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Anime Starter Bundle

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Aiko 4 Base

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Product: Aiko 4
Product Code: ps_pe073
DAZ Original: YES
Created by: DAZ Productions, ann0314
Released: February 14, 2008

Product Information

Required products: Victoria 4.2 Base, DAZ Studio 1.8 or Poser 6+

You can find new icons for loading this product in the following Poser libraries:

  • Figures: “DAZ People”
  • Pose: “DAZ's Victoria 4\Morph Injections” and “DAZ's Victoria 4\Morph Injections\Aiko 4”

Textures:

You can find new icons for loading this product in the following Poser libraries:

  • Materials: “DAZ's Aiko 4 Materials:Anime”
  • Pose: “DAZ's Aiko 4 Materials:Anime”

You can find new icons for loading this product in the following DAZ Studio folders:

  • “People:Aiko 4:Textures:Anime”

Product Notes

  • Aiko 4 requires the Victoria 4 Base product to be installed in DAZ Studio. To increase compatibility between our models, Aiko 4 is built on the Victoria 4.2 technology and uses the Victoria 4.2 OBJ as well as the Victoria 4.2 ExP support files.
  • Aiko 4 provides her own morphs, but she is intended to be used in conjunction with Victoria's morphs. Not all of the Victoria morphs will provide the best results at a value of one, but thousands of new shapes are possible as you combine morphs and dial the values up. In this way, Aiko is more versatile than ever before.
  • Aiko 4 comes with a new CR2 file located in the DAZ People folder. This is a new version of the Victoria 4.2 CR2 file that automatically injects the Aiko morphs and dials the base morph. Restoring or resetting the morphs on the Aiko 4 figure will restore to the Aiko base morph being on. This will not happen if you load the Aiko morphs on the Victoria 4.2 CR2 separately.
  • Aiko 4's extreme expressions are isolated to the mouth. We have provided extra controls for adjusting the teeth size, tongue size and the space between the teeth for maximum versatility. Please Note that the teeth will not automatically move when using the Aiko 4 expressions for this reason!
  • Aiko uses the same magnetize poses for clothing as Victoria 4.2's magnetize poses. In DAZ Studio you only need to load the first magnetized pose for clothing.
  • In Poser you apply the magnetize pose that has the number that corresponds to the instance of Victoria in the scene.

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com//i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Main installer


\Runtime\Libraries\!DAZ\Victoria 4\abdomen\


02-ps_pe073_Chnnls.pz2
02-ps_pe073_ERC.pz2
02-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\BODY\


00-ps_pe073_Chnnls.pz2
00-ps_pe073_Grps.pz2
00-ps_pe073_LnkPrms.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\bodyMorphs\


64-ps_pe073_Chnnls.pz2
64-ps_pe073_Grps.pz2
64-ps_pe073_LnkPrms.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\chest\


03-ps_pe073_Chnnls.pz2
03-ps_pe073_ERC.pz2
03-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\Deltas\


InjDeltas.Aiko4All.pz2
InjDeltas.Aiko4All_ON.pz2
RemDeltas.Aiko4All.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\Deltas\Aiko 4\


