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RM LilBit

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Product: RM LilBit
DAZ Original: YES
Created By: Rebelmommy
Released: 2009-02-05


Product Information

  • Required Products: Victoria 4.2 Morphs++, Girl 4

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Pose: “RMLilBit”


* Material Presets for DAZ Studio and Poser now Consolidated
* DAZ Studio Users:
* You will no longer need to go to a separate DAZ Studio folder to apply the DAZ Studio Material Presets. Simply apply the MAT Pose from the Poser Pose→ “RMLilBit” directory .
* There is no longer a separate DAZ Studio installer for the DAZ Studio Presets.
* Poser Users:
* It is recommended that you do not delete the .DS files from within the product's MAT Pose directory. They will not show up as extra files within Poser, but are required to use the product with DAZ Studio 2.0.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Libraries\Pose\RMLilBit\! ! rmLilBitB-INJ.png
\Runtime\Libraries\Pose\RMLilBit\! ! rmLilBitB-INJ.PZ2
\Runtime\Libraries\Pose\RMLilBit\! ! rmLilBitB-REM.png
\Runtime\Libraries\Pose\RMLilBit\! ! rmLilBitB-REM.PZ2
\Runtime\Libraries\Pose\RMLilBit\! ! rmLilBitH-INJ.png
\Runtime\Libraries\Pose\RMLilBit\! ! rmLilBitH-INJ.PZ2
\Runtime\Libraries\Pose\RMLilBit\! ! rmLilBitH-REM.png
\Runtime\Libraries\Pose\RMLilBit\! ! rmLilBitH-REM.PZ2
\Runtime\Libraries\Pose\RMLilBit\0 LilBit MAT.ds
\Runtime\Libraries\Pose\RMLilBit\0 LilBit MAT.png
\Runtime\Libraries\Pose\RMLilBit\0 LilBit MAT.pz2
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Blu.ds
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Blu.png
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Blu.pz2
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Brn.ds
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Brn.png
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Brn.pz2
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Grn.ds
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Grn.png
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Grn.pz2
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Gry.ds
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Gry.png
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Gry.pz2
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Hzl.ds
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Hzl.png
\Runtime\Libraries\Pose\RMLilBit\1 LilBit I Hzl.pz2
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Blu.ds
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Blu.png
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Blu.pz2
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Fnt.ds
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Fnt.png
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Fnt.pz2
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Grn.ds
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Grn.png
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Grn.pz2
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Lte.ds
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Lte.png
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Lte.pz2
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Plm.ds
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Plm.png
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MU Plm.pz2
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MUxOFFx.ds
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MUxOFFx.png
\Runtime\Libraries\Pose\RMLilBit\2 LilBit MUxOFFx.pz2
\Runtime\Libraries\Pose\RMLilBit\3 LilBit LshDft.ds
\Runtime\Libraries\Pose\RMLilBit\3 LilBit LshDft.png
\Runtime\Libraries\Pose\RMLilBit\3 LilBit LshDft.pz2
\Runtime\Libraries\Pose\RMLilBit\3 LilBit LshFul.ds
\Runtime\Libraries\Pose\RMLilBit\3 LilBit LshFul.png
\Runtime\Libraries\Pose\RMLilBit\3 LilBit LshFul.pz2
\Runtime\Libraries\Pose\RMLilBit\3 LilBit LshMU.ds
\Runtime\Libraries\Pose\RMLilBit\3 LilBit LshMU.png
\Runtime\Libraries\Pose\RMLilBit\3 LilBit LshMU.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\hideG4LilBitC-chest.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\hideG4LilBitH-head.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\hideG4LilBitN-neck.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\injG4LilBitC-chest.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\injG4LilBitH-head.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\injG4LilBitN-neck.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\remG4LilBitC-chest.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\remG4LilBitH-head.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\remG4LilBitN-neck.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\showG4LilBitC-chest.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\showG4LilBitH-head.pz2
\Runtime\Libraries\RMMorphs\RMLilBit\showG4LilBitN-neck.pz2
\Runtime\Textures\RMLilBit\LilBitCTrn.jpg
\Runtime\Textures\RMLilBit\LilBitHb.jpg
\Runtime\Textures\RMLilBit\LilBitHd.jpg
\Runtime\Textures\RMLilBit\LilBitHdMUBlu.jpg
\Runtime\Textures\RMLilBit\LilBitHdMUFnt.jpg
\Runtime\Textures\RMLilBit\LilBitHdMUGrn.jpg
\Runtime\Textures\RMLilBit\LilBitHdMULte.jpg
\Runtime\Textures\RMLilBit\LilBitHdMUPlm.jpg
\Runtime\Textures\RMLilBit\LilBitHs.jpg
\Runtime\Textures\RMLilBit\LilBiti1.jpg
\Runtime\Textures\RMLilBit\LilBiti2.jpg
\Runtime\Textures\RMLilBit\LilBiti3.jpg
\Runtime\Textures\RMLilBit\LilBiti4.jpg
\Runtime\Textures\RMLilBit\LilBiti5.jpg
\Runtime\Textures\RMLilBit\LilBitIB.jpg
\Runtime\Textures\RMLilBit\LilBitIsf.jpg
\Runtime\Textures\RMLilBit\LilBitIsfB.jpg
\Runtime\Textures\RMLilBit\LilBitL.jpg
\Runtime\Textures\RMLilBit\LilBitLB.jpg
\Runtime\Textures\RMLilBit\LilBitLS.jpg
\Runtime\Textures\RMLilBit\LilBitLsh.jpg
\Runtime\Textures\RMLilBit\LilBitLsh2.jpg
\Runtime\Textures\RMLilBit\LilBitLsh3.jpg
\Runtime\Textures\RMLilBit\LilBitRf.jpg
\Runtime\Textures\RMLilBit\LilBitT.jpg
\Runtime\Textures\RMLilBit\LilBitTB.jpg
\Runtime\Textures\RMLilBit\LilBitTer.jpg
\Runtime\Textures\RMLilBit\LilBitTf.jpg
\Runtime\Textures\RMLilBit\LilBitTfB.jpg
\Runtime\Textures\RMLilBit\LilBitTrSf.jpg
\Runtime\Textures\RMLilBit\LilBitTS.jpg