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Hiro 4 Starter Pack

image_medium.jpg

Product: Hiro 4 Starter Pack
Product Code: ps_bn208
DAZ Original: Yes
Created by: Vampir3Princess, Skyewolf, Propschick, pdxjims, Morris, Lesthat, Discobob, Bobbie25, -Silver-
Released: January 27, 2009

Hiro 4 Base

image_medium.jpg

Product: Hiro 4
Product Code: ps_pe076
DAZ Original: YES
Created By: DAZ 3D
Released: January 27, 2009


Product Information

  • Required Products: Michael 4 Base

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “DAZ People”
* Face: “Hiro 4”
* Hand: “Hiro 4”
* Materials: “DAZ's Hiro 4 Materials”
* Pose: “DAZ's Michael 4”, “Hiro 4”, “Hiro 4 MATerials”, “Morph Injections”, “Hiro 4”

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\abdomen\
—————————————————————–
02-ps_pe076_Chnnls.pz2
02-ps_pe076_ERC.pz2
02-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\BODY\
—————————————————————–
00-ps_pe076_Chnnls.pz2
00-ps_pe076_Grps.pz2
00-ps_pe076_LnkPrms.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\bodyMorphs\
—————————————————————–
64-ps_pe076_Chnnls.pz2
64-ps_pe076_Grps.pz2
64-ps_pe076_LnkPrms.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\chest\
—————————————————————–
03-ps_pe076_Chnnls.pz2
03-ps_pe076_ERC.pz2
03-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\Deltas\
—————————————————————–
InjDeltas.Hiro 4All.pz2
InjDeltas.Hiro 4All_ON.pz2
RemDeltas.Hiro 4All.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\Deltas\Hiro 4\
—————————————————————–
InjDeltas.CTRLH4TeethOpen.pz2
InjDeltas.CTRLH4TeethSize.pz2
InjDeltas.FBMH4HiroBody.pz2
InjDeltas.FBMH4HiroBody_ON.pz2
InjDeltas.FBMH4HiroBuilt.pz2
InjDeltas.FBMH4HiroRealistic.pz2
InjDeltas.FBMH4HiroStylized.pz2
InjDeltas.FHMH4American1.pz2
InjDeltas.FHMH4American2.pz2
InjDeltas.FHMH4HiroBase.pz2
InjDeltas.FHMH4HiroBase_ON.pz2
InjDeltas.FHMH4Realistic.pz2
InjDeltas.FHMH4Stylized1.pz2
InjDeltas.FHMH4Stylized2.pz2
InjDeltas.MCMH4A1EyeCloseBottomL.pz2
InjDeltas.MCMH4A1EyeCloseBottomR.pz2
InjDeltas.MCMH4A1EyeCloseTopL.pz2
InjDeltas.MCMH4A1EyeCloseTopR.pz2
InjDeltas.MCMH4A1EyeOpenBottomL.pz2
InjDeltas.MCMH4A1EyeOpenBottomR.pz2
InjDeltas.MCMH4A1EyeOpenTopL.pz2
InjDeltas.MCMH4A1EyeOpenTopR.pz2
InjDeltas.MCMH4A1EyeSquintL.pz2
InjDeltas.MCMH4A1EyeSquintR.pz2
InjDeltas.MCMH4A2EyeCloseBottomL.pz2
InjDeltas.MCMH4A2EyeCloseBottomR.pz2
InjDeltas.MCMH4A2EyeCloseTopL.pz2
InjDeltas.MCMH4A2EyeCloseTopR.pz2
InjDeltas.MCMH4A2EyeSquintL.pz2
InjDeltas.MCMH4A2EyeSquintR.pz2
InjDeltas.MCMH4EyeCloseBottomL.pz2
InjDeltas.MCMH4EyeCloseBottomR.pz2
InjDeltas.MCMH4EyeCloseTopL.pz2
InjDeltas.MCMH4EyeCloseTopR.pz2
InjDeltas.MCMH4EyeOpenBottomL.pz2
InjDeltas.MCMH4EyeOpenBottomR.pz2
InjDeltas.MCMH4EyeOpenTopL.pz2
InjDeltas.MCMH4EyeOpenTopR.pz2
InjDeltas.MCMH4EyeSquintL.pz2
InjDeltas.MCMH4EyeSquintR.pz2
InjDeltas.MCMH4HipsSpandex.pz2
InjDeltas.MCMH4REyeCloseBottomL.pz2
InjDeltas.MCMH4REyeCloseBottomR.pz2
InjDeltas.MCMH4REyeCloseTopL.pz2
InjDeltas.MCMH4REyeCloseTopR.pz2
InjDeltas.MCMH4REyeOpenBottomL.pz2
InjDeltas.MCMH4REyeOpenBottomR.pz2
InjDeltas.MCMH4REyeOpenTopL.pz2
InjDeltas.MCMH4REyeOpenTopR.pz2
InjDeltas.MCMH4REyeSquintL.pz2
InjDeltas.MCMH4REyeSquintR.pz2
InjDeltas.MCMH4S1EyeCloseBottomL.pz2
InjDeltas.MCMH4S1EyeCloseBottomR.pz2
InjDeltas.MCMH4S1EyeCloseTopL.pz2
InjDeltas.MCMH4S1EyeCloseTopR.pz2
InjDeltas.MCMH4S1EyeOpenBottomL.pz2
InjDeltas.MCMH4S1EyeOpenBottomR.pz2
InjDeltas.MCMH4S1EyeOpenTopL.pz2
InjDeltas.MCMH4S1EyeOpenTopR.pz2
InjDeltas.MCMH4S1EyeSquintL.pz2
InjDeltas.MCMH4S1EyeSquintR.pz2
InjDeltas.MCMH4S2EyeCloseBottomL.pz2
InjDeltas.MCMH4S2EyeCloseBottomR.pz2
InjDeltas.MCMH4S2EyeCloseTopL.pz2
InjDeltas.MCMH4S2EyeCloseTopR.pz2
InjDeltas.MCMH4S2EyeOpenBottomL.pz2
InjDeltas.MCMH4S2EyeOpenBottomR.pz2
InjDeltas.MCMH4S2EyeOpenTopL.pz2
InjDeltas.MCMH4S2EyeOpenTopR.pz2
InjDeltas.MCMH4S2EyeSquintL.pz2
InjDeltas.MCMH4S2EyeSquintR.pz2
InjDeltas.MCMH4StHipsSpandex.pz2
InjDeltas.PBMH4HandsSmooth.pz2
InjDeltas.PBMH4TaperFingers.pz2
InjDeltas.PHMH4BlinkCurveL.pz2
InjDeltas.PHMH4BlinkCurveR.pz2
InjDeltas.PHMH4BrowAngleUp.pz2