InjDeltas.CTRLTeethOpen.pz2
InjDeltas.CTRLTeethSize.pz2
InjDeltas.FBMA4AikoBody.pz2
InjDeltas.FBMA4AikoBody_ON.pz2
InjDeltas.FBMA4AikoPetite.pz2
InjDeltas.FBMA4Realistic.pz2
InjDeltas.FBMA4Stylized.pz2
InjDeltas.FHMA4AikoBase.pz2
InjDeltas.FHMA4AikoBase_ON.pz2
InjDeltas.FHMA4American.pz2
InjDeltas.FHMA4Realistic.pz2
InjDeltas.FHMA4RealisticClassic.pz2
InjDeltas.FHMA4Stylized.pz2
InjDeltas.MCMA4AEyeCloseBottomL.pz2
InjDeltas.MCMA4AEyeCloseBottomR.pz2
InjDeltas.MCMA4AEyeCloseTopL.pz2
InjDeltas.MCMA4AEyeCloseTopR.pz2
InjDeltas.MCMA4AEyeOpenBottomL.pz2
InjDeltas.MCMA4AEyeOpenBottomR.pz2
InjDeltas.MCMA4AEyeOpenTopL.pz2
InjDeltas.MCMA4AEyeOpenTopR.pz2
InjDeltas.MCMA4AEyeSquintL.pz2
InjDeltas.MCMA4AEyeSquintR.pz2
InjDeltas.MCMA4EyeCloseBottomL.pz2
InjDeltas.MCMA4EyeCloseBottomR.pz2
InjDeltas.MCMA4EyeCloseTopL.pz2
InjDeltas.MCMA4EyeCloseTopR.pz2
InjDeltas.MCMA4EyeOpenBottomL.pz2
InjDeltas.MCMA4EyeOpenBottomR.pz2
InjDeltas.MCMA4EyeOpenTopL.pz2
InjDeltas.MCMA4EyeOpenTopR.pz2
InjDeltas.MCMA4EyeSquintL.pz2
InjDeltas.MCMA4EyeSquintR.pz2
InjDeltas.MCMA4HipsSpandex.pz2
InjDeltas.MCMA4PHipsSpandex.pz2
InjDeltas.MCMA4RCEyeCloseBottomL.pz2
InjDeltas.MCMA4RCEyeCloseBottomR.pz2
InjDeltas.MCMA4RCEyeCloseTopL.pz2
InjDeltas.MCMA4RCEyeCloseTopR.pz2
InjDeltas.MCMA4RCEyeOpenBottomL.pz2
InjDeltas.MCMA4RCEyeOpenBottomR.pz2
InjDeltas.MCMA4RCEyeOpenTopL.pz2
InjDeltas.MCMA4RCEyeOpenTopR.pz2
InjDeltas.MCMA4RCEyeSquintL.pz2
InjDeltas.MCMA4RCEyeSquintR.pz2
InjDeltas.MCMA4REyeCloseBottomL.pz2
InjDeltas.MCMA4REyeCloseBottomR.pz2
InjDeltas.MCMA4REyeCloseTopL.pz2
InjDeltas.MCMA4REyeCloseTopR.pz2
InjDeltas.MCMA4REyeOpenBottomL.pz2
InjDeltas.MCMA4REyeOpenBottomR.pz2
InjDeltas.MCMA4REyeOpenTopL.pz2
InjDeltas.MCMA4REyeOpenTopR.pz2
InjDeltas.MCMA4REyeSquintL.pz2
InjDeltas.MCMA4REyeSquintR.pz2
InjDeltas.MCMA4RHipsSpandex.pz2
InjDeltas.MCMA4SEyeCloseBottomL.pz2
InjDeltas.MCMA4SEyeCloseBottomR.pz2
InjDeltas.MCMA4SEyeCloseTopL.pz2
InjDeltas.MCMA4SEyeCloseTopR.pz2
InjDeltas.MCMA4SEyeOpenBottomL.pz2
InjDeltas.MCMA4SEyeOpenBottomR.pz2
InjDeltas.MCMA4SEyeOpenTopL.pz2
InjDeltas.MCMA4SEyeOpenTopR.pz2
InjDeltas.MCMA4SEyeSquintL.pz2
InjDeltas.MCMA4SEyeSquintR.pz2
InjDeltas.MCMA4SHipsSpandex.pz2
InjDeltas.PBMA4HandsSmooth.pz2
InjDeltas.PBMA4TaperFingers.pz2
InjDeltas.PHMA4BlinkCurveL.pz2
InjDeltas.PHMA4BlinkCurveR.pz2
InjDeltas.PHMA4BrowAngleUp.pz2
InjDeltas.PHMA4BrowBashfulL.pz2
InjDeltas.PHMA4BrowBashfulR.pz2
InjDeltas.PHMA4BrowConfoundedL.pz2
InjDeltas.PHMA4BrowConfoundedR.pz2
InjDeltas.PHMA4BrowIndignantL.pz2
InjDeltas.PHMA4BrowIndignantR.pz2
InjDeltas.PHMA4BrowInnerUpL.pz2
InjDeltas.PHMA4BrowInnerUpR.pz2
InjDeltas.PHMA4BrowOuterDownL.pz2
InjDeltas.PHMA4BrowOuterDownR.pz2
InjDeltas.PHMA4BrowOuterUpL.pz2
InjDeltas.PHMA4BrowOuterUpR.pz2
InjDeltas.PHMA4BrowPeevedL.pz2
InjDeltas.PHMA4BrowPeevedR.pz2
InjDeltas.PHMA4BrowPerplexedL.pz2
InjDeltas.PHMA4BrowPerplexedR.pz2
InjDeltas.PHMA4BrowSmilingL.pz2
InjDeltas.PHMA4BrowSmilingR.pz2
InjDeltas.PHMA4BrowTroubledL.pz2
InjDeltas.PHMA4BrowTroubledR.pz2
InjDeltas.PHMA4EyesAngleDown.pz2
InjDeltas.PHMA4EyesAngleUp.pz2
InjDeltas.PHMA4EyesFoldSmooth.pz2
InjDeltas.PHMA4EyesGlum.pz2
InjDeltas.PHMA4EyesGumdrop.pz2
InjDeltas.PHMA4EyesIndignant.pz2
InjDeltas.PHMA4EyesInSquare.pz2
InjDeltas.PHMA4EyesLazy.pz2
InjDeltas.PHMA4EyesLowAngleUp.pz2
InjDeltas.PHMA4EyesLowerFlat.pz2
InjDeltas.PHMA4EyesOutPeak.pz2
InjDeltas.PHMA4EyesOutRound.pz2
InjDeltas.PHMA4EyesPeeved.pz2
InjDeltas.PHMA4EyesSarcasm.pz2
InjDeltas.PHMA4EyesShape1.pz2
InjDeltas.PHMA4EyesShape2.pz2
InjDeltas.PHMA4EyesShape3.pz2
InjDeltas.PHMA4EyesSmile.pz2
InjDeltas.PHMA4EyesTroubled.pz2
InjDeltas.PHMA4EyesUpperFlat.pz2
InjDeltas.PHMA4EyesZen.pz2
InjDeltas.PHMA4EyeWinceL.pz2
InjDeltas.PHMA4EyeWinceR.pz2
InjDeltas.PHMA4IrisHuge.pz2
InjDeltas.PHMA4LashesGone.pz2
InjDeltas.PHMA4MouthBashful.pz2
InjDeltas.PHMA4MouthDisappointment.pz2
InjDeltas.PHMA4MouthDisgust.pz2
InjDeltas.PHMA4MouthFurious.pz2
InjDeltas.PHMA4MouthGlum.pz2
InjDeltas.PHMA4MouthLaugh.pz2
InjDeltas.PHMA4MouthOpenRound.pz2
InjDeltas.PHMA4MouthShock.pz2
InjDeltas.PHMA4MouthTroubled.pz2
InjDeltas.PHMA4MthConfoundLeft.pz2
InjDeltas.PHMA4MthConfoundRight.pz2
InjDeltas.PHMA4MthStrainedSmile.pz2
InjDeltas.PHMA4NoseTriangle.pz2
InjDeltas.PHMA4OpenMouth.pz2
InjDeltas.PHMA4PsstLeft.pz2
InjDeltas.PHMA4PsstRight.pz2
InjDeltas.PHMA4SimpleEars.pz2
InjDeltas.PHMA4Smile.pz2
InjDeltas.PHMA4SmileAngleL.pz2
InjDeltas.PHMA4SmileAngleR.pz2
InjDeltas.PHMA4SmileLeft.pz2
InjDeltas.PHMA4SmileOpen.pz2
InjDeltas.PHMA4SmileRight.pz2
RemDeltas.CTRLTeethOpen.pz2
RemDeltas.CTRLTeethSize.pz2
RemDeltas.FBMA4AikoBody.pz2
RemDeltas.FBMA4AikoPetite.pz2
RemDeltas.FBMA4Realistic.pz2
RemDeltas.FBMA4Stylized.pz2
RemDeltas.FHMA4AikoBase.pz2
RemDeltas.FHMA4American.pz2
RemDeltas.FHMA4Realistic.pz2
RemDeltas.FHMA4RealisticClassic.pz2
RemDeltas.FHMA4Stylized.pz2
RemDeltas.MCMA4AEyeCloseBottomL.pz2
RemDeltas.MCMA4AEyeCloseBottomR.pz2
RemDeltas.MCMA4AEyeCloseTopL.pz2
RemDeltas.MCMA4AEyeCloseTopR.pz2
RemDeltas.MCMA4AEyeOpenBottomL.pz2
RemDeltas.MCMA4AEyeOpenBottomR.pz2
RemDeltas.MCMA4AEyeOpenTopL.pz2
RemDeltas.MCMA4AEyeOpenTopR.pz2
RemDeltas.MCMA4AEyeSquintL.pz2
RemDeltas.MCMA4AEyeSquintR.pz2
RemDeltas.MCMA4EyeCloseBottomL.pz2
RemDeltas.MCMA4EyeCloseBottomR.pz2
RemDeltas.MCMA4EyeCloseTopL.pz2
RemDeltas.MCMA4EyeCloseTopR.pz2
RemDeltas.MCMA4EyeOpenBottomL.pz2
RemDeltas.MCMA4EyeOpenBottomR.pz2
RemDeltas.MCMA4EyeOpenTopL.pz2
RemDeltas.MCMA4EyeOpenTopR.pz2
RemDeltas.MCMA4EyeSquintL.pz2
RemDeltas.MCMA4EyeSquintR.pz2
RemDeltas.MCMA4HipsSpandex.pz2
RemDeltas.MCMA4PHipsSpandex.pz2
RemDeltas.MCMA4RCEyeCloseBottomL.pz2
RemDeltas.MCMA4RCEyeCloseBottomR.pz2
RemDeltas.MCMA4RCEyeCloseTopL.pz2
RemDeltas.MCMA4RCEyeCloseTopR.pz2
RemDeltas.MCMA4RCEyeOpenBottomL.pz2
RemDeltas.MCMA4RCEyeOpenBottomR.pz2
RemDeltas.MCMA4RCEyeOpenTopL.pz2
RemDeltas.MCMA4RCEyeOpenTopR.pz2
RemDeltas.MCMA4RCEyeSquintL.pz2
RemDeltas.MCMA4RCEyeSquintR.pz2
RemDeltas.MCMA4REyeCloseBottomL.pz2
RemDeltas.MCMA4REyeCloseBottomR.pz2
RemDeltas.MCMA4REyeCloseTopL.pz2
RemDeltas.MCMA4REyeCloseTopR.pz2
RemDeltas.MCMA4REyeOpenBottomL.pz2
RemDeltas.MCMA4REyeOpenBottomR.pz2
RemDeltas.MCMA4REyeOpenTopL.pz2
RemDeltas.MCMA4REyeOpenTopR.pz2
RemDeltas.MCMA4REyeSquintL.pz2
RemDeltas.MCMA4REyeSquintR.pz2
RemDeltas.MCMA4RHipsSpandex.pz2
RemDeltas.MCMA4SEyeCloseBottomL.pz2
RemDeltas.MCMA4SEyeCloseBottomR.pz2
RemDeltas.MCMA4SEyeCloseTopL.pz2
RemDeltas.MCMA4SEyeCloseTopR.pz2
RemDeltas.MCMA4SEyeOpenBottomL.pz2
RemDeltas.MCMA4SEyeOpenBottomR.pz2
RemDeltas.MCMA4SEyeOpenTopL.pz2
RemDeltas.MCMA4SEyeOpenTopR.pz2
RemDeltas.MCMA4SEyeSquintL.pz2
RemDeltas.MCMA4SEyeSquintR.pz2
RemDeltas.MCMA4SHipsSpandex.pz2
RemDeltas.PBMA4HandsSmooth.pz2
RemDeltas.PBMA4TaperFingers.pz2
RemDeltas.PHMA4BlinkCurveL.pz2
RemDeltas.PHMA4BlinkCurveR.pz2
RemDeltas.PHMA4BrowAngleUp.pz2
RemDeltas.PHMA4BrowBashfulL.pz2
RemDeltas.PHMA4BrowBashfulR.pz2
RemDeltas.PHMA4BrowConfoundedL.pz2
RemDeltas.PHMA4BrowConfoundedR.pz2
RemDeltas.PHMA4BrowIndignantL.pz2
RemDeltas.PHMA4BrowIndignantR.pz2
RemDeltas.PHMA4BrowInnerUpL.pz2
RemDeltas.PHMA4BrowInnerUpR.pz2
RemDeltas.PHMA4BrowOuterDownL.pz2
RemDeltas.PHMA4BrowOuterDownR.pz2
RemDeltas.PHMA4BrowOuterUpL.pz2
RemDeltas.PHMA4BrowOuterUpR.pz2
RemDeltas.PHMA4BrowPeevedL.pz2
RemDeltas.PHMA4BrowPeevedR.pz2
RemDeltas.PHMA4BrowPerplexedL.pz2
RemDeltas.PHMA4BrowPerplexedR.pz2
RemDeltas.PHMA4BrowSmilingL.pz2
RemDeltas.PHMA4BrowSmilingR.pz2
RemDeltas.PHMA4BrowTroubledL.pz2
RemDeltas.PHMA4BrowTroubledR.pz2
RemDeltas.PHMA4EyesAngleDown.pz2
RemDeltas.PHMA4EyesAngleUp.pz2
RemDeltas.PHMA4EyesFoldSmooth.pz2
RemDeltas.PHMA4EyesGlum.pz2
RemDeltas.PHMA4EyesGumdrop.pz2
RemDeltas.PHMA4EyesIndignant.pz2
RemDeltas.PHMA4EyesInSquare.pz2
RemDeltas.PHMA4EyesLazy.pz2
RemDeltas.PHMA4EyesLowAngleUp.pz2
RemDeltas.PHMA4EyesLowerFlat.pz2
RemDeltas.PHMA4EyesOutPeak.pz2
RemDeltas.PHMA4EyesOutRound.pz2
RemDeltas.PHMA4EyesPeeved.pz2
RemDeltas.PHMA4EyesSarcasm.pz2
RemDeltas.PHMA4EyesShape1.pz2
RemDeltas.PHMA4EyesShape2.pz2
RemDeltas.PHMA4EyesShape3.pz2
RemDeltas.PHMA4EyesSmile.pz2
RemDeltas.PHMA4EyesTroubled.pz2
RemDeltas.PHMA4EyesUpperFlat.pz2
RemDeltas.PHMA4EyesZen.pz2
RemDeltas.PHMA4EyeWinceL.pz2
RemDeltas.PHMA4EyeWinceR.pz2
RemDeltas.PHMA4IrisHuge.pz2
RemDeltas.PHMA4LashesGone.pz2
RemDeltas.PHMA4MouthBashful.pz2
RemDeltas.PHMA4MouthDisappointment.pz2
RemDeltas.PHMA4MouthDisgust.pz2
RemDeltas.PHMA4MouthFurious.pz2
RemDeltas.PHMA4MouthGlum.pz2
RemDeltas.PHMA4MouthLaugh.pz2
RemDeltas.PHMA4MouthOpenRound.pz2
RemDeltas.PHMA4MouthShock.pz2
RemDeltas.PHMA4MouthTroubled.pz2
RemDeltas.PHMA4MthConfoundLeft.pz2
RemDeltas.PHMA4MthConfoundRight.pz2
RemDeltas.PHMA4MthStrainedSmile.pz2
RemDeltas.PHMA4NoseTriangle.pz2
RemDeltas.PHMA4OpenMouth.pz2
RemDeltas.PHMA4PsstLeft.pz2
RemDeltas.PHMA4PsstRight.pz2
RemDeltas.PHMA4SimpleEars.pz2
RemDeltas.PHMA4Smile.pz2
RemDeltas.PHMA4SmileAngleL.pz2
RemDeltas.PHMA4SmileAngleR.pz2
RemDeltas.PHMA4SmileLeft.pz2
RemDeltas.PHMA4SmileOpen.pz2
RemDeltas.PHMA4SmileRight.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\eyeBrow\


