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This n That Extravaganza 2

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Space Dweller for V4

image_medium.jpg

Product: Space Dweller for V4
DAZ Original: YES
Created By: Ravenhair
Released: 2010-10-18


Product Information

  • Required Products: Victoria 4.2 Base

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “SpaceDweller”
* Pose: “SpaceDweller”
* Pose: “SpaceDweller\MatPoses”
* Pose: “SpaceDweller\MorphINJ”
* Pose: “SpaceDweller\MorphINJ\Victoria”
* You can find new icons for loading this product in the following DAZ Studio Folders:
* “People\Victoria 4\Clothing\SpaceDweller “

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Geometries\RD\SpaceDweller\V4SpDwBelt.obj
\Runtime\Geometries\RD\SpaceDweller\V4SpDwBoots.obj
\Runtime\Geometries\RD\SpaceDweller\V4SpDwCape.obj
\Runtime\Geometries\RD\SpaceDweller\V4SpDwCLink.obj
\Runtime\Geometries\RD\SpaceDweller\V4SpDwDress.obj
\Runtime\Geometries\RD\SpaceDweller\V4SpDwGlets.obj
\Runtime\Geometries\RD\SpaceDweller\V4SpDwPants.obj
\Runtime\Geometries\RD\SpaceDweller\V4SpDwTabbard.obj
\Runtime\Libraries\Character\SpaceDweller\!ClothInstructions.cr2
\Runtime\Libraries\Character\SpaceDweller\!ClothInstructions.png
\Runtime\Libraries\Character\SpaceDweller\!FBMInstructions.cr2
\Runtime\Libraries\Character\SpaceDweller\!FBMInstructions.png
\Runtime\Libraries\Character\SpaceDweller\V4SpDwBelt.cr2
\Runtime\Libraries\Character\SpaceDweller\V4SpDwBelt.png
\Runtime\Libraries\Character\SpaceDweller\V4SpDwBoots.cr2
\Runtime\Libraries\Character\SpaceDweller\V4SpDwBoots.png
\Runtime\Libraries\Character\SpaceDweller\V4SpDwCape.cr2
\Runtime\Libraries\Character\SpaceDweller\V4SpDwCape.png
\Runtime\Libraries\Character\SpaceDweller\V4SpDwCLink.cr2
\Runtime\Libraries\Character\SpaceDweller\V4SpDwCLink.png
\Runtime\Libraries\Character\SpaceDweller\V4SpDwDress.cr2
\Runtime\Libraries\Character\SpaceDweller\V4SpDwDress.png
\Runtime\Libraries\Character\SpaceDweller\V4SpDwGtlets.cr2
\Runtime\Libraries\Character\SpaceDweller\V4SpDwGtlets.png
\Runtime\Libraries\Character\SpaceDweller\V4SpDwPants.cr2
\Runtime\Libraries\Character\SpaceDweller\V4SpDwPants.png
\Runtime\Libraries\Character\SpaceDweller\V4SpDwTbard.cr2
\Runtime\Libraries\Character\SpaceDweller\V4SpDwTbard.png
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwBelt.mc6
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwBelt.png
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwBoots.mc6
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwBoots.png
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwCape.mc6
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwCape.png
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwCLink.mc6
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwCLink.png
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwDress.mc6
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwDress.png
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwGtlets.mc6
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwGtlets.png
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwPants.mc6
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwPants.png
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwTbard.mc6
\Runtime\Libraries\Materials\SpaceDweller\V4SpDwTbard.png
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwBelt.png
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwBelt.pz2
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwBoots.png
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwBoots.pz2
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwCape.png
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwCape.pz2
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwCLink.png
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwCLink.pz2
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwDress.png
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwDress.pz2
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwGtlets.png
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwGtlets.pz2
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwPants.png
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwPants.pz2
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwTbard.png
\Runtime\Libraries\Pose\SpaceDweller\MatPoses\V4SpDwTbard.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwBeltINJ.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwBeltINJ.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwBeltREM.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwBeltREM.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwBootsINJ.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwBootsINJ.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwBootsREM.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwBootsREM.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwCapeINJ.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwCapeINJ.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwCapeREM.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwCapeREM.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwCLinkINJ.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwCLinkINJ.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwCLinkREM.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwCLinkREM.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwDressINJ.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwDressINJ.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwDressREM.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwDressREM.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwGtletsINJ.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwGtletsINJ.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwGtletsREM.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwGtletsREM.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwPantsINJ.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwPantsINJ.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwPantsREM.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwPantsREM.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwTbardINJ.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwTbardINJ.pz2
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwTbardREM.png
\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\Victoria\V4SpDwTbardREM.pz2
\Runtime\Textures\RD\SpaceDweller\V4SpDwBeltCLinkTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwBootsTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwCapeTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwDressTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwGletsTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwPantsTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwTabbardTx.jpg

\People\Victoria 4\Clothing\SpaceDweller\V4SpDwBelt.ds
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwBelt.png
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwBoots.ds
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwBoots.png
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwCape.ds
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwCape.png
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwCLink.ds
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwCLink.png
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwDress.ds
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwDress.png
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwGtlets.ds
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwGtlets.png
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwPants.ds
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwPants.png
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwTbard.ds
\People\Victoria 4\Clothing\SpaceDweller\V4SpDwTbard.png
\Runtime\Textures\RD\SpaceDweller\V4SpDwBeltCLinkTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwBootsTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwCapeTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwDressTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwGletsTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwPantsTx.jpg
\Runtime\Textures\RD\SpaceDweller\V4SpDwTabbardTx.jpg


