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The Legendary Griffin

image_medium.jpg

Product: The Legendary Griffin
Product Code: ps_an146 (old Product Code ps_an100b)
DAZ Original: YES
Created By: etujedi
Released: July 24, 2005

Product Information

You can find new icons for loading this product in the following Poser Libraries:

  • Figures: “SIDCreatures”
  • Pose: “MAT SIDGriffin” “SID Griffin Poses”

Product Notes

*This figure was created using geometry switching to allow conversion from Griffin to Hippogriff.

When loading the Hippogriff Tail first convert the griffin into a hippogriff (goto Body and set Hippogriff Dial to 1). Next select the MAT_InvisGfrnTail pose to hide the lion tail. Then load the tail and conform the tail to the hippogriff. Select the body portion of the Tail and set the Hippogriff dial to 1.

In order to allow for saving of ERC poses, all valueParm tags have been changed to targetGeom in the cr2. For this reason I recommend that if you are applying a pose to the figure, do so first, prior to adjusting any morphs. Also when using Griffin poses on the Hippogriff the toes of the griffin must be zeroed to prevent deforming the hooves.

Resolved Issues

Known Issues

  • In Poser 4 and ProPack:
    The rear paw ERC master dials for ClawsRetract, ToesSpread, and ToesBendAll, do not return after conducting the Geometry switch to Hippogriff beause the ERC master dials are located inside the Initial Geometry. When switching back to the griffin, you must reload the character after returning the hippogriff master dial to 0, inorder to use the ERC master dials in the paws. You can still pose the toes manually as this does not effect posability.
  • Note to P4 users:
    Poser 4 users will need to convert several bump maps from .jpg files to use the P4 files properly.
    These Bump Map files are:
    • :SIDCreatures:Griffin:EagleSkin_B.jpg
    • :SIDCreatures:Griffin:HoovesEgl_B.jpg
    • :SIDCreatures:Griffin:HpGrfTailEgl_M.jpg

Please see Bump Map Conversion Help for more instructions on converting Bump Files.
In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak.

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Generated on 20050724 21:55:05 by Directory Lister v0.7.2

\Runtime

\Runtime\Geometries

\Runtime\Geometries\SIDCreatures

GriffinSID.obj
HippogriffTail.obj
Invisobj\\.obj
lFoot2.obj
lHoof2.obj
lNoEar.obj
lWingless.obj
rFoot2.obj
rHoof2.obj
rNoEar.obj
rWingless.obj

\Runtime\libraries

\Runtime\libraries\character

\Runtime\libraries\character\SIDCreatures

Griffin.cr2
HippogriffTail.cr2
Griffin.rsr
HippogriffTail.rsr

\Runtime\libraries\Pose

\Runtime\libraries\Pose\MAT SIDGriffin

MAT_Default.pz2
Mat_EagleColors.pz2
MAT_HpGrfTailBrown.pz2
MAT_HpGrfTailDflt.pz2
MAT_InvisGrfnTail.pz2
MAT_VisibleGrfnTail.pz2
MAT_Default.rsr
MAT_EagleColors.rsr
MAT_HpGrfTailBrown.rsr
MAT_HpGrfTailDflt.rsr
MAT_InvisGrfnTail.rsr
MAT_VisibleGrfnTail.rsr

\Runtime\libraries\Pose\SID Griffin Poses

Default.pz2
Defense1.pz2
Flap1.pz2
Flap2.pz2
Flap3.pz2
Flap4.pz2
Ode to Khekerup.pz2
Sleeping 1.pz2
Soaring 1.pz2
Default.rsr
Defense1.rsr
Flap1.rsr
Flap2.rsr
Flap3.rsr
Flap4.rsr
Ode To Khekerup.rsr
Sleeping 1.rsr
Soaring 1.rsr

\Runtime\textures

\Runtime\textures\SIDCreatures

\Runtime\textures\SIDCreatures\Griffin

EagleSkin_B.jpg
EagleSkin_M.jpg
EyesYlw_M.jpg
HoovesEgl_B.jpg
HoovesEgl_M.jpg
HpGrfTailEgl_M.jpg
HpGrfTailEgl_T.jpg
lTopFthrsEgl_M.jpg
lTopFthrsEgl_T.jpg
lWingEgl_M.jpg
lWingEgl_T.jpg
rTopFthrsEgl_M.jpg
rTopFthrsEgl_T.jpg
rWingEgl_M.jpg
rWingEgl_T.jpg
TuftBrwn_M.jpg
TuftBrwn_T.jpg
TuftInvis_T.jpg

Fantasy DragonFly

image_medium.jpg

Product: Fantasy DragonFly
Product Code: ps_an118b
DAZ Original: YES
Created By: Paul Lessard
Released: February 7, 2006

Product Information

  • You can find new icons for loading this product in the following Poser Libraries:
    • Figures: “SIDCreatures”
    • Pose: “MAT SIDDrgnFly P4”, “MAT SIDDrgnFly P5” or “MAT SIDDrgnFly PP” and “SID DragonFly”

Product Notes

  • There is a custom Mimic file available for the figure.
  • There are Easy Pose dials available in the head/neck and in the tail.
  • There are dials in the body of the wings to control multiple wings at one time.
  • D|S users: if the Dragonfly is a little too shiny after applying the PP version of the MAT poses, increase the DFSkin and Underbelly's Glossiness by about 20% each in the Advanced Surfaces tab.
  • Note to P4 users:
    Poser 4 users will need to convert several bump maps from .jpg files to use the P4 files properly.
    These Bump Map files are:
    • :SIDCreatures:DragonFly:DF-Displace.jpg
    • :SIDCreatures:DragonFly:DF-WingsDisplace.jpg

Please see Bump Map Conversion Help for more instructions on converting Bump Files.
In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak.

Artist's Acknowledgments:

Special thanks to Gareee for all his help.

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Fantasy Dragonfly

\Runtime\Geometries\SIDCreatures\

DF-WingsSID.obj
DragonFlySID.obj

\Runtime\libraries\character\SIDCreatures\

DF-Wings.cr2
DragonFly.cr2
DF-Wings.rsr
DragonFly.rsr

\Runtime\libraries\Pose\MAT SIDDrgnFly P4\

MAT Albino.pz2
MAT AlbinoWings.pz2
MAT Blue.pz2
MAT BlueWings.pz2
MAT DF-Default.pz2
MAT DF-WingsDefault.pz2
MAT Green.pz2
MAT GreenWings.pz2
MAT Red.pz2
MAT RedWings.pz2
MAT Albino.rsr
MAT AlbinoWings.rsr
MAT Blue.rsr
MAT BlueWings.rsr
MAT DF-Default.rsr
MAT DF-WingsDefault.rsr
MAT Green.rsr
MAT GreenWings.rsr
MAT Red.rsr
MAT RedWings.rsr

\Runtime\libraries\Pose\MAT SIDDrgnFly P5\

MAT Albino.pz2
MAT AlbinoWings.pz2
MAT Blue.pz2
MAT BlueWings.pz2
MAT DF-Default.pz2
MAT DF-WingsDefault.pz2
MAT Green.pz2
MAT GreenWings.pz2
MAT Red.pz2
MAT RedWings.pz2
MAT Albino.rsr
MAT AlbinoWings.rsr
MAT Blue.rsr
MAT BlueWings.rsr
MAT DF-Default.rsr
MAT DF-WingsDefault.rsr
MAT Green.rsr
MAT GreenWings.rsr
MAT Red.rsr
MAT RedWings.rsr

\Runtime\libraries\Pose\MAT SIDDrgnFly PP\

MAT Albino.pz2
MAT AlbinoWings.pz2
MAT Blue.pz2
MAT BlueWings.pz2
MAT DF-Default.pz2
MAT DF-WingsDefault.pz2
MAT Green.pz2
MAT GreenWings.pz2
MAT Red.pz2
MAT RedWings.pz2
MAT Albino.rsr
MAT AlbinoWings.rsr
MAT Blue.rsr
MAT BlueWings.rsr
MAT DF-Default.rsr
MAT DF-WingsDefault.rsr
MAT Green.rsr
MAT GreenWings.rsr
MAT Red.rsr
MAT RedWings.rsr

\Runtime\libraries\Pose\SID DragonFly\

Action 1.pz2
Alert.pz2
Default.pz2
Flight 1.pz2
Landing.pz2
Sitting 1.pz2
Take Off.pz2
Walk 1.pz2
Walk 2.pz2
Action 1.rsr
Alert.rsr
Default.rsr
Flight 1.rsr
Landing.rsr
Sitting 1.rsr
Take Off.rsr
Walk 1.rsr
Walk 2.rsr

\Runtime\textures\SIDCreatures\DragonFly\

DF-BlueHiRes.jpg
DF-BlueWings.jpg
DF-Displace.jpg
DF-EyesPink.jpg
DF-EyesYellow.jpg
DF-GreenHiRes.jpg
DF-GreenWings.jpg
DF-RedHiRes.jpg
DF-RedWings.jpg
DF-WhiteHiRes.jpg
DF-WhiteWings.jpg
DF-WingsDisplace.jpg
SID-DFwingsTrans.jpg

R.O.1

image_medium.jpg

Product: R.O.1
Product Code: ps_ac1704b
DAZ Original: Yes
Created By: secretheart, Xena
Released: July 26, 2006

Product Information

Required Products: Aiko 3.0 Base.

