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Reby Sky Bundle

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V4 Elite Reby Sky

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Product: V4 Elite Reby Sky
DAZ Original: YES
Created By: DAZ 3D
Released: 2010-10-08


Product Information

  • Required Products: Victoria 4.2 Morphs++

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “DAZ People”
* Pose: “DAZ's Victoria 4”
* “MATerials V4 Elite”
* “Morph Injections”
* “Reby Sky”


* Material Presets for DAZ Studio and Poser now Consolidated
* DAZ Studio Users:
* You will no longer need to go to a separate DAZ Studio folder to apply the DAZ Studio Material Presets. Simply apply the MAT Pose from the Poser Pose→ “DAZ's Victoria 4\MATerials V4 Elite” directory .
* There is no longer a separate DAZ Studio installer for the DAZ Studio Presets.
* Poser Users:
* It is recommended that you do not delete the .DSA files from within the product's MAT Pose directory. They will not show up as extra files within Poser, but are required to use the product with DAZ Studio 3.0.
* General Notes:
* .DSA Mats can be read in DAZ Studio 3 Only so please keep this in mind if you are using an earlier version.
* You can always pick up the Pro Version of DAZ Studio 3 or you can take the Light Version for a spin!


* This Product uses ExP technology. For installation instructions, see HERE.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Libraries\!DAZ\Victoria 4\abdomen\02-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\abdomen\02-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\abdomen\02-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\BODY\00-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\BODY\00-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\BODY\00-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\BODY\00-ps_mr708_LnkPrms.pz2
\Runtime\Libraries\!DAZ\Victoria 4\bodyMorphs\64-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\bodyMorphs\64-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\bodyMorphs\64-ps_mr708_LnkPrms.pz2
\Runtime\Libraries\!DAZ\Victoria 4\chest\03-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\chest\03-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\chest\03-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\chest\03-ps_mr708_LnkPrms.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\InjDeltas.Reby SkyAll.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\InjDeltas.Reby SkyAll_ON.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\RemDeltas.Reby SkyAll.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.FBMRebySky.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.FBMRebySky_ON.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.FHMRebySky.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.FHMRebySky_ON.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyCheeksBalloon.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyCheeksBalloonPucker.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyEyeCloseTopL.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyEyeCloseTopR.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyEyeOpenTopL.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyEyeOpenTopR.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyEyeSquintL.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyEyeSquintR.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyJawSideLeft.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyJawSideRight.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyLipsPucker.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyLipsPuckerWide.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyMouthNarrowL.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyMouthNarrowR.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyMouthOpenWide.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.MCMRbyMouthSmileSimple.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.PBMRbyNipples.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.PHMRebySkySmileOpen.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.SCLRbyRebySkyScale.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\InjDeltas.SCLRbyRebySkyScale_ON.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.FBMRebySky.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.FHMRebySky.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyCheeksBalloon.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyCheeksBalloonPucker.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyEyeCloseTopL.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyEyeCloseTopR.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyEyeOpenTopL.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyEyeOpenTopR.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyEyeSquintL.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyEyeSquintR.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyJawSideLeft.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyJawSideRight.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyLipsPucker.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyLipsPuckerWide.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyMouthNarrowL.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyMouthNarrowR.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyMouthOpenWide.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.MCMRbyMouthSmileSimple.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.PBMRbyNipples.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.PHMRebySkySmileOpen.pz2
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\Reby Sky\RemDeltas.SCLRbyRebySkyScale.pz2
\Runtime\Libraries\!DAZ\Victoria 4\eyeBrow\06-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\eyeBrow\06-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\eyeBrow\06-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\head\05-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\head\05-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\head\05-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\hip\01-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\hip\01-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\hip\01-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lCollar\37-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lCollar\37-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lCollar\37-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lEye\08-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lFoot\62-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lFoot\62-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lFoot\62-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lForeArm\39-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lForeArm\39-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lForeArm\39-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lHand\40-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lHand\40-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lHand\40-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lIndex1\44-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lIndex1\44-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lIndex1\44-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lIndex2\45-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lIndex2\45-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lIndex2\45-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lIndex3\46-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lIndex3\46-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lIndex3\46-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lMid1\47-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lMid1\47-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lMid1\47-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lMid2\48-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lMid2\48-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lMid2\48-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lMid3\49-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lMid3\49-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lMid3\49-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lowerJaw\10-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lPinky1\53-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lPinky1\53-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lPinky1\53-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lPinky2\54-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lPinky2\54-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lPinky2\54-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lPinky3\55-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lPinky3\55-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lPinky3\55-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lRing1\50-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lRing1\50-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lRing1\50-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lRing2\51-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lRing2\51-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lRing2\51-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lRing3\52-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lRing3\52-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lRing3\52-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lShin\61-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lShin\61-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lShin\61-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lShldr\38-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lShldr\38-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lShldr\38-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThigh\60-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThigh\60-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThigh\60-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThumb1\41-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThumb1\41-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThumb1\41-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThumb2\42-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThumb2\42-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThumb2\42-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThumb3\43-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThumb3\43-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lThumb3\43-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lToe\63-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lToe\63-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\lToe\63-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