InjDeltas.PHMH4BrowBashfulL.pz2
InjDeltas.PHMH4BrowBashfulR.pz2
InjDeltas.PHMH4BrowConfoundedL.pz2
InjDeltas.PHMH4BrowConfoundedR.pz2
InjDeltas.PHMH4BrowIndignantL.pz2
InjDeltas.PHMH4BrowIndignantR.pz2
InjDeltas.PHMH4BrowInnerUpL.pz2
InjDeltas.PHMH4BrowInnerUpR.pz2
InjDeltas.PHMH4BrowOuterDownL.pz2
InjDeltas.PHMH4BrowOuterDownR.pz2
InjDeltas.PHMH4BrowOuterUpL.pz2
InjDeltas.PHMH4BrowOuterUpR.pz2
InjDeltas.PHMH4BrowPeevedL.pz2
InjDeltas.PHMH4BrowPeevedR.pz2
InjDeltas.PHMH4BrowPerplexedL.pz2
InjDeltas.PHMH4BrowPerplexedR.pz2
InjDeltas.PHMH4BrowSmilingL.pz2
InjDeltas.PHMH4BrowSmilingR.pz2
InjDeltas.PHMH4BrowTroubledL.pz2
InjDeltas.PHMH4BrowTroubledR.pz2
InjDeltas.PHMH4EyesAngleDown.pz2
InjDeltas.PHMH4EyesAngleUp.pz2
InjDeltas.PHMH4EyesFoldSmooth.pz2
InjDeltas.PHMH4EyesGlum.pz2
InjDeltas.PHMH4EyesGumdrop.pz2
InjDeltas.PHMH4EyesIndignant.pz2
InjDeltas.PHMH4EyesInSquare.pz2
InjDeltas.PHMH4EyesLazy.pz2
InjDeltas.PHMH4EyesLowAngleUp.pz2
InjDeltas.PHMH4EyesLowerFlat.pz2
InjDeltas.PHMH4EyesOutPeak.pz2
InjDeltas.PHMH4EyesOutRound.pz2
InjDeltas.PHMH4EyesPeeved.pz2
InjDeltas.PHMH4EyesSarcasm.pz2
InjDeltas.PHMH4EyesShape1.pz2
InjDeltas.PHMH4EyesShape2.pz2
InjDeltas.PHMH4EyesShape3.pz2
InjDeltas.PHMH4EyesSmile.pz2
InjDeltas.PHMH4EyesTroubled.pz2
InjDeltas.PHMH4EyesUpperFlat.pz2
InjDeltas.PHMH4EyesZen.pz2
InjDeltas.PHMH4EyeWinceL.pz2
InjDeltas.PHMH4EyeWinceR.pz2
InjDeltas.PHMH4IrisHuge.pz2
InjDeltas.PHMH4LashesGone.pz2
InjDeltas.PHMH4MouthBashful.pz2
InjDeltas.PHMH4MouthDisappointment.pz2
InjDeltas.PHMH4MouthDisgust.pz2
InjDeltas.PHMH4MouthFurious.pz2
InjDeltas.PHMH4MouthGlum.pz2
InjDeltas.PHMH4MouthLaugh.pz2
InjDeltas.PHMH4MouthOpenRound.pz2
InjDeltas.PHMH4MouthShock.pz2
InjDeltas.PHMH4MouthTroubled.pz2
InjDeltas.PHMH4MthConfoundLeft.pz2
InjDeltas.PHMH4MthConfoundRight.pz2
InjDeltas.PHMH4MthStrainedSmile.pz2
InjDeltas.PHMH4NoseTriangle.pz2
InjDeltas.PHMH4OpenMouth.pz2
InjDeltas.PHMH4PsstLeft.pz2
InjDeltas.PHMH4PsstRight.pz2
InjDeltas.PHMH4SimpleEars.pz2
InjDeltas.PHMH4Smile.pz2
InjDeltas.PHMH4SmileAngleL.pz2
InjDeltas.PHMH4SmileAngleR.pz2
InjDeltas.PHMH4SmileLeft.pz2
InjDeltas.PHMH4SmileOpen.pz2
InjDeltas.PHMH4SmileRight.pz2
RemDeltas.CTRLH4TeethOpen.pz2
RemDeltas.CTRLH4TeethSize.pz2
RemDeltas.FBMH4HiroBody.pz2
RemDeltas.FBMH4HiroBuilt.pz2
RemDeltas.FBMH4HiroRealistic.pz2
RemDeltas.FBMH4HiroStylized.pz2
RemDeltas.FHMH4American1.pz2
RemDeltas.FHMH4American2.pz2
RemDeltas.FHMH4HiroBase.pz2
RemDeltas.FHMH4Realistic.pz2
RemDeltas.FHMH4Stylized1.pz2
RemDeltas.FHMH4Stylized2.pz2
RemDeltas.MCMH4A1EyeCloseBottomL.pz2
RemDeltas.MCMH4A1EyeCloseBottomR.pz2
RemDeltas.MCMH4A1EyeCloseTopL.pz2
RemDeltas.MCMH4A1EyeCloseTopR.pz2
RemDeltas.MCMH4A1EyeOpenBottomL.pz2
RemDeltas.MCMH4A1EyeOpenBottomR.pz2
RemDeltas.MCMH4A1EyeOpenTopL.pz2
RemDeltas.MCMH4A1EyeOpenTopR.pz2
RemDeltas.MCMH4A1EyeSquintL.pz2
RemDeltas.MCMH4A1EyeSquintR.pz2
RemDeltas.MCMH4A2EyeCloseBottomL.pz2
RemDeltas.MCMH4A2EyeCloseBottomR.pz2
RemDeltas.MCMH4A2EyeCloseTopL.pz2
RemDeltas.MCMH4A2EyeCloseTopR.pz2
RemDeltas.MCMH4A2EyeSquintL.pz2
RemDeltas.MCMH4A2EyeSquintR.pz2
RemDeltas.MCMH4EyeCloseBottomL.pz2
RemDeltas.MCMH4EyeCloseBottomR.pz2
RemDeltas.MCMH4EyeCloseTopL.pz2
RemDeltas.MCMH4EyeCloseTopR.pz2
RemDeltas.MCMH4EyeOpenBottomL.pz2
RemDeltas.MCMH4EyeOpenBottomR.pz2
RemDeltas.MCMH4EyeOpenTopL.pz2
RemDeltas.MCMH4EyeOpenTopR.pz2
RemDeltas.MCMH4EyeSquintL.pz2
RemDeltas.MCMH4EyeSquintR.pz2
RemDeltas.MCMH4HipsSpandex.pz2
RemDeltas.MCMH4REyeCloseBottomL.pz2
RemDeltas.MCMH4REyeCloseBottomR.pz2
RemDeltas.MCMH4REyeCloseTopL.pz2
RemDeltas.MCMH4REyeCloseTopR.pz2
RemDeltas.MCMH4REyeOpenBottomL.pz2
RemDeltas.MCMH4REyeOpenBottomR.pz2
RemDeltas.MCMH4REyeOpenTopL.pz2
RemDeltas.MCMH4REyeOpenTopR.pz2
RemDeltas.MCMH4REyeSquintL.pz2
RemDeltas.MCMH4REyeSquintR.pz2
RemDeltas.MCMH4S1EyeCloseBottomL.pz2
RemDeltas.MCMH4S1EyeCloseBottomR.pz2
RemDeltas.MCMH4S1EyeCloseTopL.pz2
RemDeltas.MCMH4S1EyeCloseTopR.pz2
RemDeltas.MCMH4S1EyeOpenBottomL.pz2
RemDeltas.MCMH4S1EyeOpenBottomR.pz2
RemDeltas.MCMH4S1EyeOpenTopL.pz2
RemDeltas.MCMH4S1EyeOpenTopR.pz2
RemDeltas.MCMH4S1EyeSquintL.pz2