You can find new icons for loading this product in the following Poser Libraries:

  • Figures: “Xena A3”
  • Pose: “MAT-MOR Romeeku”

Product Notes

  • Load Aiko, then load the clothing, conform clothing to Aiko.
  • An INJ has been included to make the shins fit the boots, A Pose file has been included to hide the feet and toes.
  • The Romeeku morph in the clothing is intended for a future character.

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

R.O.1

\Runtime\

\Runtime\Geometries\

\Runtime\Geometries\Xena\

\Runtime\Geometries\Xena\Aiko2\

RO-Boots.obj
RO-Hair.obj
RO-Legs.obj
RO-OverTop.obj
RO-Playsuit.obj

\Runtime\libraries\

\Runtime\libraries\character\

\Runtime\libraries\character\Xena A3\

RO1 Boots.cr2
RO1 Hair.cr2
RO1 Leggins.cr2
RO1 OverTop.cr2
RO1 Playsuit.cr2
RO1 Boots.png
RO1 Hair.png
RO1 Leggins.png
RO1 OverTop.png
RO1 Playsuit.png
RO1 Boots.rsr
RO1 Hair.rsr
RO1 Leggins.rsr
RO1 OverTop.rsr
RO1 Playsuit.rsr

\Runtime\libraries\Morphs\

\Runtime\libraries\Morphs\Xena\

\Runtime\libraries\Morphs\Xena\Romeeku\

Hide_RO_Boot.pz2
Inj_RO_Boot.pz2
Rem_RO_Boot.pz2
Show_RO_Boot.pz2

\Runtime\libraries\Pose\

\Runtime\libraries\Pose\MAT-MOR Romeeku\

! INJ Shin.png
! INVISI Feet OFF.png
! INVISI Feet ON.png
! INVISI Toes OFF.png
! INVISI Toes ON.png
! REM Shin.png
! Hair Black.png
! Hair Blonde.png
! Hair Brown.png
! Hair Red.png
! MAT RO1 Black.png
! MAT RO1 Blue.png
! MAT RO1 Gold.png
! MAT RO1 Green.png
! MAT RO1 Original.png
! MAT RO1 Pink.png
! MAT RO1 Red.png
! MAT RO1 White.png
blossom boots.png
blossom leggings.png
blossom overtop.png
blossom playsuit.png
camo boots.png
camo leggings.png
camo overtop.png
camo playsuit.png
henna boots.png
henna leggings.png henna overtop.png
henna playsuit.png pheonix boots.png
pheonix leggings.png pheonix overtop.png
pheonix playsuit.png
! INJ Shin.pz2
! INVISI Feet OFF.pz2
! INVISI Feet ON.pz2
! INVISI Toes OFF.pz2
! INVISI Toes ON.pz2
! REM Shin.PZ2
! Hair Black.pz2
! Hair Blonde.pz2
! Hair Brown.pz2
! Hair Red.pz2
! MAT RO1 Black.pz2
! MAT RO1 Blue.pz2
! MAT RO1 Gold.pz2
! MAT RO1 Green.pz2
! MAT RO1 Original.pz2
! MAT RO1 Pink.pz2
! MAT RO1 Red.pz2
! MAT RO1 White.pz2
blossom boots.pz2
blossom leggings.pz2
blossom overtop.pz2
blossom playsuit.pz2
camo boots.pz2
camo leggings.pz2
camo overtop.pz2
camo playsuit.pz2
henna boots.pz2
henna leggings.pz2 henna overtop.pz2
henna playsuit.pz2
pheonix boots.pz2
pheonix leggings.pz2
pheonix overtop.pz2
pheonix playsuit.pz2
! INJ Shin.rsr
! Invisi Feet OFF.rsr
! Invisi Feet ON.rsr
! Invisi Toes OFF.rsr
! Invisi Toes ON.rsr
! REM Shin.rsr
! Hair Black.rsr
! Hair Blonde.rsr
! Hair Brown.rsr
! Hair Red.rsr
! MAT RO1 Black.rsr
! MAT RO1 Blue.rsr
! MAT RO1 Gold.rsr
! MAT RO1 Green.rsr
! MAT RO1 Original.rsr
! MAT RO1 Pink.rsr
! MAT RO1 Red.rsr
! MAT RO1 White.rsr
blossom boots.rsr
blossom leggings.rsr
blossom overtop.rsr
blossom playsuit.rsr
camo boots.rsr
camo leggings.rsr
camo overtop.rsr
camo playsuit.rsr
henna boots.rsr
henna leggings.rsr
henna overtop.rsr
henna playsuit.rsr
pheonix boots.rsr
pheonix leggings.rsr
pheonix overtop.rsr
pheonix playsuit.rsr

\Runtime\textures\

\Runtime\textures\ABen\

\Runtime\textures\ABen\R01\

AHB_B_blossom.jpg
AHB_B_brown.jpg
AHB_B_camo.jpg
AHB_B_pheonix.jpg
AHB_L_blossom.jpg
AHB_L_brown.jpg
AHB_L_camo.jpg
AHB_L_pheonix.jpg
AHB_OT_blossom.jpg
AHB_OT_brown.jpg
AHB_OT_camo.jpg
AHB_OT_pheonix.jpg
AHB_PS_blossom.jpg
AHB_PS_brown.jpg
AHB_PS_camo.jpg
AHB_PS_pheonix.jpg
AHB_RH_black.jpg
AHB_RH_blonde.jpg
AHB_RH_brown.jpg
AHB_RH_red.jpg
AHB_silver.jpg

Hip Hop Outfit for M3

image_medium.jpg

Product: Hip Hop Outfit for M3
Product Code: ps_ac2003
DAZ Original: Yes
Created by: Xena
Released: October 10, 2003

Product Information

Required Products: Michael 3

You can find new icons for loading this product in the following Poser libraries:

  • Figures “Xena-M3”

Product Notes

  • For best results in conforming, follow these steps before loading clothing…
    1. Load figure, select hip.
    2. Go to Figure>Use Inverse Kinematics.
    3. Deselect Left Leg by clicking on it. Repeat for Right Leg.
    4. Go to Window>Joint Editor. When window pops up, click on Zero Figure.
  • All clothing is modelled on this as the default position.
  • You may experience poke thru in certan poses. Try utilising the included morphs
  • to compensate, or make the underlying body part invisible.
  • Note to P4 users:

Poser 4 users will need to convert several bump maps from .jpg files to use the P4 files properly. These Bump Map files are:

  • (blank)

Please see Bump Map Conversion Help for more instructions on converting Bump Files.
In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak.

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\



\Runtime\Geometries\



\Runtime\Geometries\Xena\



\Runtime\Geometries\Xena\Mike3\


HHBoxers.OBJ
HHPants.OBJ
HHTankTop.obj


\Runtime\libraries\



\Runtime\libraries\character\



\Runtime\libraries\character\Xena-M3\


HH Boxers.cr2
HH Boxers.rsr
HH Pants.cr2
HH Pants.rsr
HH Tank Top.cr2
HH Tank Top.rsr


\Runtime\textures\



\Runtime\textures\XenaTex\



\Runtime\textures\XenaTex\M3\


BoxerTex.jpg
HHBoxersTex2.jpg
HHPantsTex.jpg
HHTankTop.jpg
SilverReflect.jpg

Notes

  • In the ReadMe, the product code is written to be ps_ac567b.jpg
  • Texture templates available for download on the product page.

Daedalus Peasant A3

image_medium.jpg

Product: Daedalus Peasant A3
Product Code: ps_ac1500b
DAZ Original: Yes
Created By: Xena, MAB
Released: January 7, 2006

Product Information

Required Products: Aiko 3.0 Base.