Future Flight

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Product: Future Flight
DAZ Original: YES
Created By: Moyra
Released: 2010-10-20


Product Information

  • Required Products: GIS Terminal

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “GIS_Terminal\Future Flight”
* Materials: “Moyra\Future Flight”
* Pose: “GIS_Terminal\Future Flight”
* You can find new icons for loading this product in the following DAZ Studio Folders:
* “Environments\Architecture\GIS Terminal\Future Flight “

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Environments\Architecture\GIS Terminal\Future Flight\!PreFF_All.daz
\Environments\Architecture\GIS Terminal\Future Flight\!PreFF_ALL.png
\Environments\Architecture\GIS Terminal\Future Flight\!PreFF_S1.daz
\Environments\Architecture\GIS Terminal\Future Flight\!PreFF_S1.png
\Environments\Architecture\GIS Terminal\Future Flight\!PreFF_S2.daz
\Environments\Architecture\GIS Terminal\Future Flight\!PreFF_S2.png
\Environments\Architecture\GIS Terminal\Future Flight\!PreFF_Side.daz
\Environments\Architecture\GIS Terminal\Future Flight\!PreFF_Side.png
\Environments\Architecture\GIS Terminal\Future Flight\FF_AirVent.ds
\Environments\Architecture\GIS Terminal\Future Flight\FF_AirVent.png
\Environments\Architecture\GIS Terminal\Future Flight\FF_Doors.ds
\Environments\Architecture\GIS Terminal\Future Flight\FF_Doors.png
\Environments\Architecture\GIS Terminal\Future Flight\FF_Hoses.ds
\Environments\Architecture\GIS Terminal\Future Flight\FF_Hoses.png
\Environments\Architecture\GIS Terminal\Future Flight\FF_Pipes.ds
\Environments\Architecture\GIS Terminal\Future Flight\FF_Pipes.png
\Environments\Architecture\GIS Terminal\Future Flight\FF_Supports.ds
\Environments\Architecture\GIS Terminal\Future Flight\FF_Supports.png
\Environments\Architecture\GIS Terminal\Future Flight\FF_Walkway.ds
\Environments\Architecture\GIS Terminal\Future Flight\FF_Walkway.png
\Environments\Architecture\GIS Terminal\Future Flight\FF_Wall.ds
\Environments\Architecture\GIS Terminal\Future Flight\FF_Wall.png
\Runtime\textures\Moyra\FutureFlight\FF_AirVent.jpg
\Runtime\textures\Moyra\FutureFlight\FF_AirVent_B.jpg
\Runtime\textures\Moyra\FutureFlight\FF_AirVent_D.jpg
\Runtime\textures\Moyra\FutureFlight\FF_AirVent_T.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Doors.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Doors_B.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Doors_D.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Doors_S.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Doors_T.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Pipes.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Pipes_B.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Supports.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Supports_B.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Walkway.jpg
\Runtime\textures\Moyra\FutureFlight\FF_WalkwayRail.jpg
\Runtime\textures\Moyra\FutureFlight\FF_WalkwayRail_B.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Walkway_B.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Walkway_S.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Walkway_T.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Wall.jpg
\Runtime\textures\Moyra\FutureFlight\FF_WallDoor.jpg
\Runtime\textures\Moyra\FutureFlight\FF_WallDoor_B.jpg
\Runtime\textures\Moyra\FutureFlight\FF_WallDoor_D.jpg
\Runtime\textures\Moyra\FutureFlight\FF_WallDoor_S.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Wall_B.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Wall_D.jpg
\Runtime\textures\Moyra\FutureFlight\FF_Wall_S.jpg

\Runtime\Libraries\Character\GIS_Terminal\Future Flight\!PreFF_ALL.cr2
\Runtime\Libraries\Character\GIS_Terminal\Future Flight\!PreFF_ALL.png
\Runtime\Libraries\Character\GIS_Terminal\Future Flight\!PreFF_S1.cr2
\Runtime\Libraries\Character\GIS_Terminal\Future Flight\!PreFF_S1.png
\Runtime\Libraries\Character\GIS_Terminal\Future Flight\!PreFF_S2.cr2
\Runtime\Libraries\Character\GIS_Terminal\Future Flight\!PreFF_S2.png
\Runtime\Libraries\Character\GIS_Terminal\Future Flight\!PreFF_Side.cr2
\Runtime\Libraries\Character\GIS_Terminal\Future Flight\!PreFF_Side.png
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_AirVent P6.mc6
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_AirVent P6.png
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Doors P6.mc6
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Doors P6.png
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Hoses P6.mc6
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Hoses P6.png
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Pipes P6.mc6
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Pipes P6.png
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Supports P6.mc6
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Supports P6.png
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Walkway P6.mc6
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Walkway P6.png
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Wall P6.mc6
\Runtime\Libraries\Materials\Moyra\Future Flight\FF_Wall P6.png
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_AirVent P5.png
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_AirVent P5.pz2
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Doors P5.png
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Doors P5.pz2
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Hoses P5.png
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Hoses P5.pz2
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Pipes P5.png
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Pipes P5.pz2
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Supports P5.png
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Supports P5.pz2
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Walkway P5.png
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Walkway P5.pz2
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Wall P5.png
\Runtime\Libraries\Pose\GIS_Terminal\Future Flight\FF_Wall P5.pz2
\Runtime\Textures\Moyra\FutureFlight\FF_AirVent.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_AirVent_B.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_AirVent_D.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_AirVent_T.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Doors.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Doors_B.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Doors_D.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Doors_S.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Doors_T.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Pipes.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Pipes_B.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Supports.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Supports_B.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Walkway.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_WalkwayRail.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_WalkwayRail_B.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Walkway_B.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Walkway_S.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Walkway_T.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Wall.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_WallDoor.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_WallDoor_B.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_WallDoor_D.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_WallDoor_S.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Wall_B.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Wall_D.jpg
\Runtime\Textures\Moyra\FutureFlight\FF_Wall_S.jpg