06-ps_pe073_Chnnls.pz2
06-ps_pe073_ERC.pz2
06-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\head\


05-ps_pe073_Chnnls.pz2
05-ps_pe073_ERC.pz2
05-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\hip\


01-ps_pe073_Chnnls.pz2
01-ps_pe073_ERC.pz2
01-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lCollar\


37-ps_pe073_Chnnls.pz2
37-ps_pe073_ERC.pz2
37-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lEye\


08-ps_pe073_Chnnls.pz2
08-ps_pe073_ERC.pz2
08-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lFoot\


62-ps_pe073_Chnnls.pz2
62-ps_pe073_ERC.pz2
62-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lForeArm\


39-ps_pe073_Chnnls.pz2
39-ps_pe073_ERC.pz2
39-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lHand\


40-ps_pe073_Chnnls.pz2
40-ps_pe073_ERC.pz2
40-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lIndex1\


44-ps_pe073_Chnnls.pz2
44-ps_pe073_ERC.pz2
44-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lIndex2\


45-ps_pe073_Chnnls.pz2
45-ps_pe073_ERC.pz2
45-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lIndex3\


46-ps_pe073_Chnnls.pz2
46-ps_pe073_ERC.pz2
46-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lMid1\


47-ps_pe073_Chnnls.pz2
47-ps_pe073_ERC.pz2
47-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lMid2\


48-ps_pe073_Chnnls.pz2
48-ps_pe073_ERC.pz2
48-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lMid3\


49-ps_pe073_Chnnls.pz2
49-ps_pe073_ERC.pz2
49-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lowerJaw\


10-ps_pe073_Chnnls.pz2
10-ps_pe073_ERC.pz2
10-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lPinky1\


53-ps_pe073_Chnnls.pz2
53-ps_pe073_ERC.pz2
53-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lPinky2\


54-ps_pe073_Chnnls.pz2
54-ps_pe073_ERC.pz2
54-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lPinky3\


55-ps_pe073_Chnnls.pz2
55-ps_pe073_ERC.pz2
55-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lRing1\


50-ps_pe073_Chnnls.pz2
50-ps_pe073_ERC.pz2
50-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lRing2\


51-ps_pe073_Chnnls.pz2
51-ps_pe073_ERC.pz2
51-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lRing3\


52-ps_pe073_Chnnls.pz2
52-ps_pe073_ERC.pz2
52-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lShin\


61-ps_pe073_Chnnls.pz2
61-ps_pe073_ERC.pz2
61-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lShldr\


38-ps_pe073_Chnnls.pz2
38-ps_pe073_ERC.pz2
38-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lThigh\


60-ps_pe073_Chnnls.pz2
60-ps_pe073_ERC.pz2
60-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lThumb1\


41-ps_pe073_Chnnls.pz2
41-ps_pe073_ERC.pz2
41-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lThumb2\


42-ps_pe073_Chnnls.pz2
42-ps_pe073_ERC.pz2
42-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lThumb3\


43-ps_pe073_Chnnls.pz2
43-ps_pe073_ERC.pz2
43-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\lToe\


63-ps_pe073_Chnnls.pz2
63-ps_pe073_ERC.pz2
63-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\neck\


04-ps_pe073_Chnnls.pz2
04-ps_pe073_ERC.pz2
04-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rCollar\


18-ps_pe073_Chnnls.pz2
18-ps_pe073_ERC.pz2
18-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rEye\


07-ps_pe073_Chnnls.pz2
07-ps_pe073_ERC.pz2
07-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rFoot\


58-ps_pe073_Chnnls.pz2
58-ps_pe073_ERC.pz2
58-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rForeArm\


20-ps_pe073_Chnnls.pz2
20-ps_pe073_ERC.pz2
20-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rHand\


21-ps_pe073_Chnnls.pz2
21-ps_pe073_ERC.pz2
21-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rIndex1\


25-ps_pe073_Chnnls.pz2
25-ps_pe073_ERC.pz2
25-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rIndex2\


26-ps_pe073_Chnnls.pz2
26-ps_pe073_ERC.pz2
26-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rIndex3\


27-ps_pe073_Chnnls.pz2
27-ps_pe073_ERC.pz2
27-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rMid1\


28-ps_pe073_Chnnls.pz2
28-ps_pe073_ERC.pz2
28-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rMid2\


29-ps_pe073_Chnnls.pz2
29-ps_pe073_ERC.pz2
29-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rMid3\


30-ps_pe073_Chnnls.pz2
30-ps_pe073_ERC.pz2
30-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rPinky1\


34-ps_pe073_Chnnls.pz2
34-ps_pe073_ERC.pz2
34-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rPinky2\


35-ps_pe073_Chnnls.pz2
35-ps_pe073_ERC.pz2
35-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rPinky3\


36-ps_pe073_Chnnls.pz2
36-ps_pe073_ERC.pz2
36-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rRing1\


31-ps_pe073_Chnnls.pz2
31-ps_pe073_ERC.pz2
31-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rRing2\


32-ps_pe073_Chnnls.pz2
32-ps_pe073_ERC.pz2
32-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rRing3\


33-ps_pe073_Chnnls.pz2
33-ps_pe073_ERC.pz2
33-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rShin\


57-ps_pe073_Chnnls.pz2
57-ps_pe073_ERC.pz2
57-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rShldr\


19-ps_pe073_Chnnls.pz2
19-ps_pe073_ERC.pz2
19-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rThigh\


56-ps_pe073_Chnnls.pz2
56-ps_pe073_ERC.pz2
56-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rThumb1\


22-ps_pe073_Chnnls.pz2
22-ps_pe073_ERC.pz2
22-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rThumb2\


23-ps_pe073_Chnnls.pz2
23-ps_pe073_ERC.pz2
23-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rThumb3\


24-ps_pe073_Chnnls.pz2
24-ps_pe073_ERC.pz2
24-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\rToe\


59-ps_pe073_Chnnls.pz2
59-ps_pe073_ERC.pz2
59-ps_pe073_Grps.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\tongue01\


12-ps_pe073_ERC.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\tongue02\


13-ps_pe073_ERC.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\tongue03\


14-ps_pe073_ERC.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\tongue04\


15-ps_pe073_ERC.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\tongue05\


16-ps_pe073_ERC.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\tongueBase\


11-ps_pe073_ERC.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\tongueTip\


17-ps_pe073_ERC.pz2
—————————————————————– \Runtime\Libraries\!DAZ\Victoria 4\upperJaw\


09-ps_pe073_ERC.pz2
—————————————————————– \Runtime\Libraries\Character\DAZ People\


Aiko 4.cr2
Aiko 4.png
—————————————————————– \Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\


INJ Aiko V4.png
REM Aiko V4.png
INJ Aiko V4.pz2
REM Aiko V4.pz2
—————————————————————– \Runtime\Libraries\Pose\DAZ's Victoria 4\Morph Injections\Aiko 4\


Aiko4 (Body).png
Aiko4 (Head).png
American.png
BlinkCurveL.png
BlinkCurveR.png
BrowAngleUp.png
BrowBashfulL.png
BrowBashfulR.png
BrowConfoundedL.png
BrowConfoundedR.png
BrowIndignantL.png
BrowIndignantR.png
BrowInnerUpL.png
BrowInnerUpR.png
BrowOuterDownL.png
BrowOuterDownR.png
BrowOuterUpL.png
BrowOuterUpR.png
BrowPeevedL.png
BrowPeevedR.png
BrowPerplexedL.png
BrowPerplexedR.png
BrowSmilingL.png
BrowSmilingR.png
BrowTroubledL.png
BrowTroubledR.png
EyesAngleDown.png
EyesAngleUp.png
EyesFoldSmooth.png
EyesGlum.png
EyesGumdrop.png
EyesIndignant.png
EyesInSquare.png
EyesLazy.png
EyesLowAngleUp.png
EyesLowerFlat.png
EyesOutPeak.png
EyesOutRound.png
EyesPeeved.png
EyesSarcasm.png
EyesShape1.png
EyesShape2.png
EyesShape3.png
EyesSmile.png
EyesTroubled.png
EyesUpperFlat.png
EyesZen.png
EyeWinceL.png
EyeWinceR.png
HandsSmooth.png
IrisHuge.png
LashesGone.png
MouthBashful.png
MouthDisappointment.png
MouthDisgust.png
MouthFurious.png
MouthGlum.png
MouthLaugh.png
MouthOpenRound.png
MouthShock.png
MouthTroubled.png
MthConfoundLeft.png
MthConfoundRight.png
MthStrainedSmile.png
NoseTriangle.png
OpenMouth.png
Petite.png
PsstLeft.png
PsstRight.png
Realistic (Body).png
Realistic (Head).png
RealisticClassic.png
SimpleEars.png
Smile.png
SmileAngleL.png
SmileAngleR.png
SmileLeft.png
SmileOpen.png
SmileRight.png
Stylized (Body).png
Stylized (Head).png
TaperFingers.png
TeethOpen.png
TeethSize.png
Aiko4 (Body).pz2
Aiko4 (Head).pz2
American.pz2
BlinkCurveL.pz2
BlinkCurveR.pz2
BrowAngleUp.pz2
BrowBashfulL.pz2
BrowBashfulR.pz2
BrowConfoundedL.pz2
BrowConfoundedR.pz2
BrowIndignantL.pz2
BrowIndignantR.pz2
BrowInnerUpL.pz2
BrowInnerUpR.pz2
BrowOuterDownL.pz2
BrowOuterDownR.pz2
BrowOuterUpL.pz2
BrowOuterUpR.pz2
BrowPeevedL.pz2
BrowPeevedR.pz2
BrowPerplexedL.pz2
BrowPerplexedR.pz2
BrowSmilingL.pz2
BrowSmilingR.pz2
BrowTroubledL.pz2
BrowTroubledR.pz2
EyesAngleDown.pz2
EyesAngleUp.pz2
EyesFoldSmooth.pz2
EyesGlum.pz2
EyesGumdrop.pz2
EyesIndignant.pz2
EyesInSquare.pz2
EyesLazy.pz2
EyesLowAngleUp.pz2
EyesLowerFlat.pz2
EyesOutPeak.pz2
EyesOutRound.pz2
EyesPeeved.pz2
EyesSarcasm.pz2
EyesShape1.pz2
EyesShape2.pz2
EyesShape3.pz2
EyesSmile.pz2
EyesTroubled.pz2
EyesUpperFlat.pz2
EyesZen.pz2
EyeWinceL.pz2
EyeWinceR.pz2
HandsSmooth.pz2
IrisHuge.pz2
LashesGone.pz2
MouthBashful.pz2
MouthDisappointment.pz2
MouthDisgust.pz2
MouthFurious.pz2
MouthGlum.pz2
MouthLaugh.pz2
MouthOpenRound.pz2
MouthShock.pz2
MouthTroubled.pz2
MthConfoundLeft.pz2
MthConfoundRight.pz2
MthStrainedSmile.pz2
NoseTriangle.pz2
OpenMouth.pz2
Petite.pz2
PsstLeft.pz2
PsstRight.pz2
Realistic (Body).pz2
Realistic (Head).pz2
RealisticClassic.pz2
SimpleEars.pz2
Smile.pz2
SmileAngleL.pz2
SmileAngleR.pz2
SmileLeft.pz2
SmileOpen.pz2
SmileRight.pz2
Stylized (Body).pz2
Stylized (Head).pz2
TaperFingers.pz2
TeethOpen.pz2
TeethSize.pz2

