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The Privateer

image_medium.jpg

Product: The Privateer
Product Code: ps_ac1836
DAZ Original: YES
Created By: secretheart, ElorOnceDark
Released: December 13, 2006

Product Information

  • Required Products: Michael 3.0 Base.
  • You can find new icons for loading this product in the following Libraries:
    • Figures: “Privateer”
    • Pose: “Privateer”
    • Props: “Privateer”
  • View files installed for this product below.

Product Notes

  • Usage Instructions Select M3 before loading the SabreLH, SabreRH, or WarhammerRH Props.
  • Select the PvtGunbelt Figure before loading the Holster_RH or Holster_LH. After loading the Holster Props, while still having the PvtGunbelt Figure selected, you may load the SabreLH_Holstered or SabreRH_Holstered into the scene. Since the Holsters are parented props, some X, Y, or Z trans adjustments may have to be made in certain poses, and when using the full body morphs.
  • There are Utility poses to remove the sleeves from the jacket and to change the pants into shorts. To use these, first apply the MAT pose of your choice, then apply the Utility pose. To change them back, re-apply the MAT pose.
  • There are three morphs in the BODY of the Pants (RThighBendfix, LThighBendFix, and LoosenHip) Set these morphs manually to assist in poke-through in certain poses.
  • In the BODY of the Tank top, and in the Right and Left Collars, are several “Loosen” morphs. Use these to aid with any poke-through in certain poses. It may be neccessary to dial them higher than 1.00 in some instances. (for example, the LoosenShldrBack dial should be set to 2 when using M3's Stocky morph, and the collars are rotated backwards to their limit) These morphs are unneccessary when M3 is wearing the jacket.
  • While the clothing was designed to work with the figure's limits turned on, when using the supplied poses make sure limits are turned off. This is mostly due to the limtied flexibility of some of M3's finger joints.
  • Crosstalk for P5/P6 Users This set of utility poses is for individuals who are using The Privateer with Poser 5/6.
    • Load M3 into your scene. He MUST be Figure 1
    • Load the clothing and conform it to M3
    • Make sure the clothing item you wish to adjust is selected in the Poser document window
    • From the Pose:Privateer folder, apply the XTalk file that corresponds to the selected clothing item you wish to affect.
    • The morphs in the clothing will now cross-talk when the corresponding morph dials are spun on the BODY of M3. Also all the JCM morphs will now work automatically.

These poses were created by Hogsoft's Crosstalker utility at www.hogsoft.com


Visit our site site for further technical support questions or concerns: www.daz3d.com/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
1350 E Draper Parkway
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\



\Runtime\Geometries\



\Runtime\Geometries\Privateer\


M3Kickers.OBJ
PvtGunbelt.obj
PvtHolster.obj
PvtJacket.obj
PvtPants.obj
PvtTTop.obj
Sabre.obj
Warhammer.obj


\Runtime\libraries\



\Runtime\libraries\character\



\Runtime\libraries\character\Privateer\


M3Kickers.cr2
PvtGunBelt.cr2
PvtJacket.cr2
PvtPants.cr2
PvtTop.cr2
M3Kickers.png
PvtGunBelt.png
PvtJacket.png
PvtPants.png
PvtTop.png


\Runtime\libraries\Pose\



\Runtime\libraries\Pose\Privateer\


! F_Don't Move Left.png
! F_Don't move.png
! F_FireAhead.png
! F_GroundSniping.png
! F_Ready_to_Fire.png
! P_2HandWarhammer.png
! P_SabreGrip_LH.png
! P_SabreGrip_RH.png
! P_WarhammerGrip_RH.png
! U_Jacket_NoSleeve.png
! U_Pants_Shorts.png
! XTalk_M3Kickers.png
! XTalk_PvtGunBelt.png
! XTalk_PvtJacket.png
! XTalk_PvtPants.png
! XTalk_PvtTTop.png
black gun belt_P6.png
black holster_P6.png
black jacket_P6.png
black kickers_P6.png
black pants_P6.png
black top_P6.png
blue gun belt_P6.png
blue holster_P6.png
blue jacket_P6.png
blue kickers_P6.png
blue pants_P6.png
blue top_P6.png
brown gun belt_P6.png
brown holster_P6.png
brown jacket_P6.png
brown kickers_P6.png
brown pants_P6.png
brown top_P6.png
! F_Don't Move Left.pz2
! F_Don't move.pz2
! F_FireAhead.pz2
! F_GroundSniping.pz2
! F_Ready_to_Fire.pz2
! P_2HandWarhammer.pz2
! P_SabreGrip_LH.pz2
! P_SabreGrip_RH.pz2
! P_WarhammerGrip_RH.pz2
! U_Jacket_NoSleeve.pz2
! U_Pants_Shorts.pz2
! XTalk_M3Kickers.pz2
! XTalk_PvtGunBelt.pz2
! XTalk_PvtJacket.pz2
! XTalk_PvtPants.pz2
! XTalk_PvtTTop.pz2
black gun belt_P6.pz2
black holster_P6.pz2
black jacket_P6.pz2
black kickers_P6.pz2
black pants_P6.pz2
black top_P6.pz2
blue gun belt_P6.pz2
blue holster_P6.pz2
blue jacket_P6.pz2
blue kickers_P6.pz2
blue pants_P6.pz2
blue top_P6.pz2
brown gun belt_P6.pz2
brown holster_P6.pz2
brown jacket_P6.pz2
brown kickers_P6.pz2
brown pants_P6.pz2
brown top_P6.pz2


\Runtime\libraries\props\



\Runtime\libraries\props\Privateer\


Holster_LH.png
Holster_RH.png
SabreLH.png
SabreLH_Holstered.png
SabreRH.png
SabreRH_Holstered.png
WarhammerRH.png
Holster_LH.pp2
Holster_RH.pp2
SabreLH.pp2
SabreLH_Holstered.pp2
SabreRH.pp2
SabreRH_Holstered.pp2
WarhammerRH.pp2


\Runtime\textures\



\Runtime\textures\Privateer\


AHB_copper.jpg
AHB_silver.jpg
AHB_tin.jpg
D_belt_racer.jpg
D_belt_racerB.jpg
D_gunbelt_black.jpg
D_gunbelt_rwb.jpg
D_gunbelt_rwbB.jpg
D_holster_black.jpg
D_holster_blackB.jpg
D_holster_brown.jpg
D_holster_rwb.jpg
D_holster_rwbB.jpg
D_jacket_black.jpg
D_jacket_blackB.jpg
D_jacket_rwb.jpg
D_jacket_rwbB.jpg
D_kickers_black.jpg
D_kickers_blackB.jpg
D_kickers_racer.jpg
D_kickers_rwb.jpg
D_kickers_rwbB.jpg
D_pants_black.jpg
D_pants_blackB.jpg
D_pants_leather.jpg
D_pants_leatherB.jpg
D_pants_rwb.jpg
D_pants_rwbB.jpg
D_top_black.jpg
D_top_blackB.jpg
D_top_racer.jpg
D_top_racerB.jpg
D_top_rwb.jpg
Djacket_racer.jpg
Djacket_racerB.jpg
SabreBUMP.jpg
SabreTex.jpg
sd_refl01.jpg
WarhammerTRANS.jpg
WHScratched.jpg
WHScratched2BUMP.jpg