RemDeltas.MCMH4S1EyeSquintR.pz2
RemDeltas.MCMH4S2EyeCloseBottomL.pz2
RemDeltas.MCMH4S2EyeCloseBottomR.pz2
RemDeltas.MCMH4S2EyeCloseTopL.pz2
RemDeltas.MCMH4S2EyeCloseTopR.pz2
RemDeltas.MCMH4S2EyeOpenBottomL.pz2
RemDeltas.MCMH4S2EyeOpenBottomR.pz2
RemDeltas.MCMH4S2EyeOpenTopL.pz2
RemDeltas.MCMH4S2EyeOpenTopR.pz2
RemDeltas.MCMH4S2EyeSquintL.pz2
RemDeltas.MCMH4S2EyeSquintR.pz2
RemDeltas.MCMH4StHipsSpandex.pz2
RemDeltas.PBMH4HandsSmooth.pz2
RemDeltas.PBMH4TaperFingers.pz2
RemDeltas.PHMH4BlinkCurveL.pz2
RemDeltas.PHMH4BlinkCurveR.pz2
RemDeltas.PHMH4BrowAngleUp.pz2
RemDeltas.PHMH4BrowBashfulL.pz2
RemDeltas.PHMH4BrowBashfulR.pz2
RemDeltas.PHMH4BrowConfoundedL.pz2
RemDeltas.PHMH4BrowConfoundedR.pz2
RemDeltas.PHMH4BrowIndignantL.pz2
RemDeltas.PHMH4BrowIndignantR.pz2
RemDeltas.PHMH4BrowInnerUpL.pz2
RemDeltas.PHMH4BrowInnerUpR.pz2
RemDeltas.PHMH4BrowOuterDownL.pz2
RemDeltas.PHMH4BrowOuterDownR.pz2
RemDeltas.PHMH4BrowOuterUpL.pz2
RemDeltas.PHMH4BrowOuterUpR.pz2
RemDeltas.PHMH4BrowPeevedL.pz2
RemDeltas.PHMH4BrowPeevedR.pz2
RemDeltas.PHMH4BrowPerplexedL.pz2
RemDeltas.PHMH4BrowPerplexedR.pz2
RemDeltas.PHMH4BrowSmilingL.pz2
RemDeltas.PHMH4BrowSmilingR.pz2
RemDeltas.PHMH4BrowTroubledL.pz2
RemDeltas.PHMH4BrowTroubledR.pz2
RemDeltas.PHMH4EyesAngleDown.pz2
RemDeltas.PHMH4EyesAngleUp.pz2
RemDeltas.PHMH4EyesFoldSmooth.pz2
RemDeltas.PHMH4EyesGlum.pz2
RemDeltas.PHMH4EyesGumdrop.pz2
RemDeltas.PHMH4EyesIndignant.pz2
RemDeltas.PHMH4EyesInSquare.pz2
RemDeltas.PHMH4EyesLazy.pz2
RemDeltas.PHMH4EyesLowAngleUp.pz2
RemDeltas.PHMH4EyesLowerFlat.pz2
RemDeltas.PHMH4EyesOutPeak.pz2
RemDeltas.PHMH4EyesOutRound.pz2
RemDeltas.PHMH4EyesPeeved.pz2
RemDeltas.PHMH4EyesSarcasm.pz2
RemDeltas.PHMH4EyesShape1.pz2
RemDeltas.PHMH4EyesShape2.pz2
RemDeltas.PHMH4EyesShape3.pz2
RemDeltas.PHMH4EyesSmile.pz2
RemDeltas.PHMH4EyesTroubled.pz2
RemDeltas.PHMH4EyesUpperFlat.pz2
RemDeltas.PHMH4EyesZen.pz2
RemDeltas.PHMH4EyeWinceL.pz2
RemDeltas.PHMH4EyeWinceR.pz2
RemDeltas.PHMH4IrisHuge.pz2
RemDeltas.PHMH4LashesGone.pz2
RemDeltas.PHMH4MouthBashful.pz2
RemDeltas.PHMH4MouthDisappointment.pz2
RemDeltas.PHMH4MouthDisgust.pz2
RemDeltas.PHMH4MouthFurious.pz2
RemDeltas.PHMH4MouthGlum.pz2
RemDeltas.PHMH4MouthLaugh.pz2
RemDeltas.PHMH4MouthOpenRound.pz2
RemDeltas.PHMH4MouthShock.pz2
RemDeltas.PHMH4MouthTroubled.pz2
RemDeltas.PHMH4MthConfoundLeft.pz2
RemDeltas.PHMH4MthConfoundRight.pz2
RemDeltas.PHMH4MthStrainedSmile.pz2
RemDeltas.PHMH4NoseTriangle.pz2
RemDeltas.PHMH4OpenMouth.pz2
RemDeltas.PHMH4PsstLeft.pz2
RemDeltas.PHMH4PsstRight.pz2
RemDeltas.PHMH4SimpleEars.pz2
RemDeltas.PHMH4Smile.pz2
RemDeltas.PHMH4SmileAngleL.pz2
RemDeltas.PHMH4SmileAngleR.pz2
RemDeltas.PHMH4SmileLeft.pz2
RemDeltas.PHMH4SmileOpen.pz2
RemDeltas.PHMH4SmileRight.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\eyeBrow\
—————————————————————–
06-ps_pe076_Chnnls.pz2
06-ps_pe076_ERC.pz2
06-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\head\
—————————————————————–
05-ps_pe076_Chnnls.pz2
05-ps_pe076_ERC.pz2
05-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\hip\
—————————————————————–
01-ps_pe076_Chnnls.pz2
01-ps_pe076_ERC.pz2
01-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lCollar\
—————————————————————–
37-ps_pe076_Chnnls.pz2
37-ps_pe076_ERC.pz2
37-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lEye\
—————————————————————–
08-ps_pe076_Chnnls.pz2
08-ps_pe076_ERC.pz2
08-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lFoot\
—————————————————————–
62-ps_pe076_Chnnls.pz2
62-ps_pe076_ERC.pz2
62-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lForeArm\
—————————————————————–
39-ps_pe076_Chnnls.pz2
39-ps_pe076_ERC.pz2
39-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lHand\
—————————————————————–
40-ps_pe076_Chnnls.pz2
40-ps_pe076_ERC.pz2
40-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lIndex1\
—————————————————————–
44-ps_pe076_Chnnls.pz2
44-ps_pe076_ERC.pz2
44-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lIndex2\
—————————————————————–
45-ps_pe076_Chnnls.pz2
45-ps_pe076_ERC.pz2
45-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lIndex3\
—————————————————————–
46-ps_pe076_Chnnls.pz2
46-ps_pe076_ERC.pz2
46-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lMid1\
—————————————————————–
47-ps_pe076_Chnnls.pz2
47-ps_pe076_ERC.pz2
47-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lMid2\
—————————————————————–
48-ps_pe076_Chnnls.pz2
48-ps_pe076_ERC.pz2
48-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lMid3\
—————————————————————–
49-ps_pe076_Chnnls.pz2
49-ps_pe076_ERC.pz2
49-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lowerJaw\
—————————————————————–
10-ps_pe076_Chnnls.pz2
10-ps_pe076_ERC.pz2
10-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lPinky1\
—————————————————————–
53-ps_pe076_Chnnls.pz2
53-ps_pe076_ERC.pz2
53-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lPinky2\
—————————————————————–
54-ps_pe076_Chnnls.pz2
54-ps_pe076_ERC.pz2
54-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lPinky3\
—————————————————————–
55-ps_pe076_Chnnls.pz2
55-ps_pe076_ERC.pz2
55-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lRing1\
—————————————————————–
50-ps_pe076_Chnnls.pz2
50-ps_pe076_ERC.pz2
50-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lRing2\
—————————————————————–
51-ps_pe076_Chnnls.pz2
51-ps_pe076_ERC.pz2
51-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lRing3\
—————————————————————–
52-ps_pe076_Chnnls.pz2
52-ps_pe076_ERC.pz2
52-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lShin\
—————————————————————–
61-ps_pe076_Chnnls.pz2
61-ps_pe076_ERC.pz2
61-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lShldr\
—————————————————————–
38-ps_pe076_Chnnls.pz2
38-ps_pe076_ERC.pz2
