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Senescence for the Guildhall

image_medium.jpg

Product: Senescence for the Guildhall
Product Code: ps_tx2370b
DAZ Original: Yes
Created by: Redhouse Studios
Released: 2008-10-14

Product Information

Required Products: The Guildhall

Product Notes

Notes from the artist:

  • You can find new icons for loading this product in the following Poser Libraries:
    • Figures: “GuildH_S”
    • Lights: “GuildH_S”
  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Environments:Architecture:GuildH_S”

Product Notes:

Senescence works in exactly the same manner as the Guildhall, with the only difference being the textures loaded and the additional cr2 files for the props.

To use the new props, simply load up the GHS_Interior, then the !Pre_Candles to add them into the scene. Individual wall lights and candles can be added in using the GHS_Can_Grp_1, GHS_Can_Grp_2 and GHS_W_Candle_Z cr2 files respectively.

The Well can be loaded into either Building_1 or Building_2 preloaded scenes as it is, but will need to be moved if useding in conjunction with Building_3.

Light Presets:

Included are both Poser and D|S light presets (saved as D|S scenes in the content\Environments\Architecture\GuildH_S folder) to add point lights for the interior of the building.

Materials:

In addition to the Poser defaults, there are D|S specific MAT files included in the content\Environments\Architecture\GuildH_S directory.

Notes:

The promos were created in D|S 2.2 using Light Dome PRO and Poser 7.

Finally, thanks! and enjoy..

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Main installers

\Runtime\Geometries\RHS\GuildH_S\ghs_gr_can_1.obj

\Runtime\Geometries\RHS\GuildH_S\ghs_gr_can_2.obj

\Runtime\Geometries\RHS\GuildH_S\ghs_wall_can.obj

\Runtime\Geometries\RHS\GuildH_S\ghs_well.obj

\Runtime\Geometries\RHS\GuildH_S\ghs_w_can_all.obj

\Runtime\Libraries\Character\GuildH_S\!!Pre_Build_1.cr2

\Runtime\Libraries\Character\GuildH_S\!!Pre_Build_1.png

\Runtime\Libraries\Character\GuildH_S\!!Pre_Build_2.cr2

\Runtime\Libraries\Character\GuildH_S\!!Pre_Build_2.png

\Runtime\Libraries\Character\GuildH_S\!!Pre_Build_3.cr2

\Runtime\Libraries\Character\GuildH_S\!!Pre_Build_3.png

\Runtime\Libraries\Character\GuildH_S\!Pre_BC.cr2

\Runtime\Libraries\Character\GuildH_S\!Pre_BC.png

\Runtime\Libraries\Character\GuildH_S\!Pre_Candles.cr2

\Runtime\Libraries\Character\GuildH_S\!Pre_Candles.png

\Runtime\Libraries\Character\GuildH_S\!Pre_CS.cr2

\Runtime\Libraries\Character\GuildH_S\!Pre_CS.png

\Runtime\Libraries\Character\GuildH_S\!Pre_EC.cr2

\Runtime\Libraries\Character\GuildH_S\!Pre_EC.png

\Runtime\Libraries\Character\GuildH_S\!Pre_Walls.cr2

\Runtime\Libraries\Character\GuildH_S\!Pre_Walls.png

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Gate.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Gate.png

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Ground.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Ground.png

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Wall_L.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Wall_L.png

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Wall_R.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Wall_R.png

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Wall_S_L.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Wall_S_L.png

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Wall_S_R.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BB_Wall_S_R.png

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Dr_L.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Dr_L.png

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Dr_U.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Dr_U.png

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Str.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Str.png

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Str_S.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Str_S.png

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Win_1.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Win_1.png

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Win_2.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Win_2.png

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Win_S_1.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Win_S_1.png

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Win_S_2.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Win_S_2.png

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Wvane.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_BC_Wvane.png

\Runtime\Libraries\Character\GuildH_S\GHS_Can_Grp_1.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_Can_Grp_1.png

\Runtime\Libraries\Character\GuildH_S\GHS_Can_Grp_2.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_Can_Grp_2.png

\Runtime\Libraries\Character\GuildH_S\GHS_CS_Str.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_CS_Str.png

\Runtime\Libraries\Character\GuildH_S\GHS_CS_Str_S.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_CS_Str_S.png

\Runtime\Libraries\Character\GuildH_S\GHS_CS_Wall.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_CS_Wall.png

\Runtime\Libraries\Character\GuildH_S\GHS_C_Light.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_C_Light.png

\Runtime\Libraries\Character\GuildH_S\GHS_ECL_1.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_ECL_1.png

\Runtime\Libraries\Character\GuildH_S\GHS_ECL_2.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_ECL_2.png

\Runtime\Libraries\Character\GuildH_S\GHS_ECL_3.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_ECL_3.png

\Runtime\Libraries\Character\GuildH_S\GHS_EC_1.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_EC_1.png

\Runtime\Libraries\Character\GuildH_S\GHS_EC_2.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_EC_2.png

\Runtime\Libraries\Character\GuildH_S\GHS_EC_3.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_EC_3.png

\Runtime\Libraries\Character\GuildH_S\GHS_EC_Str.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_EC_Str.png

\Runtime\Libraries\Character\GuildH_S\GHS_EC_Str_S.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_EC_Str_S.png

\Runtime\Libraries\Character\GuildH_S\GHS_Gargoyle.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_Gargoyle.png

\Runtime\Libraries\Character\GuildH_S\GHS_Interior.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_Interior.png

\Runtime\Libraries\Character\GuildH_S\GHS_LA_Mid.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_LA_Mid.png

\Runtime\Libraries\Character\GuildH_S\GHS_LA_Str.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_LA_Str.png