You can find new icons for loading this product in the following Poser Libraries:

  • Figures: “Xena Daedalus”
  • Pose: “MAT_Daedalus_Peasants_P4” “MAT_Daedalus_Peasants_PP-P6”

You can find new icons for loading this product in the following Studio Libraries:

  • Figures: “Runtime:libraries:character:Xena Daedalus
  • Materials: “People:Aiko:DaedalusPeasants:Materials”

Product Notes

Load Aiko then load clothing and fit it to Aiko.

Note to P4 users:
Poser 4 users will need to convert several bump maps from .jpg files to use the P4 files properly.
These Bump Map files are:

  • :MAB:DaedalusXena:Set01A3PJacketMabB.jpg
  • :MAB:DaedalusXena:Set01A3PSandalMabB.jpg
  • :MAB:DaedalusXena:Set01A3PSuitMabB.jpg
  • :MAB:DaedalusXena:Set02A3PJacketMabB.jpg
  • :MAB:DaedalusXena:Set02A3PSandalMabB.jpg
  • :MAB:DaedalusXena:Set02A3PSuitMabB.jpg

Please see Bump Map Conversion Help for more instructions on converting Bump Files.
In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak.

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Poser installer


\Runtime\



\Runtime\Geometries\



\Runtime\Geometries\Xena\



\Runtime\Geometries\Xena\Daedalus\


Peasant_A3_Jacket1.obj
Peasant_A3_Sandals.obj
Peasant_A3_Suit.obj
———————————————————— \Runtime\libraries\



\Runtime\libraries\character\



\Runtime\libraries\character\Xena Daedalus\


A3 Jacket.cr2
A3 Sandals.cr2
A3 Suit.cr2
A3 Jacket.rsr
A3 Sandals.rsr
A3 Suit.rsr
———————————————————— \Runtime\libraries\Pose\



\Runtime\libraries\Pose\MAT_Daedalus_Peasants_P4\


INVISI Buttocks.pz2
INVISI Off.pz2
INVISI Thighs.pz2
MAT A3 Suit ALL WHITE.pz2
MAT A3 Suit Pant Capri.pz2
MAT A3 Suit Pant Long.pz2
MAT A3 Suit Pants Off.pz2
MAT A3 Suit Pants On.pz2
MAT A3 Suit Top Off.pz2
MAT A3 Suit Top On.pz2
MAT A3 Suit Waist Off.pz2
MAT A3 Suit Waist On.pz2
MAT Jacket ALL WHITE.pz2
MAT Jacket Deco Off.pz2
MAT Jacket Deco On.pz2
MAT Jacket Sleeve Deco Off.pz2
MAT Jacket Sleeve Deco On.pz2
MAT Jacket Sleeve Long.pz2
MAT Jacket Sleeve Short.pz2
MAT Sandals ALL WHITE.pz2
P4 A3 Jacket 01.pz2
P4 A3 Jacket 02.pz2
P4 A3 Sandals 01.pz2
P4 A3 Sandals 02.pz2
P4 A3 Suit 01 Capri.pz2
P4 A3 Suit 01.pz2
P4 A3 Suit 02.pz2
INVISI Buttocks.rsr
INVISI Off.rsr
INVISI Thighs.rsr
MAT A3 Suit ALL WHITE.rsr
MAT A3 Suit Pant Capri.rsr MAT A3 Suit Pant Long.rsr
MAT A3 Suit Pants Off.rsr
MAT A3 Suit Pants On.rsr
MAT A3 Suit Top Off.rsr
MAT A3 Suit Top On.rsr
MAT A3 Suit Waist Off.rsr
MAT A3 Suit Waist On.rsr
MAT Jacket ALL WHITE.rsr
MAT Jacket Deco Off.rsr
MAT Jacket Deco On.rsr
MAT Jacket Sleeve Deco Off.rsr
MAT Jacket Sleeve Deco On.rsr
MAT Jacket Sleeve Long.rsr
MAT Jacket Sleeve Short.rsr
MAT Sandals ALL WHITE.rsr
P4 A3 Jacket 01.rsr
P4 A3 Jacket 02.rsr
P4 A3 Sandals 01.rsr
P4 A3 Sandals 02.rsr
P4 A3 Suit 01 Capri.rsr
P4 A3 Suit 01.rsr
P4 A3 Suit 02.rsr
———————————————————— \Runtime\libraries\Pose\MAT_Daedalus_Peasants_PP-P6\


INVISI Buttocks.pz2
INVISI Off.pz2
INVISI Thighs.pz2
MAT A3 Suit ALL WHITE.pz2
MAT A3 Suit Pant Capri.pz2
MAT A3 Suit Pant Long.pz2
MAT A3 Suit Pants Off.pz2
MAT A3 Suit Pants On.pz2
MAT A3 Suit Top Off.pz2
MAT A3 Suit Top On.pz2
MAT A3 Suit Waist Off.pz2
MAT A3 Suit Waist On.pz2
MAT Jacket ALL WHITE.pz2
MAT Jacket Deco Off.pz2
MAT Jacket Deco On.pz2
MAT Jacket Sleeve Deco Off.pz2
MAT Jacket Sleeve Deco On.pz2
MAT Jacket Sleeve Long.pz2
MAT Jacket Sleeve Short.pz2
MAT Sandals ALL WHITE.pz2
P5P6 A3 Jacket 01.pz2
P5P6 A3 Jacket 02.pz2
P5P6 A3 Sandals 01.pz2
P5P6 A3 Sandals 02.pz2
P5P6 A3 Suit 01 Capri.pz2
P5P6 A3 Suit 01.pz2
P5P6 A3 Suit 02.pz2
PP A3 Jacket 01.pz2
PP A3 Jacket 02.pz2
PP A3 Sandals 01.pz2
PP A3 Sandals 02.pz2
PP A3 Suit 01 Capri.pz2
PP A3 Suit 01.pz2
PP A3 Suit 02.pz2
INVISI Buttocks.rsr
INVISI Off.rsr
INVISI Thighs.rsr
MAT A3 Suit ALL WHITE.rsr
MAT A3 Suit Pant Capri.rsr MAT A3 Suit Pant Long.rsr
MAT A3 Suit Pants Off.rsr
MAT A3 Suit Pants On.rsr
MAT A3 Suit Top Off.rsr
MAT A3 Suit Top On.rsr
MAT A3 Suit Waist Off.rsr
MAT A3 Suit Waist On.rsr
MAT Jacket ALL WHITE.rsr
MAT Jacket Deco Off.rsr
MAT Jacket Deco On.rsr
MAT Jacket Sleeve Deco Off.rsr
MAT Jacket Sleeve Deco On.rsr
MAT Jacket Sleeve Long.rsr
MAT Jacket Sleeve Short.rsr
MAT Sandals ALL WHITE.rsr
P5P6 A3 Jacket 01.rsr
P5P6 A3 Jacket 02.rsr
P5P6 A3 Sandals 01.rsr
P5P6 A3 Sandals 02.rsr
P5P6 A3 Suit 01 Capri.rsr
P5P6 A3 Suit 01.rsr
P5P6 A3 Suit 02.rsr
PP A3 Jacket 01.rsr
PP A3 Jacket 02.rsr
PP A3 Sandals 01.rsr
PP A3 Sandals 02.rsr
PP A3 Suit 01 Capri.rsr
PP A3 Suit 01.rsr
PP A3 Suit 02.rsr
———————————————————— \Runtime\textures\



\Runtime\textures\MAB\



\Runtime\textures\MAB\DaedalusXena\


Set01A3PJacketMab.jpg
Set01A3PJacketMabB.jpg
Set01A3PJacketMabD.jpg
Set01A3PJacketMabS.jpg
Set01A3PSandalMab.jpg
Set01A3PSandalMabB.jpg
Set01A3PSuitMab.jpg
Set01A3PSuitMabB.jpg
Set01A3PSuitMabD.jpg
Set01A3PSuitMabT.jpg
Set02A3PJacketMab.jpg
Set02A3PJacketMabB.jpg
Set02A3PJacketMabD.jpg
Set02A3PSandalMab.jpg
Set02A3PSandalMabB.jpg
Set02A3PSuitMab.jpg
Set02A3PSuitMabB.jpg
Set02A3PSuitMabD.jpg
Set02A3PSuitMabT.jpg