Poser textures installer

Aiko Anime


\Runtime\Libraries\Materials\DAZ's Aiko 4 Materials\Anime


+Apply_First.mc6
+Apply_First.png
Eyes_Blue.mc6
Eyes_Blue.png
Eyes_Brown.mc6
Eyes_Brown.png
Eyes_Green.mc6
Eyes_Green.png


\Runtime\Libraries\Pose\DAZ's Aiko 4 Materials\Anime


+Apply_First.png
+Apply_First.pz2
Eyes_Blue.png
Eyes_Blue.pz2
Eyes_Brown.png
Eyes_Brown.pz2
Eyes_Green.png
Eyes_Green.pz2


\Runtime\Textures\ARTCollaborations\DAZAnime\


1_ARTDZAH.jpg
1_ARTDZAHB.jpg
1_ARTDZAHD.jpg
1_ARTDZAL.jpg
1_ARTDZAT.jpg
1_ARTDZHS.jpg
2_ARTDZTB.jpg
3_ARTDZLB.jpg
5_ARTDZBE.jpg
5_ARTDZBRE.jpg
5_ARTDZEB.jpg
5_ARTDZGE.jpg
ARTDZC.jpg
ARTDZGums.jpg
ARTDZGumsB.jpg
ARTDZLash.jpg

DS textures installer

Aiko Anime


\People\Aiko 4\Textures\Anime\


+Apply_First.ds
+Apply_First.png
Eyes_Blue.ds
Eyes_Blue.png
Eyes_Brown.ds
Eyes_Brown.png
Eyes_Green.ds
Eyes_Green.png


\Runtime\Textures\ARTCollaborations\DAZAnime\


1_ARTDZAH.jpg
1_ARTDZAHB.jpg
1_ARTDZAHD.jpg
1_ARTDZAL.jpg
1_ARTDZAT.jpg
1_ARTDZHS.jpg
2_ARTDZTB.jpg
3_ARTDZLB.jpg
5_ARTDZBE.jpg
5_ARTDZBRE.jpg
5_ARTDZEB.jpg
5_ARTDZGE.jpg
ARTDZC.jpg
ARTDZGums.jpg
ARTDZGumsB.jpg
ARTDZLash.jpg

Notes

  • Please be sure to have Victoria 4.2 Base (or later) installed before loading Aiko 4.
  • DAZ Studio users: Make sure you have DAZ Studio version 1.8.2.1 or later installed.
  • This product includes 1 full Aiko Base installer, one full Poser Textures installer, and one full DAZ Studio Textures installer




Hiro 4 Base

image_medium.jpg

Product: Hiro 4
Product Code: ps_pe076
DAZ Original: YES
Created By: DAZ 3D
Released: January 27, 2009


Product Information

  • Required Products: Michael 4 Base

Product Notes

Notes from the artist:

  • You can find new icons for loading this product in the following Poser Libraries:
    • Figures: “DAZ People”
    • Face: “Hiro 4”
    • Hand: “Hiro 4”
    • Materials: “DAZ's Hiro 4 Materials”
    • Pose: “DAZ's Michael 4”, “Hiro 4”, “Hiro 4 MATerials”, “Morph Injections”, “Hiro 4”

INSTALLATION ADVICE

You must have Michael 4 base first installed to the correct path in your chosen application. Then install the Hiro 4 base to that same path. If you use different paths, the product will not work correctly.

These are the recommended install paths for various apps for Michael 4 and Hiro 4:

  • Mac
    • Poser
      • Application:Poser
    • DAZ Studio
      • Application:DAZStudio:Content
  • PC
    • Poser
      • c:\Program Files\SmithMicro\Poser
    • DAZ Studio
      • c:\Program Files\DAZ\Studio\Content