Spooky Plots

image_medium.jpg

Product: Spooky Plots
DAZ Original: YES
Created By: LaurieS
Released: 2010-10-20


Product Information

  • Required Products: None

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “LnL\SpookyPlots”
* Materials: “LnL\SpookyPlots”
* Pose: “LnL\SpookyPlots”
* You can find new icons for loading this product in the following DAZ Studio Folders:
* Props\LnL\SpookyPlots
* Props\LnL\SpookyPlots\SpookyPlotsMats
* Props\LnL\SpookyPlots\SpookyPlotsScene

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Data\3_0\SPCoffin_542\SPCoffin\SPCoffin_542_SPCoffin\geometry.dso
\Data\3_0\SPCoffin_542\SPCoffin\SPCoffin_542_SPCoffin\maps\uv.dsv
\Data\3_0\SPCoffin_542\SPCoffin\SPCoffin_542_SPCoffin\uvs\default.dsv
\Data\3_0\SPFence_18076\SPFence\SPFence_18076_SPFence\geometry.dso
\Data\3_0\SPFence_18076\SPFence\SPFence_18076_SPFence\maps\uv.dsv
\Data\3_0\SPFence_18076\SPFence\SPFence_18076_SPFence\uvs\default.dsv
\Data\3_0\SPGround_16833\SPGrnd\SPGround_16833_SPGrnd\geometry.dso
\Data\3_0\SPGround_16833\SPGrnd\SPGround_16833_SPGrnd\maps\uv.dsv
\Data\3_0\SPGround_16833\SPGrnd\SPGround_16833_SPGrnd\uvs\default.dsv
\Data\3_0\SPHS1_633\SP_HS1\SPHS1_633_SP_HS1\geometry.dso
\Data\3_0\SPHS1_633\SP_HS1\SPHS1_633_SP_HS1\maps\uv.dsv
\Data\3_0\SPHS1_633\SP_HS1\SPHS1_633_SP_HS1\uvs\default.dsv
\Data\3_0\SPHS2_4420\SPHS2\SPHS2_4420_SPHS2\geometry.dso
\Data\3_0\SPHS2_4420\SPHS2\SPHS2_4420_SPHS2\maps\uv.dsv
\Data\3_0\SPHS2_4420\SPHS2\SPHS2_4420_SPHS2\uvs\default.dsv
\Data\3_0\SPHS3_1017\SP_HS3\SPHS3_1017_SP_HS3\geometry.dso
\Data\3_0\SPHS3_1017\SP_HS3\SPHS3_1017_SP_HS3\maps\uv.dsv
\Data\3_0\SPHS3_1017\SP_HS3\SPHS3_1017_SP_HS3\uvs\default.dsv
\Data\3_0\SPlantern_6139\SPLantern\SPlantern_6139_SPLantern\geometry.dso
\Data\3_0\SPlantern_6139\SPLantern\SPlantern_6139_SPLantern\maps\uv.dsv
\Data\3_0\SPlantern_6139\SPLantern\SPlantern_6139_SPLantern\uvs\default.dsv
\Data\3_0\SPShovel_2884\SPShovel\SPShovel_2884_SPShovel\geometry.dso
\Data\3_0\SPShovel_2884\SPShovel\SPShovel_2884_SPShovel\maps\uv.dsv
\Data\3_0\SPShovel_2884\SPShovel\SPShovel_2884_SPShovel\uvs\default.dsv
\Data\3_0\TSGrass01_1332\grass01\TSGrass01_1332_grass01\geometry.dso
\Data\3_0\TSGrass01_1332\grass01\TSGrass01_1332_grass01\maps\uv.dsv
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\Data\SPCoffin_542\SPCoffin\SPCoffin_542_SPCoffin\uvs\default.dsv
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\Data\SPFence_18076\SPFence\SPFence_18076_SPFence\maps\uv.dsv
\Data\SPFence_18076\SPFence\SPFence_18076_SPFence\uvs\default.dsv
\Data\SPGround_16833\SPGrnd\SPGround_16833_SPGrnd\geometry.dso
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\Data\SPGround_16833\SPGrnd\SPGround_16833_SPGrnd\uvs\default.dsv
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\Data\SPHS3_1017\SP_HS3\SPHS3_1017_SP_HS3\geometry.dso
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\Data\SPlantern_6139\SPLantern\SPlantern_6139_SPLantern\geometry.dso
\Data\SPlantern_6139\SPLantern\SPlantern_6139_SPLantern\maps\uv.dsv
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\Data\SPShovel_2884\SPShovel\SPShovel_2884_SPShovel\geometry.dso
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\Data\TSGrass02_555\grass02\TSGrass02_555_grass02\geometry.dso
\Data\TSGrass02_555\grass02\TSGrass02_555_grass02\maps\uv.dsv
\Data\TSGrass02_555\grass02\TSGrass02_555_grass02\uvs\default.dsv
\Data\TSGrass03_240\grass03\TSGrass03_240_grass03\geometry.dso
\Data\TSGrass03_240\grass03\TSGrass03_240_grass03\maps\uv.dsv
\Data\TSGrass03_240\grass03\TSGrass03_240_grass03\uvs\default.dsv
\Data\TSTree_49231\tstree\TSTree_49231_tstree\geometry.dso
\Data\TSTree_49231\tstree\TSTree_49231_tstree\maps\uv.dsv
\Data\TSTree_49231\tstree\TSTree_49231_tstree\uvs\default.dsv
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPCoffin.ds
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPCoffin.ds.png
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPFence.ds
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPFence.ds.png
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPGrass.ds
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPGrass.ds.png
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPGround.ds
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPGround.ds.png
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPHS1.ds
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPHS1.ds.png
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPHS2.ds
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPHS2.ds.png
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPHS3.ds
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPHS3.ds.png
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPLantern.ds
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPLantern.ds.png
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPShovel.ds
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPShovel.ds.png
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPTree.ds
\Props\LnL\SpookyPlots\SpookyPlotsMats\SPTree.ds.png
\Props\LnL\SpookyPlots\SpookyPlotsScene\!SPPreload.daz
\Props\LnL\SpookyPlots\SpookyPlotsScene\!SPPreload.daz.png
\Runtime\textures\LnL\SpookyPlots\SPCoffin.jpg
\Runtime\textures\LnL\SpookyPlots\SPCoffinB.jpg
\Runtime\textures\LnL\SpookyPlots\SPFence.jpg
\Runtime\textures\LnL\SpookyPlots\SPFenceB.jpg
\Runtime\textures\LnL\SpookyPlots\SPGround.jpg
\Runtime\textures\LnL\SpookyPlots\SPGroundB.jpg
\Runtime\textures\LnL\SpookyPlots\SPHS13.jpg
\Runtime\textures\LnL\SpookyPlots\SPHS13B.jpg
\Runtime\textures\LnL\SpookyPlots\SPHS13D.jpg
\Runtime\textures\LnL\SpookyPlots\SPHS2.jpg
\Runtime\textures\LnL\SpookyPlots\SPHS2B.jpg
\Runtime\textures\LnL\SpookyPlots\SPHS2D.jpg
\Runtime\textures\LnL\SpookyPlots\SPShovel.jpg
\Runtime\textures\LnL\SpookyPlots\SPShovelB.jpg
\Runtime\textures\LnL\SpookyPlots\SPShovelTR.jpg
\Runtime\textures\LnL\SpookyPlots\SPTree.jpg
\Runtime\textures\LnL\SpookyPlots\SPTreeB.jpg
\Runtime\textures\LnL\SpookyPlots\SPTreeTR.jpg