\neck\04-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\neck\04-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\neck\04-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rCollar\18-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rCollar\18-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rCollar\18-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rEye\07-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rFoot\58-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rFoot\58-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rFoot\58-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rForeArm\20-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rForeArm\20-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rForeArm\20-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rHand\21-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rHand\21-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rHand\21-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rIndex1\25-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rIndex1\25-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rIndex1\25-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rIndex2\26-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rIndex2\26-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rIndex2\26-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rIndex3\27-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rIndex3\27-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rIndex3\27-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rMid1\28-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rMid1\28-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rMid1\28-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rMid2\29-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rMid2\29-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rMid2\29-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rMid3\30-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rMid3\30-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rMid3\30-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rPinky1\34-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rPinky1\34-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rPinky1\34-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rPinky2\35-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rPinky2\35-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rPinky2\35-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rPinky3\36-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rPinky3\36-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rPinky3\36-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rRing1\31-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rRing1\31-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rRing1\31-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rRing2\32-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rRing2\32-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rRing2\32-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rRing3\33-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rRing3\33-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rRing3\33-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rShin\57-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rShin\57-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rShin\57-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rShldr\19-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rShldr\19-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rShldr\19-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThigh\56-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThigh\56-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThigh\56-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThumb1\22-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThumb1\22-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThumb1\22-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThumb2\23-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThumb2\23-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThumb2\23-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThumb3\24-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThumb3\24-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rThumb3\24-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rToe\59-ps_mr708_Chnnls.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rToe\59-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\rToe\59-ps_mr708_Grps.pz2
\Runtime\Libraries\!DAZ\Victoria 4\tongueBase\11-ps_mr708_ERC.pz2
\Runtime\Libraries\!DAZ\Victoria 4\upperJaw\09-ps_mr708_ERC.pz2
\Runtime\Libraries\Character\DAZ People\V4 Elite Reby Sky.cr2
\Runtime\Libraries\Character\DAZ People\V4 Elite Reby Sky.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyelashes 01.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyelashes 01.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyelashes 01.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyelashes 02.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyelashes 02.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyelashes 02.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyes No Shadow.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyes No Shadow.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyes No Shadow.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyes Shadow.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyes Shadow.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Eyes Shadow.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour All.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour All.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour All.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Face 01.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Face 01.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Face 01.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Face 02.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Face 02.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Face 02.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Face 03.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Face 03.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Face 03.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Tattoo.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Tattoo.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Glamour Tattoo.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural All.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural All.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural All.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Face 01.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Face 01.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Face 01.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Face 02.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Face 02.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Face 02.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Face 03.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Face 03.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Face 03.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Tattoo.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Tattoo.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite MAT Natural Tattoo.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite SSS Off.dsa
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite SSS Off.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\MATerials V4 Elite\Reby Elite SSS Off.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\INJ Reby Sky.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\INJ Reby Sky.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\REM Reby Sky.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\REM Reby Sky.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\Reby Sky\INJ Nipples (Reby Sky).png
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\Reby Sky\INJ Nipples (Reby Sky).pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\Reby Sky\INJ Reby Sky (Body).png
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\Reby Sky\INJ Reby Sky (Body).pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\Reby Sky\INJ Reby Sky (Head).png
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\Reby Sky\INJ Reby Sky (Head).pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\Reby Sky\INJ Reby Sky Scale.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\Reby Sky\INJ Reby Sky Scale.pz2
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\Reby Sky\INJ Reby Sky SmileOpen.png
\Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\Reby Sky\INJ Reby Sky SmileOpen.pz2
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyEyesB.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyEyesM.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyEyesM2.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyEyesurfaceB.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyFaceB.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyFaceEC.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyFaceES.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyFaceM.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyFaceM2.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyFaceM2a.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyFaceM3.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyFaceS.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyFaceS1.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyFaceS2.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyLashesT.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyLashesT2.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyLimbsB.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyLimbsEC.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyLimbsES.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyLimbsM.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyLimbsM2.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyLimbsS.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyMouthB.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyMouthM.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyMouthM2.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyTorsoB.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyTorsoEC.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyTorsoES.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyTorsoM.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyTorsoM2.jpg
\Runtime\Textures\DAZ\Characters\MilWom\V4\V4RebyTorsoS.jpg