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\abdomen\
—————————————————————–
02-ps_pe076_Chnnls.pz2
02-ps_pe076_ERC.pz2
02-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\BODY\
—————————————————————–
00-ps_pe076_Chnnls.pz2
00-ps_pe076_Grps.pz2
00-ps_pe076_LnkPrms.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\bodyMorphs\
—————————————————————–
64-ps_pe076_Chnnls.pz2
64-ps_pe076_Grps.pz2
64-ps_pe076_LnkPrms.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\chest\
—————————————————————–
03-ps_pe076_Chnnls.pz2
03-ps_pe076_ERC.pz2
03-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\Deltas\
—————————————————————–
InjDeltas.Hiro 4All.pz2
InjDeltas.Hiro 4All_ON.pz2
RemDeltas.Hiro 4All.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\Deltas\Hiro 4\
—————————————————————–
InjDeltas.CTRLH4TeethOpen.pz2
InjDeltas.CTRLH4TeethSize.pz2
InjDeltas.FBMH4HiroBody.pz2
InjDeltas.FBMH4HiroBody_ON.pz2
InjDeltas.FBMH4HiroBuilt.pz2
InjDeltas.FBMH4HiroRealistic.pz2
InjDeltas.FBMH4HiroStylized.pz2
InjDeltas.FHMH4American1.pz2
InjDeltas.FHMH4American2.pz2
InjDeltas.FHMH4HiroBase.pz2
InjDeltas.FHMH4HiroBase_ON.pz2
InjDeltas.FHMH4Realistic.pz2
InjDeltas.FHMH4Stylized1.pz2
InjDeltas.FHMH4Stylized2.pz2
InjDeltas.MCMH4A1EyeCloseBottomL.pz2
InjDeltas.MCMH4A1EyeCloseBottomR.pz2
InjDeltas.MCMH4A1EyeCloseTopL.pz2
InjDeltas.MCMH4A1EyeCloseTopR.pz2
InjDeltas.MCMH4A1EyeOpenBottomL.pz2
InjDeltas.MCMH4A1EyeOpenBottomR.pz2
InjDeltas.MCMH4A1EyeOpenTopL.pz2
InjDeltas.MCMH4A1EyeOpenTopR.pz2
InjDeltas.MCMH4A1EyeSquintL.pz2
InjDeltas.MCMH4A1EyeSquintR.pz2
InjDeltas.MCMH4A2EyeCloseBottomL.pz2
InjDeltas.MCMH4A2EyeCloseBottomR.pz2
InjDeltas.MCMH4A2EyeCloseTopL.pz2
InjDeltas.MCMH4A2EyeCloseTopR.pz2
InjDeltas.MCMH4A2EyeSquintL.pz2
InjDeltas.MCMH4A2EyeSquintR.pz2
InjDeltas.MCMH4EyeCloseBottomL.pz2
InjDeltas.MCMH4EyeCloseBottomR.pz2
InjDeltas.MCMH4EyeCloseTopL.pz2
InjDeltas.MCMH4EyeCloseTopR.pz2
InjDeltas.MCMH4EyeOpenBottomL.pz2
InjDeltas.MCMH4EyeOpenBottomR.pz2
InjDeltas.MCMH4EyeOpenTopL.pz2
InjDeltas.MCMH4EyeOpenTopR.pz2
InjDeltas.MCMH4EyeSquintL.pz2
InjDeltas.MCMH4EyeSquintR.pz2
InjDeltas.MCMH4HipsSpandex.pz2
InjDeltas.MCMH4REyeCloseBottomL.pz2
InjDeltas.MCMH4REyeCloseBottomR.pz2
InjDeltas.MCMH4REyeCloseTopL.pz2
InjDeltas.MCMH4REyeCloseTopR.pz2
InjDeltas.MCMH4REyeOpenBottomL.pz2
InjDeltas.MCMH4REyeOpenBottomR.pz2
InjDeltas.MCMH4REyeOpenTopL.pz2
InjDeltas.MCMH4REyeOpenTopR.pz2
InjDeltas.MCMH4REyeSquintL.pz2
InjDeltas.MCMH4REyeSquintR.pz2
InjDeltas.MCMH4S1EyeCloseBottomL.pz2
InjDeltas.MCMH4S1EyeCloseBottomR.pz2
InjDeltas.MCMH4S1EyeCloseTopL.pz2
InjDeltas.MCMH4S1EyeCloseTopR.pz2
InjDeltas.MCMH4S1EyeOpenBottomL.pz2
InjDeltas.MCMH4S1EyeOpenBottomR.pz2
InjDeltas.MCMH4S1EyeOpenTopL.pz2
InjDeltas.MCMH4S1EyeOpenTopR.pz2
InjDeltas.MCMH4S1EyeSquintL.pz2
InjDeltas.MCMH4S1EyeSquintR.pz2
InjDeltas.MCMH4S2EyeCloseBottomL.pz2
InjDeltas.MCMH4S2EyeCloseBottomR.pz2
InjDeltas.MCMH4S2EyeCloseTopL.pz2
InjDeltas.MCMH4S2EyeCloseTopR.pz2
InjDeltas.MCMH4S2EyeOpenBottomL.pz2
InjDeltas.MCMH4S2EyeOpenBottomR.pz2
InjDeltas.MCMH4S2EyeOpenTopL.pz2
InjDeltas.MCMH4S2EyeOpenTopR.pz2
InjDeltas.MCMH4S2EyeSquintL.pz2
InjDeltas.MCMH4S2EyeSquintR.pz2
InjDeltas.MCMH4StHipsSpandex.pz2
InjDeltas.PBMH4HandsSmooth.pz2
InjDeltas.PBMH4TaperFingers.pz2
InjDeltas.PHMH4BlinkCurveL.pz2
InjDeltas.PHMH4BlinkCurveR.pz2
InjDeltas.PHMH4BrowAngleUp.pz2
InjDeltas.PHMH4BrowBashfulL.pz2
InjDeltas.PHMH4BrowBashfulR.pz2
InjDeltas.PHMH4BrowConfoundedL.pz2
InjDeltas.PHMH4BrowConfoundedR.pz2
InjDeltas.PHMH4BrowIndignantL.pz2
InjDeltas.PHMH4BrowIndignantR.pz2
InjDeltas.PHMH4BrowInnerUpL.pz2
InjDeltas.PHMH4BrowInnerUpR.pz2
InjDeltas.PHMH4BrowOuterDownL.pz2
InjDeltas.PHMH4BrowOuterDownR.pz2
InjDeltas.PHMH4BrowOuterUpL.pz2
InjDeltas.PHMH4BrowOuterUpR.pz2
InjDeltas.PHMH4BrowPeevedL.pz2
InjDeltas.PHMH4BrowPeevedR.pz2
InjDeltas.PHMH4BrowPerplexedL.pz2
InjDeltas.PHMH4BrowPerplexedR.pz2
InjDeltas.PHMH4BrowSmilingL.pz2
InjDeltas.PHMH4BrowSmilingR.pz2
InjDeltas.PHMH4BrowTroubledL.pz2
InjDeltas.PHMH4BrowTroubledR.pz2
InjDeltas.PHMH4EyesAngleDown.pz2
InjDeltas.PHMH4EyesAngleUp.pz2
InjDeltas.PHMH4EyesFoldSmooth.pz2
InjDeltas.PHMH4EyesGlum.pz2
InjDeltas.PHMH4EyesGumdrop.pz2
InjDeltas.PHMH4EyesIndignant.pz2
InjDeltas.PHMH4EyesInSquare.pz2
InjDeltas.PHMH4EyesLazy.pz2
InjDeltas.PHMH4EyesLowAngleUp.pz2
InjDeltas.PHMH4EyesLowerFlat.pz2
InjDeltas.PHMH4EyesOutPeak.pz2
InjDeltas.PHMH4EyesOutRound.pz2
InjDeltas.PHMH4EyesPeeved.pz2
InjDeltas.PHMH4EyesSarcasm.pz2
InjDeltas.PHMH4EyesShape1.pz2
InjDeltas.PHMH4EyesShape2.pz2
InjDeltas.PHMH4EyesShape3.pz2
InjDeltas.PHMH4EyesSmile.pz2
InjDeltas.PHMH4EyesTroubled.pz2
InjDeltas.PHMH4EyesUpperFlat.pz2
InjDeltas.PHMH4EyesZen.pz2
InjDeltas.PHMH4EyeWinceL.pz2
InjDeltas.PHMH4EyeWinceR.pz2
InjDeltas.PHMH4IrisHuge.pz2
InjDeltas.PHMH4LashesGone.pz2
InjDeltas.PHMH4MouthBashful.pz2
InjDeltas.PHMH4MouthDisappointment.pz2
InjDeltas.PHMH4MouthDisgust.pz2
InjDeltas.PHMH4MouthFurious.pz2
InjDeltas.PHMH4MouthGlum.pz2
InjDeltas.PHMH4MouthLaugh.pz2
InjDeltas.PHMH4MouthOpenRound.pz2
InjDeltas.PHMH4MouthShock.pz2
InjDeltas.PHMH4MouthTroubled.pz2
InjDeltas.PHMH4MthConfoundLeft.pz2
InjDeltas.PHMH4MthConfoundRight.pz2
InjDeltas.PHMH4MthStrainedSmile.pz2
InjDeltas.PHMH4NoseTriangle.pz2
InjDeltas.PHMH4OpenMouth.pz2
InjDeltas.PHMH4PsstLeft.pz2
InjDeltas.PHMH4PsstRight.pz2
InjDeltas.PHMH4SimpleEars.pz2
InjDeltas.PHMH4Smile.pz2
InjDeltas.PHMH4SmileAngleL.pz2
InjDeltas.PHMH4SmileAngleR.pz2
InjDeltas.PHMH4SmileLeft.pz2
InjDeltas.PHMH4SmileOpen.pz2
InjDeltas.PHMH4SmileRight.pz2
RemDeltas.CTRLH4TeethOpen.pz2
RemDeltas.CTRLH4TeethSize.pz2
RemDeltas.FBMH4HiroBody.pz2
RemDeltas.FBMH4HiroBuilt.pz2
RemDeltas.FBMH4HiroRealistic.pz2
RemDeltas.FBMH4HiroStylized.pz2
RemDeltas.FHMH4American1.pz2
RemDeltas.FHMH4American2.pz2
RemDeltas.FHMH4HiroBase.pz2
RemDeltas.FHMH4Realistic.pz2
RemDeltas.FHMH4Stylized1.pz2
RemDeltas.FHMH4Stylized2.pz2
RemDeltas.MCMH4A1EyeCloseBottomL.pz2
RemDeltas.MCMH4A1EyeCloseBottomR.pz2
RemDeltas.MCMH4A1EyeCloseTopL.pz2
RemDeltas.MCMH4A1EyeCloseTopR.pz2
RemDeltas.MCMH4A1EyeOpenBottomL.pz2
RemDeltas.MCMH4A1EyeOpenBottomR.pz2
RemDeltas.MCMH4A1EyeOpenTopL.pz2
RemDeltas.MCMH4A1EyeOpenTopR.pz2
RemDeltas.MCMH4A1EyeSquintL.pz2
RemDeltas.MCMH4A1EyeSquintR.pz2
RemDeltas.MCMH4A2EyeCloseBottomL.pz2
RemDeltas.MCMH4A2EyeCloseBottomR.pz2
RemDeltas.MCMH4A2EyeCloseTopL.pz2
RemDeltas.MCMH4A2EyeCloseTopR.pz2
RemDeltas.MCMH4A2EyeSquintL.pz2
RemDeltas.MCMH4A2EyeSquintR.pz2
RemDeltas.MCMH4EyeCloseBottomL.pz2
RemDeltas.MCMH4EyeCloseBottomR.pz2
RemDeltas.MCMH4EyeCloseTopL.pz2
RemDeltas.MCMH4EyeCloseTopR.pz2
RemDeltas.MCMH4EyeOpenBottomL.pz2
RemDeltas.MCMH4EyeOpenBottomR.pz2
RemDeltas.MCMH4EyeOpenTopL.pz2
RemDeltas.MCMH4EyeOpenTopR.pz2
RemDeltas.MCMH4EyeSquintL.pz2
RemDeltas.MCMH4EyeSquintR.pz2
RemDeltas.MCMH4HipsSpandex.pz2
RemDeltas.MCMH4REyeCloseBottomL.pz2
RemDeltas.MCMH4REyeCloseBottomR.pz2
RemDeltas.MCMH4REyeCloseTopL.pz2
RemDeltas.MCMH4REyeCloseTopR.pz2
RemDeltas.MCMH4REyeOpenBottomL.pz2
RemDeltas.MCMH4REyeOpenBottomR.pz2
RemDeltas.MCMH4REyeOpenTopL.pz2
RemDeltas.MCMH4REyeOpenTopR.pz2
RemDeltas.MCMH4REyeSquintL.pz2
RemDeltas.MCMH4REyeSquintR.pz2
RemDeltas.MCMH4S1EyeCloseBottomL.pz2
RemDeltas.MCMH4S1EyeCloseBottomR.pz2
RemDeltas.MCMH4S1EyeCloseTopL.pz2
RemDeltas.MCMH4S1EyeCloseTopR.pz2
RemDeltas.MCMH4S1EyeOpenBottomL.pz2
RemDeltas.MCMH4S1EyeOpenBottomR.pz2
RemDeltas.MCMH4S1EyeOpenTopL.pz2
RemDeltas.MCMH4S1EyeOpenTopR.pz2
RemDeltas.MCMH4S1EyeSquintL.pz2