DS installer


\content\



\content\People\



\content\People\Aiko\



\content\People\Aiko\DaedalusPeasants\



\People\Aiko\DaedalusPeasants\Materials


A3 Set01 Jacket.ds
A3 Set01 Jacket.png
A3 Set01 Sandals.ds
A3 Set01 Sandals.png
A3 Set01 Suit Capri.ds
A3 Set01 Suit Capri.png
A3 Set01 Suit.ds
A3 Set01 Suit.png
A3 Set02 Jacket.ds
A3 Set02 Jacket.png
A3 Set02 Sandals.ds
A3 Set02 Sandals.png
A3 Set02 Suit.ds
A3 Set02 Suit.png


\content\Runtime\



\content\Runtime\Geometries\



\content\Runtime\Geometries\Xena\



\content\Runtime\Geometries\Xena\Daedalus\


Peasant_A3_Jacket1.obj
Peasant_A3_Sandals.obj
Peasant_A3_Suit.obj


\content\Runtime\libraries\



\content\Runtime\libraries\character\



\content\Runtime\libraries\character\Xena Daedalus\


A3 Jacket.cr2
A3 Sandals.cr2
A3 Suit.cr2
A3 Jacket.png
A3 Sandals.png
A3 Suit.png


\content\Runtime\textures\



\content\Runtime\textures\MAB\



\content\Runtime\textures\MAB\DaedalusXena\


Set01A3PJacketMab.jpg
Set01A3PJacketMabB.jpg
Set01A3PJacketMabD.jpg
Set01A3PJacketMabS.jpg
Set01A3PSandalMab.jpg
Set01A3PSandalMabB.jpg
Set01A3PSuitMab.jpg
Set01A3PSuitMabB.jpg
Set01A3PSuitMabD.jpg
Set01A3PSuitMabT.jpg
Set02A3PJacketMab.jpg
Set02A3PJacketMabB.jpg
Set02A3PJacketMabD.jpg
Set02A3PSandalMab.jpg
Set02A3PSandalMabB.jpg
Set02A3PSuitMab.jpg
Set02A3PSuitMabB.jpg
Set02A3PSuitMabD.jpg
Set02A3PSuitMabT.jpg

Notes

  • Texture templates available for download on the product page.
  • There is one full Poser installer and one full DS installer for this product.

Real Jeans Megapak

image_medium.jpg

Product: Real Jeans Megapak
Product Code: ps_tx868b
DAZ Original: YES
Created By: Cimerone
Released: October 27, 2004

Product Information

Required Products: V3 Real Jeans.

Compatible Products: M3 Real Jeans, S3 Real Jeans.

You can find new icons for loading this product in the following Poser Libraries:

  • Pose: “MAT RealJeans”

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

———————————————————— \Runtime\libraries\Pose\MAT RealJeans\
———————————————————— !CD_FrayedCuffON.PZ2
!CD_FrayedCuffON.rsr
!CD_FrayedCutoffsON.PZ2
!CD_FrayedCutoffsON.rsr
!CD_TransOFF.PZ2
!CD_TransOFF.rsr
CD_Asian.PZ2
CD_Asian.rsr
CD_Astral.PZ2
CD_Astral.rsr
CD_Basic.PZ2
CD_Basic.rsr
CD_BlVelvet.PZ2
CD_BlVelvet.rsr
CD_DkGreen.PZ2
CD_DkGreen.rsr
CD_Doodle.PZ2
CD_Doodle.rsr
CD_Lacey.PZ2
CD_Lacey.rsr
CD_Leather1.PZ2
CD_Leather1.rsr
CD_Leather2.PZ2
CD_Leather2.rsr
CD_LtGreen.PZ2
CD_LtGreen.rsr
CD_Purple.PZ2
CD_Purple.rsr
CD_Vintage.PZ2
CD_Vintage.rsr
CD_Vintage1.PZ2
CD_Vintage1.rsr
CD_Vintage2.PZ2
CD_Vintage2.rsr
———————————————————— \Runtime\textures\Cimerone Design\CD_V3RealJeans\


CD_Asian.jpg
CD_Astral.jpg
CD_BasicLight.jpg
CD_BLVelvet.jpg
CD_DkGreen.jpg
CD_Doodle.jpg
CD_DoodleTrans.jpg
CD_FrayedCuffTrans.jpg
CD_FrayedCutoffTrans.jpg
CD_LaceyJeans.jpg
CD_Leather1.jpg
CD_Leather2.jpg
CD_LtGreen.jpg
CD_Purple.jpg
CD_Vintage.jpg
CD_Vintage1.jpg
CD_Vintage2.jpg
CD_VintageFrayed.jpg

Faery Tales for V3 and Laura

image_medium.jpg

Product: Faery Tales for V3 and Laura
Product Code: ps_tx1381
DAZ Original: Yes
Created by: mutedbanshee, shesa, ann0314
Released: February 28, 2006

Faery Tales for V3 and Laura is a set of textures for Victoria 3 and Laura. It includes one customized character INJ and REM for V3 and one for Laura as well as 3 Soft complementing light settings.

Product Information

Required Products: Young Teens Morph Pack, Victoria 3.0 Head & Body Morphs, Victoria 3.0 Base, Millennium Kids - Young Teens.

You can find new icons for loading this product in the following Poser libraries:

  • Light: “ART_FaeryTales”
  • Pose: “ART_Faery_Tales”

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

————————————————– \Runtime\



\Runtime\Libraries\



\Runtime\Libraries\Light\



\Runtime\Libraries\Light\ART_FaeryTales\


Art_1.lt2
Art_2.lt2
Art_3.lt2
Art_1.rsr
Art_2.rsr
Art_3.rsr


\Runtime\Libraries\Morphs\



\Runtime\Libraries\Morphs\ART_Collab\



\Runtime\Libraries\Morphs\ART_Collab\Ultimae\


Hide_UltHead.pz2
INJ_UltHead.pz2
REM_UltHead.pz2
Show_UltHead.pz2


\Runtime\Libraries\Pose\



\Runtime\Libraries\Pose\ART_Faery_Tales\


+.pz2
+Head_Inject_L3.pz2
+Head_Inject_V3.pz2
+Torso_Inject_L3.pz2
+Torso_Inject_V3.pz2
A.pz2
Apply_Default.pz2
-Head_Remove_L3.pz2
-Head_Remove_V3.pz2
MakeUp_Blue.pz2
MakeUp_Dark.pz2
MakeUp_Green.pz2
MakeUp_Natural.pz2
MakeUp_Pink.pz2
MakeUp_Purple.pz2
-Torso_Remove_L3.pz2
-Torso_Remove_V3.pz2
x_Iris_Aqua.pz2
x_Iris_Blue.pz2
x_Iris_Brown.pz2
x_Iris_DkBlue.pz2
x_Iris_Green.pz2
x_Ref_1.pz2
x_Ref_2.pz2
+.rsr
+Head_Inject_L3.rsr
+Head_Inject_V3.rsr
+Torso_Inject_L3.rsr
+Torso_Inject_V3.rsr
A.rsr
Apply_Default.rsr
-Head_Remove_L3.rsr
-Head_Remove_V3.rsr
MakeUp_Blue.rsr
MakeUp_Dark.rsr
MakeUp_Green.rsr
MakeUp_Natural.rsr
MakeUp_Pink.rsr
MakeUp_Purple.rsr
-Torso_Remove_L3.rsr
-Torso_Remove_V3.rsr
x_Iris_Aqua.rsr
x_Iris_Blue.rsr
x_Iris_Brown.rsr
x_Iris_DkBlue.rsr
x_Iris_Green.rsr
x_Ref_1.rsr
x_Ref_2.rsr


\Runtime\Textures\



\Runtime\Textures\ARTCollaborations\


Thumbs.db


\Runtime\Textures\ARTCollaborations\Ultimae\


Thumbs.db
Ult_Laqua.jpg
Ult_Lblue.jpg
Ult_Lbrown.jpg
Ult_Ldkblue.jpg
Ult_Lgreen.jpg
Ult_LRef.jpg
Ult_LRef_B.jpg
Ult_Raqua.jpg
Ult_Rblue.jpg
Ult_Rbrown.jpg
Ult_Rdkblue.jpg
Ult_Rgreen.jpg
Ult_RRef.jpg
Ult_RRef_B.jpg
Ult_Trans.jpg
UltHead_blue.jpg
UltHead_dark.jpg
UltHead_green.jpg
UltHead_nat.jpg
UltHead_pink.jpg
UltHead_purp.jpg
UltimaeBody.jpg
UltimaeTeeth.jpg


\Runtime\WebLinks\



\Runtime\WebLinks\DAZ Productions, Inc\


DAZ Free Weekly Download.pzs
DAZ Platinum Club.pzs
DAZ3D.pzs
Mimic Voice Software.pzs

Notes

  • On the ReadMe file, the product code is said to be ps_tx1136b, and the creator(s), ARTCollaborations.