\Runtime\Libraries\!DAZ\Victoria 4\Deltas\ps_mr708.dsx
\Runtime\Libraries\!DAZ\Victoria 4\Deltas\ps_mr708.png
\Runtime\Libraries\Character\DAZ People\V4 Elite Reby Sky.dsb


Reby Sky Elite Hair

image_medium.jpg

Product: Reby Sky Elite Hair
DAZ Original: YES
Created By:
Released: 2010-10-11


Product Information

  • Required Products: None

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “DAZ Hair”
* Pose: “Reby Hair”
* Pose: “Reby Hair\Advanced DS Shaders”


* The Advanced DS Shaders require DAZ Studio Advanced.


* Material Presets for DAZ Studio and Poser now Consolidated
* DAZ Studio Users:
* You will no longer need to go to a separate DAZ Studio folder to apply the DAZ Studio Material Presets. Simply apply the MAT Pose from the Poser Pose→ “Reby Hair” or “Reby Hair\Advanced DS Shaders” directory .
* There is no longer a separate DAZ Studio installer for the DAZ Studio Presets.
* Poser Users:
* It is recommended that you do not delete the .DSA files from within the product's MAT Pose directory. They will not show up as extra files within Poser, but are required to use the product with DAZ Studio 3.0.
* General Notes:
* .DSA Mats can be read in DAZ Studio 3 Only so please keep this in mind if you are using an earlier version.
* You can always pick up the Pro Version of DAZ Studio 3 or you can take the Light Version for a spin!

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Geometries\DAZHair\Victoria4\bl_RebyHair.obj
\Runtime\Libraries\Character\DAZ Hair\RebyHair.cr2
\Runtime\Libraries\Character\DAZ Hair\RebyHair.png
\Runtime\Libraries\Pose\Reby Hair\!Base color.dsa
\Runtime\Libraries\Pose\Reby Hair\!Base color.png
\Runtime\Libraries\Pose\Reby Hair\!Base Color.pz2
\Runtime\Libraries\Pose\Reby Hair\Black.dsa
\Runtime\Libraries\Pose\Reby Hair\Black.png
\Runtime\Libraries\Pose\Reby Hair\Black.pz2
\Runtime\Libraries\Pose\Reby Hair\Blond.dsa
\Runtime\Libraries\Pose\Reby Hair\Blond.png
\Runtime\Libraries\Pose\Reby Hair\Blond.pz2
\Runtime\Libraries\Pose\Reby Hair\Chestnut.dsa
\Runtime\Libraries\Pose\Reby Hair\Chestnut.png
\Runtime\Libraries\Pose\Reby Hair\Chestnut.pz2
\Runtime\Libraries\Pose\Reby Hair\Maroon.dsa
\Runtime\Libraries\Pose\Reby Hair\Maroon.png
\Runtime\Libraries\Pose\Reby Hair\Maroon.pz2
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\!Base color.dsa
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\!Base color.png
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\!Base Color.pz2
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Black.dsa
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Black.png
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Black.pz2
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Blond.dsa
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Blond.png
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Blond.pz2
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Chestnut.dsa
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Chestnut.png
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Chestnut.pz2
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Maroon.dsa
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Maroon.png
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Maroon.pz2
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular default.dsa
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular default.png
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular default.pz2
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular medium.dsa
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular medium.png
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular medium.pz2
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular soft.dsa
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular soft.png
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular soft.pz2
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular strong.dsa
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular strong.png
\Runtime\Libraries\Pose\Reby Hair\Advanced DS Shaders\Specular strong.pz2
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_1_Trans.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_2_Trans.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_3_Trans.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_4_Trans.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_5_Trans.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_Black.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_Brown.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_Bump.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_C1.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_C2.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_C3.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_C4.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_LightBlond.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_Red.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_SCap_Base.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_SCap_Black.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_SCap_Blonde.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_SCap_Brown.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_SCap_Bump.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_SCap_Red.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_SCap_Spec.jpg
\Runtime\Textures\DAZ\Hair\Reby\RebyHair_Spec.jpg


