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ArtemisX

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Product: ArtemisX
Product Code: ps_ac1141
DAZ Original: Yes
Created By: ElorOnceDark
Released: February 17, 2005

Product Information

  • Required Products: Victoria 3.0 Base
  • You can find new icons for loading this product in the following Poser Libraries:
    • Figures: “ArtemisX”
    • Pose: “ArtemisX MAT P4” or “ArtemisX MAT PP” and “ArtemisX Utility”
    • Props: “ArtemisX P4” or “ArtemisX PP”

Product Notes

  • Included in this set are
    • Figures:
      • AX Suit
        • Full Body Morphs:
          • Muscular1
          • Young
          • Voluptuous
          • BreastSize3
          • BreastSize6
          • BreastSize8
          • HipNarrow
          • WaistNarrow
          • JCMlCollarBend (Must be set manually)
          • JCMrCollarBend (Must be set manually)
      • AXBoots
        • Full Body Morphs:
          • Muscular1
          • Young
          • Voluptuous
          • Material zones to make the boots knee or ankle length
      • AXGloves (the “hide hands” utility file may be needed in some posing)
        • Full Body Morphs:
          • Muscular1
          • Voluptuous
          • Material zones to make the gloves wrist length
      • AXBelt (also included is a version with all the pouch and holster props attached)
        • Full Body Morphs:
          • Muscular1
          • Young
          • Voluptuous
          • HipNarrow
    • Props:

5 Pouches
2 Holsters
2 Lancer Pistols (Holstered and Hand varieties)
1 Longbow Rifle
2 Neural Interface Implants

  • Materials:

25 MAT files featuring 3 distinct texture styles

  • All the clothing items are pretty straight forward with the exception of these few changes:

When loading props into a scene, be sure to select the items intended parent first.

PROP —————————–> PARENT

Neural Interfaces—→ V3
Holsters—————→ AXBelt
Lancers for Holster→ Holsters
Lancers LH & RH—> V3
Longbow Rifle——→ V3

  • The lone pouches in the props folder are there if you want to add a pouch somewhere else.

The Belt Full.cr2 comes with the two holsters and 5 pouch props already parented. It may be necessary to adjust the position of the Holsters in some posing.

  • Use the Implants injection file to create indents in V3's head to give the Neural Interfaces a more “imbedded” look.
  • Use the utility poses to reposition the belt props when some of the FBM's are used.
  • Also included are a couple of partial poses for use with the guns
  • Note to P4 users:

Poser 4 users will need to convert several bump maps from .jpg files to use the P4 files properly.
These Bump Map files are:

  • :ArtemisX:AXBeltBUMP.jpg
  • :ArtemisX:AXBootsCrustyBUMP.jpg
  • :ArtemisX:AXBootsWornBUMP.jpg
  • :ArtemisX:AXGlovesCrustyBUMP.jpg
  • :ArtemisX:AXGlovesWornBUMP.jpg
  • :ArtemisX:AXHolsterCrustyBUMP.jpg
  • :ArtemisX:AXHolsterWornBUMP.jpg
  • :ArtemisX:AXPouchCrustyBUMP.jpg
  • :ArtemisX:AXPouchWornBUMP.jpg
  • :ArtemisX:AXSuitCrustyBUMP.jpg
  • :ArtemisX:AXSuitWornBUMP.jpg
  • :ArtemisX:LancerDirtyBUMP.jpg
  • :ArtemisX:LongbowDirtyBUMP.jpg

Please see Bump Map Conversion Help for more instructions on converting Bump Files.
In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak.

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime



\Runtime\Geometries\



\Runtime\Geometries\ArtemisX


AXBelt.obj
AXBoots.obj
AXGloves.obj
AXHolsterL.obj
AXHolsterR.obj
AXNIL.obj
AXNIR.obj
AXPouch.obj
AXSuit.obj
LancerR.obj
Longbow.obj


\Runtime\libraries



\Runtime\libraries\character



\Runtime\libraries\character\ArtemisX\


AXBelt P4.cr2
AXBelt P4.rsr
AXBelt PP.cr2
AXBelt PP.rsr
AXBeltFull P4.cr2
AXBeltFull P4.rsr
AXBeltFull PP.cr2
AXBeltFull PP.rsr
AXBoots P4.cr2
AXBoots P4.rsr
AXBoots PP.cr2
AXBoots PP.rsr
AXGloves P4.cr2
AXGloves P4.rsr
AXGloves PP.cr2
AXGloves PP.rsr
AXSuit P4.cr2
AXSuit P4.rsr
AXSuit PP.cr2
AXSuit PP.rsr