Jinchuu Ken for M3

image_medium.jpg

Product: Jinchuu Ken for M3
Product Code: ps_ac728b
DAZ Original: YES
Created By: Luthbel
Released: March 16, 2004

Product Information

Compatible Products: Michael 3.

You can find new icons for loading this product in the following Poser Libraries:

  • Figures: “Code Of Bushido”
  • Pose: “Code of Bushido MAT P4” , “Code of Bushido MAT PP”

View files installed for this product below

Product Notes

  • Note to P4 users: Poser 4 users will need to convert several bump maps from .jpg files to use the P4 files properly.

These Bump Map files are:

  • :Luthbel:CoB:M3:M3HairRibbon01BUM.jpg
  • :Luthbel:CoB:M3:M3HairRibbon02BUM.jpg
  • :Luthbel:CoB:M3:M3Hakama01BUM.jpg
  • :Luthbel:CoB:M3:M3Hakama02BUM.jpg
  • :Luthbel:CoB:M3:M3Haori01BUM.jpg
  • :Luthbel:CoB:M3:M3Haori02BUM.jpg
  • :Luthbel:CoB:M3:M3Kataginu01BUM.jpg
  • :Luthbel:CoB:M3:M3Kataginu02BUM.jpg
  • :Luthbel:CoB:M3:M3ObiBelt01BUM.jpg
  • :Luthbel:CoB:M3:M3ObiBelt02BUM.jpg
  • :Luthbel:CoB:M3:M3Sleeves01BUM.jpg
  • :Luthbel:CoB:M3:M3Sleeves02BUM.jpg
  • :Luthbel:CoB:M3:M3Tabi01BUM.jpg
  • :Luthbel:CoB:M3:M3Tabi02BUM.jpg

Please see Bump Map Conversion Help for more instructions on converting Bump Files.
In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak.

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\



\Runtime\Geometries\



\Runtime\Geometries\Luthbel\



\Runtime\Geometries\Luthbel\CoB\



\Runtime\Geometries\Luthbel\CoB\M3\


M3HairRibbon.obj
M3Hakama.obj
M3Haori.obj
M3Kataginu.obj
M3ObiBelt.obj
M3Sleeves.obj
M3Tabi.obj


\Runtime\libraries\



\Runtime\libraries\character\



\Runtime\libraries\character\Code Of Bushido\


M3HairRibbon.cr2
M3HairRibbon.rsr
M3Hakama.cr2
M3Hakama.rsr
M3Haori.cr2
M3Haori.rsr
M3Kataginu.cr2
M3Kataginu.rsr
M3ObiBelt.cr2
M3ObiBelt.rsr
M3Sleeves.cr2
M3Sleeves.rsr
M3Tabi.cr2
M3Tabi.rsr


\Runtime\libraries\Pose\



\Runtime\libraries\Pose\Code of Bushido MAT P4\


!HairRibbon All-White.pz2
!HairRibbon All-White.rsr
!Hakama All-White.pz2
!Hakama All-White.rsr
!Haori All-White.pz2
!Haori All-White.rsr
!Kataginu All-White.pz2
!Kataginu All-White.rsr
!Obi All-White.pz2
!Obi All-White.rsr
!Sleeves All-White.pz2
!Sleeves All-White.rsr
!Tabi All-White.pz2
!Tabi All-White.rsr
HairRibbon Imperial.pz2
HairRibbon Imperial.rsr
HairRibbon Samurai.pz2
HairRibbon Samurai.rsr
HairRibbon Samurai Blue.pz2
HairRibbon Samurai Blue.rsr
HairRibbon Samurai Brown.pz2
HairRibbon Samurai Brown.rsr
HairRibbon Samurai Green.pz2
HairRibbon Samurai Green.rsr
HairRibbon Samurai Violet.pz2
HairRibbon Samurai Violet.rsr
Hakama Emperor.pz2
Hakama Emperor.rsr
Hakama Samurai.pz2
Hakama Samurai.rsr
Hakama Samurai Blue.pz2
Hakama Samurai Blue.rsr
Hakama Samurai Brown.pz2
Hakama Samurai Brown.rsr
Hakama Samurai Green.pz2
Hakama Samurai Green.rsr
Hakama Samurai Violet.pz2
Hakama Samurai Violet.rsr
Haori Emperor.pz2
Haori Emperor.rsr
Haori Samurai.pz2

Haori Samurai.rsr
Haori Samurai Blue.pz2
Haori Samurai Blue.rsr
Haori Samurai Brown.pz2
Haori Samurai Brown.rsr
Haori Samurai Green.pz2
Haori Samurai Green.rsr
Haori Samurai Violet.pz2
Haori Samurai Violet.rsr
Katagunu Emperor.pz2
Katagunu Emperor.rsr
Katagunu Samurai.pz2
Katagunu Samurai.rsr
Katagunu Samurai Blue.pz2
Katagunu Samurai Blue.rsr
Katagunu Samurai Brown.pz2
Katagunu Samurai Brown.rsr
Katagunu Samurai Green.pz2
Katagunu Samurai Green.rsr
Katagunu Samurai Violet.pz2
Katagunu Samurai Violet.rsr
Obi Emperor.pz2
Obi Emperor.rsr
Obi Samurai.pz2
Obi Samurai.rsr
Obi Samurai Blue.pz2
Obi Samurai Blue.rsr
Obi Samurai Brown.pz2
Obi Samurai Brown.rsr
Obi Samurai Green.pz2
Obi Samurai Green.rsr
Obi Samurai Violet.pz2
Obi Samurai Violet.rsr
Sleeves Emperor.pz2
Sleeves Emperor.rsr
Sleeves Samurai.pz2
Sleeves Samurai.rsr
Sleeves Samurai Blue.pz2
Sleeves Samurai Blue.rsr
Sleeves Samurai Brown.pz2
Sleeves Samurai Brown.rsr
Sleeves Samurai Green.pz2
Sleeves Samurai Green.rsr
Sleeves Samurai Violet.pz2
Sleeves Samurai Violet.rsr
Tabi Black.pz2
Tabi Black.rsr
Tabi White.pz2
Tabi White.rsr


\Runtime\libraries\Pose\Code of Bushido MAT PP\


!HairRibbon All-White.pz2
!HairRibbon All-White.rsr
!Hakama All-White.pz2
!Hakama All-White.rsr
!Haori All-White.pz2
!Haori All-White.rsr
!Kataginu All-White.pz2
!Kataginu All-White.rsr
!Obi All-White.pz2
!Obi All-White.rsr
!Sleeves All-White.pz2
!Sleeves All-White.rsr
!Tabi All-White.pz2
!Tabi All-White.rsr
HairRibbon Imperial.pz2
HairRibbon Imperial.rsr
HairRibbon Samurai.pz2
HairRibbon Samurai.rsr
HairRibbon Samurai Blue.pz2
HairRibbon Samurai Blue.rsr
HairRibbon Samurai Brown.pz2
HairRibbon Samurai Brown.rsr
HairRibbon Samurai Green.pz2
HairRibbon Samurai Green.rsr
HairRibbon Samurai Violet.pz2
HairRibbon Samurai Violet.rsr
Hakama Emperor.pz2
Hakama Emperor.rsr
Hakama Samurai.pz2
Hakama Samurai.rsr
Hakama Samurai Blue.pz2
Hakama Samurai Blue.rsr
Hakama Samurai Brown.pz2
Hakama Samurai Brown.rsr
Hakama Samurai Green.pz2
Hakama Samurai Green.rsr
Hakama Samurai Violet.pz2
Hakama Samurai Violet.rsr
Haori Emperor.pz2
Haori Emperor.rsr
Haori Samurai.pz2
Haori Samurai.rsr
Haori Samurai Blue.pz2
Haori Samurai Blue.rsr
Haori Samurai Brown.pz2
Haori Samurai Brown.rsr
Haori Samurai Green.pz2
Haori Samurai Green.rsr
Haori Samurai Violet.pz2
Haori Samurai Violet.rsr
Katagunu Emperor.pz2
Katagunu Emperor.rsr
Katagunu Samurai.pz2
Katagunu Samurai.rsr
Katagunu Samurai Blue.pz2
Katagunu Samurai Blue.rsr
Katagunu Samurai Brown.pz2
Katagunu Samurai Brown.rsr
Katagunu Samurai Green.pz2
Katagunu Samurai Green.rsr
Katagunu Samurai Violet.pz2
Katagunu Samurai Violet.rsr
Obi Emperor.pz2
Obi Emperor.rsr
Obi Samurai.pz2
Obi Samurai.rsr
Obi Samurai Blue.pz2
Obi Samurai Blue.rsr
Obi Samurai Brown.pz2
Obi Samurai Brown.rsr
Obi Samurai Green.pz2
Obi Samurai Green.rsr
Obi Samurai Violet.pz2
Obi Samurai Violet.rsr
Sleeves Emperor.pz2
Sleeves Emperor.rsr
Sleeves Samurai.pz2
Sleeves Samurai.rsr
Sleeves Samurai Blue.pz2
Sleeves Samurai Blue.rsr

