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Haunted Mansion

image_medium.jpg

Product: Haunted Mansion
Product Code: ps_ac973
DAZ Original: Yes
Created By: Redhouse Studios
Released: October 5, 2004

Product Information

  • You can find new icons for loading this product in the following Poser Libraries:
    • Camera: “HauntedMansion”
    • Light: “HauntedMansion”
    • Props: “Scenery”

Product Notes

  • The naming convention used is as follows.
    • L and R denote the left or right prop.
    • Hi and Lo denote high or low resolution variations of the prop.
    • CW denotes the cobweb for a prop.
  • The door props are parented and can be opened by selecting the prop and altering the correct dial, these have been renamed to Door_Open for ease of use.
  • Some props have a zero axis preset that will allow you to add props easily to this and other sets. These have the _Zero suffix to the preset name.
  • Delete the default Poser lights before applying the HM light presets.
  • Optimal scene window size is 1000×800.
  • HM_Daylight preset is recommended for renders without the cobwebs.
  • Because of the level of detail, it is easier to work with the scene in Smooth Shaded view, rather than Texture Shaded.

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime



\Runtime\Geometries\



\Runtime\Geometries\RHS\



\Runtime\Geometries\RHS\HauntedMansion


b_arch.mtl
b_arch.obj
b_arch_cw.mtl
b_arch_cw.obj
b_arch_light.mtl
b_arch_light.obj
b_archdoor_l.mtl
b_archdoor_l.obj
b_archdoor_r.mtl
b_archdoor_r.obj
b_ceiling.mtl
b_ceiling.obj
b_door_l.mtl
b_door_l.obj
b_door_r.mtl
b_door_r.obj
b_doorframe.mtl
b_doorframe.obj
b_ground.mtl
b_ground.obj
b_sidewall.mtl
b_sidewall.obj
b_stairs_cw_l.mtl
b_stairs_cw_l.obj
b_stairs_cw_r.mtl
b_stairs_cw_r.obj
b_stairs_l.mtl
b_stairs_l.obj
b_stairs_r.mtl
b_stairs_r.obj
b_window.mtl
b_window.obj
———————————————————— \Runtime\libraries



\Runtime\libraries\camera\



\Runtime\libraries\camera\HauntedMansion


Camera1.cm2
Camera1.rsr
Camera2.cm2
Camera2.rsr
Camera3.cm2
Camera3.rsr
Camera4.cm2
Camera4.rsr
Camera5.cm2
Camera5.rsr
Camera6.cm2
Camera6.rsr
Camera7.cm2
Camera7.rsr


\Runtime\libraries\light



\Runtime\libraries\light\HauntedMansion\


HM_Daylight.lt2
HM_Daylight.rsr
HM_Moonlight.lt2
HM_Moonlight.rsr
———————————————————— \Runtime\libraries\props



\Runtime\libraries\props\Scenery


b_!Preload_Base.pp2
b_!Preload_Base.rsr
b_Arch.pp2
b_Arch.rsr
b_Arch_cw.pp2
b_Arch_cw.rsr
b_Arch_Lights.pp2
b_Arch_Lights.rsr
b_Ceiling.pp2
b_Ceiling.rsr
b_Door.pp2
b_Door.rsr
b_Ground.pp2
b_Ground.rsr
b_SideWall_L.pp2
b_SideWall_L.rsr
b_SideWall_R.pp2
b_SideWall_R.rsr
b_Stairs_L.pp2
b_Stairs_L.rsr
b_Stairs_L_cw.pp2
b_Stairs_L_cw.rsr
b_Stairs_R.pp2
b_Stairs_R.rsr
b_Stairs_R_cw.pp2
b_Stairs_R_cw.rsr
b_Window_L.pp2
b_Window_L.rsr
b_Window_R.pp2
b_Window_R.rsr
———————————————————— \Runtime\textures\



\Runtime\textures\RHS\



\Runtime\textures\RHS\HauntedMansion



\Runtime\textures\RHS\HauntedMansion\Base\


RHS_HMarch1.jpg
RHS_HMarch2.jpg
RHS_HMarch3.jpg
RHS_HMarch4.jpg
RHS_HMceiling1.jpg
RHS_HMcobweb1_trans.jpg
RHS_HMdoor1.jpg
RHS_HMdoor2.jpg
RHS_HMdoor3.jpg
RHS_HMground.jpg
RHS_HMhanginglight1.jpg
RHS_HMrail1.jpg
RHS_HMrail2.jpg
RHS_HMrail3.jpg
RHS_HMrail4.jpg
RHS_HMrail5.jpg
RHS_HMrail6.jpg
RHS_HMrail7.jpg
RHS_HMrefl.jpg
RHS_HMsidewall.jpg
RHS_HMstairs.jpg
RHS_HMwall1.jpg
RHS_HMwall2.jpg
RHS_HMwindow1.jpg
RHS_HMwindow2.jpg
RHS_HMwindow3.jpg