38-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lThigh\
—————————————————————–
60-ps_pe076_Chnnls.pz2
60-ps_pe076_ERC.pz2
60-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lThumb1\
—————————————————————–
41-ps_pe076_Chnnls.pz2
41-ps_pe076_ERC.pz2
41-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lThumb2\
—————————————————————–
42-ps_pe076_Chnnls.pz2
42-ps_pe076_ERC.pz2
42-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lThumb3\
—————————————————————–
43-ps_pe076_Chnnls.pz2
43-ps_pe076_ERC.pz2
43-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\lToe\
—————————————————————–
63-ps_pe076_Chnnls.pz2
63-ps_pe076_ERC.pz2
63-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\neck\
—————————————————————–
04-ps_pe076_Chnnls.pz2
04-ps_pe076_ERC.pz2
04-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rCollar\
—————————————————————–
18-ps_pe076_Chnnls.pz2
18-ps_pe076_ERC.pz2
18-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rEye\
—————————————————————–
07-ps_pe076_Chnnls.pz2
07-ps_pe076_ERC.pz2
07-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rFoot\
—————————————————————–
58-ps_pe076_Chnnls.pz2
58-ps_pe076_ERC.pz2
58-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rForeArm\
—————————————————————–
20-ps_pe076_Chnnls.pz2
20-ps_pe076_ERC.pz2
20-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rHand\
—————————————————————–
21-ps_pe076_Chnnls.pz2
21-ps_pe076_ERC.pz2
21-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rIndex1\
—————————————————————–
25-ps_pe076_Chnnls.pz2
25-ps_pe076_ERC.pz2
25-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rIndex2\
—————————————————————–
26-ps_pe076_Chnnls.pz2
26-ps_pe076_ERC.pz2
26-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rIndex3\
—————————————————————–
27-ps_pe076_Chnnls.pz2
27-ps_pe076_ERC.pz2
27-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rMid1\
—————————————————————–
28-ps_pe076_Chnnls.pz2
28-ps_pe076_ERC.pz2
28-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rMid2\
—————————————————————–
29-ps_pe076_Chnnls.pz2
29-ps_pe076_ERC.pz2
29-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rMid3\
—————————————————————–
30-ps_pe076_Chnnls.pz2
30-ps_pe076_ERC.pz2
30-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rPinky1\
—————————————————————–
34-ps_pe076_Chnnls.pz2
34-ps_pe076_ERC.pz2
34-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rPinky2\
—————————————————————–
35-ps_pe076_Chnnls.pz2
35-ps_pe076_ERC.pz2
35-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rPinky3\
—————————————————————–
36-ps_pe076_Chnnls.pz2
36-ps_pe076_ERC.pz2
36-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rRing1\
—————————————————————–
31-ps_pe076_Chnnls.pz2
31-ps_pe076_ERC.pz2
31-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rRing2\
—————————————————————–
32-ps_pe076_Chnnls.pz2
32-ps_pe076_ERC.pz2
32-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rRing3\
—————————————————————–
33-ps_pe076_Chnnls.pz2
33-ps_pe076_ERC.pz2
33-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rShin\
—————————————————————–
57-ps_pe076_Chnnls.pz2
57-ps_pe076_ERC.pz2
57-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rShldr\
—————————————————————–
19-ps_pe076_Chnnls.pz2
19-ps_pe076_ERC.pz2
19-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rThigh\
—————————————————————–
56-ps_pe076_Chnnls.pz2
56-ps_pe076_ERC.pz2
56-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rThumb1\
—————————————————————–
22-ps_pe076_Chnnls.pz2
22-ps_pe076_ERC.pz2
22-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rThumb2\
—————————————————————–
23-ps_pe076_Chnnls.pz2
23-ps_pe076_ERC.pz2
23-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rThumb3\
—————————————————————–
24-ps_pe076_Chnnls.pz2
24-ps_pe076_ERC.pz2
24-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\rToe\
—————————————————————–
59-ps_pe076_Chnnls.pz2
59-ps_pe076_ERC.pz2
59-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongue01\
—————————————————————–
12-ps_pe076_Chnnls.pz2
12-ps_pe076_ERC.pz2
12-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongue02\
—————————————————————–
13-ps_pe076_Chnnls.pz2
13-ps_pe076_ERC.pz2
13-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongue03\
—————————————————————–
14-ps_pe076_ERC.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongue04\
—————————————————————–
15-ps_pe076_ERC.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongue05\
—————————————————————–
16-ps_pe076_ERC.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongueBase\
—————————————————————–
11-ps_pe076_Chnnls.pz2
11-ps_pe076_ERC.pz2
11-ps_pe076_Grps.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\tongueTip\
—————————————————————–
17-ps_pe076_ERC.pz2
—————————————————————–
\Runtime\Libraries\!DAZ\Michael 4\upperJaw\
—————————————————————–
09-ps_pe076_ERC.pz2
—————————————————————–
\Runtime\Libraries\Character\DAZ People\
—————————————————————–
Hiro 4.cr2
Hiro 4.png
—————————————————————–
\Runtime\Libraries\Face\Hiro 4\
—————————————————————–
!Zeroed.fc2
!Zeroed.png
H4F_001.fc2
H4F_001.png
H4F_002.fc2
H4F_002.png
H4F_003.fc2
H4F_003.png
H4F_004.fc2
H4F_004.png
H4F_005.fc2
H4F_005.png
H4F_006.fc2
H4F_006.png
H4F_007.fc2
H4F_007.png
H4F_008.fc2
H4F_008.png
H4F_009.fc2
H4F_009.png
H4F_010.fc2
H4F_010.png
H4F_011.fc2
H4F_011.png
H4F_012.fc2
H4F_012.png
H4F_013.fc2
H4F_013.png
H4F_014.fc2
H4F_014.png
H4F_015.fc2
H4F_015.png
H4F_016.fc2
H4F_016.png
H4F_017.fc2
H4F_017.png
H4F_018.fc2
H4F_018.png
H4F_019.fc2
H4F_019.png
H4F_020.fc2
H4F_020.png
H4F_021.fc2
H4F_021.png
H4F_022.bak
H4F_022.fc2
H4F_022.png
H4F_023.fc2
H4F_023.png
H4F_024.fc2
H4F_024.png
H4F_025.fc2
H4F_025.png
H4F_026.fc2
H4F_026.png
H4F_027.fc2
H4F_027.png
H4F_028.fc2
H4F_028.png
H4F_029.fc2