Reby Sky Magnet Fit

image_medium.jpg

Product: Reby Sky Magnet Fit
DAZ Original: YES
Created By: Lyrra Madril
Released: 2010-10-08


Product Information

  • Required Products: V4 Elite: Reby Sky

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Props: “Reby Sky Magnet”


* This product contains magnet presets to assist in creating morphs in clothing to fit over the v4 Reby Sky morph by DAZ.
* They are NOT designed to make morphs in the figure. This product is not recommended for new users. A strong knowledge of poser, morph target use and creation is needed.
* The magnets will load into the Props folder of your Runtime Directory.
* To use:
- Load Victoria 4, in the zeroed position. (to zero a figure, turn off IK on both legs and use Zero Figure in the Joint Editor to set all bends to 0)
- Inject the Reby Sky Morphs into Victoria 4.
- Load and conform the clothing item you wish to add the morph to.
- Set the Reby Sky Body morph to 1.
- Select the clothing, and apply the magnet from the Props Folder.
- Adjust magnets if needed. Since all clothing is built and shaped differently the magnets will work differently on each clothing item.
- Create morphs. You can do this manually by selecting each clothing bodypart and using the Object Spawn morph target command or by using one of several Python morph target spawning scripts (such as the free python script “Spawn FBM” made by Dimension3d and available in the Renderosity freestuff or the scripts in Netherworks ClothKits)
- Set all your new morphs to 1 and create a Full Body Morph to create the master dial in the body. (unless you used Spawn FBM script, which does this step automatically)
- Now remove all the magnets and set all the bodypart morphs to 0. Your clothing will now have a new morph that fits Reby Sky.
- Check the fit by dialing the base morph to 1, and the NPM morph to 1 and then applying the same morphs in the clothing.
* You are now Done! Save this clothing item to your library folder. (note in poser 5 and below morphs are saved in the CR2 by default .. in poser 6 and above the default “Use Binary Morph” targets will save the morphs in a PMD file. To save in the CR2, turn this option off)
* These magnets may NOT be resold or distributed.
* Morphs made using these magnets are your property and you can do whatever you like with them.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\libraries\Props\Reby Sky Magnet\Reby.png
\Runtime\libraries\Props\Reby Sky Magnet\Reby.pp2


Reby Sky Poses

image_medium.jpg

Product: Reby Sky Poses
DAZ Original: YES
Created By: mattymanx
Released: 2010-10-06


Product Information

  • Required Products: Reby Character

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Pose: “Reby Sky Poses”

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Libraries\Pose\Reby Sky Poses\RS-001.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-001.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-002.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-002.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-003.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-003.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-004.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-004.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-005.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-005.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-006.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-006.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-007.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-007.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-008.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-008.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-009.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-009.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-010.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-010.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-011.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-011.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-012.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-012.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-013.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-013.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-014.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-014.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-015.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-015.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-016.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-016.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-017.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-017.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-018.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-018.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-019.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-019.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-020.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-020.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-021.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-021.pz2
\Runtime\Libraries\Pose\Reby Sky Poses\RS-022.png
\Runtime\Libraries\Pose\Reby Sky Poses\RS-022.pz2


TouchDown Baby

image_medium.jpg

Product: TouchDown Baby
DAZ Original: YES
Created By: Val3DArt
Released: 2009-07-30


Product Information

  • Required Products: Victoria 4.2 Base, V4 Elite Body Shapes, the Girl 4 Base, Aiko 4 Base

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “TouchDown Baby”
* Pose: “TouchDown Baby”
* Props: “TouchDown Baby”