Sleeves Samurai Brown.pz2
Sleeves Samurai Brown.rsr
Sleeves Samurai Green.pz2
Sleeves Samurai Green.rsr
Sleeves Samurai Violet.pz2
Sleeves Samurai Violet.rsr
Tabi Black.pz2
Tabi Black.rsr
Tabi White.pz2
Tabi White.rsr


\Runtime\textures\



\Runtime\textures\Luthbel\



\Runtime\textures\Luthbel\CoB\



\Runtime\textures\Luthbel\CoB\M3\


M3HairRibbon01.jpg
M3HairRibbon01BUM.jpg
M3HairRibbon02.jpg
M3HairRibbon02BUM.jpg
M3Hakama01.jpg
M3Hakama01BUM.jpg
M3Hakama02.jpg
M3Hakama02BUM.jpg
M3Haori01.jpg
M3Haori01BUM.jpg
M3Haori02.jpg
M3Haori02BUM.jpg
M3Kataginu01.jpg
M3Kataginu01BUM.jpg
M3Kataginu02.jpg
M3Kataginu02BUM.jpg
M3ObiBelt01.jpg
M3ObiBelt01BUM.jpg
M3ObiBelt02.jpg
M3ObiBelt02BUM.jpg
M3Sleeves01.jpg
M3Sleeves01BUM.jpg
M3Sleeves02.jpg
M3Sleeves02BUM.jpg
M3Tabi01.jpg
M3Tabi01BUM.jpg
M3Tabi02.jpg
M3Tabi02BUM.jpg

Kai Outfit

image_medium.jpg

Product: Kai Outfit
Product Code: ps_ac1049b
DAZ Original: Yes
Created By: Xena
Released: November 22, 2004

Product Information

Compatible Products: Aiko 3.

You can find new icons for loading this product in the following Poser Libraries:

  • Figures: “Xena Aiko 3”

Product Notes

Note to P4 users:
Poser 4 users will need to convert several bump maps from .jpg files to use the P4 files properly.
These Bump Map files are:

  • :XenaTex:Clothing:KaiBoots.jpg
  • :XenaTex:Clothing:KaiDress.jpg
  • :XenaTex:Clothing:KaiPetticoatTran.jpg
  • :XenaTex:Clothing:KaiSleeve.jpg
  • :XenaTex:Clothing:KaiStockingTran.jpg

Please see Bump Map Conversion Help for more instructions on converting Bump Files.
In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak.

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Kai Outfit for Aiko 3.0

\Runtime\

\Runtime\Geometries\

\Runtime\Geometries\Xena\

\Runtime\Geometries\Xena\Aiko2\

Kai-Belts.obj
Kai-Boots.obj
Kai-Dress.obj
Kai-Petticoat.obj
Kai-Sleeves.obj
Kai-Stockings.obj

\Runtime\libraries\

\Runtime\libraries\character\

\Runtime\libraries\character\Xena Aiko 3\

Kai Belts P4.cr2
Kai Belts P4.rsr
Kai Belts PP.cr2
Kai Belts PP.rsr
Kai Boots P4.cr2
Kai Boots P4.rsr
Kai Boots PP.cr2
Kai Boots PP.rsr
Kai Dress.cr2
Kai Dress.rsr
Kai Petticoat P4.cr2
Kai Petticoat P4.rsr
Kai Petticoat PP.cr2
Kai Petticoat PP.rsr
Kai Sleeves P4.cr2
Kai Sleeves P4.rsr
Kai Sleeves PP.cr2
Kai Sleeves PP.rsr
Kai Stockings P4.cr2
Kai Stockings P4.rsr
Kai Stockings PP.cr2
Kai Stockings PP.rsr

\Runtime\textures\

\Runtime\textures\XenaTemplates\

Kai-Belts.bmp

Kai-Boots.bmp
Kai-Dress.bmp
Kai-Petticoat.bmp
Kai-Sleeves.bmp
Kai-Stockings.bmp

\Runtime\textures\XenaTex\

WhiteReflect.jpg

\Runtime\textures\XenaTex\Clothing\

KaiBoots.jpg
KaiDress.jpg
KaiPetticoatTran.jpg
KaiSleeve.jpg
KaiStockingTran.jpg

MoochTail Basic

image_medium.jpg

Product: MoochTail_Basic
Product Code: ps_ac1332b
DAZ Original: Yes
Created By: Moochie
Released: August 22, 2005

Product Information

You can find new icons for loading this product in the following Poser Libraries:

  • Figures: “MoochTail”
  • Pose: “MoochT_FIT”, “MoochT_MAT”, and “MoochT_POSE1”

Product Notes

THE MOOCHTAIL - BASIC
by Moochie (aka Mark Stevens) [email protected] August 2005

HINTS & TIPS

QUICK START GUIDE

  • Load MoochTail (Figures > MoochTail) and V3 (it fits V3 by default).
  • Select MoochTail BASE:aSCALP using the figure menu (P4+5 bottom of the render window, P6 top of window), or click on it.
  • Parent aSCALP to V3's HEAD using the top toolbar menu Figure > Set Parent Figure.
  • Apply pre-made poses (Poses > MoochT_POSE1) to the Stump, Tail01, Tail02 and Tail03. Render!

DAZ|STUDIO

  • This product is not recommended for D|S.
  • If you load it into D|S, it is necessary to parent (drag/drop) the additional TAILlong2 items to the Stump5 “bodypart” in the !MoochTail figure for poses to work properly.
  • After applying MAT poses, material settings may need to be adjusted for best results.\\

FITTING MOOCHTAIL TO OTHER CHARACTERS

  • Load the MoochTail first and select BASE:aSCALP as above.
  • Apply Fit pose for your character (Poses > MoochT_FIT).
  • Load and zero your character (zeroing poses for supported figures are in Poses > MoochT_FIT).
  • Select BASE:aSCALP and parent the hair to the figure's HEAD as above.

TEXTURES

  • MatPoses are in Poses > MoochT_MAT. The Tail consists of 3 tail units. Apply a texture to each.
  • Tail colour '0' is the same as the corresponding Scalp colour.

POSING (PRE-MADE POSES)

  • Found in Poses > MoochT_POSE1 (and POSE2 for Extra Pack owners).
  • Use the RESET poses if you mess up. Don't use the [toolbar] Edit > Restore commands .. the model will break apart.
  • Be careful to apply the correct numbered poses to each tail unit (eg avoid selecting Tail02 and applying a pose for Tail03).

POSING (MANUAL)

  • Pose Tails by clicking and dragging the IK handles.
  • If you miss and move a segment instead of an IK handle, the tail will start to screw up. Use Ctrl+Z to go back.
  • For precision posing turn IK off for individual parts, then use rotation dials or cursor tools.

SCALE, MOVEMENT & CHANGE

  • To change the length of all Tails , select Tail01:BODY and use the 'Length' dial. Tail01 is the 'master' parent.
  • For varied lengths change Tail01 first, then the other tails (Tail02:BODY and Tail03:BODY).

FITTING UNSUPPORTED CHARACTERS
!! IMPORTANT !! SCALE the hair with BASE:BODY selected (*NOT* BASE:aSCALP).

  • Use supplied morphs to fine-tune the fit (BASE:aSCALP and BASE:front_fluff).\\

LIGHTING

  • Use large shadow maps on Shadow Enabled lights (1200+) to avoid blotchy or 'beaded' shadows.
  • Use at least one fairly strong light to bring out the texture.
  • Rotate your model relative to the lights for dramatically different effects.

RENDERING

  • The MoochTail is optimised for the P4 render engine (in P4, 5 and 6).

