Product: Millennium Dragon Animations
DAZ Original: YES
* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Pose: “DAZ's Mil Dragon”
Beginning Your Animation
It is a good idea to begin your animation with a one frame, restored animation scene. This means that you should delete all animation, as described below and then, while the dragon is selected, restore the figure (Edit→Restore→Figure). This will get rid of any residual data and give you a clean slate to work with which can eliminate a number of potential problems.
Deleting all animation frames in a scene can be accomplished using either the Animation Palette (Window→Animation Palette) or Animation Controls (Window→Animation Controls) windows. In either window you will see in the top middle, “Frame: XXX of XXX”. Simply type a “1” into the second box. This makes the animation 1 frame long, effectively deleting all key frames.
All cycled animation poses will start and end in the same pose. This means that in order to add cycles to your animation, simply go the last frame in the animation, and add the pose again. This will add an additional cycle to your animation.
Poser treats the first frame of ANY animation as a discontinuous spline. This means that for an animation to be a true cycle, one will be UNABLE TO USE THE FIRST CYCLE IN PLAYBACK. This is easily remedied by adding additional cycles as described above, and then starting the playback range AFTER the first cycle so that you are not viewing the first cycle of the animation.
Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support
Thank you and enjoy your new products!
DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020