\Runtime\Geometries\LnL\SpookyPlots\SPCoffin.obj
\Runtime\Geometries\LnL\SpookyPlots\SPFence.obj
\Runtime\Geometries\LnL\SpookyPlots\SPGround.obj
\Runtime\Geometries\LnL\SpookyPlots\SPHS1.obj
\Runtime\Geometries\LnL\SpookyPlots\SPHS2.obj
\Runtime\Geometries\LnL\SpookyPlots\SPHS3.obj
\Runtime\Geometries\LnL\SpookyPlots\SPlantern.obj
\Runtime\Geometries\LnL\SpookyPlots\SPShovel.obj
\Runtime\Geometries\LnL\SpookyPlots\TSGrass01.obj
\Runtime\Geometries\LnL\SpookyPlots\TSGrass02.obj
\Runtime\Geometries\LnL\SpookyPlots\TSGrass03.obj
\Runtime\Geometries\LnL\SpookyPlots\TSTree.obj
\Runtime\Libraries\Character\LnL\SpookyPlots\!SPPreload.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\!SPPreload.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPCoffin.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPCoffin.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPFence.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPFence.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPGrass01.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPGrass01.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPGrass02.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPGrass02.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPGrass03.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPGrass03.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPGround.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPGround.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPHS1.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPHS1.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPHS2.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPHS2.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPHS3.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPHS3.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPLantern.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPLantern.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPShovel.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPShovel.png
\Runtime\Libraries\Character\LnL\SpookyPlots\SPTree.cr2
\Runtime\Libraries\Character\LnL\SpookyPlots\SPTree.png
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPCoffin.mc6
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPCoffin.png
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPFence.mc6
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPFence.png
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPGrass.mc6
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPGrass.png
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPGround.mc6
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPGround.png
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPHS1.mc6
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPHS1.png
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPHS2.mc6
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPHS2.png
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPHS3.mc6
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPHS3.png
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPLantern.mc6
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPLantern.png
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPShovel.mc6
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPShovel.png
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPTree.mc6
\Runtime\Libraries\Materials\LnL\SpookyPlots\SPTree.png
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPCoffin.png
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPCoffin.pz2
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPFence.png
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPFence.pz2
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPGrass.png
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPGrass.pz2
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPGround.png
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPGround.pz2
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPHS1.png
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPHS1.pz2
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPHS2.png
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPHS2.pz2
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPHS3.png
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPHS3.pz2
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPLantern.png
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPLantern.pz2
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPShovel.png
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPShovel.pz2
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPTree.png
\Runtime\Libraries\Pose\LnL\SpookyPlots\SPTree.pz2
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\Runtime\Textures\LnL\SpookyPlots\SPFence.jpg
\Runtime\Textures\LnL\SpookyPlots\SPFenceB.jpg
\Runtime\Textures\LnL\SpookyPlots\SPGround.jpg
\Runtime\Textures\LnL\SpookyPlots\SPGroundB.jpg
\Runtime\Textures\LnL\SpookyPlots\SPHS13.jpg
\Runtime\Textures\LnL\SpookyPlots\SPHS13B.jpg
\Runtime\Textures\LnL\SpookyPlots\SPHS13D.jpg
\Runtime\Textures\LnL\SpookyPlots\SPHS2.jpg
\Runtime\Textures\LnL\SpookyPlots\SPHS2B.jpg
\Runtime\Textures\LnL\SpookyPlots\SPHS2D.jpg
\Runtime\Textures\LnL\SpookyPlots\SPShovel.jpg
\Runtime\Textures\LnL\SpookyPlots\SPShovelB.jpg
\Runtime\Textures\LnL\SpookyPlots\SPShovelTR.jpg
\Runtime\Textures\LnL\SpookyPlots\SPTree.jpg
\Runtime\Textures\LnL\SpookyPlots\SPTreeB.jpg
\Runtime\Textures\LnL\SpookyPlots\SPTreeTR.jpg


