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Kallisto: Mutant Warrior

image_medium.jpg

Product: Kallisto: Mutant Warrior
Product Code: ps_ac1326b
DAZ Original: YES
Created By: ElorOnceDark
Released: August 15, 2005


Product Information

  • Required Products: Victoria 3.0 Base

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “DEKallisto”
* Pose: “DEKallistoP4”, “DEKallistoP5 Set Crosstalk”, “DEKallistoPP”
* Hands:“DEKallisto”
* Props: “DEKallistoP4”, “DEKallistoPP”


* Kallisto For DAZ's Victoria3 copyright Jeff Van Conant (AKA ElorOnceDark) July 23, 2005

E-MAIL: [email protected]

USAGE

The Figures in the Character\DEKallisto\ folder have all the BUMP references stripped from them so they can be loaded in any version of Poser. Use the MAT files in the DEKallistoPP pose folder to apply the BUMP maps in ProPack or higher. Use the MAT files in the DEKallistoP4 folder to apply the BUMP maps in P4 or Poser Artist.

The following V3 morphs are included in the pertinent items:

Muscular1, Barbarian2, Young, BreastSize3, BreastSize6, & BreastSize8. There are also JCM collar rotation morphs in the “Body” of the BreastPlate, BUT THESE HAVE TO BE DIALED IN MANUALLY. Use it at a positive value for both the up and down rotation.

P5/P6 users: >Utility Crosstalk Setting Poses for Kallisto

This set of utility poses is for individuals who are using Kallisto with Poser 5/6 who are having difficulty getting the full body morphs to Cross-talk with V3's morphs.
1) Load V3 into your scene. She must be Figure 1 in the scene.
2) Inject the V3 morphs you wish to use, (Supported morphs in the Kallisto clothing are Muscular1, Barbarian2, Young, Breast Size3, BreastSize6, and Breast Size8)
3) Load the clothing and conform it to V3
4) From the Pose/DEKallistoP5 Set Crosstalk folder, apply the Fig1 file that corresponds to the selected clothing you wish to adjust.
5) The morphs in the clothing will now cross-talk when the corresponding morph dials are spun on V3 in P5/P6

These poses were created by Hogsoft's Crosstalker utility at www.hogsoft.com There is a version of the Shorts with pouches already attached. If you utilize the FBM's in the Shorts though, you may have to reposition them a bit. The shorts have a morph in the left and right buttocks to help compensate for pokethru in extreme poses.

On the pouches, the multiple loose pouches shown in the Props folder are not only for loading a pouch with different textures, but also for you to load into the scene and position them where and how you want. I know that may be a bit more work, but I did that in case you wanted to add a pouch to another area–let's say her thigh. For instance, you could make one of the thigh armor plates transparent, and position a pouch against the straps instead. Actually the pre-parented ones in the Props folder are included as a bonus, giving an example of how the pouches can be used. Also note there are various shaping morphs for the Pouches.

There is a contol node in the Pauldron to straighten out the metal plate after you've set your pose. As a quick tip, note the bend angle of V3's right shoulder, then select the control node in the Pauldron, and bend it to exactly the opposite angle. You may also have to adjust the front/back rotation too. It's supposed to be thick metal, so it wouldn't bend much! LOL! Then apply the UtilityPauldronNodeOff MAT file to make the node invisible before you render. * Note to P4 users:
Poser 4 users will need to convert several bump maps from .jpg files to use the P4 files properly.
These Bump Map files are:
* :DEKallisto:ArmArmorRustBUMP.jpg
* :DEKallisto:BootsRustBUMP.jpg
* :DEKallisto:BreastPlateRustBUMP.jpg
* :DEKallisto:DP RustBUMP.jpg
* :DEKallisto:GlovesRustBUMP.jpg
* :DEKallisto:LegArmorRustBUMP.jpg
* :DEKallisto:MaskRustBUMP.jpg
* :DEKallisto:PauldronRustBUMP.jpg
* :DEKallisto:PouchRustBUMP.jpg
* :DEKallisto:PouchRustMirrorBUMP.jpg
* :DEKallisto:ShortsRustBUMP.jpg
Please see Bump Map Conversion Help for more instructions on converting Bump Files.
In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


