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Sayuri Hair is a Poser hair inspired both by traditional japanese styles and anime, to give an avant-garde, modern geisha look with a twist. Its plentiful options will allow you to create different styles suitable for males and females, contemporary, anime and fantasy.
Load Sayuri Hair from your Hair folder, under WyrdSisters\Sayuri Hair. This is an hr2 hair prop, so make sure you have your figure selected when loading it. The hair loads in Cartoon with Lines shading mode, as Poser’s OpenGL implementation can become slow when displaying it in Full Textured mode. We recommend you keep this setting. The hair will render normally.
You only need one of the above to use the hair. Support for further figures is available in the Sayuri Expansion Pack
Sayuri Hair has multiple material zones; it was set up this way to allow for different combinations and styles by changing colours or switching off the material alltogether.
The MAT poses for the basic hair can be found under Poses\WyrdSisters\ Sayuri Hair Colours. These poses will apply just the hair colours. To get the desired hair band and feather colours, go to the Sayuri Hair Extras folder. There you will find MAT poses to change the colours individually for the hair band and each of the feather groups, and also to turn them invisible if you don’t want to use them for the render.
The amount of material zones in Sayuri means that you can create different looks easily, combining and mixing existing overall colours with details in other colours for a different look. You can find the partial MATs to do this in your Sayuri Hair Partials folder. They are split as follows:
colour change effect
The default Sayuri loads with two sets of feathers coming out of the TopKnot. There are poses to turn these invisible and change materials, that can be found whithin the Sayuri Hair Extras folder.
Each of the materials listed above has been converted by hand into a Studio shader to create the best possible look. Unlike the Poser Mats, the Studio shaders for the full colours load the whole of the textures, including the feathers and hair band. You can find the Studio materials in your Studio folder, under content\hair\Sayuri Hair. The organisation of the shaders follows the same pattern as the Poser ones. There are also further instructions included, as for certain shaders you will have to select the individual material to apply it to in the surface tab. These material settings use Studio's own native Shaders, no extra plugins are required.
With the new subD functionality introduced with Studio 2.0, you can subdivide any of your content for a smoother appearance. It is suggested that you do this sparingly, although it can really enhance the final results if applied judiciously. To apply subD to any of the items in the package, proceed as follows: