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The Backstreets

image_medium.jpg

Product: The Backstreets
Product Code: ps_ac1772b
DAZ Original: No
Created By: Stonemason
Released: October 16, 2006


Product Information

* Required Products: None

Product Notes

This product has 1 Poser installer and 1 DAZ Studio installer.

You can find new icons for loading this product in the following Libraries:

  • Figures: “Stonemason”
  • Pose: “TheBackstreet”
  • Props: “TheBackStreets_P4”, “TheBackStreets_P6_P5” or “TheBackStreets_PP”


Body groups with 'Volu' in their name are for a 'fake' volumetric lighting effect,these are off by deafult & can be turned on using supplied poses.
Poser 6: Materials are optimised for use with the Firefly renderer,please ensure 'Raytracing' is on in render options. Recommended 'max texture size' is 2048

  • Note to P4 users:

Poser 4 users will need to convert several bump maps from .jpg files to use the P4 files properly.

    These Bump Map files are:
        o :Stonemason:US3:SMU3Bldng04BUM.jpg
        o :Stonemason:US3:SMU3crete002BUM.jpg
        o :Stonemason:US3:SMU3crete03BUM.jpg
        o :Stonemason:US3:SMU3RustyMetalBUM.jpg
        o :Stonemason:US3:SMU3WoodBUM.jpg
        o :Stonemason:US3:SMULampPostsBUM.jpg
        o :Stonemason:US3:SMUTowerBUM.jpg
        o :Stonemason:US3:SMU3crete03BUM.jpg
        o :Stonemason:US3:SMU3RustyMetalBUM.jpg
        o :Stonemason:US3:SMULampPostsBUM.jpg
        o :Stonemason:US3:SMUTowerBUM.jpg 

Please see Bump Map Conversion Help for more instructions on converting Bump Files. In all cases, “P4” will refer to Poser 4 and “PP” will refer to Pro Pak.

Resolved Issues

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Poser


The Backstreets - Poser


\Runtime\



\Runtime\Geometries\



\Runtime\Geometries\Stonemason\



\Runtime\Geometries\Stonemason\US3\


AS01.obj
ASBarrier.obj
ASBridge.obj
ASFence.obj
ASSign01.obj
ASSign02.obj
ASStreetLamp.obj
ASTrafficCone.obj
ASTrashBag.obj
ASTrashBin.obj
ASWaterTower.obj
ASWireFence.obj


\Runtime\Libraries\



\Runtime\Libraries\character\



\Runtime\Libraries\character\Stonemason\


TheBackStreets_P4.cr2
TheBackStreets_P4.rsr
TheBackStreets_P6.cr2
TheBackStreets_P6.png
TheBackStreets_P6.rsr
TheBackStreets_PP.cr2
TheBackStreets_PP.png
TheBackStreets_PP.rsr
—————————————————————- \Runtime\Libraries\Pose\



\Runtime\Libraries\Pose\TheBackstreet\


Volume_OFF.png
Volume_OFF.pz2
Volume_OFF.rsr
Volume_ON.png
Volume_ON.pz2
Volume_ON.rsr
—————————————————————- \Runtime\Libraries\Props\



\Runtime\Libraries\Props\TheBackStreets_P4\


Barrier_P4.pp2
Barrier_P4.rsr
Bridge_P4.pp2
Bridge_P4.rsr
Fence_P4.pp2
Fence_P4.rsr
Sign01_P4.pp2
Sign01_P4.rsr
Sign02_P4.pp2
Sign02_P4.rsr
StreetLamp_P4.pp2
StreetLamp_P4.rsr
TrafficCone_P4.pp2
TrafficCone_P4.rsr
TrashBag_P4.pp2
TrashBag_P4.rsr
TrashCan_P4.pp2
TrashCan_P4.rsr
WaterTower_P4.pp2
WaterTower_P4.rsr
WireFence_P4.pp2
WireFence_P4.rsr
—————————————————————- \Runtime\Libraries\Props\TheBackStreets_P6_P5\


Barrier_P6.png
Barrier_P6.pp2
Barrier_P6.rsr
Bridge_P6.png
Bridge_P6.pp2
Bridge_P6.rsr
Fence_P6.png
Fence_P6.pp2
Fence_P6.rsr
Sign01_P6.png
Sign01_P6.pp2
Sign01_P6.rsr
Sign02_P6.png
Sign02_P6.pp2
Sign02_P6.rsr
StreetLamp_P6.png
StreetLamp_P6.pp2
StreetLamp_P6.rsr
TrafficCone_P6.png
TrafficCone_P6.pp2
TrafficCone_P6.rsr
TrashBag_P6.png
TrashBag_P6.pp2
TrashBag_P6.rsr
TrashCan_P6.png
TrashCan_P6.pp2
TrashCan_P6.rsr
WaterTower_P6.png
WaterTower_P6.pp2
WaterTower_P6.rsr
WireFence_P6.png
WireFence_P6.pp2
WireFence_P6.rsr
—————————————————————- \Runtime\Libraries\Props\TheBackStreets_PP\


Barrier_PP.png
Barrier_PP.pp2
Barrier_PP.rsr
Bridge_PP.png
Bridge_PP.pp2
Bridge_PP.rsr
Fence_PP.png
Fence_PP.pp2
Fence_PP.rsr
Sign01_PP.png
Sign01_PP.pp2
Sign01_PP.rsr
Sign02_PP.png
Sign02_PP.pp2
Sign02_PP.rsr
StreetLamp_PP.png
StreetLamp_PP.pp2
StreetLamp_PP.rsr
TrafficCone_PP.png
TrafficCone_PP.pp2
TrafficCone_PP.rsr
TrashBag_PP.png
TrashBag_PP.pp2
TrashBag_PP.rsr
TrashCan_PP.png
TrashCan_PP.pp2
TrashCan_PP.rsr
WaterTower_PP.png
WaterTower_PP.pp2
WaterTower_PP.rsr
WireFence_PP.png
WireFence_PP.pp2
WireFence_PP.rsr


\Runtime\Textures\



\Runtime\Textures\Stonemason\



\Runtime\Textures\Stonemason\US3\


Building03_A.jpg
Building03_B.jpg
Building03_C.jpg
Building03_D.jpg
SMU3_LampGlow01.jpg
SMU3_Trash001.jpg
SMU3_Trash002.jpg
SMU3Bldng04ALPHA.jpg
SMU3Bldng04BUM.jpg
SMU3Bldng04DIFF.jpg
SMU3Bldng05DIFF.jpg
SMU3Bldng1DIFF.jpg
SMU3crete001DIFF.jpg
SMU3crete002BUM.jpg
SMU3crete002DIFF.jpg
SMU3crete03BUM.jpg
SMU3crete03DIFF.jpg
SMU3Door001DIFF.jpg
SMU3DrumDIFF.jpg
SMU3PaveDiff.jpg
SMU3Pipes_DIFF.jpg
SMU3Props2DIFF.jpg
SMU3RoadDIFF.jpg
SMU3RustyMetalBUM.jpg
SMU3SignsA.jpg
SMU3WireALPH.jpg
SMU3WireDIFF.jpg
SMU3Wood02DIFF.jpg
SMU3WoodBUM.jpg
SMU3WoodDIFF.jpg
SMU_AC.jpg
SMU_Roof.jpg
SMUBuilding2DIFF.jpg
SMULampPostsBUM.jpg
SMULampPostsDIFF.jpg
SMURustymetalDIFF.jpg
SMUTowerBUM.jpg
SMUTowerDIFF.jpg
SMUTrashCanALPH.jpg
SMUTrashCanDIFF.jpg

DAZ Studio


to be added