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Alien Dogs - Morphs and Textures

image_medium.jpg

Product: Alien Dogs - Morphs and Textures
Product Code: ps_tx1011
DAZ Original: Yes
Created By: n0s4ra2; Cimerone
Released: June 7, 2005

Product Information

  • Required Products: Millennium Dog Starter Pack, Millennium Dog LE.
  • You can find new icons for loading this product in the following Poser Libraries:
  • Pose: “DAZ Alien Dogs”

Product Information

  • The Mil Dog figure must be used. The Mil Dog LE version will not accept the Alien morphs.
  • Files that start with “MA” apply only the texture. (These are MAT files.)
  • Files that start with “MM” apply the texture and the body morph. (These are MAT/MOR files.)
  • If you use an “MM” file on the Mil Dog then decide to use a different one instead, please use the “!REMAll” file to remove the morph settings before applying the new “MM” file.
  • The “INJAll” file will apply all of the morphs to the dog but at the default 0 value so you can set the values you want.

Note to P4 users:

  • Poser 4 users will need to convert several bump maps from .jpg files to use the P4 files properly.
    • These Bump Map files are:
      • :CimeroneDesign:AlienDog:CDAquaBUM.jpg
      • :CimeroneDesign:AlienDog:CDHellBUM.jpg

Please see Bump Map Conversion Help for more instructions on converting Bump Files.
In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak.

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Alien Dogs - Morphs and Textures

\Runtime\libraries\!DAZ\MilDog\ChanVis\

Hide.PBMAqua.pz2
Hide.PBMGrey.pz2
Hide.PBMHellHound.pz2
Hide.PBMLizard.pz2
Hide.PBMRhino.pz2
Unhide.PBMAqua.pz2
Unhide.PBMGrey.pz2
Unhide.PBMHellHound.pz2
Unhide.PBMLizard.pz2
Unhide.PBMRhino.pz2

\Runtime\libraries\!DAZ\MilDog\Deltas\

InjDeltas.PBMAqua.pz2
InjDeltas.PBMGrey.pz2
InjDeltas.PBMHellHound.pz2
InjDeltas.PBMLizard.pz2
InjDeltas.PBMRhino.pz2
RemDeltas.PBMAqua.pz2
RemDeltas.PBMGrey.pz2
RemDeltas.PBMHellHound.pz2
RemDeltas.PBMLizard.pz2
RemDeltas.PBMRhino.pz2

\Runtime\libraries\Pose\DAZ Alien Dogs\

!INJAll.pz2
!REMAll.pz2
MAAquatic.pz2
MAAquaticP4.pz2
MAGrayAlien.pz2
MAHellHound.pz2
MAHellHoundP4.pz2
MALizard.pz2
MALizard1.pz2
MARhino.pz2
MMAquatic.pz2
MMAquaticP4.pz2
MMGrayAlien.pz2
MMHellHound.pz2
MMHellHoundP4.pz2
MMLizard.pz2
MMLizard1.pz2
MMRhino.pz2
!INJAll.rsr
!REMAll.rsr
MAAquatic.rsr
MAAquaticP4.rsr
MAGrayAlien.rsr
MAHellHound.rsr
MAHellHoundP4.rsr
MALizard.rsr
MALizard1.rsr
MARhino.rsr
MMAquatic.rsr
MMAquaticP4.rsr
MMGrayAlien.rsr
MMHellHound.rsr
MMHellHoundP4.rsr
MMLizard.rsr
MMLizard1.rsr
MMRhino.rsr

\Runtime\textures\CimeroneDesign\AlienDog\

CDAqua.jpg
CDAquaBUM.jpg
CDGrayAlien.jpg
CDHellBUM.jpg
CDHellHound.jpg
CDHellRef.jpg
CDHellRef1.jpg
CDLizard.jpg
CDLizard1.jpg
CDReflect.jpg
CDRhino.jpg