RemDeltas.MCMH4S1EyeSquintR.pz2
RemDeltas.MCMH4S2EyeCloseBottomL.pz2
RemDeltas.MCMH4S2EyeCloseBottomR.pz2
RemDeltas.MCMH4S2EyeCloseTopL.pz2
RemDeltas.MCMH4S2EyeCloseTopR.pz2
RemDeltas.MCMH4S2EyeOpenBottomL.pz2
RemDeltas.MCMH4S2EyeOpenBottomR.pz2
RemDeltas.MCMH4S2EyeOpenTopL.pz2
RemDeltas.MCMH4S2EyeOpenTopR.pz2
RemDeltas.MCMH4S2EyeSquintL.pz2
RemDeltas.MCMH4S2EyeSquintR.pz2
RemDeltas.MCMH4StHipsSpandex.pz2
RemDeltas.PBMH4HandsSmooth.pz2
RemDeltas.PBMH4TaperFingers.pz2
RemDeltas.PHMH4BlinkCurveL.pz2
RemDeltas.PHMH4BlinkCurveR.pz2
RemDeltas.PHMH4BrowAngleUp.pz2
RemDeltas.PHMH4BrowBashfulL.pz2
RemDeltas.PHMH4BrowBashfulR.pz2
RemDeltas.PHMH4BrowConfoundedL.pz2
RemDeltas.PHMH4BrowConfoundedR.pz2
RemDeltas.PHMH4BrowIndignantL.pz2
RemDeltas.PHMH4BrowIndignantR.pz2
RemDeltas.PHMH4BrowInnerUpL.pz2
RemDeltas.PHMH4BrowInnerUpR.pz2
RemDeltas.PHMH4BrowOuterDownL.pz2
RemDeltas.PHMH4BrowOuterDownR.pz2
RemDeltas.PHMH4BrowOuterUpL.pz2
RemDeltas.PHMH4BrowOuterUpR.pz2
RemDeltas.PHMH4BrowPeevedL.pz2
RemDeltas.PHMH4BrowPeevedR.pz2
RemDeltas.PHMH4BrowPerplexedL.pz2
RemDeltas.PHMH4BrowPerplexedR.pz2
RemDeltas.PHMH4BrowSmilingL.pz2
RemDeltas.PHMH4BrowSmilingR.pz2
RemDeltas.PHMH4BrowTroubledL.pz2
RemDeltas.PHMH4BrowTroubledR.pz2
RemDeltas.PHMH4EyesAngleDown.pz2
RemDeltas.PHMH4EyesAngleUp.pz2
RemDeltas.PHMH4EyesFoldSmooth.pz2
RemDeltas.PHMH4EyesGlum.pz2
RemDeltas.PHMH4EyesGumdrop.pz2
RemDeltas.PHMH4EyesIndignant.pz2
RemDeltas.PHMH4EyesInSquare.pz2
RemDeltas.PHMH4EyesLazy.pz2
RemDeltas.PHMH4EyesLowAngleUp.pz2
RemDeltas.PHMH4EyesLowerFlat.pz2
RemDeltas.PHMH4EyesOutPeak.pz2
RemDeltas.PHMH4EyesOutRound.pz2
RemDeltas.PHMH4EyesPeeved.pz2
RemDeltas.PHMH4EyesSarcasm.pz2
RemDeltas.PHMH4EyesShape1.pz2
RemDeltas.PHMH4EyesShape2.pz2
RemDeltas.PHMH4EyesShape3.pz2
RemDeltas.PHMH4EyesSmile.pz2
RemDeltas.PHMH4EyesTroubled.pz2
RemDeltas.PHMH4EyesUpperFlat.pz2
RemDeltas.PHMH4EyesZen.pz2
RemDeltas.PHMH4EyeWinceL.pz2
RemDeltas.PHMH4EyeWinceR.pz2
RemDeltas.PHMH4IrisHuge.pz2
RemDeltas.PHMH4LashesGone.pz2
RemDeltas.PHMH4MouthBashful.pz2
RemDeltas.PHMH4MouthDisappointment.pz2
RemDeltas.PHMH4MouthDisgust.pz2
RemDeltas.PHMH4MouthFurious.pz2
RemDeltas.PHMH4MouthGlum.pz2
RemDeltas.PHMH4MouthLaugh.pz2
RemDeltas.PHMH4MouthOpenRound.pz2
RemDeltas.PHMH4MouthShock.pz2
RemDeltas.PHMH4MouthTroubled.pz2
RemDeltas.PHMH4MthConfoundLeft.pz2
RemDeltas.PHMH4MthConfoundRight.pz2
RemDeltas.PHMH4MthStrainedSmile.pz2
RemDeltas.PHMH4NoseTriangle.pz2
RemDeltas.PHMH4OpenMouth.pz2
RemDeltas.PHMH4PsstLeft.pz2
RemDeltas.PHMH4PsstRight.pz2
RemDeltas.PHMH4SimpleEars.pz2
RemDeltas.PHMH4Smile.pz2
RemDeltas.PHMH4SmileAngleL.pz2
RemDeltas.PHMH4SmileAngleR.pz2
RemDeltas.PHMH4SmileLeft.pz2
RemDeltas.PHMH4SmileOpen.pz2
RemDeltas.PHMH4SmileRight.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\eyeBrow\
—————————————————————–
06-ps_pe076_Chnnls.pz2
06-ps_pe076_ERC.pz2
06-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\head\
—————————————————————–
05-ps_pe076_Chnnls.pz2
05-ps_pe076_ERC.pz2
05-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\hip\
—————————————————————–
01-ps_pe076_Chnnls.pz2
01-ps_pe076_ERC.pz2
01-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lCollar\
—————————————————————–
37-ps_pe076_Chnnls.pz2
37-ps_pe076_ERC.pz2
37-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lEye\
—————————————————————–
08-ps_pe076_Chnnls.pz2
08-ps_pe076_ERC.pz2
08-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lFoot\
—————————————————————–
62-ps_pe076_Chnnls.pz2
62-ps_pe076_ERC.pz2
62-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lForeArm\
—————————————————————–
39-ps_pe076_Chnnls.pz2
39-ps_pe076_ERC.pz2
39-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lHand\
—————————————————————–
40-ps_pe076_Chnnls.pz2
40-ps_pe076_ERC.pz2
40-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lIndex1\
—————————————————————–
44-ps_pe076_Chnnls.pz2
44-ps_pe076_ERC.pz2
44-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lIndex2\
—————————————————————–
45-ps_pe076_Chnnls.pz2
45-ps_pe076_ERC.pz2
45-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lIndex3\
—————————————————————–
46-ps_pe076_Chnnls.pz2
46-ps_pe076_ERC.pz2
46-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lMid1\
—————————————————————–
47-ps_pe076_Chnnls.pz2
47-ps_pe076_ERC.pz2
47-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lMid2\
—————————————————————–
48-ps_pe076_Chnnls.pz2
48-ps_pe076_ERC.pz2
48-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lMid3\
—————————————————————–
49-ps_pe076_Chnnls.pz2
49-ps_pe076_ERC.pz2
49-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lowerJaw\
—————————————————————–
10-ps_pe076_Chnnls.pz2
10-ps_pe076_ERC.pz2
10-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lPinky1\
—————————————————————–
53-ps_pe076_Chnnls.pz2
53-ps_pe076_ERC.pz2
53-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lPinky2\
—————————————————————–
54-ps_pe076_Chnnls.pz2
54-ps_pe076_ERC.pz2
54-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lPinky3\
—————————————————————–
55-ps_pe076_Chnnls.pz2
55-ps_pe076_ERC.pz2
55-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lRing1\
—————————————————————–
50-ps_pe076_Chnnls.pz2
50-ps_pe076_ERC.pz2
50-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lRing2\
—————————————————————–
51-ps_pe076_Chnnls.pz2
51-ps_pe076_ERC.pz2
51-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lRing3\
—————————————————————–
52-ps_pe076_Chnnls.pz2
52-ps_pe076_ERC.pz2
52-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lShin\
—————————————————————–
61-ps_pe076_Chnnls.pz2
61-ps_pe076_ERC.pz2
61-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lShldr\
—————————————————————–
38-ps_pe076_Chnnls.pz2
38-ps_pe076_ERC.pz2
38-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lThigh\
—————————————————————–
60-ps_pe076_Chnnls.pz2
60-ps_pe076_ERC.pz2
60-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lThumb1\
—————————————————————–
41-ps_pe076_Chnnls.pz2
41-ps_pe076_ERC.pz2
41-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lThumb2\
—————————————————————–
42-ps_pe076_Chnnls.pz2
42-ps_pe076_ERC.pz2
42-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lThumb3\
—————————————————————–
43-ps_pe076_Chnnls.pz2
43-ps_pe076_ERC.pz2
43-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lToe\
—————————————————————–
63-ps_pe076_Chnnls.pz2
63-ps_pe076_ERC.pz2
63-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\neck\
—————————————————————–
04-ps_pe076_Chnnls.pz2
04-ps_pe076_ERC.pz2
04-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rCollar\
—————————————————————–
18-ps_pe076_Chnnls.pz2
18-ps_pe076_ERC.pz2
18-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rEye\
—————————————————————–
07-ps_pe076_Chnnls.pz2
07-ps_pe076_ERC.pz2
07-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rFoot\
—————————————————————–
58-ps_pe076_Chnnls.pz2
58-ps_pe076_ERC.pz2
58-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rForeArm\
—————————————————————–
20-ps_pe076_Chnnls.pz2
20-ps_pe076_ERC.pz2
20-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rHand\
—————————————————————–
21-ps_pe076_Chnnls.pz2
21-ps_pe076_ERC.pz2
21-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rIndex1\
—————————————————————–
25-ps_pe076_Chnnls.pz2
25-ps_pe076_ERC.pz2
25-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rIndex2\
—————————————————————–
26-ps_pe076_Chnnls.pz2
26-ps_pe076_ERC.pz2
26-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rIndex3\
—————————————————————–
27-ps_pe076_Chnnls.pz2
27-ps_pe076_ERC.pz2
27-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rMid1\
—————————————————————–
28-ps_pe076_Chnnls.pz2
28-ps_pe076_ERC.pz2
28-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rMid2\
—————————————————————–
29-ps_pe076_Chnnls.pz2
29-ps_pe076_ERC.pz2
29-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rMid3\
—————————————————————–
30-ps_pe076_Chnnls.pz2
30-ps_pe076_ERC.pz2
30-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rPinky1\
—————————————————————–
34-ps_pe076_Chnnls.pz2
34-ps_pe076_ERC.pz2
34-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rPinky2\
—————————————————————–
35-ps_pe076_Chnnls.pz2
35-ps_pe076_ERC.pz2
35-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rPinky3\
—————————————————————–
36-ps_pe076_Chnnls.pz2
36-ps_pe076_ERC.pz2
36-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rRing1\
—————————————————————–
31-ps_pe076_Chnnls.pz2
31-ps_pe076_ERC.pz2
31-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rRing2\
—————————————————————–
32-ps_pe076_Chnnls.pz2
32-ps_pe076_ERC.pz2