Lisa's Botanicals - Autumn Excursion

image_medium.jpg

Product: Lisa's Botanicals - Autumn Excursion
Product Code: ps_tx2993b
DAZ Original: Yes
Created by: Lisa Buckalew
Released: July 29, 2010

Product Information

Required Product: a program capable of opening .JPG and .PNG images.
Optional: DAZ Studio 3+ to use the included shader presets

Product Notes

Notes from the artist:

  • You can find new icons for loading this product in the following Poser Libraries:
    • “LisaB\Wandering Woodlands\Autumn Excursion”
  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion”


Lisa's Botanicals - Wandering Woodlands Series
Thank you for purchasing Lisa's Botanicals - Autumn Excursion, a sampling of the forest floor taken in early October. This product can be applied as is within your 3D rendering program as well as be used as a merchant resource to create new, original texture packs for 3D models. Each ground texture in this collection was created from a series of high resolution photographs of the forest floor captured within an approximately 12 foot by 12 foot area of wooded wetlands on the East Coast of the United States.

Features:

  • Merchant Texture Resources that can be used as seamless patterns in your favorite image editing program to create new, original texture packs for 3D models.
  • 7 seamless Ground texture maps with accompanying bump and displacement maps
  • 1 seamless Tree Bark texture map with accompanying bump and displacement map
  • 19 Autumn Leaf images in png format for perfect transparency support

These textures can also be used directly in your favorite 3D application. DAZ Studio 3.0 Shader presets are supplied to get you started.

  • 7 DAZ Studio Shader presets to apply each ground texture to any surface
  • 7 DAZ Studio Shader Presets to apply the the tree bark texture. Each preset offers varying degrees of texture tiling to coordinate the application of the texture to the size or resolution of the 3D model. For example, a small shrub or tree might look perfectly proportioned with AETreeShader01, which tiles the seamless tree texture 5 times horizontally and 4 times vertically, while a larger tree would require AETreeShader07 which tiles the same tree texture 9.5 times horizontally and 6.5 times vertically.
  • 8 DAZ Studio Shader presets to tile any texture seamlessly over any surface from 1 to 8 times. Larger surface areas will require the texture to tile more frequently.

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Main installer

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx01.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx01B.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx01D.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx02.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx02B.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx02D.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx03.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx03B.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx03D.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx04.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx04B.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx04D.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx05.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx05B.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx05D.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx06.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx06B.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx06D.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx07.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx07B.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnEx07D.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf01.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf02.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf03.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf04.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf05.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf06.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf07.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf08.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf09.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf10.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf11.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf12.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf13.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf14.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf15.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf16.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf17.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf18.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_AutumnLeaf19.png

\LisaB\Wandering Woodlands\Autumn Excursion\LB_TreeBark01tile.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_TreeBark01tileB.jpg

\LisaB\Wandering Woodlands\Autumn Excursion\LB_TreeBark01tileD.jpg

DS installer

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE01Shader.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE01Shader.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE02Shader.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE02Shader.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE03Shader.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE03Shader.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE04Shader.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE04Shader.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE05Shader.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE05Shader.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE06Shader.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE06Shader.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE07Shader.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AE07Shader.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader01.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader01.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader02.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader02.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader03.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader03.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader04.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader04.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader05.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader05.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader06.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader06.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader07.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\AETreeShader07.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_1.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_1.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_2.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_2.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_3.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_3.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_4.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_4.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_5.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_5.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_6.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_6.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_7.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_7.dsa.png

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_8.dsa

\Materials\Lisa'sBotanicals\WanderingWoodlands\AutumnExcursion\LB_Tile_X_8.dsa.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx01.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx01B.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx01D.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx02.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx02B.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx02D.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx03.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx03B.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx03D.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx04.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx04B.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx04D.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx05.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx05B.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx05D.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx06.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx06B.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx06D.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx07.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx07B.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnEx07D.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf01.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf02.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf03.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf04.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf05.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf06.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf07.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf08.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf09.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf10.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf11.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf12.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf13.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf14.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf15.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf16.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf17.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf18.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_AutumnLeaf19.png

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_TreeBark01tile.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_TreeBark01tileB.jpg

\Runtime\textures\Lisas_Botanicals\WndrngWds\AtmnExcrsn\LB_TreeBark01tileD.jpg

Notes

  • This product has 1 main installer and 1 installer for the DAZ Studio 3+ shader presets.




Stressed Metal Texture Kit

image_medium.jpg

  • Product Code: br_ma002b
  • DAZ Original: YES
  • Created By: Laurie Stanley (LaurieS)
  • Released: July 21, 2004

Product Information

Compatible Products: DAZ Bryce 3D, DAZ Studio

This product installs to :

Stressed Metal Textures:

  • Bryce5\Content\DAZ\LS_Metal\Textures

(You must navigate to this folder to find the stone textures.)

Bryce Metal Materials:

  • Bryce5\Presets\Materials\LS_material\LS_metal.

You can access the metal library through your Bryce Material library.

