlamp2.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDlampS.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDmain.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDmet.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDmet1.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDmet2.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDmet3.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDmet4.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDmets.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDplain.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDref.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDrefl.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDtable.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDwindow.jpg

\Runtime\Textures\danieNmarforno\DShrine\DMSDwinmets.jpg

\Scenes\DM Production Pz3's\DarkShrine\DSscene01.jpg

\Scenes\DM Production Pz3's\DarkShrine\DSscene01_P6+.pz3

\Scenes\DM Production Pz3's\DarkShrine\DSscene02.jpg

\Scenes\DM Production Pz3's\DarkShrine\DSscene02_P6+.pz3

\Scenes\DM Production Pz3's\DarkShrine\DSscene03.jpg

\Scenes\DM Production Pz3's\DarkShrine\DSscene03_P6+.pz3

\Scenes\DM Production Pz3's\DarkShrine\DSscene04.jpg

\Scenes\DM Production Pz3's\DarkShrine\DSscene04_P6+.pz3

\Scenes\DM Production Pz3's\DarkShrine\DSscene05.jpg

\Scenes\DM Production Pz3's\DarkShrine\DSscene05_P6+.pz3

\Scenes\DM Production Pz3's\DarkShrine\PromoRenderSettingsP7.jpg

\Scenes\DM Production Pz3's\DarkShrine\PromoRenderSettingsP8.jpg

DS installer

\Props\DM DarkShrine\01_Building.dsa

\Props\DM DarkShrine\01_Building.png

\Props\DM DarkShrine\02_Wall.dsa

\Props\DM DarkShrine\02_Wall.png

\Props\DM DarkShrine\03_Cage.dsa

\Props\DM DarkShrine\03_Cage.png

\Props\DM DarkShrine\04_Window.dsa

\Props\DM DarkShrine\04_Window.png

\Props\DM DarkShrine\05_Table.dsa

\Props\DM DarkShrine\05_Table.png

\Props\DM DarkShrine\06_Tablecloth_A.dsa

\Props\DM DarkShrine\06_TableCloth_A.png

\Props\DM DarkShrine\06_Tablecloth_B.dsa

\Props\DM DarkShrine\06_TableCloth_B.png

\Props\DM DarkShrine\07_Jar.dsa

\Props\DM DarkShrine\07_Jar.png

\Props\DM DarkShrine\08_Lamp_A.dsa

\Props\DM DarkShrine\08_Lamp_A.png

\Props\DM DarkShrine\08_Lamp_B.dsa

\Props\DM DarkShrine\08_Lamp_B.png

\Props\DM DarkShrine\09_MorphingCandle.dsa

\Props\DM DarkShrine\09_MorphingCandle.png

\Props\DM DarkShrine\10_Floor.dsa

\Props\DM DarkShrine\10_Floor.png

\Props\DM DarkShrine\Chalice.dsa

\Props\DM DarkShrine\Chalice.png

\Props\DM DarkShrine\Dagger.dsa

\Props\DM DarkShrine\Dagger.png

Notes

  • This product has 1 full Poser installer and 1 installer with DAZ Studio 3+ optimized material presets.
  • Texture templates available for download on the product page.