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Victoria 3.0 Ultra Catsuit


Product: Victoria 3 Ultra Catsuit
Product Code: ps_ac447
DAZ Original: YES
Created By: DAZ
Released: April 28, 2003

Product Information

  • Compatible Products: Victoria 3.
  • You can find new icons for loading this product in the following Poser Libraries:
    • Figures: “V3 Morphing Clothes”
    • Pose: “!MAT V3 Catsuit”

Product Notes

  • The V3 Cat Suit is a Conforming Model designed for Victoria 3. See the DAZ Tech Support Database for more information on conforming clothing models to figure models. It contains Morphs in to make the model easier to pose in conjuction with Victoria 3. These Morphs can be found in the Parameter Dials of the Body and Different Parts of the Model.
  • Note to P4 users:

Poser 4 users will need to convert several bump maps from .jpg files to use the P4 files properly.
These Bump Map files are:

  • :DAZ:Clothing:MilWom:V3:V3CatSuitB01.jpg
  • :DAZ:Clothing:MilWom:V3:V3CatSuitB02.jpg

Please see Bump Map Conversion Help for more instructions on converting Bump Files.
In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak.


Visit our site site for further technical support questions or concerns:

Thank you and enjoy your new products!

DAZ Productions Technical Support
1350 E Draper Parkway
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing









\Runtime\libraries\character\V3 Morphing Clothes\

V3 Cat Suit sr1.cr2
V3 Cat Suit sr1.rsr


\Runtime\libraries\Pose\!MAT V3 Catsuit\

!All Default.pz2
!All Default.rsr
!All White.pz2
!All White.rsr
All Bump 01 P4.pz2
All Bump 01 P4.rsr
All Bump 01 PP.pz2
All Bump 01 PP.rsr
All Cat Suit Map P4.pz2
All Cat Suit Map P4.rsr
All Cat Suit Map PP.pz2
All Cat Suit Map PP.rsr
All Trans Map OFF.pz2
All Trans Map OFF.rsr
All Trans Map ON.pz2
All Trans Map ON.rsr
CLR_Bubble Gum.pz2
CLR_Bubble Gum.rsr
CLR_Deep Red.pz2
CLR_Deep Red.rsr
CLR_Midnight Blue.pz2
CLR_Midnight Blue.rsr
Specular Bright All.pz2
Specular Bright All.rsr
Specular Bright Arms.pz2
Specular Bright Arms.rsr
Specular Bright Bottoms.pz2
Specular Bright Bottoms.rsr
Specular Bright Legs.pz2
Specular Bright Legs.rsr
Specular Bright Neck.pz2
Specular Bright Neck.rsr
Specular Bright Top.pz2
Specular Bright Top.rsr
Specular Dull All.pz2
Specular Dull All.rsr
Specular Dull Arms.pz2
Specular Dull Arms.rsr
Specular Dull Bottoms.pz2
Specular Dull Bottoms.rsr
Specular Dull Legs.pz2
Specular Dull Legs.rsr
Specular Dull Neck.pz2
Specular Dull Neck.rsr
Specular Dull Top.pz2
Specular Dull Top.rsr
Specular Flat All.pz2
Specular Flat All.rsr
Specular Flat Arms.pz2
Specular Flat Arms.rsr
Specular Flat Bottoms.pz2
Specular Flat Bottoms.rsr
Specular Flat Legs.pz2
Specular Flat Legs.rsr
Specular Flat Neck.pz2
Specular Flat Neck.rsr
Specular Flat Top.pz2
Specular Flat Top.rsr
Specular Wet All.pz2
Specular Wet All.rsr
Specular Wet Arms.pz2
Specular Wet Arms.rsr
Specular Wet Bottoms.pz2
Specular Wet Bottoms.rsr
Specular Wet Legs.pz2
Specular Wet Legs.rsr
Specular Wet Neck.pz2
Specular Wet Neck.rsr
Specular Wet Top.pz2
Specular Wet Top.rsr
TR_Arms 01.pz2
TR_Arms 01.rsr
TR_Arms 02.pz2
TR_Arms 02.rsr
TR_Arms 03.pz2
TR_Arms 03.rsr
TR_Arms 04.pz2
TR_Arms 04.rsr
TR_Arms 05.pz2
TR_Arms 05.rsr
TR_Arms 06.pz2
TR_Arms 06.rsr
TR_Arms 07.pz2
TR_Arms 07.rsr
TR_Arms 08.pz2
TR_Arms 08.rsr
TR_Arms 09.pz2
TR_Arms 09.rsr
TR_Arms Gone.pz2
TR_Arms Gone.rsr
TR_Arms Visible.pz2
TR_Arms Visible.rsr
TR_Bottoms 01.pz2
TR_Bottoms 01.rsr
TR_Bottoms 02.pz2
TR_Bottoms 02.rsr
TR_Bottoms 03.pz2
TR_Bottoms 03.rsr
TR_Bottoms 04.pz2
TR_Bottoms 04.rsr
TR_Bottoms 05.pz2
TR_Bottoms 05.rsr
TR_Bottoms 06.pz2
TR_Bottoms 06.rsr
TR_Bottoms Gone.pz2
TR_Bottoms Gone.rsr
TR_Bottoms Visible.pz2
TR_Bottoms Visible.rsr
TR_Legs 01.pz2
TR_Legs 01.rsr
TR_Legs 02.pz2
TR_Legs 02.rsr
TR_Legs 03.pz2
TR_Legs 03.rsr
TR_Legs 04.pz2
TR_Legs 04.rsr
TR_Legs 05.pz2
TR_Legs 05.rsr
TR_Legs 06.pz2
TR_Legs 06.rsr
TR_Legs 07.pz2
TR_Legs 07.rsr
TR_Legs 08.pz2
TR_Legs 08.rsr
TR_Legs 09.pz2
TR_Legs 09.rsr
TR_Legs Gone.pz2
TR_Legs Gone.rsr
TR_Legs Visible.pz2
TR_Legs Visible.rsr
TR_Neck 01.pz2
TR_Neck 01.rsr
TR_Neck 02.pz2
TR_neck 02.rsr
TR_Neck 03.pz2
TR_Neck 03.rsr
TR_Neck 04.pz2
TR_Neck 04.rsr
TR_Neck 05.pz2
TR_Neck 05.rsr
TR_Neck Gone.pz2
TR_Neck Gone.rsr
TR_Neck Visible.pz2
TR_Neck Visible.rsr
TR_Top 01.pz2
TR_Top 01.rsr
TR_Top Gone.pz2
TR_Top Gone.rsr
TR_Top Visible.pz2
TR_Top Visible.rsr
TR_Visible All.pz2
TR_Visible All.rsr
TR_Visible None.pz2
TR_Visible None.rsr