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Pazu

image_medium.jpg

Product: Pazu for Aiko 3
Product Code: ps_tx1480
DAZ Original: Yes
Created By: Thorne
Released: August 29, 2007

Product Information

  • Required Products: Aiko 3.0 Base
  • You can find new icons for loading this product in the following Poser libraries:
    • Pose: “ThorneWorks\! ! Pazu”
  • You can find new icons for loading this product in the following DAZ Studio folders:
    • “People\Aiko 3\Characters\Pazu”

Product Notes

Using Pazo

  • Load the Aiko figure from your Poser Library. Be sure Aiko is the only character in your Poser scene! Do not include background characters, such as skydomes, or any other characters before applying the custom morph injections to Aiko. This will avoid any crosstalk problems with other characters in the scene.
  • Apply the morph injection poses and texture MAT files which can be found in folder:
    • “:Runtime:Libraries:Pose:ThorneWorks:! ! Pazu:”
  • After the custom injection poses have been applied, other figures, clothing, etc. may be safely added to your scene.
  • Texture MAT files are included for application with bump maps. Bump maps are provided in .JPG format only.

How to fix the Eyes

  • Because this character is created using custom morph targets, the eye positions and scaling are adjusted to fit the new face. Most poses available do not remove the built-in eye translations that Poser automatically includes when saving a pose, but some poses do. Applying poses therefore may result in the custom eye positions being changed with “eye-popping” effects.
  • This is easy to fix using one of the following three methods:
  • 1. A special pose file named “4_PazuEyes_FIX” is included in Pazu's pose folder. Apply this pose to your Aiko figure any time after applying Pazu's INJ pose to reset the eyeballs to the proper position and scale values for this character.
  • 2. Each eyeball is “memorized” in the correct position by the injection pose file. Select each eye separately and apply the Poser menu function “Edit:Restore:Element”. This resets the eyes to the correct position.
  • 3. The last method that can be used to reset the eyeball positions is to simply re-apply the head injection pose. This will not effect the head morph if it is already injected, but it will reset the eyes to their proper values for this custom character.

Contact Information: Artists: * Thorne * [email protected] * Sarsa * [email protected]Websites: * http://www.thorneworks.com * http://www.sarsabess.com * http://www.faeriewylde.com

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime



\Runtime\libraries



\Runtime\libraries\Pose\



\Runtime\libraries\Pose\ThorneWorks\



\Runtime\libraries\Pose\ThorneWorks\! ! Pazu


!_PazuHead_INJ.png
!_PazuHead_REM.png
1_AikoBodyZERO.png
1_PazuBodyMOR.png
2_PazuMAT.png
2_PazuMAT_MU1.png
2_PazuMAT_MU2.png
2_PazuMAT_MU3.png
2_PazuMAT_MU4.png
3_Eyes-01.png
3_Eyes-02.png
3_Eyes-03.png
4_PazuEyes_FIX.png
!_PazuHead_INJ.pz2
!_PazuHead_REM.pz2
1_AikoBodyZERO.pz2
1_PazuBodyMOR.pz2
2_PazuMAT.pz2
2_PazuMAT_MU1.pz2
2_PazuMAT_MU2.pz2
2_PazuMAT_MU3.pz2
2_PazuMAT_MU4.pz2
3_Eyes-01.pz2
3_Eyes-02.pz2
3_Eyes-03.pz2
4_PazuEyes_FIX.pz2


\Runtime\textures\



\Runtime\textures\ThorneWorks\



\Runtime\textures\ThorneWorks\Pazu


PazuA3Eye2L.jpg
PazuA3Eye2R.jpg
PazuA3Eye3L.jpg
PazuA3Eye3R.jpg
PazuA3EyeL.jpg
PazuA3EyeR.jpg
PazuBody.jpg
PazuBodyB.jpg
PazuHead.jpg
PazuHead02.jpg
PazuHead03.jpg
PazuHead04.jpg
PazuHead05.jpg
PazuHeadB.jpg
PazuLashes.jpg
PazuTeeth.jpg


\Content



\Content\People\



\Content\People\Aiko 3



\Content\People\Aiko 3\Characters\



\Content\People\Aiko 3\Characters\Pazu


PazuMAT_MU1-DS.ds
PazuMAT_MU2-DS.ds
PazuMAT_MU3-DS.ds
PazuMAT_MU4-DS.ds
PazuMAT-DS.ds
PazuMAT_MU1-DS.ds.png
PazuMAT_MU2-DS.ds.png
PazuMAT_MU3-DS.ds.png
PazuMAT_MU4-DS.ds.png
PazuMAT-DS.ds.png