H4F_029.png
H4F_030.fc2
H4F_030.png
—————————————————————–
\Runtime\Libraries\Hand\Hiro 4\
—————————————————————–
H4H_001.hd2
H4H_001.png
H4H_002.hd2
H4H_002.png
H4H_003.hd2
H4H_003.png
H4H_004.hd2
H4H_004.png
H4H_005.hd2
H4H_005.png
H4H_006.hd2
H4H_006.png
H4H_007.hd2
H4H_007.png
H4H_008.hd2
H4H_008.png
H4H_009.hd2
H4H_009.png
H4H_010.hd2
H4H_010.png
H4H_011.hd2
H4H_011.png
H4H_012.hd2
H4H_012.png
H4H_013.hd2
H4H_013.png
H4H_014.hd2
H4H_014.png
H4H_015.hd2
H4H_015.png
H4H_016.hd2
H4H_016.png
H4H_017.hd2
H4H_017.png
H4H_018.hd2
H4H_018.png
H4H_019.hd2
H4H_019.png
H4H_020.hd2
H4H_020.png
H4H_021.hd2
H4H_021.png
H4H_022.hd2
H4H_022.png
H4H_023.hd2
H4H_023.png
H4H_024.hd2
H4H_024.png
H4H_025.hd2
H4H_025.png
H4H_026.hd2
H4H_026.png
H4H_027.hd2
H4H_027.png
H4H_028.hd2
H4H_028.png
H4H_029.hd2
H4H_029.png
H4H_030.hd2
H4H_030.png
—————————————————————–
\Runtime\Libraries\Materials\DAZ's Hiro 4 Materials\
—————————————————————–
+Apply_First.mc6
+Apply_First.png
G_Genitals.mc6
G_Genitals.png
Z_EyesBlue.mc6
Z_EyesBlue.png
Z_EyesBrown.mc6
Z_EyesBrown.png
Z_EyesGreen.mc6
Z_EyesGreen.png
Z_EyesLTBlue.mc6
Z_EyesLTBlue.png
—————————————————————–
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\
—————————————————————–
!Zeroed.png
!Zeroed.pz2
H4_001.png
H4_001.pz2
H4_002.png
H4_002.pz2
H4_003.png
H4_003.pz2
H4_004.png
H4_004.pz2
H4_005.png
H4_005.pz2
H4_006.png
H4_006.pz2
H4_007.png
H4_007.pz2
H4_008.png
H4_008.pz2
H4_009.png
H4_009.pz2
H4_010.png
H4_010.pz2
H4_011.png
H4_011.pz2
H4_012.png
H4_012.pz2
H4_013.png
H4_013.pz2
H4_014.png
H4_014.pz2
H4_015.png
H4_015.pz2
H4_016.png
H4_016.pz2
H4_017.png
H4_017.pz2
H4_018.png
H4_018.pz2
H4_019.png
H4_019.pz2
H4_020.png
H4_020.pz2
H4_021.png
H4_021.pz2
H4_022.png
H4_022.pz2
H4_023.png
H4_023.pz2
H4_024.png
H4_024.pz2
H4_025.png
H4_025.pz2
H4_026.png
H4_026.pz2
H4_027.png
H4_027.pz2
H4_028.png
H4_028.pz2
H4_029.png
H4_029.pz2
H4_030.png
H4_030.pz2
—————————————————————–
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4 MATerials\
—————————————————————–
+Apply_First.png
+Apply_First.pz2
G_Genitals.png
G_Genitals.pz2
Z_EyesBlue.png
Z_EyesBlue.pz2
Z_EyesBrown.png
Z_EyesBrown.pz2
Z_EyesGreen.png
Z_EyesGreen.pz2
Z_EyesLTBlue.png
Z_EyesLTBlue.pz2
—————————————————————–
\Runtime\Libraries\Pose\DAZ's Michael 4\Morph Injections\
—————————————————————–
INJ Hiro 4.png
INJ Hiro 4.pz2
REM Hiro 4.png
REM Hiro 4.pz2
—————————————————————–
\Runtime\Libraries\Pose\DAZ's Michael 4\Morph Injections\Hiro 4\
—————————————————————–
American1.png
American1.pz2
American2.png
American2.pz2
BlinkCurveL.png
BlinkCurveL.pz2
BlinkCurveR.png
BlinkCurveR.pz2
BrowAngleUp.png
BrowAngleUp.pz2
BrowBashfulL.png
BrowBashfulL.pz2
BrowBashfulR.png
BrowBashfulR.pz2
BrowConfoundedL.png
BrowConfoundedL.pz2
BrowConfoundedR.png
BrowConfoundedR.pz2
BrowIndignantL.png
BrowIndignantL.pz2
BrowIndignantR.png
BrowIndignantR.pz2
BrowInnerUpL.png
BrowInnerUpL.pz2
BrowInnerUpR.png
BrowInnerUpR.pz2
BrowOuterDownL.png
BrowOuterDownL.pz2
BrowOuterDownR.png
BrowOuterDownR.pz2
BrowOuterUpL.png
BrowOuterUpL.pz2
BrowOuterUpR.png
BrowOuterUpR.pz2
BrowPeevedL.png
BrowPeevedL.pz2
BrowPeevedR.png
BrowPeevedR.pz2
BrowPerplexedL.png
BrowPerplexedL.pz2
BrowPerplexedR.png
BrowPerplexedR.pz2
BrowSmilingL.png
BrowSmilingL.pz2
BrowSmilingR.png
BrowSmilingR.pz2
BrowTroubledL.png
BrowTroubledL.pz2
BrowTroubledR.png
BrowTroubledR.pz2
Built.png
Built.pz2
EyesAngleDown.png
EyesAngleDown.pz2
EyesAngleUp.png
EyesAngleUp.pz2
EyesFoldSmooth.png
EyesFoldSmooth.pz2
EyesGlum.png
EyesGlum.pz2
EyesGumdrop.png
EyesGumdrop.pz2
EyesIndignant.png
EyesIndignant.pz2
EyesInSquare.png
EyesInSquare.pz2
EyesLazy.png
EyesLazy.pz2
EyesLowAngleUp.png
EyesLowAngleUp.pz2
EyesLowerFlat.png
EyesLowerFlat.pz2
EyesOutPeak.png
EyesOutPeak.pz2
EyesOutRound.png
EyesOutRound.pz2
EyesPeeved.png
EyesPeeved.pz2
EyesSarcasm.png
EyesSarcasm.pz2
EyesShape1.png
EyesShape1.pz2
EyesShape2.png
EyesShape2.pz2
EyesShape3.png
EyesShape3.pz2
EyesSmile.png
EyesSmile.pz2
EyesTroubled.png
EyesTroubled.pz2
EyesUpperFlat.png
EyesUpperFlat.pz2
EyesZen.png
EyesZen.pz2
EyeWinceL.png
EyeWinceL.pz2
EyeWinceR.png
EyeWinceR.pz2
HandsSmooth.png
HandsSmooth.pz2
Hiro4 (Body).png
Hiro4 (Body).pz2
Hiro4 (Head).png
Hiro4 (Head).pz2
IrisHuge.png
IrisHuge.pz2
LashesGone.png
LashesGone.pz2
MouthBashful.png
MouthBashful.pz2
MouthDisappointment.png
MouthDisappointment.pz2
MouthDisgust.png
MouthDisgust.pz2
MouthFurious.png
MouthFurious.pz2
MouthGlum.png
MouthGlum.pz2
MouthLaugh.png
MouthLaugh.pz2
MouthOpenRound.png
MouthOpenRound.pz2
MouthShock.png
MouthShock.pz2
MouthTroubled.png
MouthTroubled.pz2
MthConfoundLeft.png
MthConfoundLeft.pz2
MthConfoundRight.png
MthConfoundRight.pz2
MthStrainedSmile.png
MthStrainedSmile.pz2
NoseTriangle.png
NoseTriangle.pz2
OpenMouth.png
OpenMouth.pz2
PsstLeft.png
PsstLeft.pz2
PsstRight.png
PsstRight.pz2
Realistic (Body).png
Realistic (Body).pz2
Realistic (Head).png
Realistic (Head).pz2
Realistic.png
Realistic.pz2
SimpleEars.png
SimpleEars.pz2
Smile.png
Smile.pz2
SmileAngleL.png
SmileAngleL.pz2
SmileAngleR.png
SmileAngleR.pz2
SmileLeft.png
SmileLeft.pz2
SmileOpen.png
SmileOpen.pz2
SmileRight.png
SmileRight.pz2
Stylized.png
Stylized.pz2
Stylized1.png
Stylized1.pz2
Stylized2.png
Stylized2.pz2
TaperFingers.png
TaperFingers.pz2
TeethOpen.png
TeethOpen.pz2
TeethSize.png
TeethSize.pz2
—————————————————————–
\Runtime\Textures\ARTCollab\H4Anime\
—————————————————————–
1_ARTANIHH.jpg
1_ARTANIHHB.jpg
1_ARTANIHHD.jpg
1_ARTANIHHS.jpg
2_ARTANIHT.jpg
2_ARTANIHTB.jpg
3_ARTANIHL.jpg
3_ARTANIHLB.jpg
5_ARTANIHBL.jpg
5_ARTANIHBR.jpg
5_ARTANIHEB.jpg
5_ARTANIHGR.jpg
5_ARTANIHLBL.jpg
ARTANIHC.jpg
ARTANIHGen.jpg
ARTANIHGenB.jpg
ARTANIHGenBT.jpg
ARTANIHGenGTs.jpg
ARTANIHGums.jpg
ARTANIHGumsB.jpg
ARTANIHLash.jpg