View files installed for this product: Below

Product Notes

10 high resolution metal textures with bump maps and trans maps as well as a Bryce Stone Library . The Bryce materials are default set to 0 tiling and parametric texture mapping.

Be sure to enter the material lab to increase the tile amount according to the size of your obj, as well as map the texture to the obj according to the shape of the obj. (eg.: Cylindrical mapping for a cylinder, spherical for a sphere and so on). Also remember you can tile different amounts in different directions.. experiment!

Some materials such as the grate and mesh materials default with a trans map. If you increase the tiling or change the mapping be sure to do so in both channels.

Also you may choose not to have the trans map present in some cases.. all of these materials allow for that option and have a backing on them, simply set the trans map back to the A channel 0 to do this.

By using the raw textures, bump and transmap you can create lattice or terrain objs.. take a trip into the labs and give it it a try!

Laurie

Resolved Issues

Known Issues

Support


Visit our site for further technical support questions or concerns:

http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777

FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File List

\Content\
———————————————————–
———————————————————–
\Content\DAZ\
———————————————————–
———————————————————–
\Content\DAZ\LS_Metal\
———————————————————–
———————————————————–
\Content\DAZ\LS_Metal\Textures\
———————————————————–
LS_metal1.jpg
LS_metal10.jpg
LS_metal10bmp.jpg
LS_metal1bmp.jpg
LS_metal2.jpg
LS_metal2bmp.jpg
LS_metal3.jpg
LS_metal3bmp.jpg
LS_metal4.jpg
LS_metal4bmp.jpg
LS_metal5.jpg
LS_metal5bmp.jpg
LS_metal6.jpg
LS_metal6tbmp.jpg
LS_metal6tr.jpg
LS_metal7.jpg
LS_metal7bmp.jpg
LS_metal7tr.jpg
LS_metal8.jpg
LS_metal8bmp.jpg
LS_metal8tr.jpg
LS_metal9.jpg
LS_metal9bmp.jpg
———————————————————–
\Presets\
———————————————————–
———————————————————–
\Presets\Materials\
———————————————————–
———————————————————–
\Presets\Materials\LS_Material\
———————————————————–
LS_Metal.mat



GIS Project

image_medium.jpg

Product: GIS Project
Product Code: ps_ac4083
DAZ Original: Yes
Created by: Jack Tomalin
Released: August 5, 2010

Product Information

Required Products: none

Product Notes

Notes from the artist:

  • You can find new icons for loading this product in the following Poser Libraries:
    • Figures: “GIS_Pro”
    • Pose: “GIS_Pro”
    • Materials: “GIS_Pro”
  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Environments\Architecture\GIS_Pro ”

Notes:

  • The set consists of 5 cr2 files, including a preload presets and Poser 5, 6 and D|S material presets.
  • Groups have been created to allow elements to be adjusted or hidden.
  • Unused dials have been removed where appropriate, while the original dials have been left in the parent figure 'body' group.
  • The nebula background image has been included for use in postwork if you wish. The resolution is 3200×3200 so is large enough for most renders.

