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Bullfighter Action

image_medium.jpg

Product: Bullfighter Action
Product Code: ps_mo237
DAZ Original: Yes
Created By: Don Albert
Released: August 1, 2006

Product Information

  • Required Products: Spanish Rose - M3 Matador, Michael 3.0 Base, Bull.
  • You can find new icons for loading this product in the following Poser Libraries:
    • Figures: “M3 Morphing Clothes”
    • Pose: “Bullfighter Action”
    • Hands: “Matador Hands”
    • Props: “BullFightProps”

Product Notes

  • Turn off Inverse Kinematics and turn off Limits. Matador and Toro poses were generally designed within Limits with a few exceptions where necessary for human flexibility
  • Scale the Bull's Body to 75%. Apply all poses to the selected Toro's Hip
  • The zeroed Matador cloth should be used with these poses.
  • The Muletas are pre-posed and will snap into the Matador's hands when a matching pose is applied. Set the appropriate Matador hand as the Parent of the muleta if you wish. This is only necessary if you want to modify the Matador poses. You can modify the muleta whether it is attached or not.
  • The sword used for these poses is the rapier from “Charming for David.”
  • There are 2 Toro poses for the 7th set. One of them is similar to another bull pose, and is included to show a sample of recombining pose sets
  • The banderillas rotate from the barbed end for easy placement in the bull. After placing, set the bull's chest or neck as the Parent when moving the bull. There are un - Parented Banderillas included so you can add them anywhere in your scene.
  • No actual bull pixels were injured in the production of these poses

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime



\Runtime\Geometries\



\Runtime\Geometries\DonAlbert\



\Runtime\Geometries\DonAlbert\Bullfight\


bandenew.obj


\Runtime\libraries



\Runtime\libraries\character



\Runtime\libraries\character\M3 Morphing Clothes


M3 Matador Cloth Z.cr2
M3 Matador Cloth Z.rsr


\Runtime\libraries\hand\



\Runtime\libraries\hand\Matador Hands\


Banderilla hold.hd2
BF-Rapier grip.hd2
Cape grip 1.hd2
Cape grip 2.hd2
Cape grip 3.hd2
Cape grip 4.hd2
Banderilla hold.rsr
BF-Rapier grip.rsr
Cape grip 1.rsr
Cape grip 2.rsr
Cape grip 3.rsr
Cape grip 4.rsr
———————————————————————- \Runtime\libraries\Pose\



\Runtime\libraries\Pose\Bullfighter Action


Toro Default.pz2
01-Cloth.pz2
01-Matador.pz2
01-Toro Advancing.pz2
02-Banderillero.pz2
02-Toro Turning.pz2
03-Cloth.pz2
03-Matador.pz2
03-Toro Charging.pz2
04-Cloth.pz2
04-Matador.pz2
04-Toro Striking.pz2
05-Cloth.pz2
05-Matador.pz2
05-Toro Twisting.pz2
06-Cloth.pz2
06-Matador.pz2
06-Toro Tossing.pz2
07-Cloth.pz2
07-Matador.pz2
07-Toro Charging.pz2
07-Toro Hitting.pz2
08-Cloth.pz2
08-Matador.pz2
08-Toro Charging.pz2
09-Cloth.pz2
09-Matador.pz2
09-Toro Finale.pz2
10-Matador.pz2
10-Toro Muerto.pz2
Toro Default.rsr
01-Cloth.rsr
01-Matador.rsr
01-Toro Advancing.rsr
02-Banderillero.rsr
02-Toro Turning.rsr
03-Cloth.rsr
03-Matador.rsr
03-Toro Charging.rsr
04-Cloth.rsr
04-Matador.rsr
04-Toro Striking.rsr
05-Cloth.rsr
05-Matador.rsr
05-Toro Twisting.rsr
06-Cloth.rsr
06-Matador.rsr
06-Toro Tossing.rsr
07-Cloth.rsr
07-Matador.rsr
07-Toro Charging.rsr
07-Toro Hitting.rsr
08-Cloth.rsr
08-Matador.rsr
08-Toro Charging.rsr
09-Cloth.rsr
09-Matador.rsr
09-Toro Finale.rsr
10-Matador.rsr
10-Toro Muerto.rsr


\Runtime\libraries\props



\Runtime\libraries\props\BullFightProps\


Banderilla_1_Toro.pp2
Banderilla_2_Toro.pp2
Banderilla_3_Toro.pp2
Banderilla_4_Toro.pp2
Banderilla_spLF.pp2
Banderilla_spLF_2.pp2
Banderilla_spRT.pp2
Banderilla_spRT_2.pp2
02-Banderillero.pz2
02-Banderillero.rsr
Banderilla_1_Toro.rsr
Banderilla_2_Toro.rsr
Banderilla_3_Toro.rsr
Banderilla_4_Toro.rsr
Banderilla_spLF.rsr
Banderilla_spLF_2.rsr
Banderilla_spRT.rsr
Banderilla_spRT_2.rsr