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Ochre City for Kingdom of Marrakesh

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Product: LINK TO PRODUCT
Product Code:
DAZ Original: No
Created by: Redhouse Studios
Released: March 24, 2009
Required Products: Kingdom of Marrakesh
Related Products: Kingdom of Marrakesh By Night

Additional Promo Images

wiki_1.jpg wiki_2.jpg wiki_3.jpg wiki_4.jpg wiki_5.jpg

Quicktime VR:

Quicktime 360 turntable

Product Information

This product is a texture addon pack and as a result requires the Kingdom of Marrakesh product to work.

It functions in the exactly the same way as the original, with cr2's included as well as preload files and D|S specific materials. These new cr2 files can be found in the Runtime/Figures/K_of_Mar_OC folder.

For any additional information relating to the use of the main product, please refer to the original readme file. For additional artwork please refer to the products wiki page.

Product Notes

You can find new icons for loading this product in the following Poser Libraries:

  • Figures: “K_of_Mar_OC”

You can find new icons for loading this product in the following DAZ Studio Folders:

  • “Environments:Architecture:K_of_Mar_OC”

Unless otherwise stated, the promos were created in D|S 2.3 using Light Dome PRO. Those not created in D|S were created using Lightwave 9.5.

Finally, thanks! and enjoy..

Known issues

None.

Resolved issues

None.

Support

Visit our site for further technical support questions or concerns:
http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

Runtime\Libraries\Character\K_of_Mar_OC\!Pre_ABF.cr2
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_ABF.png
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_Ent_N.cr2
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_Ent_N.png
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_Ent_S.cr2
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_Ent_S.png
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_Floor.cr2
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_Floor.png
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_PR_High_N.cr2
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_PR_High_N.png
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_PR_High_S.cr2
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_PR_High_S.png
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_PR_Low_N.cr2
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_PR_Low_N.png
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_PR_Low_S.cr2
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_PR_Low_S.png
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_SW_L.cr2
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_SW_L.png
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_SW_R.cr2
Runtime\Libraries\Character\K_of_Mar_OC\!Pre_SW_R.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_Ab_Fountain.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_Ab_Fountain.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_Ab_Mid.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_Ab_Mid.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_Cap.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_Cap.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_Corridor.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_Corridor.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_Entrance.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_Entrance.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_Floor.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_Floor.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_LR_WinDoor.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_LR_WinDoor.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Door.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Door.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Ext.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Ext.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Int.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Int.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Win_F.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Win_F.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Win_S1.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Win_S1.png
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Win_S2.cr2
Runtime\Libraries\Character\K_of_Mar_OC\OC_PR_Win_S2.png
Runtime\Textures\RHS\K_of_Mar_OC\oc_abf_base_1.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_abf_base_2.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_abf_cols.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_abf_mid.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_abf_roof_1.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_abf_roof_2.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_abf_roof_3.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_cap_ceiling_1.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_cap_ceiling_2.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_cap_roof_1.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_cap_roof_2.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_cap_wall.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_cap_wall_t2.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_cor_arch.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_cor_cap.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_cor_col.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_cor_int.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_cor_roof.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_ent_cols.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_ent_int.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_ent_roof_1.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_ent_roof_2.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_ent_wall_1.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_ent_wall_2.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_flr_sect_1.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_flr_sect_2.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_ceiling_1.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_ceiling_2.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_door.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_lr_windoor.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_m_win.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_m_win_gl.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_m_win_gl_T.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_roof.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_t_win.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_t_win_T.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_wall_f.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_wall_int_b.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_wall_int_f.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_wall_int_s.jpg
Runtime\Textures\RHS\K_of_Mar_OC\oc_pr_wall_s.jpg

DS installer

Content\Environments\Architecture\K_of_Mar_OC\OC_Ab_Fountain.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_Ab_Fountain.png
Content\Environments\Architecture\K_of_Mar_OC\OC_Ab_Mid.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_Ab_Mid.png
Content\Environments\Architecture\K_of_Mar_OC\OC_Cap.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_Cap.png
Content\Environments\Architecture\K_of_Mar_OC\OC_Cap_T2.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_Cap_T2.png
Content\Environments\Architecture\K_of_Mar_OC\OC_Corridor.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_Corridor.png
Content\Environments\Architecture\K_of_Mar_OC\OC_Entrance.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_Entrance.png
Content\Environments\Architecture\K_of_Mar_OC\OC_Floor.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_Floor.png
Content\Environments\Architecture\K_of_Mar_OC\OC_LR_WinDoor.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_LR_WinDoor.png
Content\Environments\Architecture\K_of_Mar_OC\OC_PR_Door.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_PR_Door.png
Content\Environments\Architecture\K_of_Mar_OC\OC_PR_Ext.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_PR_Ext.png
Content\Environments\Architecture\K_of_Mar_OC\OC_PR_Int.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_PR_Int.png
Content\Environments\Architecture\K_of_Mar_OC\OC_PR_Win_All.ds
Content\Environments\Architecture\K_of_Mar_OC\OC_PR_Win_All.png

Notes

  • Texture templates available for download on the text.
  • This product has x full installers, plus an installer with DAZ Studio Optimized Materials.
  • The following add-ons are available: text