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Poser installer

\Runtime\Geometries\GIS_Pro\gis_bk_wall.obj

\Runtime\Geometries\GIS_Pro\gis_c_sec.obj

\Runtime\Geometries\GIS_Pro\gis_pipes.obj

\Runtime\Geometries\GIS_Pro\gis_walk_way.obj

\Runtime\Libraries\Character\GIS_Pro\!Preload.cr2

\Runtime\Libraries\Character\GIS_Pro\!Preload.png

\Runtime\Libraries\Character\GIS_Pro\GIS_BK_Wall.cr2

\Runtime\Libraries\Character\GIS_Pro\GIS_BK_Wall.png

\Runtime\Libraries\Character\GIS_Pro\GIS_C_Sec.cr2

\Runtime\Libraries\Character\GIS_Pro\GIS_C_Sec.png

\Runtime\Libraries\Character\GIS_Pro\GIS_Pipes.cr2

\Runtime\Libraries\Character\GIS_Pro\GIS_Pipes.png

\Runtime\Libraries\Character\GIS_Pro\GIS_Walk_Way.cr2

\Runtime\Libraries\Character\GIS_Pro\GIS_Walk_Way.png

\Runtime\Libraries\Materials\GIS_Pro\GIS_BK_Wall.mc6

\Runtime\Libraries\Materials\GIS_Pro\GIS_BK_Wall.png

\Runtime\Libraries\Materials\GIS_Pro\GIS_C_Sec.mc6

\Runtime\Libraries\Materials\GIS_Pro\GIS_C_Sec.png

\Runtime\Libraries\Materials\GIS_Pro\GIS_Pipes.mc6

\Runtime\Libraries\Materials\GIS_Pro\GIS_Pipes.png

\Runtime\Libraries\Materials\GIS_Pro\GIS_Walk_Way.mc6

\Runtime\Libraries\Materials\GIS_Pro\GIS_Walk_Way.png

\Runtime\Libraries\Pose\GIS_Pro\GIS_BK_Wall.png

\Runtime\Libraries\Pose\GIS_Pro\GIS_BK_Wall.pz2

\Runtime\Libraries\Pose\GIS_Pro\GIS_C_Sec.png

\Runtime\Libraries\Pose\GIS_Pro\GIS_C_Sec.pz2

\Runtime\Libraries\Pose\GIS_Pro\GIS_Pipes.png

\Runtime\Libraries\Pose\GIS_Pro\GIS_Pipes.pz2

\Runtime\Libraries\Pose\GIS_Pro\GIS_Walk_Way.png

\Runtime\Libraries\Pose\GIS_Pro\GIS_Walk_Way.pz2

\Runtime\Textures\GIS_Pro\gis_back_wall.jpg

\Runtime\Textures\GIS_Pro\gis_back_wall_T.jpg

\Runtime\Textures\GIS_Pro\gis_floor.jpg

\Runtime\Textures\GIS_Pro\gis_nebula_bg.jpg

\Runtime\Textures\GIS_Pro\gis_outer_arch.jpg

\Runtime\Textures\GIS_Pro\gis_outer_wall.jpg

\Runtime\Textures\GIS_Pro\gis_pipes.jpg

\Runtime\Textures\GIS_Pro\gis_side_wall.jpg

\Runtime\Textures\GIS_Pro\gis_side_wall_T.jpg

\Runtime\Textures\GIS_Pro\gis_walk_way.jpg

\Runtime\Textures\GIS_Pro\gis_walk_way_rail.jpg

\Runtime\Textures\GIS_Pro\gis_wall_arch.jpg

DS installer

\data\3_0\gis_bk_wall_3242\back_wall\gis_bk_wall_3242_back_wall\geometry.dso

\data\3_0\gis_bk_wall_3242\back_wall\gis_bk_wall_3242_back_wall\maps\uv.dsv

\data\3_0\gis_bk_wall_3242\back_wall\gis_bk_wall_3242_back_wall\uvs\default.dsv

\data\3_0\gis_c_sec_80840\cap_wall_1\gis_c_sec_80840_cap_wall_1\geometry.dso

\data\3_0\gis_c_sec_80840\cap_wall_1\gis_c_sec_80840_cap_wall_1\maps\uv.dsv

\data\3_0\gis_c_sec_80840\cap_wall_1\gis_c_sec_80840_cap_wall_1\uvs\default.dsv

\data\3_0\gis_c_sec_80840\cap_wall_2\gis_c_sec_80840_cap_wall_2\geometry.dso

\data\3_0\gis_c_sec_80840\cap_wall_2\gis_c_sec_80840_cap_wall_2\maps\uv.dsv

\data\3_0\gis_c_sec_80840\cap_wall_2\gis_c_sec_80840_cap_wall_2\uvs\default.dsv

\data\3_0\gis_c_sec_80840\floor\gis_c_sec_80840_floor\geometry.dso

\data\3_0\gis_c_sec_80840\floor\gis_c_sec_80840_floor\maps\uv.dsv

\data\3_0\gis_c_sec_80840\floor\gis_c_sec_80840_floor\uvs\default.dsv

\data\3_0\gis_c_sec_80840\wall_l\gis_c_sec_80840_wall_l\geometry.dso

\data\3_0\gis_c_sec_80840\wall_l\gis_c_sec_80840_wall_l\maps\uv.dsv

\data\3_0\gis_c_sec_80840\wall_l\gis_c_sec_80840_wall_l\uvs\default.dsv

\data\3_0\gis_c_sec_80840\wall_r\gis_c_sec_80840_wall_r\geometry.dso

\data\3_0\gis_c_sec_80840\wall_r\gis_c_sec_80840_wall_r\maps\uv.dsv

\data\3_0\gis_c_sec_80840\wall_r\gis_c_sec_80840_wall_r\uvs\default.dsv

\data\3_0\gis_pipes_6672\pipes\gis_pipes_6672_pipes\geometry.dso

\data\3_0\gis_pipes_6672\pipes\gis_pipes_6672_pipes\maps\uv.dsv

\data\3_0\gis_pipes_6672\pipes\gis_pipes_6672_pipes\uvs\default.dsv

\data\3_0\gis_walk_way_20252\walk_way\gis_walk_way_20252_walk_way\geometry.dso

\data\3_0\gis_walk_way_20252\walk_way\gis_walk_way_20252_walk_way\maps\uv.dsv

\data\3_0\gis_walk_way_20252\walk_way\gis_walk_way_20252_walk_way\uvs\default.dsv