FIREFLY

  • All Firefly options work on this model, but renders may fail if Poser is over-loaded.
  • The largest MoochTail texture is 2048 x 2048. All textures use the 'multiple of 2' rule for maximum efficiency within Poser.
  • The following settings give nice renders:
    • Production defaults plus Raytrace ON, Pixel Samples 9, Bucket 16, Bounces 1, Min Shading 0.1, Max Texture 2048.
  • If the hair looks harsh, the Texture Filter and Post Filter soften it nicely.
  • P6 users, please use the Min shading rate of .2 or better. (Lower = better.)

TROUBLESHOOTING
Q: I can't change the Preview mode to wireframe, outline, smooth shaded etc.
A: The Tail previews in Cartoon mode. Transparencies are pre-set, but you need to see where all the tail parts are whilst posing.

Q: Parts of the tail look black when rendered.
A: Add an extra light. It's just shadow, not a problem with displacement, inverted normals or missing textures.

Q: I've applied a pose to a tail. Now the part has lost some flexibility.
A: Poser has locked its IK settings. Turn IK off then on again for that part and the flexibility will be back.

Q: An IK handle is hidden behind other hair, or in my character's body.
A: Run your cursor over the area and look for the telltale IK handle shape to outline, then click and drag.
A: Use the parts menu at the bottom to select the hidden IK handle, then use translation dials to move it.
A: Rotate the :BODY of the hidden part until the IK handle appears.
A: Use a RESET pose then try again.

Q: Applying a MatPose made the tail move.
A: That's Poser resetting its IK again. Use [toolbar] Figure > Lock Figure on the Tail:Body in question, to prevent any movement.

Q: Firefly renders hang, or fail, when they reach the back of the head. Or the screen fills with a tiny, repeated pattern.
A: Reduce the 'bucket size' and/or lower the quality settings a bit.
NOTE: the hair has multiple transparency layers, which are most concentrated where the tails meet the stump.

Q: What has happened to my Hierarchy Editor?
A: The model has a huge number of jointed sections (actors) and IK Chains. The Hierarchy Editor can over-load and the display acts weird. But there are work-arounds for most things you'd normally use the Hierarchy Editor for:
a.. Parenting. Use the Figure > Set Parent Figure option in the toolbar.
b.. Making Parts Invisible. Click on the part > [toolbar] Object > Properties.
c.. Renaming Parts. Object > Properties, as above.

Q: I use P5. Strange streaky things are happening in my Poser window, or the model looks broken.
A: Nudge the camera and the effect will disappear. Renders will look normal. It's a P5 display quirk.

Q: The MoochTail won't load. There's no error message.
A: Assuming everything is where it's supposed to be, then your computer just doesn't have enough memory. Remove some items from your scene. Increase your machine's memory. If all else fails, ask for a refund.

Q: All the dials for the IK handles have gone.
A: That's deliberate when IK is turned off. Turn IK on again, and the Translation dials will return.

Q: After rendering, a bit of skin shows through where the hair meets the back of the character's neck.
A: It's not a conforming model, so some head/neck poses will cause this. Use the morphs for the BASE:aScalp, or tidy it up in post work.