* Product Notes
* Not all PBMs are set to crosstalk. This is to help aid with poke thru in posing
* The protector is not made to work with the shirt. It is made to work alone for your more imaginative scenes. An over the shirt dial has been added but tweaking of protector will be needed to fit completely over the shirt and not guaranteed to work.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Geometries\TouchDBaby\TDBShirt.obj
\Runtime\Geometries\TouchDBaby\TDBSocks.obj
\Runtime\Geometries\TouchDBaby\TDB_Balon.obj
\Runtime\Geometries\TouchDBaby\TDB_Helm.obj
\Runtime\Geometries\TouchDBaby\TDB_Pants.obj
\Runtime\Geometries\TouchDBaby\TDB_Protector.obj
\Runtime\Geometries\TouchDBaby\TDB_Shoes.obj
\Runtime\Libraries\Character\TouchDown Baby\Helm.cr2
\Runtime\Libraries\Character\TouchDown Baby\Helm.png
\Runtime\Libraries\Character\TouchDown Baby\Pants.cr2
\Runtime\Libraries\Character\TouchDown Baby\Pants.png
\Runtime\Libraries\Character\TouchDown Baby\Protector.cr2
\Runtime\Libraries\Character\TouchDown Baby\Protector.png
\Runtime\Libraries\Character\TouchDown Baby\shirt.cr2
\Runtime\Libraries\Character\TouchDown Baby\Shirt.png
\Runtime\Libraries\Character\TouchDown Baby\Shoes.cr2
\Runtime\Libraries\Character\TouchDown Baby\Shoes.png
\Runtime\Libraries\Character\TouchDown Baby\Socks.cr2
\Runtime\Libraries\Character\TouchDown Baby\Socks.png
\Runtime\Libraries\Pose\TouchDown Baby\Pants Legs OFF.png
\Runtime\Libraries\Pose\TouchDown Baby\Pants Legs OFF.pz2
\Runtime\Libraries\Pose\TouchDown Baby\Pants Legs ON.png
\Runtime\Libraries\Pose\TouchDown Baby\Pants Legs ON.pz2
\Runtime\Libraries\Pose\TouchDown Baby\Shirt Abd OFF.png
\Runtime\Libraries\Pose\TouchDown Baby\Shirt Abd OFF.pz2
\Runtime\Libraries\Pose\TouchDown Baby\Shirt Abd ON.png
\Runtime\Libraries\Pose\TouchDown Baby\Shirt Abd ON.pz2
\Runtime\Libraries\Props\TouchDown Baby\Ball.png
\Runtime\Libraries\Props\TouchDown Baby\Ball.pp2
\Runtime\Textures\TouchDBaby\TDBballbase1.jpg
\Runtime\Textures\TouchDBaby\TDBballbasebum.jpg
\Runtime\Textures\TouchDBaby\TDBMetal4.jpg
\Runtime\Textures\TouchDBaby\TDBShirt.jpg
\Runtime\Textures\TouchDBaby\TDBSocks.jpg
\Runtime\Textures\TouchDBaby\TDBSoes2.jpg
\Runtime\Textures\TouchDBaby\TDB_Helm.jpg
\Runtime\Textures\TouchDBaby\TDB_Pants.jpg
\Runtime\Textures\TouchDBaby\TDB_PantsTr.jpg
\Runtime\Textures\TouchDBaby\TDB_Protector.jpg
\Runtime\Textures\TouchDBaby\TDB_Shoes.jpg


Touchdown Baby S4 Reby Update

image_medium.jpg

Product: Touchdown Baby S4 Reby Update
DAZ Original: YES
Created By: xenic101
Released: 2010-10-06


Product Information

  • Required Products: TouchDown Baby, Reby Character, Stephanie 4 Elite Base

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “TouchDown Baby”
* Pose: “TouchDown Baby”


* Material Presets for DAZ Studio and Poser now Consolidated
* DAZ Studio Users:
* You will no longer need to go to a separate DAZ Studio folder to apply the DAZ Studio Material Presets. Simply apply the MAT Pose from the Poser Pose→ “TouchDown Baby” directory .
* There is no longer a separate DAZ Studio installer for the DAZ Studio Presets.
* Poser Users:
* It is recommended that you do not delete the .DSA files from within the product's MAT Pose directory. They will not show up as extra files within Poser, but are required to use the product with DAZ Studio 3.0.
* General Notes:
* .DSA Mats can be read in DAZ Studio 3 Only so please keep this in mind if you are using an earlier version.
* You can always pick up the Pro Version of DAZ Studio 3 or you can take the Light Version for a spin!