\Runtime\libraries\ElorOnceDark\


hideImplantL-head.pz2
hideImplantR-head.pz2
injImplantL-head.pz2
injImplantR-head.pz2
remImplantL-head.pz2
remImplantR-head.pz2
showImplantL-head.pz2
showImplantR-head.pz2


\Runtime\libraries\hand\



\Runtime\libraries\hand\ArtemisX


LancerGrip.hd2
LancerGrip.rsr
LongbowGrip.hd2
LongbowGrip.rsr


\Runtime\libraries\pose\



\Runtime\libraries\pose\ArtemisX MAT P4\


MAT Belt Crusty.pz2
MAT Belt Crusty.rsr
MAT Belt Orange.pz2
MAT Belt Orange.rsr
MAT Belt Red.pz2
MAT Belt Red.rsr
MAT BeltFull Crusty.pz2
MAT BeltFull Crusty.rsr
MAT BeltFull Orange.pz2
MAT BeltFull Orange.rsr
MAT BeltFull Red.pz2
MAT BeltFull Red.rsr
MAT Boots Crusty.pz2
MAT Boots Crusty.rsr
MAT Boots Orange.pz2
MAT Boots Orange.rsr
MAT Boots Red.pz2
MAT Boots Red.rsr
MAT Gloves Crusty.pz2
MAT Gloves Crusty.rsr
MAT Gloves Orange.pz2
MAT Gloves Orange.rsr
MAT Gloves Red.pz2
MAT Gloves Red.rsr
MAT Holster Crusty.pz2
MAT Holster Crusty.rsr
MAT Holster Orange.pz2
MAT Holster Orange.rsr
MAT Holster Red.pz2
MAT Holster Red.rsr
MAT Lancer Chrome.pz2
MAT Lancer Chrome.rsr
MAT Lancer Worn.pz2
MAT Lancer Worn.rsr
MAT Longbow Chrome.pz2
MAT Longbow Chrome.rsr
MAT Longbow.pz2
MAT Longbow.rsr
MAT Pouch Crusty.pz2
MAT Pouch Crusty.rsr
MAT Pouch Orange.pz2
MAT Pouch Orange.rsr
MAT Pouch Red.pz2
MAT Pouch Red.rsr
MAT Suit Crusty.pz2
MAT Suit Crusty.rsr
MAT Suit Orange.pz2
MAT Suit Orange.rsr
MAT Suit Red.pz2
MAT Suit Red.rsr
———————————————————— \Runtime\libraries\pose\ArtemisX MAT PP\


MAT Belt Crusty.pz2
MAT Belt Crusty.rsr
MAT Belt Orange.pz2
MAT Belt Orange.rsr
MAT Belt Red.pz2
MAT Belt Red.rsr
MAT BeltFull Crusty.pz2
MAT BeltFull Crusty.rsr
MAT BeltFull Orange.pz2
MAT BeltFull Orange.rsr
MAT BeltFull Red.pz2
MAT BeltFull Red.rsr
MAT Boots Crusty.pz2
MAT Boots Crusty.rsr
MAT Boots Orange.pz2
MAT Boots Orange.rsr
MAT Boots Red.pz2
MAT Boots Red.rsr
MAT Gloves Crusty.pz2
MAT Gloves Crusty.rsr
MAT Gloves Orange.pz2
MAT Gloves Orange.rsr
MAT Gloves Red.pz2
MAT Gloves Red.rsr
MAT Holster Crusty.pz2
MAT Holster Crusty.rsr
MAT Holster Orange.pz2
MAT Holster Orange.rsr
MAT Holster Red.pz2
MAT Holster Red.rsr
MAT Lancer Chrome.pz2
MAT Lancer Chrome.rsr
MAT Lancer Worn.pz2
MAT Lancer Worn.rsr
MAT Longbow Chrome.pz2
MAT Longbow Chrome.rsr
MAT Longbow.pz2
MAT Longbow.rsr
MAT Pouch Crusty.pz2
MAT Pouch Crusty.rsr
MAT Pouch Orange.pz2
MAT Pouch Orange.rsr
MAT Pouch Red.pz2
MAT Pouch Red.rsr
MAT Suit Crusty.pz2
MAT Suit Crusty.rsr
MAT Suit Orange.pz2
MAT Suit Orange.rsr
MAT Suit Red.pz2
MAT Suit Red.rsr
———————————————————— \Runtime\libraries\pose\ArtemisX Utility