32-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rRing3\
—————————————————————–
33-ps_pe076_Chnnls.pz2
33-ps_pe076_ERC.pz2
33-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rShin\
—————————————————————–
57-ps_pe076_Chnnls.pz2
57-ps_pe076_ERC.pz2
57-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rShldr\
—————————————————————–
19-ps_pe076_Chnnls.pz2
19-ps_pe076_ERC.pz2
19-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rThigh\
—————————————————————–
56-ps_pe076_Chnnls.pz2
56-ps_pe076_ERC.pz2
56-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rThumb1\
—————————————————————–
22-ps_pe076_Chnnls.pz2
22-ps_pe076_ERC.pz2
22-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rThumb2\
—————————————————————–
23-ps_pe076_Chnnls.pz2
23-ps_pe076_ERC.pz2
23-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rThumb3\
—————————————————————–
24-ps_pe076_Chnnls.pz2
24-ps_pe076_ERC.pz2
24-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rToe\
—————————————————————–
59-ps_pe076_Chnnls.pz2
59-ps_pe076_ERC.pz2
59-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongue01\
—————————————————————–
12-ps_pe076_Chnnls.pz2
12-ps_pe076_ERC.pz2
12-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongue02\
—————————————————————–
13-ps_pe076_Chnnls.pz2
13-ps_pe076_ERC.pz2
13-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongue03\
—————————————————————–
14-ps_pe076_ERC.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongue04\
—————————————————————–
15-ps_pe076_ERC.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongue05\
—————————————————————–
16-ps_pe076_ERC.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongueBase\
—————————————————————–
11-ps_pe076_Chnnls.pz2
11-ps_pe076_ERC.pz2
11-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongueTip\
—————————————————————–
17-ps_pe076_ERC.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\upperJaw\
—————————————————————–
09-ps_pe076_ERC.pz2
—————————————————————–
\Runtime\Libraries\Character\DAZ People\
—————————————————————–
Hiro 4.cr2
Hiro 4.png
—————————————————————–
\Runtime\Libraries\Face\Hiro 4\
—————————————————————–
!Zeroed.fc2
!Zeroed.png
H4F_001.fc2
H4F_001.png
H4F_002.fc2
H4F_002.png
H4F_003.fc2
H4F_003.png
H4F_004.fc2
H4F_004.png
H4F_005.fc2
H4F_005.png
H4F_006.fc2
H4F_006.png
H4F_007.fc2
H4F_007.png
H4F_008.fc2
H4F_008.png
H4F_009.fc2
H4F_009.png
H4F_010.fc2
H4F_010.png
H4F_011.fc2
H4F_011.png
H4F_012.fc2
H4F_012.png
H4F_013.fc2
H4F_013.png
H4F_014.fc2
H4F_014.png
H4F_015.fc2
H4F_015.png
H4F_016.fc2
H4F_016.png
H4F_017.fc2
H4F_017.png
H4F_018.fc2
H4F_018.png
H4F_019.fc2
H4F_019.png
H4F_020.fc2
H4F_020.png
H4F_021.fc2
H4F_021.png
H4F_022.bak
H4F_022.fc2
H4F_022.png
H4F_023.fc2
H4F_023.png
H4F_024.fc2
H4F_024.png
H4F_025.fc2
H4F_025.png
H4F_026.fc2
H4F_026.png
H4F_027.fc2
H4F_027.png
H4F_028.fc2
H4F_028.png
H4F_029.fc2
H4F_029.png
H4F_030.fc2
H4F_030.png
—————————————————————–
\Runtime\Libraries\Hand\Hiro 4\
—————————————————————–
H4H_001.hd2
H4H_001.png
H4H_002.hd2
H4H_002.png
H4H_003.hd2
H4H_003.png
H4H_004.hd2
H4H_004.png
H4H_005.hd2
H4H_005.png
H4H_006.hd2
H4H_006.png
H4H_007.hd2
H4H_007.png
H4H_008.hd2
H4H_008.png
H4H_009.hd2
H4H_009.png
H4H_010.hd2
H4H_010.png
H4H_011.hd2
H4H_011.png
H4H_012.hd2
H4H_012.png
H4H_013.hd2
H4H_013.png
H4H_014.hd2
H4H_014.png
H4H_015.hd2
H4H_015.png
H4H_016.hd2
H4H_016.png
H4H_017.hd2
H4H_017.png
H4H_018.hd2
H4H_018.png
H4H_019.hd2
H4H_019.png
H4H_020.hd2
H4H_020.png
H4H_021.hd2
H4H_021.png
H4H_022.hd2
H4H_022.png
H4H_023.hd2
H4H_023.png
H4H_024.hd2
H4H_024.png
H4H_025.hd2
H4H_025.png
H4H_026.hd2
H4H_026.png
H4H_027.hd2
H4H_027.png
H4H_028.hd2
H4H_028.png
H4H_029.hd2
H4H_029.png
H4H_030.hd2
H4H_030.png
—————————————————————–
\Runtime\Libraries\Materials\DAZ's Hiro 4 Materials\
—————————————————————–
+Apply_First.mc6
+Apply_First.png
G_Genitals.mc6
G_Genitals.png
Z_EyesBlue.mc6
Z_EyesBlue.png
Z_EyesBrown.mc6
Z_EyesBrown.png
Z_EyesGreen.mc6
Z_EyesGreen.png
Z_EyesLTBlue.mc6
Z_EyesLTBlue.png
—————————————————————–
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\
—————————————————————–
!Zeroed.png
!Zeroed.pz2
H4_001.png
H4_001.pz2
H4_002.png
H4_002.pz2
H4_003.png
H4_003.pz2
H4_004.png
H4_004.pz2
H4_005.png
H4_005.pz2
H4_006.png
H4_006.pz2
H4_007.png
H4_007.pz2
H4_008.png
H4_008.pz2
H4_009.png
H4_009.pz2
H4_010.png
H4_010.pz2
H4_011.png
H4_011.pz2
H4_012.png
H4_012.pz2
H4_013.png
H4_013.pz2
H4_014.png
H4_014.pz2
H4_015.png
H4_015.pz2
H4_016.png
H4_016.pz2
H4_017.png
H4_017.pz2
H4_018.png
H4_018.pz2
H4_019.png
H4_019.pz2
H4_020.png
H4_020.pz2
H4_021.png
H4_021.pz2
H4_022.png
H4_022.pz2
H4_023.png
H4_023.pz2
H4_024.png
H4_024.pz2
H4_025.png
H4_025.pz2
H4_026.png
H4_026.pz2
H4_027.png
H4_027.pz2
H4_028.png
H4_028.pz2
H4_029.png
H4_029.pz2
H4_030.png
H4_030.pz2
—————————————————————–
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4 MATerials\
—————————————————————–
+Apply_First.png
+Apply_First.pz2
G_Genitals.png
G_Genitals.pz2
Z_EyesBlue.png
Z_EyesBlue.pz2
Z_EyesBrown.png
Z_EyesBrown.pz2
Z_EyesGreen.png
Z_EyesGreen.pz2
Z_EyesLTBlue.png
Z_EyesLTBlue.pz2
—————————————————————–
\Runtime\Libraries\Pose\DAZ's Michael 4\Morph Injections\
—————————————————————–
INJ Hiro 4.png
INJ Hiro 4.pz2
REM Hiro 4.png
REM Hiro 4.pz2
—————————————————————–
\Runtime\Libraries\Pose\DAZ's Michael 4\Morph Injections\Hiro 4\
—————————————————————–
American1.png
American1.pz2
American2.png
American2.pz2
BlinkCurveL.png
BlinkCurveL.pz2
BlinkCurveR.png
BlinkCurveR.pz2
BrowAngleUp.png
BrowAngleUp.pz2
BrowBashfulL.png
BrowBashfulL.pz2
BrowBashfulR.png
BrowBashfulR.pz2
BrowConfoundedL.png
BrowConfoundedL.pz2
BrowConfoundedR.png
BrowConfoundedR.pz2
BrowIndignantL.png
BrowIndignantL.pz2
BrowIndignantR.png
BrowIndignantR.pz2
BrowInnerUpL.png
BrowInnerUpL.pz2
BrowInnerUpR.png
BrowInnerUpR.pz2
BrowOuterDownL.png
BrowOuterDownL.pz2
BrowOuterDownR.png
BrowOuterDownR.pz2
BrowOuterUpL.png
BrowOuterUpL.pz2
BrowOuterUpR.png
BrowOuterUpR.pz2
BrowPeevedL.png
BrowPeevedL.pz2
BrowPeevedR.png
BrowPeevedR.pz2
BrowPerplexedL.png
BrowPerplexedL.pz2
BrowPerplexedR.png
BrowPerplexedR.pz2
BrowSmilingL.png
BrowSmilingL.pz2
BrowSmilingR.png
BrowSmilingR.pz2
BrowTroubledL.png
BrowTroubledL.pz2
BrowTroubledR.png
BrowTroubledR.pz2
Built.png
Built.pz2
EyesAngleDown.png
EyesAngleDown.pz2
EyesAngleUp.png
EyesAngleUp.pz2
EyesFoldSmooth.png
EyesFoldSmooth.pz2
EyesGlum.png
EyesGlum.pz2
EyesGumdrop.png
EyesGumdrop.pz2
EyesIndignant.png
EyesIndignant.pz2
EyesInSquare.png
EyesInSquare.pz2
EyesLazy.png
EyesLazy.pz2
EyesLowAngleUp.png
EyesLowAngleUp.pz2
EyesLowerFlat.png
EyesLowerFlat.pz2
EyesOutPeak.png
EyesOutPeak.pz2
EyesOutRound.png
EyesOutRound.pz2
EyesPeeved.png
EyesPeeved.pz2
EyesSarcasm.png
EyesSarcasm.pz2
EyesShape1.png
EyesShape1.pz2
EyesShape2.png
EyesShape2.pz2
EyesShape3.png
EyesShape3.pz2
EyesSmile.png
EyesSmile.pz2
EyesTroubled.png
EyesTroubled.pz2
EyesUpperFlat.png
EyesUpperFlat.pz2
EyesZen.png
EyesZen.pz2
EyeWinceL.png
EyeWinceL.pz2
EyeWinceR.png
EyeWinceR.pz2
HandsSmooth.png
HandsSmooth.pz2
Hiro4 (Body).png
Hiro4 (Body).pz2
Hiro4 (Head).png
Hiro4 (Head).pz2
IrisHuge.png
IrisHuge.pz2
LashesGone.png
LashesGone.pz2
MouthBashful.png
MouthBashful.pz2
MouthDisappointment.png
MouthDisappointment.pz2
MouthDisgust.png
MouthDisgust.pz2
MouthFurious.png
MouthFurious.pz2
MouthGlum.png
MouthGlum.pz2
MouthLaugh.png
MouthLaugh.pz2
MouthOpenRound.png
MouthOpenRound.pz2
MouthShock.png
MouthShock.pz2
MouthTroubled.png
MouthTroubled.pz2
MthConfoundLeft.png
MthConfoundLeft.pz2
MthConfoundRight.png
MthConfoundRight.pz2
MthStrainedSmile.png
MthStrainedSmile.pz2
NoseTriangle.png
NoseTriangle.pz2
OpenMouth.png
OpenMouth.pz2
PsstLeft.png
PsstLeft.pz2
PsstRight.png
PsstRight.pz2
Realistic (Body).png
Realistic (Body).pz2
Realistic (Head).png
Realistic (Head).pz2
Realistic.png
Realistic.pz2
SimpleEars.png
SimpleEars.pz2
Smile.png
Smile.pz2
SmileAngleL.png
SmileAngleL.pz2
SmileAngleR.png
SmileAngleR.pz2
SmileLeft.png
SmileLeft.pz2
SmileOpen.png
SmileOpen.pz2
SmileRight.png
SmileRight.pz2
Stylized.png
Stylized.pz2
Stylized1.png
Stylized1.pz2
Stylized2.png
Stylized2.pz2
TaperFingers.png
TaperFingers.pz2
TeethOpen.png
TeethOpen.pz2
TeethSize.png
TeethSize.pz2
—————————————————————–
\Runtime\Textures\ARTCollab\H4Anime\
—————————————————————–
1_ARTANIHH.jpg
1_ARTANIHHB.jpg
1_ARTANIHHD.jpg
1_ARTANIHHS.jpg
2_ARTANIHT.jpg
2_ARTANIHTB.jpg
3_ARTANIHL.jpg
3_ARTANIHLB.jpg
5_ARTANIHBL.jpg
5_ARTANIHBR.jpg
5_ARTANIHEB.jpg
5_ARTANIHGR.jpg
5_ARTANIHLBL.jpg
ARTANIHC.jpg
ARTANIHGen.jpg
ARTANIHGenB.jpg
ARTANIHGenBT.jpg
ARTANIHGenGTs.jpg
ARTANIHGums.jpg
ARTANIHGumsB.jpg
ARTANIHLash.jpg