\data\gis_bk_wall_3242\back_wall\gis_bk_wall_3242_back_wall\geometry.dso

\data\gis_bk_wall_3242\back_wall\gis_bk_wall_3242_back_wall\maps\uv.dsv

\data\gis_bk_wall_3242\back_wall\gis_bk_wall_3242_back_wall\uvs\default.dsv

\data\gis_c_sec_80840\cap_wall_1\gis_c_sec_80840_cap_wall_1\geometry.dso

\data\gis_c_sec_80840\cap_wall_1\gis_c_sec_80840_cap_wall_1\maps\uv.dsv

\data\gis_c_sec_80840\cap_wall_1\gis_c_sec_80840_cap_wall_1\uvs\default.dsv

\data\gis_c_sec_80840\cap_wall_2\gis_c_sec_80840_cap_wall_2\geometry.dso

\data\gis_c_sec_80840\cap_wall_2\gis_c_sec_80840_cap_wall_2\maps\uv.dsv

\data\gis_c_sec_80840\cap_wall_2\gis_c_sec_80840_cap_wall_2\uvs\default.dsv

\data\gis_c_sec_80840\floor\gis_c_sec_80840_floor\geometry.dso

\data\gis_c_sec_80840\floor\gis_c_sec_80840_floor\maps\uv.dsv

\data\gis_c_sec_80840\floor\gis_c_sec_80840_floor\uvs\default.dsv

\data\gis_c_sec_80840\wall_l\gis_c_sec_80840_wall_l\geometry.dso

\data\gis_c_sec_80840\wall_l\gis_c_sec_80840_wall_l\maps\uv.dsv

\data\gis_c_sec_80840\wall_l\gis_c_sec_80840_wall_l\uvs\default.dsv

\data\gis_c_sec_80840\wall_r\gis_c_sec_80840_wall_r\geometry.dso

\data\gis_c_sec_80840\wall_r\gis_c_sec_80840_wall_r\maps\uv.dsv

\data\gis_c_sec_80840\wall_r\gis_c_sec_80840_wall_r\uvs\default.dsv

\data\gis_pipes_6672\pipes\gis_pipes_6672_pipes\geometry.dso

\data\gis_pipes_6672\pipes\gis_pipes_6672_pipes\maps\uv.dsv

\data\gis_pipes_6672\pipes\gis_pipes_6672_pipes\uvs\default.dsv

\data\gis_walk_way_20252\walk_way\gis_walk_way_20252_walk_way\geometry.dso

\data\gis_walk_way_20252\walk_way\gis_walk_way_20252_walk_way\maps\uv.dsv

\data\gis_walk_way_20252\walk_way\gis_walk_way_20252_walk_way\uvs\default.dsv

\Environments\Architecture\GIS_Pro\GIS_BK_Wall.ds

\Environments\Architecture\GIS_Pro\GIS_BK_Wall.png

\Environments\Architecture\GIS_Pro\GIS_C_Sec.ds

\Environments\Architecture\GIS_Pro\GIS_C_Sec.png

\Environments\Architecture\GIS_Pro\GIS_Pipes.ds

\Environments\Architecture\GIS_Pro\GIS_Pipes.png

\Environments\Architecture\GIS_Pro\GIS_Preload.daz

\Environments\Architecture\GIS_Pro\GIS_Preload.png

\Environments\Architecture\GIS_Pro\GIS_Walk_Way.ds

\Environments\Architecture\GIS_Pro\GIS_Walk_Way.png

\Runtime\Textures\GIS_Pro\gis_back_wall.jpg

\Runtime\Textures\GIS_Pro\gis_back_wall_T.jpg

\Runtime\Textures\GIS_Pro\gis_floor.jpg

\Runtime\Textures\GIS_Pro\gis_nebula_bg.jpg

\Runtime\Textures\GIS_Pro\gis_outer_arch.jpg

\Runtime\Textures\GIS_Pro\gis_outer_wall.jpg

\Runtime\Textures\GIS_Pro\gis_pipes.jpg

\Runtime\Textures\GIS_Pro\gis_side_wall.jpg

\Runtime\Textures\GIS_Pro\gis_side_wall_T.jpg

\Runtime\Textures\GIS_Pro\gis_walk_way.jpg

\Runtime\Textures\GIS_Pro\gis_walk_way_rail.jpg

\Runtime\Textures\GIS_Pro\gis_wall_arch.jpg

Notes

  • This product has 1 full Poser installer and 1 installer with DAZ Studio 2+ optimized material presets and preload.
  • Texture templates available for download on the product page.




Space Dweller V4 Unimesh Fits

image_medium.jpg

Product: Space Dweller V4 Unimesh Fits
DAZ Original: YES
Created By: Ravenhair
Released: 2010-10-18


Product Information

  • Required Products: Aiko 4 Base, Victoria 4.2 Base, the Girl 4 Base, Stephanie 4 Elite Base, V4 Elite Body Shapes

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “SpaceDweller”
* Pose: “SpaceDweller”
* Pose: “SpaceDweller\MatPoses”
* Pose: “SpaceDweller\MorphINJ”
* Pose: “SpaceDweller\MorphINJ\A4”
* Pose: “SpaceDweller\MorphINJ\Elite”
* Pose: “SpaceDweller\MorphINJ\RS”
* Pose: “SpaceDweller\MorphINJ\S4”
* Pose: “SpaceDweller\MorphINJ\TG”
* You can find new icons for loading this product in the following DAZ Studio Folders:
* “People\Victoria 4\Clothing\SpaceDweller “

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\People\Victoria 4\Clothing\SpaceDweller\UMSpDwBelt.ds
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwBelt.png
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwBoots.ds
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwBoots.png
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwCape.ds
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwCape.png
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwCLink.ds
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwCLink.png
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwDress.ds
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwDress.png
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwGtlets.ds
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwGtlets.png
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwPants.ds
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwPants.png
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwTbard.ds
\People\Victoria 4\Clothing\SpaceDweller\UMSpDwTbard.png
\Runtime\Textures\RD\SpaceDweller\UMSpDwGletsTx.jpg
\Runtime\Textures\RD\SpaceDweller\USpDwBeltCLinkTx.jpg
\Runtime\Textures\RD\SpaceDweller\USpDwBootsTx.jpg
\Runtime\Textures\RD\SpaceDweller\USpDwCapeTx.jpg
\Runtime\Textures\RD\SpaceDweller\USpDwDressTx.jpg
\Runtime\Textures\RD\SpaceDweller\USpDwPantsTx.jpg
\Runtime\Textures\RD\SpaceDweller\USpDwTabbardTx.jpg

\Runtime\Libraries\Character\SpaceDweller\!UMPoserInstructions.cr2
\Runtime\Libraries\Character\SpaceDweller\!UMPoserInstructions.png
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwBelt.mc6
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwBelt.png
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwBoots.mc6
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwBoots.png
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwCape.mc6
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwCape.png
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwCLink.mc6
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwCLink.png
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwDress.mc6
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwDress.png
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwGtlets.mc6
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwGtlets.png
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwPants.mc6
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwPants.png
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwTbard.mc6
\Runtime\Libraries\Materials\SpaceDweller\UMSpDwTbard.png
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\Runtime\Libraries\Pose\SpaceDweller\MorphINJ\TG\TGSpDwPantsREM.png
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