!Hide Hands.pz2
!Hide Hands.rsr
!Show Hands.pz2
!Show Hands.rsr
Holster Muscular1.pz2
Holster Muscular1.rsr
Holster Return to Default.pz2
Holster Return to Default.rsr
Holster Young.pz2
Holster Young.rsr
HolsterPouches Voluptuous .pz2
HolsterPouches Voluptuous .rsr
Implants-INJ.pz2
Implants-INJ.rsr
Implants-REM.pz2
Implants-REM.rsr
Partial Lancer Grip.pz2
Partial Lancer Grip.rsr
Partial Longbow Stance.pz2
Partial Longbow Stance.rsr
Pouches Return to Default.pz2
Pouches Return to Default.rsr


\Runtime\libraries\props



\Runtime\libraries\props\ArtemisX P4


HolsterL.pp2
HolsterL.rsr
HolsterR.pp2
HolsterR.rsr
LancerLH For Holster.pp2
LancerLH For Holster.rsr
LancerLH.pp2
LancerLH.rsr
LancerRH For Holster.pp2
LancerRH For Holster.rsr
LancerRH.pp2
LancerRH.rsr
Lone Pouch Crusty.pp2
Lone Pouch Crusty.rsr
Lone Pouch Orange.pp2
Lone Pouch Orange.rsr
Lone Pouch Red.pp2
Lone Pouch Red.rsr
Longbow.pp2
Longbow.rsr
Neural Interface Left.pp2
Neural Interface Left.rsr
Neural Interface Right.pp2
Neural Interface Right.rsr
Pouch1 Orange.pp2
Pouch1 Orange.rsr
Pouch2 Orange.pp2
Pouch2 Orange.rsr
Pouch3 Orange.pp2
Pouch3 Orange.rsr
Pouch4 Orange.pp2
Pouch4 Orange.rsr
Pouch5 Orange.pp2
Pouch5 Orange.rsr


\Runtime\libraries\props\ArtemisX PP


HolsterL.pp2
HolsterL.rsr
HolsterR.pp2
HolsterR.rsr
LancerLH For Holster.pp2
LancerLH For Holster.rsr
LancerLH.pp2
LancerLH.rsr
LancerRH For Holster.pp2
LancerRH For Holster.rsr
LancerRH.pp2
LancerRH.rsr
Lone Pouch Crusty.pp2
Lone Pouch Crusty.rsr
Lone Pouch Orange.pp2
Lone Pouch Orange.rsr
Lone Pouch Red.pp2
Lone Pouch Red.rsr
Longbow.pp2
Longbow.rsr
Neural Interface Left.pp2
Neural Interface Left.rsr
Neural Interface Right.pp2
Neural Interface Right.rsr
Pouch1 Orange.pp2
Pouch1 Orange.rsr
Pouch2 Orange.pp2
Pouch2 Orange.rsr
Pouch3 Orange.pp2
Pouch3 Orange.rsr
Pouch4 Orange.pp2
Pouch4 Orange.rsr
Pouch5 Orange.pp2
Pouch5 Orange.rsr


\Runtime\textures\



\Runtime\textures\ArtemisX


AXBeltBUMP.jpg
AXBeltCrusty.jpg
AXBeltOrange.jpg
AXBeltRed.jpg
AXBootsCrusty.jpg
AXBootsCrustyBUMP.jpg
AXBootsOrangeWorn.jpg
AXBootsRed.jpg
AXBootsWornBUMP.jpg
AXGlovesCrusty.jpg
AXGlovesCrustyBUMP.jpg
AXGlovesOrangeWorn.jpg
AXGlovesRed.jpg
AXGlovesWornBUMP.jpg
AXHolsterCrusty.jpg
AXHolsterCrustyBUMP.jpg
AXHolsterOrangeWorn.jpg
AXHolsterRed.jpg
AXHolsterWornBUMP.jpg
AXPouchCrusty.jpg
AXPouchCrustyBUMP.jpg
AXPouchOrangeWorn.jpg
AXPouchRed.jpg
AXPouchWornBUMP.jpg
AXSuitCrusty.jpg
AXSuitCrustyBUMP.jpg
AXSuitOrangeWorn.jpg
AXSuitRed.jpg
AXSuitWornBUMP.jpg
LancerDirty.jpg
LancerDirtyBUMP.jpg
LongbowDirty.jpg
LongbowDirtyBUMP.jpg
sd_refl01.jpg