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Vayne Braid

image_small.jpg Vayne Braid by AprilYSH is a poly modelled and articulated hair figure available at
http://www.daz3d.com/i.x/shop/itemdetails/-/?item=6461

The hair comes in obj format with jpg colour, bump and transparency maps useable in many 3d applications. The package comes with Poser and DAZ|Studio presets with morphs and material presets included. See product page for feature list.

The preset fits are for DAZ3d MilBaby3, Matt, Maddie, Luke, Laura, Hiro 3 (+Realistic), Aiko 3 (+Realistic), David, Stephanie Petite, Michael 3, Victoria 3, Apollo Maximus, Victoria 4 and Aiko 4 (+ Realistic, American, Realistic Classic, Stylized).


Previously available at Renderosity - please click to read free update details

Poser Instructions


In Poser content browser, you will find the items in:
Figures > AprilYSH > AprilVayneBraid
Pose > AprilYSH > AprilVayneBraid

To use the hair:

  1. Load your human figure
  2. Load the hair
  3. Apply fit pose for your human figure 32)
  4. Use custom fit dials if you have customised your base figure. For example, if you have Aiko with Realistic set to 0.6 then set the hair's Realistic dial also to 0.6
  5. Parent hair to figure's head
  6. Apply included Poser mats and/or modify them for your own use.


Poser files are useable in DAZ|Studio, HOWEVER, the DAZ|Studio installation files are optimised for DAZ|Studio renders.

DAZ|Studio Instructions


In the DS content browser, you will find the files as follows:
Hair > AprilYSH
Hair > AprilYSH > Vayne Braid Presets

To use the hair:

  1. Load your human figure, make sure it is in zero pose 33)
  2. Load the hair
  3. Apply fit pose for your human figure 34)
  4. Use custom fit dials if you have customised your base figure. For example, if you have Aiko with Realistic set to 0.6 then set the hair's Realistic dial also to 0.6
  5. Parent hair to figure's head
  6. Apply included DS preset materials and/or modify them for your own use.


AprilYSH



EULA & Support



32) , 34) If there is no fit pose for your selected figure, this hair may be fitted to other figures by selecting the hair BODY then using the scale and translate dials plus morph dials for custom characters.
33) DAZ Figures load with legs and arms non-zeroed but their heads aren't affected so they don't have to be zeroed. Apollo Maximus loads with more bodyparts non-zero including the head so he does need to be zeroed before using this hair.