This page exists within the Old ArtZone Wiki section of this site. Read the information presented on the linked page to better understand the significance of this fact.
Notes from the artist:
Camera: “DIRECTORs CUT:Streets Of Asia Materials: “DIRECTORs CUT:Streets Of Asia”
“Cameras:DIRECTORs CUT:Streets Of Asia” “Cameras:DIRECTORs CUT:Streets Of Asia:Sky Gradients MAT”
“Scenes:Streets Of Asia” “Presets:Shaders:Streets Of Asia”
After loading “All Cameras” into the scene, you can choose any of the 60 new cameras from the camera dropdown selection.
To apply a sky material, select the skydome prop and double click on the selected MAT. You may not see the new material apply until rendered.
Cameras can be found in the “Scenes/Streets Of Asia” folder. You need to add this folder first to your scene browser in order to be able to load the cameras. Once it's done, just import the Streets Of Asia into Carrara, then drag and drop the DIRECTOR's CUT icon to your scene tab. Cameras should load and you should be able to select any one of them. Shaders for the Skydome are to be found in the “Presets/Shaders/Streets Of Asia” folder. Add this folder to your shader tab, then drag and drop any of these shaders onto the skydome prop ( either in the 3D view or in the scene tab ).
Cameras can be found in the “Camera/DIRECTORs CUT/Streets Of Asia” folder. Just load a camera angle, and the Dolly camera will update in your preview window. In case you switch cameras, remember the Director's Cut is using the Dolly Camera in Poser! Materials for the Skydome can be found in the “Materials/DIRECTORs CUT/Streets Of Asia” folder. Just select the skydome with the eyedropper tool in the Material tab, then apply one of the sky gradient materials. The sky will appear white in your preview window but it will look perfect once you render the image.