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Krew for Hiro 4

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Product: Krew for Hiro 4

Product code: ps_mr540b (PC|MAC)

DAZ Original: Yes

Created By: Morris

Released: March 14, 2009


Product Information

Required Products:

  • Michael 4 Base
  • Hiro 4 Base
  • Michael 4 Morphs++

Details

This product contains:

Krew for Hiro 4

  • 1 Head INJ/REM
  • 1 Body INJ/REM
  • 1 Full MAT
  • 1 Full MAT with Tattoo
  • 4 Eye Color Options (Blue, Brown, Green, Hazel)
  • 4 Face Options
  • 1 Gen MAT

Matposes

  • P6+ Material Poses (PZ2)
  • DAZ Studio Material Presets (DS)
    • Notes: DAZ Studio Users: There is no longer a separate DAZ Studio installer for these Presets. DAZ Studio will automatically apply the DAZ Studio version of the Material Presets, giving you the correct DAZ Studio look to Krew.

Textures

  • 4 Head Texture Maps (4000×4000)
  • 3 Head Bump Maps (4000×4000)
  • 1 Head Specular Map (4000×4000)
  • 2 Limb Texture Maps (3000×3000)
  • 1 ea. Limb Bump and Specular Maps (3000×3000)
  • 2 Torso Texture Maps (3000×3000)
  • 1 ea. Torso Bump and Specular Maps (3000×3000)
  • 2 ea. Limbs Bump and Specular Maps (3000×3000)
  • 4 Eye Texture Maps (1000×1000)
  • 1 Eye Transparency Map (1000×1000)
  • 1 Lac Transparency Map (1000×1000)
  • 1 Eyelash Transparency Map (1024×1024)
  • 1 Mouth Texture Map (1500×1500)
  • 1 ea. Gen Texture, Bump, Specular and Transparency Maps (2000×2000)

Term of Use

  • This product is allowed for commercial, personal and non-commercial renders and prerendered animations. It is covered fully by DAZ EULA, so please, check it for full legal details.

Known Problems

  • This product requires M4 Morphs++ even if the product page doesn't specify that.

File List

  • \Runtime\Libraries\Pose\JM_Krew\!!!KrewHeadINJ.png
  • \Runtime\Libraries\Pose\JM_Krew\!!!KrewHeadINJ.pz2
  • \Runtime\Libraries\Pose\JM_Krew\!!!KrewHeadREM.png
  • \Runtime\Libraries\Pose\JM_Krew\!!!KrewHeadREM.pz2
  • \Runtime\Libraries\Pose\JM_Krew\!!KrewBodyINJ.png
  • \Runtime\Libraries\Pose\JM_Krew\!!KrewBodyINJ.pz2
  • \Runtime\Libraries\Pose\JM_Krew\!!KrewBodyREM.png
  • \Runtime\Libraries\Pose\JM_Krew\!!KrewBodyREM.pz2
  • \Runtime\Libraries\Pose\JM_Krew\!FullKrewMAT.ds
  • \Runtime\Libraries\Pose\JM_Krew\!FullKrewMAT.png
  • \Runtime\Libraries\Pose\JM_Krew\!FullKrewMAT.pz2
  • \Runtime\Libraries\Pose\JM_Krew\!FullMATTattoo.ds
  • \Runtime\Libraries\Pose\JM_Krew\!FullMATTattoo.png
  • \Runtime\Libraries\Pose\JM_Krew\!FullMATTattoo.pz2
  • \Runtime\Libraries\Pose\JM_Krew\EyesBlue.ds
  • \Runtime\Libraries\Pose\JM_Krew\EyesBlue.png
  • \Runtime\Libraries\Pose\JM_Krew\EyesBlue.pz2
  • \Runtime\Libraries\Pose\JM_Krew\EyesBrown.ds
  • \Runtime\Libraries\Pose\JM_Krew\EyesBrown.png
  • \Runtime\Libraries\Pose\JM_Krew\EyesBrown.pz2
  • \Runtime\Libraries\Pose\JM_Krew\EyesGreen.ds
  • \Runtime\Libraries\Pose\JM_Krew\EyesGreen.png
  • \Runtime\Libraries\Pose\JM_Krew\EyesGreen.pz2
  • \Runtime\Libraries\Pose\JM_Krew\EyesHazel.ds
  • \Runtime\Libraries\Pose\JM_Krew\EyesHazel.png
  • \Runtime\Libraries\Pose\JM_Krew\EyesHazel.pz2
  • \Runtime\Libraries\Pose\JM_Krew\Face1MAT.ds
  • \Runtime\Libraries\Pose\JM_Krew\Face1MAT.png
  • \Runtime\Libraries\Pose\JM_Krew\Face1MAT.pz2
  • \Runtime\Libraries\Pose\JM_Krew\Face2MAT.ds
  • \Runtime\Libraries\Pose\JM_Krew\Face2MAT.png
  • \Runtime\Libraries\Pose\JM_Krew\Face2MAT.pz2
  • \Runtime\Libraries\Pose\JM_Krew\Face3MAT.ds
  • \Runtime\Libraries\Pose\JM_Krew\Face3MAT.png
  • \Runtime\Libraries\Pose\JM_Krew\Face3MAT.pz2
  • \Runtime\Libraries\Pose\JM_Krew\Face4MAT.ds
  • \Runtime\Libraries\Pose\JM_Krew\Face4MAT.png
  • \Runtime\Libraries\Pose\JM_Krew\Face4MAT.pz2
  • \Runtime\Libraries\Pose\JM_Krew\M4Genital.ds
  • \Runtime\Libraries\Pose\JM_Krew\M4Genital.png
  • \Runtime\Libraries\Pose\JM_Krew\M4Genital.pz2
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrewEL.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrewEyeBl.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrewEyeGr.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrewEyeH.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrewEyeLB.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrewEyeTran.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrewFace.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrewFace2.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrewFace3.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrewFace3B.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrew_Gen.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrew_GenB.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrew_GenS.jpg
  • \Runtime\Textures\Morris\Hiro4\Krew\JMKrew_GenTran.jpg

Product Notes

Notes from the artist:

  • You can find new icons for loading this product in the following Poser Libraries:
    • Pose: “JM_Krew”
  • There is no longer a separate DAZ Studio installer for the DAZ Studio Presets.
  • Material Presets for DAZ Studio and Poser now consolidated
  • Poser Users:
    • It is recommended that you do not delete the .DS files from within the product's MAT Pose directory. They will not show up as extra files within Poser, but are required to use the product with DAZ Studio 2.0.
  • You MUST own the Michael 4 base found at www.DAZ3d.com to use this product correctly. You must own Hiro 4 Base to use morphs for Krew correctly. The M4 Morphs++ are also necessary to use this product even if the product page doesn't specify so.
  • This product has 2 full installers.

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