A4SchoolGirl

image_medium.jpg
Product: A4SchoolGirl
Product Code: ps_ac2322
DAZ Original: YES
Created By: BATLAB
Released: January 28, 2008


Product Information
* Required Products: Victoria 4.1 Base, Aiko 4.0 Base
* You can find new icons for loading this product in the following Poser libraries:
* Character: “A4SchoolGirl”
* Props “A4SchoolGirl”

Product Notes

Resolved Issues

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

A4SchoolGirl

\Runtime

\Runtime\Geometries\

\Runtime\Geometries\BAT_DM

A4SchoolGirl_Bag.obj
A4SchoolGirl_Cardigan.obj
A4SchoolGirl_Shirt.obj
A4SchoolGirl_Skirt.obj
A4SchoolGirl_SocksShoes.obj

\Runtime\Libraries

\Runtime\Libraries\Character

\Runtime\Libraries\Character\A4SchoolGirl

A4SG_Cardigan.cr2
A4SG_Cardigan.png
A4SG_Shirt.cr2
A4SG_Shirt.png
A4SG_Skirt.cr2
A4SG_Skirt.png
A4SG_SocksShoes.cr2
A4SG_SocksShoes.png

\Runtime\Libraries\Props

\Runtime\Libraries\Props\A4SchoolGirl

A4SG_Bag.png
A4SG_Bag.pp2

\Runtime\Textures

\Runtime\Textures\A4SchlGirl

A4SchlGirlSocksShoesBum.jpg
A4SchlGirlSocksShoesTex.jpg
A4SchoolGirl_Bag_Tex.jpg
A4SchoolGirl_Cardigan_Bum.jpg
A4SchoolGirl_Cardigan_Tex.jpg
A4SchoolGirl_Shirt_Tex.jpg
A4SchoolGirl_Skirt_Tex.jpg



PVC-GearD Aiko 4

image_medium.jpg

Product: PVC-GearD A4
Product Code: ps_ac2359
DAZ Original: YES
Created By: BATLAB
Released: February 11, 2008


Product Information

* Required Products: Aiko 4.0 Base
* You can find new icons for loading this product in the following Poser libraries:
* Figures: “PVC-GearD_A4”
* Pose: “BAT_PVC-GearD”
*

Product Notes

* Please apply “PVC-GearD_ShoesFit” to Aiko4 to get the shoes to fit
* Please be sure to use the V4 Magnetize Clothing on all clothing.

Resolved Issues

Known Issues

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

PVC GearD A4

\Runtime

\Runtime\Geometries

\Runtime\Geometries\BAT

V4_PVCGearD.obj
V4_PVCGearD_Shoes.obj
V4_PVCGearD_Shorts.obj
V4_PVCGearD_Stocking.obj

\Runtime\Libraries

\Runtime\Libraries\Character

\Runtime\Libraries\Character\PVCGearD_A4

PVCGearD.cr2
PVCGearD.png
PVCGearD_Shoes.cr2
PVCGearD_Shoes.png
PVCGearD_Shorts.cr2
PVCGearD_Shorts.png
PVCGearD_Stocking.cr2
PVCGearD_Stocking.png
PVCGearD_Stocking_P6.cr2
PVCGearD_Stocking_P6.png

\Runtime\Libraries\Pose

\Runtime\Libraries\Pose\BAT_PVCGearD

INJ_PVCGearD_Glove_forV4.png
INJ_PVCGearD_Glove_forV4.pz2
PVCGearD_ShoesFit.png
PVCGearD_ShoesFit.pz2
ToUseV4_Stocking.png
ToUseV4_Stocking.pz2

\Runtime\Textures

\Runtime\Textures\BAT

\Runtime\Textures\BAT\GearD

GearD_Glove_forV4.jpg
GearD_Stocking.jpg
GearD_tex.jpg
GearD_TrBum.jpg

\Runtime\Textures\BAT\Ref

BATsilver3Ref.jpg
BATsilver8Ref.jpg



Diahme Hair

image_medium.jpg

Product: Diahme Hair
Product Code: ps_ac2332
DAZ Original: YES
Created By: Catherine Todd
Released: February 1, 2008


Product Information

* Required Products: Aiko 4.0 Base, Victoria 4.1 Base
* You can find new icons for loading this product in the following Poser libraries:
* Figures: “AIE3D:Diahme Hair”
* Pose: “AIE3D:Diahme Hair”
* You can find new icons for loading this product in the following DAZ Studio folders:
* “People:Aiko 4:Hair:Diahme Hair”

Product Notes

Resolved Issues

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Diahme Hair

\Runtime

\Runtime\Geometries

\Runtime\Geometries\AIE3D

\Runtime\Geometries\AIE3D\DiahmeHair

DM_HairV4.obj

\Runtime\Libraries

\Runtime\Libraries\Character

\Runtime\Libraries\Character\AIE3D

\Runtime\Libraries\Character\AIE3D\Diahme Hair

Diahme Hair.cr2
Diahme Hair.png

\Runtime\Libraries\Pose

\Runtime\Libraries\Pose\AIE3D

\Runtime\Libraries\Pose\AIE3D\Diahme Hair

Nat Black.png
Nat Black.pz2
Nat Blonde Lt.png
Nat Blonde Lt.pz2
Nat Blonde Platinum.png
Nat Blonde Platinum.pz2
Nat Blonde Strawberry.png
Nat Blonde Strawberry.pz2
Nat Blonde.png
Nat Blonde.pz2
Nat Brown Dark.png
Nat Brown Dark.pz2
Nat Brown Mousy.png
Nat Brown Mousy.pz2
Nat Brown.png
Nat Brown.pz2
Nat Grey.png
Nat Grey.pz2
Nat Red Auburn.png
Nat Red Auburn.pz2
Nat Red Fiery.png
Nat Red Fiery.pz2
Neon Aqua.png
Neon Aqua.pz2
Neon Blue.png
Neon Blue.pz2
Neon Green.png
Neon Green.pz2
Neon Pink.png
Neon Pink.pz2
Neon Purple.png
Neon Purple.pz2

\Runtime\Textures

\Runtime\Textures\DiahmeHair

DiahmeTRN.jpg
dmHairS.jpg
dmHairT_NatBlack.jpg
dmHairT_NatBlonde.jpg
dmHairT_NatBlondeLT.jpg
dmHairT_NatBlondePlatinum.jpg
dmHairT_NatBlondeStrawberry.jpg
dmHairT_NatBrown.jpg
dmHairT_NatBrownDark.jpg
dmHairT_NatBrownMousy.jpg
dmHairT_NatGrey.jpg
dmHairT_NatRedAuburn.jpg
dmHairT_NatRedFiery.jpg
dmHairT_NeonAqua.jpg
dmHairT_NeonBlue.jpg
dmHairT_NeonGreen.jpg
dmHairT_NeonPink.jpg
dmHairT_NeonPurple.jpg

DAZ Studio File List

\People

\People\Aiko 4

\People\Aiko 4\Hair

\People\Aiko 4\Hair\Diahme Hair

Nat Black.ds Nat Black.png
Nat Blonde Lt.ds Nat Blonde Lt.png
Nat Blonde Platinum.ds Nat Blonde Platinum.png
Nat Blonde Strawberry.ds Nat Blonde Strawberry.png
Nat Blonde.ds Nat Blonde.png
Nat Brown Dark.ds Nat Brown Dark.png
Nat Brown Mousy.ds Nat Brown Mousy.png
Nat Brown.ds Nat Brown.png
Nat Grey.ds Nat Grey.png
Nat Red Auburn.ds Nat Red Auburn.png
Nat Red Fiery.ds Nat Red Fiery.png
Neon Aqua.ds Neon Aqua.png
Neon Blue.ds Neon Blue.png
Neon Green.ds Neon Green.png
Neon Pink.ds Neon Pink.png
Neon Purple.ds Neon Purple.png