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Libraries\Character\TouchDown Baby\HelmUpdate.cr2
\Runtime\Libraries\Character\TouchDown Baby\HelmUpdate.png
\Runtime\Libraries\Character\TouchDown Baby\PantsUpdate.cr2
\Runtime\Libraries\Character\TouchDown Baby\PantsUpdate.png
\Runtime\Libraries\Character\TouchDown Baby\ProtectorUpdate.cr2
\Runtime\Libraries\Character\TouchDown Baby\ProtectorUpdate.png
\Runtime\Libraries\Character\TouchDown Baby\ShirtUpdate.cr2
\Runtime\Libraries\Character\TouchDown Baby\ShirtUpdate.png
\Runtime\Libraries\Character\TouchDown Baby\ShoesUpdate.cr2
\Runtime\Libraries\Character\TouchDown Baby\ShoesUpdate.png
\Runtime\Libraries\Character\TouchDown Baby\SocksUpdate.cr2
\Runtime\Libraries\Character\TouchDown Baby\SocksUpdate.png
\Runtime\Libraries\Pose\TouchDown Baby\01_Helmet.dsa
\Runtime\Libraries\Pose\TouchDown Baby\01_Helmet.png
\Runtime\Libraries\Pose\TouchDown Baby\01_Helmet.pz2
\Runtime\Libraries\Pose\TouchDown Baby\01_Pants-Bikini.dsa
\Runtime\Libraries\Pose\TouchDown Baby\01_Pants-Bikini.png
\Runtime\Libraries\Pose\TouchDown Baby\01_Pants-Bikini.pz2
\Runtime\Libraries\Pose\TouchDown Baby\01_Pants.dsa
\Runtime\Libraries\Pose\TouchDown Baby\01_Pants.png
\Runtime\Libraries\Pose\TouchDown Baby\01_Pants.pz2
\Runtime\Libraries\Pose\TouchDown Baby\01_Protectors.dsa
\Runtime\Libraries\Pose\TouchDown Baby\01_Protectors.png
\Runtime\Libraries\Pose\TouchDown Baby\01_Protectors.pz2
\Runtime\Libraries\Pose\TouchDown Baby\01_Shirt-Half.dsa
\Runtime\Libraries\Pose\TouchDown Baby\01_Shirt-Half.png
\Runtime\Libraries\Pose\TouchDown Baby\01_Shirt-Half.pz2
\Runtime\Libraries\Pose\TouchDown Baby\01_Shirt.dsa
\Runtime\Libraries\Pose\TouchDown Baby\01_Shirt.png
\Runtime\Libraries\Pose\TouchDown Baby\01_Shirt.pz2
\Runtime\Libraries\Pose\TouchDown Baby\01_Shoes.dsa
\Runtime\Libraries\Pose\TouchDown Baby\01_Shoes.png
\Runtime\Libraries\Pose\TouchDown Baby\01_Shoes.pz2
\Runtime\Libraries\Pose\TouchDown Baby\01_Socks.dsa
\Runtime\Libraries\Pose\TouchDown Baby\01_Socks.png
\Runtime\Libraries\Pose\TouchDown Baby\01_Socks.pz2
\Runtime\Libraries\Pose\TouchDown Baby\02_Helmet.dsa
\Runtime\Libraries\Pose\TouchDown Baby\02_Helmet.png
\Runtime\Libraries\Pose\TouchDown Baby\02_Helmet.pz2
\Runtime\Libraries\Pose\TouchDown Baby\02_Pants-Bikini.dsa
\Runtime\Libraries\Pose\TouchDown Baby\02_Pants-Bikini.png
\Runtime\Libraries\Pose\TouchDown Baby\02_Pants-Bikini.pz2
\Runtime\Libraries\Pose\TouchDown Baby\02_Pants.dsa
\Runtime\Libraries\Pose\TouchDown Baby\02_Pants.png
\Runtime\Libraries\Pose\TouchDown Baby\02_Pants.pz2
\Runtime\Libraries\Pose\TouchDown Baby\02_Protectors.dsa
\Runtime\Libraries\Pose\TouchDown Baby\02_Protectors.png
\Runtime\Libraries\Pose\TouchDown Baby\02_Protectors.pz2
\Runtime\Libraries\Pose\TouchDown Baby\02_Shirt-Half.dsa
\Runtime\Libraries\Pose\TouchDown Baby\02_Shirt-Half.png
\Runtime\Libraries\Pose\TouchDown Baby\02_Shirt-Half.pz2
\Runtime\Libraries\Pose\TouchDown Baby\02_Shirt.dsa
\Runtime\Libraries\Pose\TouchDown Baby\02_Shirt.png
\Runtime\Libraries\Pose\TouchDown Baby\02_Shirt.pz2
\Runtime\Libraries\Pose\TouchDown Baby\02_Shoes.dsa
\Runtime\Libraries\Pose\TouchDown Baby\02_Shoes.png
\Runtime\Libraries\Pose\TouchDown Baby\02_Shoes.pz2
\Runtime\Libraries\Pose\TouchDown Baby\02_Socks.dsa
\Runtime\Libraries\Pose\TouchDown Baby\02_Socks.png
