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Everyday Male

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Product:Everyday Male
Product Code: ps_tx553
DAZ Original: DAZ Productions and Lobo75, Neo10
Released:

Product Information

  • Required Products: DAZ Studio 2.0.0.21
  • Documentation -

Product Notes

*In “EM for M3” of your Pose Library you will find new icons for loading the product.
Required Products: Michael 3, M3 Head Morphs, M3 Body Morphs.
This product uses MAT Pose files for changing the Material Settings.In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak. Poser 4 users may need to convert several bump maps from .jpg files to use the P4 files properly.
Please see http://www.daz3d.com/pages/faq/techtipsmain.html for more information on Your Poses library and MAT files.

Resolved Issues

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Everyday Male

\Runtime

\Runtime\libraries

\Runtime\libraries\pose

\Runtime\libraries\pose\!EM for M3

!!MAT EM.pz2
!!MAT EM.rsr
!!MAT ForeOff.pz2
!!MAT ForeOff.rsr
!!MAT ForeON.pz2
!!MAT ForeON.rsr
!EM Dane INJ.pz2
!EM Dane INJ.rsr
!EM Dane REM.pz2
!EM Dane REM.rsr
!EM Hector INJ.pz2
!EM Hector INJ.rsr
!EM Hector REM.pz2
!EM Hector REM.rsr
!EM Jake INJ.pz2
!EM Jake INJ.rsr
!EM Jake REM.pz2
!EM Jake REM.rsr
!EM Philip INJ.pz2
!EM Philip INJ.rsr
!EM Philip REM.pz2
!EM Philip REM.rsr
!MAT BlueEye.pz2
!MAT BlueEye.rsr
!MAT BlueGreenEye.pz2
!MAT BlueGreenEye.rsr
!MAT BlueGreyEye B.pz2
!MAT BlueGreyEye B.rsr
!MAT BrownEye.pz2
!MAT BrownEye.rsr
!MAT BrownEye B.pz2
!MAT BrownEye B.rsr
!MAT BrownEye C.pz2
!MAT BrownEye C.rsr
!MAT BrownEye D.pz2
!MAT BrownEye D.rsr
!MAT GreenEye.pz2
!MAT GreenEye.rsr
!MAT GreenEye B.pz2
!MAT GreenEye B.rsr
!MAT GreyEye.pz2
!MAT GreyEye.rsr
EM TGEN 01.pz2
EM TGEN 01.rsr
EM TGEN 02.pz2
EM TGEN 02.rsr
EM TGEN 03.pz2
EM TGEN 03.rsr
EM TGEN 04.pz2
EM TGEN 04.rsr
EM TGEN 05.pz2
EM TGEN 05.rsr
EM TGEN 06.pz2
EM TGEN 06.rsr
EM TGEN 07.pz2
EM TGEN 07.rsr
EM TGEN 08.rsr
EM Tone 01.pz2
EM Tone 01.rsr
EM Tone 02.pz2
EM Tone 02.rsr
EM Tone 03.pz2
EM Tone 03.rsr
EM Tone 04.pz2
EM Tone 04.rsr
EM Tone 05.pz2
EM Tone 05.rsr
EM Tone 06.pz2
EM Tone 06.rsr
EM Tone 07.pz2
EM Tone 07.rsr
MAT GEN NO SHEEN.pz2
MAT GEN NO SHEEN.rsr
MAT GEN SHEEN.pz2
MAT GEN SHEEN.rsr
MAT GEN WET.pz2
MAT GEN WET.rsr
MAT NO SHEEN.pz2
MAT NO SHEEN.rsr
MAT SHEEN.pz2
MAT SHEEN.rsr
MAT WET.pz2
MAT WET.rsr

\Runtime\textures

\Runtime\textures\EM for M3

EM_BlueEye.jpg
EM_BlueGreenEye.jpg
EM_BlueGreyEye_B.jpg
EM_body.jpg
EM_BrownEye.jpg
EM_BrownEye_B.jpg
EM_BrownEye_C.jpg
EM_BrownEye_D.jpg
EM_Gen.jpg
EM_GreenEye.jpg
EM_GreenEye_.jpg
EM_GreyEye.jpg
EM_head.jpg
EM_Lashes.jpg
EM_Teeth.jpg