\Runtime\Libraries\Character\GuildH_S\GHS_Well.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_Well.png

\Runtime\Libraries\Character\GuildH_S\GHS_W_Candles.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_W_Candles.png

\Runtime\Libraries\Character\GuildH_S\GHS_W_Candle_Z.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_W_Candle_Z.png

\Runtime\Libraries\Character\GuildH_S\GHS_W_Light.cr2

\Runtime\Libraries\Character\GuildH_S\GHS_W_Light.png

\Runtime\Libraries\Light\GuildH_S\Interior_Lights.lt2

\Runtime\Libraries\Light\GuildH_S\Interior_Lights.png

\Runtime\Libraries\Light\GuildH_S\Light_Set_2.lt2

\Runtime\Libraries\Light\GuildH_S\Light_Set_2.png

\Runtime\Textures\RHS\GuildH_S\ghs_bb_gate.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bb_gnd_s.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bb_wall_1.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bb_wall_2.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_dbl_win.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_door.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_door_B.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_light_1.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_light_2.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_l_drway.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_l_drway_tr.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_roof_1.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_roof_2.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_sgl_win.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_u_drway.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_wall_1.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_wall_2.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_wall_3.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_win_grate.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_win_grate_T.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_bc_wvane.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_cs_arch.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_cs_arch_tr.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_cs_ceiling.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_cs_col.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_cs_floor.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_cs_light.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_cs_roof_1.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_cs_roof_2.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_cs_support.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_cs_wall.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_ecl_arch.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_ecl_arch_tr.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_ec_arch.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_ec_arch_tr.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_ec_ceiling.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_ec_col.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_ec_wall.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_ground.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_int_cols.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_int_floor.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_int_stairs_1.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_int_stairs_2.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_int_st_top.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_int_st_wall.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_int_wall_b.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_int_wall_f.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_int_wall_s.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_la_ceiling.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_la_col.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_la_garg_1.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_la_garg_2.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_la_wall_1.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_la_wall_2.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_well_1.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_well_2.jpg

\Runtime\Textures\RHS\GuildH_S\ghs_w_can.jpg

DS installer

\Environments\Architecture\GuildH_S\GHS_BB_Gate.ds

\Environments\Architecture\GuildH_S\GHS_BB_Gate.png

\Environments\Architecture\GuildH_S\GHS_BB_Ground.ds

\Environments\Architecture\GuildH_S\GHS_BB_Ground.png

\Environments\Architecture\GuildH_S\GHS_BB_Wall_All.ds

\Environments\Architecture\GuildH_S\GHS_BB_Wall_All.png

\Environments\Architecture\GuildH_S\GHS_BC_Dr_L.ds

\Environments\Architecture\GuildH_S\GHS_BC_Dr_L.png

\Environments\Architecture\GuildH_S\GHS_BC_Dr_U.ds

\Environments\Architecture\GuildH_S\GHS_BC_Dr_U.png

\Environments\Architecture\GuildH_S\GHS_BC_Str.ds

\Environments\Architecture\GuildH_S\GHS_BC_Str.png

\Environments\Architecture\GuildH_S\GHS_BC_Win_1.ds

\Environments\Architecture\GuildH_S\GHS_BC_Win_1.png

\Environments\Architecture\GuildH_S\GHS_BC_Win_2.ds

\Environments\Architecture\GuildH_S\GHS_BC_Win_2.png

\Environments\Architecture\GuildH_S\GHS_BC_Win_S_All.ds

\Environments\Architecture\GuildH_S\GHS_BC_Win_S_All.png

\Environments\Architecture\GuildH_S\GHS_BC_Wvane.ds

\Environments\Architecture\GuildH_S\GHS_BC_Wvane.png

\Environments\Architecture\GuildH_S\GHS_CS_Str.ds

\Environments\Architecture\GuildH_S\GHS_CS_Str.png

\Environments\Architecture\GuildH_S\GHS_CS_Wall.ds

\Environments\Architecture\GuildH_S\GHS_CS_Wall.png

\Environments\Architecture\GuildH_S\GHS_C_Light.ds

\Environments\Architecture\GuildH_S\GHS_C_Light.png

\Environments\Architecture\GuildH_S\GHS_ECL_All.ds

\Environments\Architecture\GuildH_S\GHS_ECL_All.png

\Environments\Architecture\GuildH_S\GHS_EC_All.ds

\Environments\Architecture\GuildH_S\GHS_EC_All.png

\Environments\Architecture\GuildH_S\GHS_EC_Str.ds

\Environments\Architecture\GuildH_S\GHS_EC_Str.png

\Environments\Architecture\GuildH_S\GHS_Gargoyle.ds

\Environments\Architecture\GuildH_S\GHS_Gargoyle.png

\Environments\Architecture\GuildH_S\GHS_Interior.ds

\Environments\Architecture\GuildH_S\GHS_Interior.png

\Environments\Architecture\GuildH_S\GHS_LA_Mid.ds

\Environments\Architecture\GuildH_S\GHS_LA_Mid.png

\Environments\Architecture\GuildH_S\GHS_LA_Str.ds

\Environments\Architecture\GuildH_S\GHS_LA_Str.png

\Environments\Architecture\GuildH_S\GHS_Well.ds

\Environments\Architecture\GuildH_S\GHS_Well.png

\Environments\Architecture\GuildH_S\GHS_W_Light.ds

\Environments\Architecture\GuildH_S\GHS_W_Light.png

\Environments\Architecture\GuildH_S\Interior_Lights.daz

\Environments\Architecture\GuildH_S\Interior_Lights.png

Notes

  • This product has 2 full Poser installers and 1 installer with DAZ Studio 2+ optimized material and light presets.