\Runtime\Libraries\Pose\TouchDown Baby\02_Socks.pz2
\Runtime\Libraries\Pose\TouchDown Baby\03_Helmet.dsa
\Runtime\Libraries\Pose\TouchDown Baby\03_Helmet.png
\Runtime\Libraries\Pose\TouchDown Baby\03_Helmet.pz2
\Runtime\Libraries\Pose\TouchDown Baby\03_Pants-Bikini.dsa
\Runtime\Libraries\Pose\TouchDown Baby\03_Pants-Bikini.png
\Runtime\Libraries\Pose\TouchDown Baby\03_Pants-Bikini.pz2
\Runtime\Libraries\Pose\TouchDown Baby\03_Pants.dsa
\Runtime\Libraries\Pose\TouchDown Baby\03_Pants.png
\Runtime\Libraries\Pose\TouchDown Baby\03_Pants.pz2
\Runtime\Libraries\Pose\TouchDown Baby\03_Protectors.dsa
\Runtime\Libraries\Pose\TouchDown Baby\03_Protectors.png
\Runtime\Libraries\Pose\TouchDown Baby\03_Protectors.pz2
\Runtime\Libraries\Pose\TouchDown Baby\03_Shirt-Half.dsa
\Runtime\Libraries\Pose\TouchDown Baby\03_Shirt-Half.png
\Runtime\Libraries\Pose\TouchDown Baby\03_Shirt-Half.pz2
\Runtime\Libraries\Pose\TouchDown Baby\03_Shirt.dsa
\Runtime\Libraries\Pose\TouchDown Baby\03_Shirt.png
\Runtime\Libraries\Pose\TouchDown Baby\03_Shirt.pz2
\Runtime\Libraries\Pose\TouchDown Baby\03_Shoes.dsa
\Runtime\Libraries\Pose\TouchDown Baby\03_Shoes.png
\Runtime\Libraries\Pose\TouchDown Baby\03_Shoes.pz2
\Runtime\Libraries\Pose\TouchDown Baby\03_Socks.dsa
\Runtime\Libraries\Pose\TouchDown Baby\03_Socks.png
\Runtime\Libraries\Pose\TouchDown Baby\03_Socks.pz2
\Runtime\Libraries\Pose\TouchDown Baby\04_Helmet.dsa
\Runtime\Libraries\Pose\TouchDown Baby\04_Helmet.png
\Runtime\Libraries\Pose\TouchDown Baby\04_Helmet.pz2
\Runtime\Libraries\Pose\TouchDown Baby\04_Pants-Bikini.dsa
\Runtime\Libraries\Pose\TouchDown Baby\04_Pants-Bikini.png
\Runtime\Libraries\Pose\TouchDown Baby\04_Pants-Bikini.pz2
\Runtime\Libraries\Pose\TouchDown Baby\04_Pants.dsa
\Runtime\Libraries\Pose\TouchDown Baby\04_Pants.png
\Runtime\Libraries\Pose\TouchDown Baby\04_Pants.pz2
\Runtime\Libraries\Pose\TouchDown Baby\04_Protectors.dsa
\Runtime\Libraries\Pose\TouchDown Baby\04_Protectors.png
\Runtime\Libraries\Pose\TouchDown Baby\04_Protectors.pz2
\Runtime\Libraries\Pose\TouchDown Baby\04_Shirt-Half.dsa
\Runtime\Libraries\Pose\TouchDown Baby\04_Shirt-Half.png
\Runtime\Libraries\Pose\TouchDown Baby\04_Shirt-Half.pz2
\Runtime\Libraries\Pose\TouchDown Baby\04_Shirt.dsa
\Runtime\Libraries\Pose\TouchDown Baby\04_Shirt.png
\Runtime\Libraries\Pose\TouchDown Baby\04_Shirt.pz2
\Runtime\Libraries\Pose\TouchDown Baby\04_Shoes.dsa
\Runtime\Libraries\Pose\TouchDown Baby\04_Shoes.png
\Runtime\Libraries\Pose\TouchDown Baby\04_Shoes.pz2
\Runtime\Libraries\Pose\TouchDown Baby\04_Socks.dsa
\Runtime\Libraries\Pose\TouchDown Baby\04_Socks.png
\Runtime\Libraries\Pose\TouchDown Baby\04_Socks.pz2
\Runtime\Libraries\Pose\TouchDown Baby\05_Helmet.dsa
\Runtime\Libraries\Pose\TouchDown Baby\05_Helmet.png
\Runtime\Libraries\Pose\TouchDown Baby\05_Helmet.pz2
\Runtime\Libraries\Pose\TouchDown Baby\05_Pants-Bikini.dsa
\Runtime\Libraries\Pose\TouchDown Baby\05_Pants-Bikini.png
\Runtime\Libraries\Pose\TouchDown Baby\05_Pants-Bikini.pz2
\Runtime\Libraries\Pose\TouchDown Baby\05_Pants.dsa
\Runtime\Libraries\Pose\TouchDown Baby\05_Pants.png
\Runtime\Libraries\Pose\TouchDown Baby\05_Pants.pz2
\Runtime\Libraries\Pose\TouchDown Baby\05_Protectors.dsa
\Runtime\Libraries\Pose\TouchDown Baby\05_Protectors.png