Austin Hair

image_medium.jpg

Product: Austin Hair
DAZ Original: YES
Created By: Propschick
Released: 2009-01-20


Product Information

  • Required Products: Hiro 4, Michael 4 Base

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “AustinHair”
* Pose: “MATAustinHair”


* Material Presets for DAZ Studio and Poser now Consolidated
* DAZ Studio Users:
* You will no longer need to go to a separate DAZ Studio folder to apply the DAZ Studio Material Presets. Simply apply the MAT Pose from the Poser Pose→ MATAustinHair directory .
* There is no longer a separate DAZ Studio installer for the DAZ Studio Presets.
* Poser Users:
* It is recommended that you do not delete the .DS files from within the product's MAT Pose directory. They will not show up as extra files within Poser, but are required to use the product with DAZ Studio 2.0.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Geometries\PropsChick\AustinAnime\AustinHair.obj
\Runtime\Libraries\Character\AustinHair\AustinHair.cr2
\Runtime\Libraries\Character\AustinHair\AustinHair.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 001.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 001.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 001.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 002.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 002.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 002.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 003.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 003.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 003.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 004.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 004.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 004.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 005.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 005.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 005.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 006.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 006.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 006.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 007.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 007.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 007.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 008.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 008.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 008.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 009.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 009.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 009.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 010.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 010.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 010.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 011.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 011.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 011.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 012.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 012.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 012.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 013.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 013.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 013.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 014.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 014.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 014.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 015.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 015.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 015.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 016.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 016.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 016.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 017.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 017.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 017.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 018.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 018.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 018.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 019.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 019.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 019.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 020.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 020.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 020.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 021.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 021.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 021.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 022.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 022.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 022.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 023.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 023.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 023.pz2
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 024.ds
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 024.png
\Runtime\Libraries\Pose\MATAustinHair\AustinHair 024.pz2
\Runtime\Textures\SilverProps\AustinAnime\AuAnime001.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime002.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime003.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime004.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime005.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime006.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime007.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime008.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime009.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime010.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime011.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime012.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime013.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime014.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime015.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime016.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime017.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime018.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime019.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime020.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime021.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime022.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime023.jpg
\Runtime\Textures\SilverProps\AustinAnime\AuAnime024.jpg
\Runtime\Textures\SilverProps\AustinAnime\AustinAniTrans.jpg

Nagase Hiro 4

image_medium.jpg

Product: Nagase Hiro 4
DAZ Original: YES
Created By: Bobbie25
Released: 2009-01-27


Product Information

  • Required Products: Michael 4 Morphs++, Hiro 4 Base

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “Nagase Hiro 4”
* Pose: “Nagase Hiro 4”


* Material Presets for DAZ Studio and Poser now Consolidated
* DAZ Studio Users:
* You will no longer need to go to a separate DAZ Studio folder to apply the DAZ Studio Material Presets. Simply apply the MAT Pose from the Poser Pose→ Nagase Hiro 4 directory .
* There is no longer a separate DAZ Studio installer for the DAZ Studio Presets.
* Poser Users:
* It is recommended that you do not delete the .DS files from within the product's MAT Pose directory. They will not show up as extra files within Poser, but are required to use the product with DAZ Studio 2.0.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Geometries\NagaseHiro\N25_BeltH4.obj
\Runtime\Geometries\NagaseHiro\N25_JacketH4.obj
\Runtime\Geometries\NagaseHiro\N25_LGlovesH4.obj
\Runtime\Geometries\NagaseHiro\N25_LSleevesH4.obj
\Runtime\Geometries\NagaseHiro\N25_PantsH4.obj
\Runtime\Geometries\NagaseHiro\N25_RGlovesH4.obj
\Runtime\Geometries\NagaseHiro\N25_RSleevesH4.obj
\Runtime\Geometries\NagaseHiro\N25_ShirtH4.obj
\Runtime\Geometries\NagaseHiro\N25_VestH4.obj
\Runtime\Libraries\Character\Nagase Hiro 4\BeltH4.cr2
\Runtime\Libraries\Character\Nagase Hiro 4\BeltH4.png
\Runtime\Libraries\Character\Nagase Hiro 4\JacketH4.cr2
\Runtime\Libraries\Character\Nagase Hiro 4\JacketH4.png
\Runtime\Libraries\Character\Nagase Hiro 4\LGlovesH4.cr2
\Runtime\Libraries\Character\Nagase Hiro 4\LGlovesH4.png
\Runtime\Libraries\Character\Nagase Hiro 4\LSleevesH4.cr2
\Runtime\Libraries\Character\Nagase Hiro 4\LSleevesH4.png
\Runtime\Libraries\Character\Nagase Hiro 4\PantsH4.cr2
\Runtime\Libraries\Character\Nagase Hiro 4\PantsH4.png
\Runtime\Libraries\Character\Nagase Hiro 4\RGlovesH4.cr2
\Runtime\Libraries\Character\Nagase Hiro 4\RGlovesH4.png
\Runtime\Libraries\Character\Nagase Hiro 4\RSleevesH4.cr2
\Runtime\Libraries\Character\Nagase Hiro 4\RSleevesH4.png
\Runtime\Libraries\Character\Nagase Hiro 4\ShirtH4.cr2
\Runtime\Libraries\Character\Nagase Hiro 4\ShirtH4.png
\Runtime\Libraries\Character\Nagase Hiro 4\VestH4.cr2
\Runtime\Libraries\Character\Nagase Hiro 4\VestH4.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Belt.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Belt.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Belt.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Glove L.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Glove L.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Glove L.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Glove R.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Glove R.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Glove R.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Jacket.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Jacket.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Jacket.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Pants.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Pants.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Pants.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Shirt.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Shirt.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Shirt.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Sleeve L.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Sleeve L.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Sleeve L.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Sleeve R.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Sleeve R.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Sleeve R.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Vest.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Vest.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Blood Vest.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Belt.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Belt.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Belt.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Glove L.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Glove L.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Glove L.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Glove R.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Glove R.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Glove R.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Jacket.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Jacket.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Jacket.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Pants.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Pants.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Pants.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Shirt.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Shirt.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Shirt.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Sleeve L.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Sleeve L.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Sleeve L.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Sleeve R.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Sleeve R.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Sleeve R.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Vest.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Vest.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Gold Vest.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Belt.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Belt.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Belt.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Glove L.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Glove L.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Glove L.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Glove R.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Glove R.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Glove R.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Jacket.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Jacket.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Jacket.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Pants.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Pants.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Pants.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Shirt.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Shirt.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Shirt.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Sleeve L.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Sleeve L.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Sleeve L.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Sleeve R.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Sleeve R.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Sleeve R.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Vest.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Vest.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Rust Vest.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Belt.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Belt.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Belt.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Glove L.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Glove L.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Glove L.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Glove R.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Glove R.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Glove R.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Jacket.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Jacket.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Jacket.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Pants.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Pants.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Pants.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Shirt.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Shirt.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Shirt.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Sleeve L.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Sleeve L.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Sleeve L.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Sleeve R.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Sleeve R.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Sleeve R.pz2
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Vest.ds
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Vest.png
\Runtime\Libraries\Pose\Nagase Hiro 4\Silver Vest.pz2
\Runtime\Textures\outoftouch\H4nagase\01_H4BeltHi.jpg
\Runtime\Textures\outoftouch\H4nagase\01_H4GlovesHi.jpg
\Runtime\Textures\outoftouch\H4nagase\01_H4JacketHi.jpg
\Runtime\Textures\outoftouch\H4nagase\01_H4PantsHi.jpg
\Runtime\Textures\outoftouch\H4nagase\01_H4ShirtHi.jpg
\Runtime\Textures\outoftouch\H4nagase\01_H4SleevesHi.jpg
\Runtime\Textures\outoftouch\H4nagase\01_H4VestHi.jpg
\Runtime\Textures\outoftouch\H4nagase\02_H4BeltHi.jpg
\Runtime\Textures\outoftouch\H4nagase\02_H4GlovesHi.jpg
\Runtime\Textures\outoftouch\H4nagase\02_H4JacketHi.jpg
\Runtime\Textures\outoftouch\H4nagase\02_H4PantsHi.jpg
\Runtime\Textures\outoftouch\H4nagase\02_H4ShirtHi.jpg
\Runtime\Textures\outoftouch\H4nagase\02_H4SleevesHi.jpg
\Runtime\Textures\outoftouch\H4nagase\02_H4VestHi.jpg
\Runtime\Textures\outoftouch\H4nagase\03_H4BeltHi.jpg
\Runtime\Textures\outoftouch\H4nagase\03_H4GlovesHi.jpg
\Runtime\Textures\outoftouch\H4nagase\03_H4JacketHi.jpg
\Runtime\Textures\outoftouch\H4nagase\03_H4PantsHi.jpg
\Runtime\Textures\outoftouch\H4nagase\03_H4ShirtHi.jpg
\Runtime\Textures\outoftouch\H4nagase\03_H4SleevesHi.jpg
\Runtime\Textures\outoftouch\H4nagase\03_H4VestHi.jpg
\Runtime\Textures\outoftouch\H4nagase\04_H4BeltHi.jpg
\Runtime\Textures\outoftouch\H4nagase\04_H4GlovesHi.jpg
\Runtime\Textures\outoftouch\H4nagase\04_H4JacketHi.jpg
\Runtime\Textures\outoftouch\H4nagase\04_H4PantsHi.jpg
\Runtime\Textures\outoftouch\H4nagase\04_H4ShirtHi.jpg
\Runtime\Textures\outoftouch\H4nagase\04_H4SleevesHi.jpg
\Runtime\Textures\outoftouch\H4nagase\04_H4VestHi.jpg
\Runtime\Textures\outoftouch\H4nagase\drefH4nag.jpg

