Product: Night World: Lycanthropos
Product Code: ps_ch189b
Created By: Luthbel
Released: August 2008
You can find new icons for loading this product in the following Poser Libraries:
You can find new icons for loading this product in the following DAZ|Studio folder:
<li> This package includes 2 different cr2. The first one, called Lycanthropos.cr2 loads the base figure with all morphs and Poser material info built in. If you´re using DAZ|Studio, or you don´t need dynamic fur for your render in Poser 6,7 and Pro, then you must load this file. If you have intention to do a render with full fur display in Poser 6, 7 or Pro, then you must load LycanthroposHairy.cr2. This Cr2 includes all morph and material info build-in as well.
<li> <b>NOTE:</b> Don´t try to load LycanthroposHairy.cr2 in DAZ|Studio, it will produce a software failure. Additionally, I strongly encourage to use Lycanthropos.cr2 for scene setup and test renders, and when all is ready, save the character pose in your poses folder, and then replace the figure with LycanthroposHairy.cr2. The reason for that is that dynamic hair render and usage uses too much system memory, and it will reduce your production speed.
<li> You can pose Lycanthropos as any other Poser/DAZ|Studio character. Lycanthropos accepts practically any commercial or non-commercial pose available, with the only consideration of his non-standard legs rigging. You’ll have to modify all leg position/rotation settings of your favorite poses to fit Lycanthropos, unless that poses are specially designed for him. An interesting trick is load your pose (as example, a Victoria 4 pose), modify the legs position/rotation dials, and re-save it with a different name.
<li> When saving poses for Lycanthropos, be sure to uncheck IK before saving.
<li> Lycanthropos bodyparts have limits build-in. These limits aren´t too restrictive, to allow pose creators to do very dynamic poses with “use limits” checked on. Anyway, you can force that limits if you need to, these limits aren´t locked in the main cr2, and you will notice them only if you check the use limits feature.
Lycanthropos includes some full body and partial morphs (all of them located in BODY), and some easy pose dials for the tail and tongue (located in the hip and mandible body parts respectively). Note that some of these morphs have limits built-in.
<li> Full Body Morphs (Master Dials in BODY)
<li> Head Sculpting (Master Dials in BODY)
<li> Ears Subgroup
<li> Snout Subgroup
<li> Mouth Subgroup
<li> Brows Subgroup
<li> Eyes Subgroup
<li> Expressions (Master Dials in BODY)
<li> Easy Pose for the tail (Master Dials in Hip)
<li> Easy Pose for the tongue (Master Dials in Mandible)
<li> 60 Injection Channels.
Visit our site site for further technical support questions or concerns: www.daz3d.com/support
Thank you and enjoy your new product!
DAZ Productions Technical Support
1350 E Draper Parkway
Draper, UT 84020