User Tools

Site Tools


Redhouse Christmas Carol Exp 1

image_medium.jpg

Product: Christmas Carol Expansion 1
Product Code: ps_ac1021
DAZ Original: Yes
Created By: Redhouse Studios
Released: October 27, 2004

Product Information

  • Compatible Products: Christmas Carol.
  • You can find new icons for loading this product in the following Poser Libraries:
    • Props: “RCC” , “RCC Zero”*

Product Notes

  • The naming convention used is as follows: L and R denote the left or right prop.
  • Some props have a zero axis preset that will allow you to add props easily to this and other sets. These have the _Z suffix to the preset name.
  • Delete the default Poser lights before applying the light preset.
  • Optimal scene window size is 1000×800.
  • Because of the level of detail, it is easier to work with the scene in Smooth Shaded view, rather than Texture Shaded.

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Redhouse Christmas Carol Exp 1

\Runtime\Geometries\RHS\RCC\

e1_bucket.mtl
e1_bucket.obj
e1_drum.mtl
e1_drum.obj
e1_mat.mtl
e1_mat.obj
e1_presents.mtl
e1_presents.obj
e1_r_horse.mtl
e1_r_horse.obj
e1_rocker.mtl
e1_rocker.obj
e1_rug.mtl
e1_rug.obj
e1_sled.mtl
e1_sled.obj
e1_teddybear.mtl
e1_teddybear.obj
e1_toysoldiers.mtl
e1_toysoldiers.obj
e1_train.mtl
e1_train.obj
e1_tree.mtl
e1_tree.obj
e1_wreath.mtl
e1_wreath.obj

\Runtime\libraries\props\RCC\

e1_!Preload_Exp1.pp2
e1_!Preload_Exp1.rsr
e1_Bucket.pp2
e1_Bucket.rsr
e1_Drum.pp2
e1_Drum.rsr
e1_Presents.pp2
e1_Presents.rsr
e1_Rocker.pp2
e1_Rocker.rsr
e1_Rocking_Horse.pp2
e1_Rocking_Horse.rsr
e1_Rug.pp2
e1_Rug.rsr
e1_Sled.pp2
e1_Sled.rsr
e1_TeddyBear.pp2
e1_TeddyBear.rsr
e1_Toy_Soldiers.pp2
e1_Toy_Soldiers.rsr
e1_Train.pp2
e1_Train.rsr
e1_Tree.pp2
e1_Tree.rsr
e1_Wreath.pp2
e1_Wreath.rsr

\Runtime\libraries\props\RCC Zero\

e1_Bucket1_Z.pp2
e1_Bucket1_Z.rsr
e1_Bucket2_Z.pp2
e1_Bucket2_Z.rsr
e1_Bucket3_Z.pp2
e1_Bucket3_Z.rsr
e1_Bucket4_Z.pp2
e1_Bucket4_Z.rsr
e1_Drum1_Z.pp2
e1_Drum1_Z.rsr
e1_Drum2_Z.pp2
e1_Drum2_Z.rsr
e1_Drum3_Z.pp2
e1_Drum3_Z.rsr
e1_Drum4_Z.pp2
e1_Drum4_Z.rsr
e1_Mat.pp2
e1_Mat.rsr
e1_Presents_Z.pp2
e1_Presents_Z.rsr
e1_R_Horse1_Z.pp2
e1_R_Horse1_Z.rsr
e1_R_Horse2_Z.pp2
e1_R_Horse2_Z.rsr
e1_Rocker_Z.pp2
e1_Rocker_Z.rsr
e1_Sled_Z.pp2
e1_Sled_Z.rsr
e1_TeddyBear1_Z.pp2
e1_TeddyBear1_Z.rsr
e1_TeddyBear2_Z.pp2
e1_TeddyBear2_Z.rsr
e1_Toy_Soldiers1_Z.pp2
e1_Toy_Soldiers1_Z.rsr
e1_Toy_Soldiers2_Z.pp2
e1_Toy_Soldiers2_Z.rsr
e1_Train1_Z.pp2
e1_Train1_Z.rsr
e1_Train2_Z.pp2
e1_Train2_Z.rsr
e1_Tree_Z.pp2
e1_Tree_Z.rsr
e1_Wreath_Z.pp2
e1_Wreath_Z.rsr

\Runtime\textures\RHS\RCC\

RHS_RCCe1_bucket1.jpg
RHS_RCCe1_bucket2.jpg
RHS_RCCe1_bucket3.jpg
RHS_RCCe1_bucket4.jpg
RHS_RCCe1_drum1.jpg
RHS_RCCe1_drum2.jpg
RHS_RCCe1_drum3.jpg
RHS_RCCe1_drum4.jpg
RHS_RCCe1_flooring.jpg
RHS_RCCe1_presents.jpg
RHS_RCCe1_rhorse1.jpg
RHS_RCCe1_rhorse2.jpg
RHS_RCCe1_rocker.jpg
RHS_RCCe1_sled.jpg
RHS_RCCe1_soldiers1.jpg
RHS_RCCe1_soldiers2.jpg
RHS_RCCe1_teddybear1.jpg
RHS_RCCe1_teddybear2.jpg
RHS_RCCe1_train1.jpg
RHS_RCCe1_train2.jpg
RHS_RCCe1_tree.jpg
RHS_RCCe1_tree_trans.jpg
RHS_RCCe1_wreath.jpg
RHS_RCCe1_wreath_trans.jpg
RHS_RCCrefl1.jpg
RHS_RCCrefl2.jpg