\Runtime\Libraries\Pose\TouchDown Baby\05_Protectors.pz2
\Runtime\Libraries\Pose\TouchDown Baby\05_Shirt-Half.dsa
\Runtime\Libraries\Pose\TouchDown Baby\05_Shirt-Half.png
\Runtime\Libraries\Pose\TouchDown Baby\05_Shirt-Half.pz2
\Runtime\Libraries\Pose\TouchDown Baby\05_Shirt.dsa
\Runtime\Libraries\Pose\TouchDown Baby\05_Shirt.png
\Runtime\Libraries\Pose\TouchDown Baby\05_Shirt.pz2
\Runtime\Libraries\Pose\TouchDown Baby\05_Shoes.dsa
\Runtime\Libraries\Pose\TouchDown Baby\05_Shoes.png
\Runtime\Libraries\Pose\TouchDown Baby\05_Shoes.pz2
\Runtime\Libraries\Pose\TouchDown Baby\05_Socks-1.dsa
\Runtime\Libraries\Pose\TouchDown Baby\05_Socks-1.png
\Runtime\Libraries\Pose\TouchDown Baby\05_Socks-1.pz2
\Runtime\Libraries\Pose\TouchDown Baby\05_Socks-2.dsa
\Runtime\Libraries\Pose\TouchDown Baby\05_Socks-2.png
\Runtime\Libraries\Pose\TouchDown Baby\05_Socks-2.pz2
\Runtime\Textures\Sarsa\TDBaby\SMSilverReflect.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBHelm01.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBHelm02.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBHelm03.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBHelm04.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBHelm05.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBPants01.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBPants02.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBPants03.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBPants04.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBPants05.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBPantsB.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBPantsT.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBProtector01.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBProtector02.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBProtector03.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBProtector04.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBProtector05.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBProtectorB.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShirt01.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShirt02.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShirt03.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShirt04.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShirt05.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShirtB.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShoes01.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShoes02.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShoes03.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShoes04.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShoes05.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBShoesB.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBSocks01.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBSocks02.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBSocks03.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBSocks04.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBSocks05a.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBSocks05b.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBSocks05bB.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBSocks05bT.jpg
\Runtime\Textures\Sarsa\TDBaby\sTDBSocksB.jpg