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Caribbean Flower Dress Duo for Aiko 3

image_medium.jpg

Product: Carribean Flower Dress Duo for Aiko3
Product Code: ps_ac1726b
DAZ Original: Yes
Created By: 4blueyes
Released: August 22, 2006

Product Information

  • Required Products: Aiko 3.0 Base.
  • You can find new icons for loading this product in the following Libraries:
    • Props: “CaribbeanFlower”
    • Pose: “CaribbeanFlower”

Product Notes

  • Thank you for purchasing the Carribean Flower dynamic dress duo for Aiko3. In this pack you will find 2 dynamic dresses and all the texture, bumpmap and necessary Poser files.
  • System Requirements: Poser 5, 6
  • Usage Tips:
    • Due to the nature of the dresses the extreme poses are not recommended as the fabric will fold dramatically (just as in real life, you do not sit with your knees up or stand with your legs way apart in a dress like this because it might slide up or aside and be unpretty =^^= )
    • Sometimes Poser 6 makes items with transparency applied disappear in the preview. The clothing will render perfectly ok nevertheless. To make the clothing visible in the preview again you can do the following: select the offending item and go into the Material Room. Click on the “Remove detached nodes” wacro. You can leave the MatRoom now :)

Here is a short tutorial on how to use the dresses in Poser 5/6 cloth room:

  1. Load Aiko and the clothing into the scene and parent the clothing to Aiko's hip. Zero Aiko so that no part of her pokes through the dress. You can use the included pose (Pose: CarribeanFlower: Poze_ZERO)
  2. Set the length of the animation (about 10-15 frames, can be 30 for best dress movements) in the timeline on the bottom of the page.
  3. Go to the last frame and pose Aiko the way you want. For best folds you can use the final pose on Aiko in a frame in the middle of the animation, so that after fitting to the pose the clothing item drapes more naturally. If you want to use morphs on Aiko, set the morphs on the same frame that you set the pose.
  4. Choose the clothing in the scene and go to the Cloth Room
  5. Start New Simulation and change the End Frame number to the amount of frames you have chosen for the animation (10-15). Do not choose any other option. Click Ok. For the dress you can choose “Cloth Self Collision”if you plan to have a pose where the cloth might intersect itself, like most sitting or lying poses.
  6. Click “Clothify” and choose the object to clotify. If you have chosen the dress before that it will show you something like: “Object to Clotify: dress”. If not, click the little black triangle and choose the clothing item from the props. Click OK.
  7. Click “Collide Against”. Add Aiko by choosing her in the Add/Remove section. Let the whole of her be chosen. Make sure that no hair or any props are chosen too, it will slow the simulation down and in most cases break it completely. Set Collision offset and Collision depth to 0.5 and check Ignore Head, Hands and Feet if you do not want the dress to interact with these parts. You can also uncheck the Forearms and Shoulders from the collision.
  8. The Constrained Group already has the upper vertices of the dress in itself so that the dress will not slide off Aiko's body.
  9. [optional] Choose Outline in the Document Display Style if you have slower PC, it will probably make the calculation faster.
  10. Calculate the simulation.

If you do not like the way the clothing folds, play with the Dynamic Controls. I usually use Fold Resistance at 20 (instead of 5) to simulate thicker fabrics, like leather, and lower the Static Friction to about 0.1 and Stretch Resistance on 30 instead of default 50 so that the fabric slides easier against the model and creates less rough folds. You can also choose Cloth Self Collision in the Simulation settings to prevent the cloth from going into itself. In most cases it is not necessary.

If you decide to change something after the simulation was run once, don't forget to Clear Simulation, it will force Poser to accept the new settings.

You can easily change the pose and recalculate simulation if you go to the frame where Aiko is posed and change the pose to something different. Always leave the first frame untouched and make sure the clothing does not intersect with the figure in it or in any other frame of the animation!

Artist's Acknowledgments:

Product Name: Carribean Flower dynamic dress duo for Aiko3

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Caribbean Flower A3

\Runtime\

\Runtime\Geometries\

\Runtime\Geometries\4blueyes\

A3_CFLongDress.obj A3_CFLongDress_splits.obj

\Runtime\libraries\

\Runtime\libraries\Pose\

\Runtime\libraries\Pose\CaribbeanFlower\

CarribeanFlowerMAT.png
CarribeanFlowerMAT.pz2
Poze_ZERO.png
Poze_ZERO.pz2

\Runtime\libraries\Props\

\Runtime\libraries\Props\CaribbeanFlower\

A3_LongDress.png
A3_LongDress.pp2
A3_LongDress_splits.png
A3_LongDress_splits.pp2

\Runtime\textures\

\Runtime\textures\4blueyes\

ld_rastaBUMP.jpg

\Runtime\textures\4blueyes\LongDress\

ld_rasta.jpg