————————————————–
\Runtime\Geometries\DEKallisto\
————————————————–
DP.obj
KDEArmArmor.obj
KDEBoots.obj
KDEBreastPlate.obj
KDEGloves.obj
KDELegArmor.obj
KDEMask.obj
KDEPauldron.obj
KDEShorts.obj
Pouch.obj
PouchMirror.obj
————————————————–
\Runtime\libraries\character\DEKallisto\
————————————————–
ArmArmor.cr2
Boots.cr2
BreastPlate.cr2
Gloves.cr2
LegArmor.cr2
Pauldron.cr2
Shorts W Pouches.cr2
Shorts.cr2
ArmArmor.rsr
Boots.rsr
BreastPlate.rsr
Gloves.rsr
LegArmor.rsr
Pauldron.rsr
Shorts W Pouches.rsr
Shorts.rsr
BreastPlate.zip
————————————————–
\Runtime\libraries\hand\DEKallisto\
————————————————–
DP Grip.hd2
DP Grip.rsr
————————————————–
\Runtime\libraries\Pose\DEKallistoP4\
————————————————–
PartialPose DP Grip.pz2
PartialPoseShoot01.pz2
PartialPoseShoot02.pz2
PartialPoseTwoHanded.pz2
PartialPoseTwoHanded2.pz2
PartialPoseTwoHanded3.pz2
RustArmArmor.pz2
RustBootsBlack.pz2
RustBootsBrown.pz2
RustBreastPlate.pz2
RustGloves.pz2
RustLegArmor.pz2
RustMaskBlack.pz2
RustMaskPlain.pz2
RustMaskRed.pz2
RustPauldron.pz2
RustShorts W Pouches.pz2
RustShorts.pz2
Shooting01.pz2
Shooting02.pz2
Standing 01.pz2
Standing 02.pz2
UtilityGlovesSpikesOff.pz2
UtilityPauldronNodeOff.pz2
UtilityPauldronNodeOn.pz2
UtilityPauldronSpikesOff.pz2
UtilityShortsBeltOff.pz2
UtilityShortsPocketsOff.pz2
PartialPose DP Grip.rsr
PartialPoseShoot01.rsr
PartialPoseShoot02.rsr
PartialPoseTwoHanded.rsr
PartialPoseTwoHanded2.rsr
PartialPoseTwoHanded3.rsr
RustArmArmor.rsr
RustBootsBlack.rsr
RustBootsBrown.rsr
RustBreastPlate.rsr
RustGloves.rsr
RustLegArmor.rsr
RustMaskBlack.rsr
RustMaskPlain.rsr
RustMaskRed.rsr
RustPauldron.rsr
RustShorts W Pouches.rsr
RustShorts.rsr
Shooting01.rsr
Shooting02.rsr
Standing 01.rsr
Standing 02.rsr
UtilityGlovesSpikesOff.rsr
UtilityPauldronNodeOff.rsr
UtilityPauldronNodeOn.rsr
UtilityPauldronSpikesOff.rsr
UtilityShortsBeltOff.rsr
UtilityShortsPocketsOff.rsr
————————————————–
\Runtime\libraries\Pose\DEKallistoP5 Set Crosstalk
————————————————–
ArmArmorFig1.png
BootsFig1.png
BreastPlateFig1.png
GlovesFig1.png
LegArmorFig1.png
PauldronFig1.png
Shorts W PouchesFig1.png
ShortsFig1.png
ArmArmorFig1.pz2
BootsFig1.pz2
BreastPlateFig1.pz2
GlovesFig1.pz2
LegArmorFig1.pz2
PauldronFig1.pz2
Shorts W PouchesFig1.pz2
ShortsFig1.pz2
ArmArmorFig1.rsr
BootsFig1.rsr
BreastPlateFig1.rsr
GlovesFig1.rsr
LegArmorFig1.rsr
PauldronFig1.rsr
Shorts W PouchesFig1.rsr
ShortsFig1.rsr
————————————————–
\Runtime\libraries\Pose\DEKallistoPP\
————————————————–
PartialPose DP Grip.pz2
PartialPoseShoot01.pz2
PartialPoseShoot02.pz2
PartialPoseTwoHanded.pz2
PartialPoseTwoHanded2.pz2
PartialPoseTwoHanded3.pz2
RustArmArmor.pz2
RustBootsBlack.pz2
RustBootsBrown.pz2
RustBreastPlate.pz2
RustGloves.pz2
RustLegArmor.pz2
RustMaskBlack.pz2
RustMaskPlain.pz2
RustMaskRed.pz2
RustPauldron.pz2
RustShorts W Pouches.pz2
RustShorts.pz2
Shooting01.pz2
Shooting02.pz2
Standing 01.pz2