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

\Runtime\



\Geometries\



\Geometries\MoochieTail\


moochieSCALP.obj

ring2.obj

TAILlong2.obj


\Geometries\MoochieTail\MoochT_inj\


injback-front.pz2

injburnsIN-aScalp.pz2

injburnsIN-front.pz2

injburnsTipIN-aScalp.pz2

injEARforward-aScalp.pz2

injearForward1-aScalp.pz2

injearForward2-aScalp.pz2

injEarFront-aScalp.pz2

injEARout-aScalp.pz2

injedgeback-aScalp.pz2

injflatten-front.pz2

injfrontDOWN-aScalp.pz2

injfrontIN-aScalp.pz2

injnapeAngleIN-aScalp.pz2

injnapeNarrow-aScalp.pz2

injnapeSideIN-aScalp.pz2

injneckIN-aScalp.pz2

injneckSideIN-aScalp.pz2

injneckUP-aScalp.pz2

injout-front.pz2

injrearEARback-aScalp.pz2

injrearEARout-aScalp.pz2

injrearFluffIN-aScalp.pz2

injrearIN-aScalp.pz2

injrearSHAPE-aScalp.pz2

injSidesIN-aScalp.pz2

injtempleFit-front.pz2

injup-front.pz2

showback-front.pz2

showburnsIN-aScalp.pz2

showburnsIN-front.pz2

showburnsTipIN-aScalp.pz2

showEARforward-aScalp.pz2

showearForward1-aScalp.pz2

showearForward2-aScalp.pz2

showEarFront-aScalp.pz2

showEARout-aScalp.pz2

showedgeback-aScalp.pz2

showflatten-front.pz2

showfrontDOWN-aScalp.pz2

showfrontIN-aScalp.pz2

shownapeAngleIN-aScalp.pz2

shownapeNarrow-aScalp.pz2

shownapeSideIN-aScalp.pz2

showneckIN-aScalp.pz2

showneckSideIN-aScalp.pz2

showneckUP-aScalp.pz2

showout-front.pz2

showrearEARback-aScalp.pz2

showrearEARout-aScalp.pz2

showrearFluffIN-aScalp.pz2

showrearIN-aScalp.pz2

showrearSHAPE-aScalp.pz2

showSidesIN-aScalp.pz2

showtempleFit-front.pz2

showup-front.pz2


\libraries\



\libraries\character\



\libraries\character\MoochTail\


!Action.cr2

!MOOCHTAIL.cr2

Where_Stuff_Is.cr2

!Action.rsr

!MOOCHTAIL.rsr

Where_Stuff_Is.rsr


\libraries\Pose\



\libraries\Pose\MoochT_FIT\


Action.pz2

Aiko3_FIT.pz2

Aiko3_ZERO.pz2

Alexis_FIT.pz2

Alexis_ZERO.pz2

David_FIT.pz2

David_ZERO.pz2

Girl_FIT.pz2

Girl_ZERO.pz2

Judy_FIT.pz2

Judy_ZERO.pz2

Koshini_FIT.pz2

Koshini_ZERO.pz2

Laura_FIT.pz2

Laura_ZERO.pz2

M2_FIT.pz2

M2_ZERO.pz2

M3_FIT.pz2

M3_ZERO.pz2

Posette_FIT.pz2

Posette_ZERO.pz2

PS_FIT.pz2

PS_ZERO.pz2

PT_FIT.pz2

PT_ZERO.pz2

SP3_FIT.pz2

SP3_ZERO.pz2

V2_FIT.pz2

V2_ZERO.pz2

V3_FIT.pz2

V3_ZERO.pz2

Action.rsr

Aiko3_FIT.rsr

Aiko3_ZERO.rsr

Alexis_FIT.rsr

Alexis_ZERO.rsr

David_FIT.rsr

David_ZERO.rsr

Girl_FIT.rsr

Girl_ZERO.rsr

Judy_FIT.rsr

Judy_ZERO.rsr

Koshini_FIT.rsr

Koshini_ZERO.rsr

Laura_FIT.rsr

Laura_ZERO.rsr

M2_FIT.rsr

M2_ZERO.rsr

M3_FIT.rsr

M3_ZERO.rsr

Posette_FIT.rsr

Posette_ZERO.rsr

PS_FIT.rsr

PS_ZERO.rsr

PT_FIT.rsr

PT_ZERO.rsr

SP3_FIT.rsr

SP3_ZERO.rsr

V2_FIT.rsr

V2_ZERO.rsr

V3_FIT.rsr

V3_ZERO.rsr


\libraries\Pose\MoochT_MAT\


Action.pz2

BLACK.pz2

BLACK_0.pz2

BLACK_1.pz2

BLACK_2.pz2

BLACK_3.pz2

BLACK_4.pz2

BLACK_5.pz2

BLONDE.pz2

BLONDE_0.pz2

BLONDE_1.pz2

BLONDE_2.pz2

BLONDE_3.pz2

BLONDE_4.pz2

BLONDE_5.pz2

BLONDE_6.pz2

BLONDE_7.pz2

BLONDE_8.pz2

BLONDE_9.pz2

BROWN.pz2

BROWN_0.pz2

BROWN_1.pz2

BROWN_2.pz2

BROWN_3.pz2

BROWN_4.pz2

BROWN_5.pz2

HONEY.pz2

HONEY_0.pz2

HONEY_1.pz2

HONEY_2.pz2

HONEY_3.pz2

HONEY_4.pz2

HONEY_5.pz2

MOUSY.pz2

MOUSY_0.pz2

MOUSY_1.pz2

MOUSY_2.pz2

MOUSY_3.pz2

MOUSY_4.pz2

MOUSY_5.pz2

RED.pz2

RED_0.pz2

RED_1.pz2

RED_2.pz2

RED_3.pz2

RED_4.pz2

RED_5.pz2

Action.rsr

BLACK.rsr

BLACK_0.rsr

BLACK_1.rsr

BLACK_2.rsr

BLACK_3.rsr

BLACK_4.rsr

BLACK_5.rsr

BLONDE.rsr

BLONDE_0.rsr

BLONDE_1.rsr

BLONDE_2.rsr

BLONDE_3.rsr

BLONDE_4.rsr

BLONDE_5.rsr

BLONDE_6.rsr

BLONDE_7.rsr

BLONDE_8.rsr

BLONDE_9.rsr

BROWN.rsr

BROWN_0.rsr

BROWN_1.rsr

BROWN_2.rsr

BROWN_3.rsr

BROWN_4.rsr

BROWN_5.rsr

HONEY.rsr

HONEY_0.rsr

HONEY_1.rsr

HONEY_2.rsr

HONEY_3.rsr

HONEY_4.rsr

HONEY_5.rsr

MOUSY.rsr

MOUSY_0.rsr

MOUSY_1.rsr

MOUSY_2.rsr

MOUSY_3.rsr

MOUSY_4.rsr

MOUSY_5.rsr

RED.rsr

RED_0.rsr

RED_1.rsr

RED_2.rsr

RED_3.rsr

RED_4.rsr

RED_5.rsr


\libraries\Pose\MoochT_MAT-P6\


Action.pz2

BLACK.pz2

BLACK_0.pz2

BLACK_1.pz2

BLACK_2.pz2

BLACK_3.pz2

BLACK_4.pz2

BLACK_5.pz2

BLONDE.pz2

BLONDE_0.pz2

BLONDE_1.pz2

BLONDE_2.pz2

BLONDE_3.pz2

BLONDE_4.pz2

BLONDE_5.pz2

BLONDE_6.pz2

BLONDE_7.pz2

BLONDE_8.pz2

BLONDE_9.pz2

BROWN.pz2

BROWN_0.pz2

BROWN_1.pz2

BROWN_2.pz2

BROWN_3.pz2

BROWN_4.pz2

BROWN_5.pz2

HONEY.pz2

HONEY_0.pz2

HONEY_1.pz2

HONEY_2.pz2

HONEY_3.pz2

HONEY_4.pz2

HONEY_5.pz2

MOUSY.pz2

MOUSY_0.pz2

MOUSY_1.pz2

MOUSY_2.pz2

MOUSY_3.pz2

MOUSY_4.pz2

MOUSY_5.pz2

RED.pz2

RED_0.pz2

RED_1.pz2

RED_2.pz2

RED_3.pz2

RED_4.pz2

RED_5.pz2

Action.rsr

BLACK.rsr

BLACK_0.rsr

BLACK_1.rsr

BLACK_2.rsr

BLACK_3.rsr

BLACK_4.rsr

BLACK_5.rsr

BLONDE.rsr

BLONDE_0.rsr

BLONDE_1.rsr

BLONDE_2.rsr

BLONDE_3.rsr

BLONDE_4.rsr

BLONDE_5.rsr

BLONDE_6.rsr

BLONDE_7.rsr

BLONDE_8.rsr

BLONDE_9.rsr

BROWN.rsr

BROWN_0.rsr

BROWN_1.rsr

BROWN_2.rsr

BROWN_3.rsr

BROWN_4.rsr

BROWN_5.rsr

HONEY.rsr

HONEY_0.rsr

HONEY_1.rsr

HONEY_2.rsr

HONEY_3.rsr

HONEY_4.rsr

HONEY_5.rsr

MOUSY.rsr

MOUSY_0.rsr

MOUSY_1.rsr

MOUSY_2.rsr

MOUSY_3.rsr

MOUSY_4.rsr

MOUSY_5.rsr

RED.rsr

RED_0.rsr

RED_1.rsr

RED_2.rsr

RED_3.rsr

RED_4.rsr

RED_5.rsr


\libraries\Pose\MoochT_POSE1\


!Tail01_RESET.pz2

!Tail02_RESET.pz2

!Tail03_RESET.pz2

A!_stump.pz2

A1_Tail01.pz2

A1_Tail02.pz2

A1_Tail03.pz2

A2_Tail01.pz2

A2_Tail02.pz2

A2_Tail03.pz2

A3_Tail01.pz2

A3_Tail02.pz2

A3_Tail03.pz2

A4_Tail01.pz2

A4_Tail02.pz2

A4_Tail03.pz2

A5_Tail01.pz2

A5_Tail02.pz2

A5_Tail03.pz2

Stump_01.pz2

Stump_02.pz2

Stump_03.pz2

Stump_04.pz2

Stump_05.pz2

Stump_06.pz2

Stump_07.pz2

Stump_08.pz2

Stump_09.pz2

Stump_10.pz2

Stump_11.pz2

Stump_12.pz2

Stump_13.pz2

Stump_14.pz2

Stump_15.pz2

Stump_16.pz2

Stump_17.pz2

Stump_18.pz2

Stump_19.pz2

Tail01_spiral.pz2

Tail01_wave.pz2

Tail01_wiggle.pz2

Tail02_spiral.pz2

Tail02_wave.pz2

Tail02_wiggle.pz2

Tail03_spiral.pz2

Tail03_wave.pz2

Tail03_wiggle.pz2

WindA_Tail01.pz2

WindA_Tail02.pz2

WindA_Tail03.pz2

WindB_Tail01.pz2

WindB_Tail02.pz2

WindB_Tail03.pz2

WindC_Tail01.pz2

WindC_Tail02.pz2

WindC_Tail03.pz2

WindD_Tail01.pz2

WindD_Tail02.pz2

WindD_Tail03.pz2

z01_Tail01.pz2

z01_Tail02.pz2

z01_Tail03.pz2

z02_Tail01.pz2

z02_Tail02.pz2

z02_Tail03.pz2

z03_Tail01.pz2

z03_Tail02.pz2

z03_Tail03.pz2

z04_Tail01.pz2

z04_Tail02.pz2

z04_Tail03.pz2

!Tail01_RESET.rsr

!Tail02_RESET.rsr

!Tail03_RESET.rsr

A!_stump.rsr

A1_Tail01.rsr

A1_Tail02.rsr

A1_Tail03.rsr

A2_Tail01.rsr

A2_Tail02.rsr

A2_Tail03.rsr

A3_Tail01.rsr

A3_Tail02.rsr

A3_Tail03.rsr

A4_Tail01.rsr

A4_Tail02.rsr

A4_Tail03.rsr

A5_Tail01.rsr

A5_Tail02.rsr

A5_Tail03.rsr

Stump_01.rsr

Stump_02.rsr

Stump_03.rsr

Stump_04.rsr

Stump_05.rsr

Stump_06.rsr

Stump_07.rsr

Stump_08.rsr

Stump_09.rsr

Stump_10.rsr

Stump_11.rsr

Stump_12.rsr

Stump_13.rsr

Stump_14.rsr

Stump_15.rsr

Stump_16.rsr

Stump_17.rsr

Stump_18.rsr

Stump_19.rsr

Tail01_spiral.rsr

Tail01_wave.rsr

Tail01_wiggle.rsr

Tail02_spiral.rsr

Tail02_wave.rsr

Tail02_wiggle.rsr

Tail03_spiral.rsr

Tail03_wave.rsr

Tail03_wiggle.rsr

WindA_Tail01.rsr

WindA_Tail02.rsr

WindA_Tail03.rsr

WindB_Tail01.rsr

WindB_Tail02.rsr

WindB_Tail03.rsr

WindC_Tail01.rsr

WindC_Tail02.rsr

WindC_Tail03.rsr

WindD_Tail01.rsr

WindD_Tail02.rsr

WindD_Tail03.rsr

z01_Tail01.rsr

z01_Tail02.rsr

z01_Tail03.rsr

z02_Tail01.rsr

z02_Tail02.rsr

z02_Tail03.rsr

z03_Tail01.rsr

z03_Tail02.rsr

z03_Tail03.rsr

z04_Tail01.rsr

z04_Tail02.rsr

z04_Tail03.rsr


\textures\



\textures\MoochTail\


MoochieFluffTRAN.jpg

MoochieScalpTEX.jpg

MoochieScalpTRAN.jpg

MoochieStumpTEX.jpg

MoochieStumpTRAN.jpg

MoochieTailTEX.jpg

MoochieTailTRAN.jpg

Notes

  • Texture templates available for download on the product page.