Hiro 4 Bodysuit Upgrade

image_medium.jpg

Product: Hiro 4 Bodysuit Upgrade
DAZ Original: YES
Created By: pdxjims, Discobob
Released: 2009-01-20


Product Information

  • Required Products: Hiro 4, M4 Bodysuit

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “DAZ's Hiro 4 Clothing”

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Libraries\Character\DAZ's Hiro 4 Clothing\Hiro 4 Bodysuit.cr2
\Runtime\Libraries\Character\DAZ's Hiro 4 Clothing\Hiro 4 Bodysuit.png

Hiro 4 Realistic Textures

image_medium.jpg

Product: Hiro 4 Realistic Textures
DAZ Original: YES
Created By: Morris
Released: 2009-01-15


Product Information

  • Required Products: Hiro 4

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Pose: “JM_Hiro4”


Product Notes:
* Material Presets for DAZ Studio and Poser now Consolidated
* DAZ Studio Users:
* You will no longer need to go to a separate DAZ Studio folder to apply the DAZ Studio Material Presets. Simply apply the MAT Pose from the Poser Pose→ JM_Hiro4 directory .
* There is no longer a separate DAZ Studio installer for the DAZ Studio Presets.
* Poser Users:
* It is recommended that you do not delete the .DS files from within the product's MAT Pose directory. They will not show up as extra files within Poser, but are required to use the product with DAZ Studio 2.0 and higher.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Libraries\Pose\JM_Hiro4\!!HiroMAT.ds
\Runtime\Libraries\Pose\JM_Hiro4\!!HiroMAT.png
\Runtime\Libraries\Pose\JM_Hiro4\!!HiroMAT.pz2
\Runtime\Libraries\Pose\JM_Hiro4\BodyDefault.ds
\Runtime\Libraries\Pose\JM_Hiro4\BodyDefault.png
\Runtime\Libraries\Pose\JM_Hiro4\BodyDefault.pz2
\Runtime\Libraries\Pose\JM_Hiro4\BodyShorts.ds
\Runtime\Libraries\Pose\JM_Hiro4\BodyShorts.png
\Runtime\Libraries\Pose\JM_Hiro4\BodyShorts.pz2
\Runtime\Libraries\Pose\JM_Hiro4\EyesAuqua.ds
\Runtime\Libraries\Pose\JM_Hiro4\EyesAuqua.png
\Runtime\Libraries\Pose\JM_Hiro4\EyesAuqua.pz2
\Runtime\Libraries\Pose\JM_Hiro4\EyesBlue.ds
\Runtime\Libraries\Pose\JM_Hiro4\EyesBlue.png
\Runtime\Libraries\Pose\JM_Hiro4\EyesBlue.pz2
\Runtime\Libraries\Pose\JM_Hiro4\EyesBrown.ds
\Runtime\Libraries\Pose\JM_Hiro4\EyesBrown.png
\Runtime\Libraries\Pose\JM_Hiro4\EyesBrown.pz2
\Runtime\Libraries\Pose\JM_Hiro4\EyesGreen1.ds
\Runtime\Libraries\Pose\JM_Hiro4\EyesGreen1.png
\Runtime\Libraries\Pose\JM_Hiro4\EyesGreen1.pz2
\Runtime\Libraries\Pose\JM_Hiro4\EyesGreen2.ds
\Runtime\Libraries\Pose\JM_Hiro4\EyesGreen2.png
\Runtime\Libraries\Pose\JM_Hiro4\EyesGreen2.pz2
\Runtime\Libraries\Pose\JM_Hiro4\GenitalMAT.ds
\Runtime\Libraries\Pose\JM_Hiro4\GenitalMAT.png
\Runtime\Libraries\Pose\JM_Hiro4\GenitalMAT.pz2
\Runtime\Libraries\Pose\JM_Hiro4\M4GenFit.png
\Runtime\Libraries\Pose\JM_Hiro4\M4GenFit.pz2
\Runtime\Textures\Morris\Hiro4\JMHiro4EB.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroEL.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroEyeBl.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroEyeBl2.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroEyeBr.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroEyeGR.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroEyeGR2.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroEyeTran.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroFace.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroFaceB.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroFaceS.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroLacTran.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroLimb.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroLimbB.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroLimbS.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroMouth.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroTorso.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroTorsoB.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroTorsoS.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroTorsoU.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroTorsoUB.jpg
\Runtime\Textures\Morris\Hiro4\JMHiroTorsoUD.jpg
\Runtime\Textures\Morris\Hiro4\JMHiro_Gen.jpg
\Runtime\Textures\Morris\Hiro4\JMHiro_GenB.jpg
\Runtime\Textures\Morris\Hiro4\JMHiro_GenS.jpg
\Runtime\Textures\Morris\Hiro4\JMHiro_GenTran.jpg

Slicer

image_medium.jpg

Product: Slicer for M4
DAZ Original: YES
Created By: Vampir3Princess
Released: 2008-12-08