Standing 02.pz2
UtilityGlovesSpikesOff.pz2
UtilityPauldronNodeOff.pz2
UtilityPauldronNodeOn.pz2
UtilityPauldronSpikesOff.pz2
UtilityShortsBeltOff.pz2
UtilityShortsPocketsOff.pz2
PartialPose DP Grip.rsr
PartialPoseShoot01.rsr
PartialPoseShoot02.rsr
PartialPoseTwoHanded.rsr
PartialPoseTwoHanded2.rsr
PartialPoseTwoHanded3.rsr
RustArmArmor.rsr
RustBootsBlack.rsr
RustBootsBrown.rsr
RustBreastPlate.rsr
RustGloves.rsr
RustLegArmor.rsr
RustMaskBlack.rsr
RustMaskPlain.rsr
RustMaskRed.rsr
RustPauldron.rsr
RustShorts W Pouches.rsr
RustShorts.rsr
Shooting01.rsr
Shooting02.rsr
Standing 01.rsr
Standing 02.rsr
UtilityGlovesSpikesOff.rsr
UtilityPauldronNodeOff.rsr
UtilityPauldronNodeOn.rsr
UtilityPauldronSpikesOff.rsr
UtilityShortsBeltOff.rsr
UtilityShortsPocketsOff.rsr
————————————————–
\Runtime\libraries\Props\DEKallistoP4\
————————————————–
DP.pp2
Mask Black.pp2
Mask Plain.pp2
Mask Red.pp2
Pouch.pp2
PouchBrown.pp2
PouchMirror.pp2
PouchMirrorBrown.pp2
PouchMirrorVariant.pp2
PouchMirrorVariantBrown.pp2
PouchVariant.pp2
PouchVariantBrown.pp2
Shorts Pouch1.pp2
Shorts Pouch2.pp2
Shorts Pouch3.pp2
Shorts Pouch4.pp2
Shorts PouchM1.pp2
Shorts PouchM2.pp2
DP.rsr
Mask Black.rsr
Mask Plain.rsr
Mask Red.rsr
Pouch.rsr
PouchBrown.rsr
PouchMirror.rsr
PouchMirrorBrown.rsr
PouchMirrorVariant.rsr
PouchMirrorVariantBrown.rsr
PouchVariant.rsr
PouchVariantBrown.rsr
Shorts Pouch1.rsr
Shorts Pouch2.rsr
Shorts Pouch3.rsr
Shorts Pouch4.rsr
Shorts PouchM1.rsr
Shorts PouchM2.rsr
————————————————–
\Runtime\libraries\Props\DEKallistoPP\
————————————————–
DP.pp2
Mask Black.pp2
Mask Plain.pp2
Mask Red.pp2
Pouch.pp2
PouchBrown.pp2
PouchMirror.pp2
PouchMirrorBrown.pp2
PouchMirrorVariant.pp2
PouchMirrorVariantBrown.pp2
PouchVariant.pp2
PouchVariantBrown.pp2
Shorts Pouch1.pp2
Shorts Pouch2.pp2
Shorts Pouch3.pp2
Shorts Pouch4.pp2
Shorts PouchM1.pp2
Shorts PouchM2.pp2
DP.rsr
Mask Black.rsr
Mask Plain.rsr
Mask Red.rsr
Pouch.rsr
PouchBrown.rsr
PouchMirror.rsr
PouchMirrorBrown.rsr
PouchMirrorVariant.rsr
PouchMirrorVariantBrown.rsr
PouchVariant.rsr
PouchVariantBrown.rsr
Shorts Pouch1.rsr
Shorts Pouch2.rsr
Shorts Pouch3.rsr
Shorts Pouch4.rsr
Shorts PouchM1.rsr
Shorts PouchM2.rsr
————————————————–
\Runtime\ReadMe's\
————————————————–
Kallisto JCM Connect Poses.txt
————————————————–
\Runtime\Textures\DEKallisto\
————————————————–
ArmArmorRust.jpg
ArmArmorRustBUMP.jpg
BootsRust.jpg
BootsRustBlack.jpg
BootsRustBUMP.jpg
BreastPlateRust.jpg
BreastPlateRustBUMP.jpg
DP Rust.jpg
DP RustBUMP.jpg
GlovesRust.jpg
GlovesRustBUMP.jpg
LegArmorRust.jpg
LegArmorRustBUMP.jpg
MaskRust.jpg
MaskRustBUMP.jpg
MaskRustP.jpg
MaskRustRed.jpg
PauldronRust.jpg
PauldronRustBUMP.jpg
PouchRust.jpg
PouchRustB.jpg
PouchRustBUMP.jpg
PouchRustMirror.jpg
PouchRustMirrorB.jpg
PouchRustMirrorBUMP.jpg
PouchRustMirrorV.jpg
PouchRustMirrorVB.jpg
PouchRustV.jpg
PouchRustVB.jpg
ShortsRust.jpg
ShortsRustBUMP.jpg