Product Information

  • Required Products: Michael 4 Base, Hiro 4

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “VaL Slicer”
* Hand: “VaL Slicer”
* Pose: “VaL Slicer”
* Props: “VaL Slicer”
* You can find new icons for loading this product in the following DAZ Studio Folders:
* “People:Michael 4:Clothing:Slicer ”

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Geometries\VaL_Slicer\SlicerHolster.obj
\Runtime\Geometries\VaL_Slicer\SlicerPants.obj
\Runtime\Geometries\VaL_Slicer\SlicerRobe.obj
\Runtime\Geometries\VaL_Slicer\SlicerSword.obj
\Runtime\Libraries\Character\VaL Slicer\Pants.cr2
\Runtime\Libraries\Character\VaL Slicer\Pants.png
\Runtime\Libraries\Character\VaL Slicer\Robe.cr2
\Runtime\Libraries\Character\VaL Slicer\Robe.png
\Runtime\Libraries\Hand\VaL Slicer\Sword Hand.hd2
\Runtime\Libraries\Hand\VaL Slicer\Sword Hand.png
\Runtime\Libraries\Pose\Val Slicer\Hide Handles.png
\Runtime\Libraries\Pose\Val Slicer\Hide Handles.pz2
\Runtime\Libraries\Pose\Val Slicer\Show Handles.png
\Runtime\Libraries\Pose\Val Slicer\Show Handles.pz2
\Runtime\Libraries\Props\VaL Slicer\Holster in Back.png
\Runtime\Libraries\Props\VaL Slicer\Holster in Back.pp2
\Runtime\Libraries\Props\VaL Slicer\Holster.png
\Runtime\Libraries\Props\VaL Slicer\Holster.pp2
\Runtime\Libraries\Props\VaL Slicer\Sword in Back.png
\Runtime\Libraries\Props\VaL Slicer\Sword in Back.pp2
\Runtime\Libraries\Props\VaL Slicer\Sword in LHand.png
\Runtime\Libraries\Props\VaL Slicer\Sword in LHand.pp2
\Runtime\Libraries\Props\VaL Slicer\Sword In RHand.png
\Runtime\Libraries\Props\VaL Slicer\Sword In RHand.pp2
\Runtime\Libraries\Props\VaL Slicer\Sword.png
\Runtime\Libraries\Props\VaL Slicer\Sword.pp2
\Runtime\Textures\VaL\VaL_Slicer\SlicerHolster.jpg
\Runtime\Textures\VaL\VaL_Slicer\SlicerHolsterBum.jpg
\Runtime\Textures\VaL\VaL_Slicer\SlicerPants.jpg
\Runtime\Textures\VaL\VaL_Slicer\SlicerRobe.jpg
\Runtime\Textures\VaL\VaL_Slicer\SlicerRobeBum.jpg
\Runtime\Textures\VaL\VaL_Slicer\SlicerSword.jpg
\Runtime\Textures\VaL\VaL_Slicer\SlicerSwordBum.jpg
\Runtime\Textures\VaL\VaL_Slicer\VAL_GRflx.jpg
\Runtime\Textures\VaL\VaL_Slicer\VAL_SRflx.jpg

\People\Michael 4\Clothing\Slicer\Holster in Back.ds
\People\Michael 4\Clothing\Slicer\Holster in Back.png
\People\Michael 4\Clothing\Slicer\Holster.ds
\People\Michael 4\Clothing\Slicer\Holster.png
\People\Michael 4\Clothing\Slicer\Pants.ds
\People\Michael 4\Clothing\Slicer\Pants.png
\People\Michael 4\Clothing\Slicer\Robe.ds
\People\Michael 4\Clothing\Slicer\Robe.png
\People\Michael 4\Clothing\Slicer\Sword in Back.ds
\People\Michael 4\Clothing\Slicer\Sword in Back.png
\People\Michael 4\Clothing\Slicer\Sword in LHand.ds
\People\Michael 4\Clothing\Slicer\Sword in LHand.png
\People\Michael 4\Clothing\Slicer\Sword in RHand.ds
\People\Michael 4\Clothing\Slicer\Sword In RHand.png
\People\Michael 4\Clothing\Slicer\Sword.ds
\People\Michael 4\Clothing\Slicer\Sword.png



Bonus Poses, Facial Expressions, and Hand Poses

List of files:


\Runtime\Libraries\Face\Hiro 4\H4F_001.fc2
\Runtime\Libraries\Face\Hiro 4\H4F_001.png
\Runtime\Libraries\Face\Hiro 4\H4F_003.fc2
\Runtime\Libraries\Face\Hiro 4\H4F_003.png
\Runtime\Libraries\Face\Hiro 4\H4F_005.fc2
\Runtime\Libraries\Face\Hiro 4\H4F_005.png
\Runtime\Libraries\Face\Hiro 4\H4F_007.fc2
\Runtime\Libraries\Face\Hiro 4\H4F_007.png
\Runtime\Libraries\Face\Hiro 4\H4F_008.fc2
\Runtime\Libraries\Face\Hiro 4\H4F_008.png
\Runtime\Libraries\Face\Hiro 4\H4F_009.fc2
\Runtime\Libraries\Face\Hiro 4\H4F_009.png
\Runtime\Libraries\Face\Hiro 4\H4F_010.fc2
\Runtime\Libraries\Face\Hiro 4\H4F_010.png
\Runtime\Libraries\Face\Hiro 4\H4F_011.fc2
\Runtime\Libraries\Face\Hiro 4\H4F_011.png
\Runtime\Libraries\Face\Hiro 4\H4F_013.fc2
\Runtime\Libraries\Face\Hiro 4\H4F_013.png
\Runtime\Libraries\Face\Hiro 4\H4F_014.fc2
\Runtime\Libraries\Face\Hiro 4\H4F_014.png
\Runtime\Libraries\Hand\Hiro 4\H4H_001.hd2
\Runtime\Libraries\Hand\Hiro 4\H4H_001.png
\Runtime\Libraries\Hand\Hiro 4\H4H_002.hd2
\Runtime\Libraries\Hand\Hiro 4\H4H_002.png
\Runtime\Libraries\Hand\Hiro 4\H4H_004.hd2
\Runtime\Libraries\Hand\Hiro 4\H4H_004.png
\Runtime\Libraries\Hand\Hiro 4\H4H_008.hd2
\Runtime\Libraries\Hand\Hiro 4\H4H_008.png
\Runtime\Libraries\Hand\Hiro 4\H4H_009.hd2
\Runtime\Libraries\Hand\Hiro 4\H4H_009.png
\Runtime\Libraries\Hand\Hiro 4\H4H_011.hd2
\Runtime\Libraries\Hand\Hiro 4\H4H_011.png
\Runtime\Libraries\Hand\Hiro 4\H4H_014.hd2
\Runtime\Libraries\Hand\Hiro 4\H4H_014.png
\Runtime\Libraries\Hand\Hiro 4\H4H_015.hd2
\Runtime\Libraries\Hand\Hiro 4\H4H_015.png
\Runtime\Libraries\Hand\Hiro 4\H4H_016.hd2
\Runtime\Libraries\Hand\Hiro 4\H4H_016.png
\Runtime\Libraries\Hand\Hiro 4\H4H_017.hd2
\Runtime\Libraries\Hand\Hiro 4\H4H_017.png
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_001.png
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_001.pz2
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_003.png
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_003.pz2
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_005.png
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_005.pz2
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_007.png
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_007.pz2
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_008.png
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_008.pz2
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_010.png
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_010.pz2
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_011.png
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_011.pz2
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_012.png
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_012.pz2
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_015.png
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_015.pz2
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_017.png
\Runtime\Libraries\Pose\DAZ's Michael 4\Hiro 4\H4_017.pz2

Notes

  • On February 2, 2009, Hiro 4 Base was added to the bundle.