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Old West Mercantile Interior

image_medium.jpg

Product: Old West Mercantile Interior
DAZ Original: YES
Created By: Redhouse Studios
Released: 2009-03-18


Product Information

  • Required Products: None

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “O_W_Mer_Int”
* Camera: “O_W_Mer_Int”
* Lights: “O_W_Mer_Int”
* You can find new icons for loading this product in the following DAZ Studio Folders:
* “Environments:Architecture:Old West Mercantile Int ”


* The set consists of a single cr2 preload file, with the addition of individual zero preset cr2 files for each prop.
* Groups have been created to allow elements to be adjusted or hidden.
* Unused dials have been removed where appropriate, while the original dials have been left in the parent figure 'body' group.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Geometries\RHS\O_W_Mer_Int\mei_b_cnt.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_contain.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_d_gl_disp.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_f_cnt.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_int.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_n_cab.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_st_b_cnt_1.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_st_b_cnt_2.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_st_b_cnt_3.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_st_b_cnt_4.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_st_b_cnt_5.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_st_b_cnt_6.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_st_b_cnt_7.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_st_n_cab.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_st_s_cab.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_st_w_cab.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_s_cab.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_s_gl_disp.obj
\Runtime\Geometries\RHS\O_W_Mer_Int\mei_w_cab.obj
\Runtime\Libraries\Camera\O_W_Mer_Int\Camera1.cm2
\Runtime\Libraries\Camera\O_W_Mer_Int\Camera1.png
\Runtime\Libraries\Camera\O_W_Mer_Int\Camera2.cm2
\Runtime\Libraries\Camera\O_W_Mer_Int\Camera2.png
\Runtime\Libraries\Camera\O_W_Mer_Int\Camera3.cm2
\Runtime\Libraries\Camera\O_W_Mer_Int\Camera3.png
\Runtime\Libraries\Character\O_W_Mer_Int\!Preload.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\!Preload.png
\Runtime\Libraries\Character\O_W_Mer_Int\Back_Counter.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\Back_Counter.png
\Runtime\Libraries\Character\O_W_Mer_Int\Container.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\Container.png
\Runtime\Libraries\Character\O_W_Mer_Int\D_Display_Case.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\D_Display_Case.png
\Runtime\Libraries\Character\O_W_Mer_Int\Front_Counter.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\Front_Counter.png
\Runtime\Libraries\Character\O_W_Mer_Int\Mer_Interior.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\Mer_Interior.png
\Runtime\Libraries\Character\O_W_Mer_Int\Narrow_Cabinet.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\Narrow_Cabinet.png
\Runtime\Libraries\Character\O_W_Mer_Int\Single_Cabinet.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\Single_Cabinet.png
\Runtime\Libraries\Character\O_W_Mer_Int\Stock_N_Cab.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\Stock_N_Cab.png
\Runtime\Libraries\Character\O_W_Mer_Int\Stock_S_Cab.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\Stock_S_Cab.png
\Runtime\Libraries\Character\O_W_Mer_Int\Stock_Wide_Cabinet.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\Stock_Wide_Cabinet.png
\Runtime\Libraries\Character\O_W_Mer_Int\S_Display_Case.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\S_Display_Case.png
\Runtime\Libraries\Character\O_W_Mer_Int\Wide_Cabinet.cr2
\Runtime\Libraries\Character\O_W_Mer_Int\Wide_Cabinet.png
\Runtime\Libraries\Light\O_W_Mer_Int\Light.lt2
\Runtime\Libraries\Light\O_W_Mer_Int\Light.png
\Runtime\Textures\RHS\O_W_Mer_Int\mei_b_cnt.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_b_cnt_dw.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_b_cnt_shf.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_ceiling.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_door.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_door_fr.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_floor.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_f_cnt.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_f_contain.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_n_cab.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_st_boxes.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_st_cans.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_st_jars.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_st_l_boxes.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_s_cab.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_s_gl_disp.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_wall_1.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_wall_2.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_wall_3.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_wall_4.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_w_cab.jpg

\Environments\Architecture\Old West Mercantile Int\Back_Counter.ds
\Environments\Architecture\Old West Mercantile Int\Back_Counter.png
\Environments\Architecture\Old West Mercantile Int\Container.ds
\Environments\Architecture\Old West Mercantile Int\Container.png
\Environments\Architecture\Old West Mercantile Int\D_Display_Case.ds
\Environments\Architecture\Old West Mercantile Int\D_Display_Case.png
\Environments\Architecture\Old West Mercantile Int\Front_Counter.ds
\Environments\Architecture\Old West Mercantile Int\Front_Counter.png
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_1.ds
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_1.png
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_2.ds
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_2.png
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_3.ds
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_3.png
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_4.ds
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_4.png
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_5.ds
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_5.png
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_6.ds
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_6.png
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_7.ds
\Environments\Architecture\Old West Mercantile Int\mei_st_b_cnt_7.png
\Environments\Architecture\Old West Mercantile Int\Mer_Interior.ds
\Environments\Architecture\Old West Mercantile Int\Mer_Interior.png
\Environments\Architecture\Old West Mercantile Int\Narrow_Cabinet.ds
\Environments\Architecture\Old West Mercantile Int\Narrow_Cabinet.png
\Environments\Architecture\Old West Mercantile Int\Single_Cabinet.ds
\Environments\Architecture\Old West Mercantile Int\Single_Cabinet.png
\Environments\Architecture\Old West Mercantile Int\Stock_N_Cab.ds
\Environments\Architecture\Old West Mercantile Int\Stock_N_Cab.png
\Environments\Architecture\Old West Mercantile Int\Stock_S_Cab.ds
\Environments\Architecture\Old West Mercantile Int\Stock_S_Cab.png
\Environments\Architecture\Old West Mercantile Int\Stock_Wide_Cabinet.ds
\Environments\Architecture\Old West Mercantile Int\Stock_Wide_Cabinet.png
\Environments\Architecture\Old West Mercantile Int\S_Display_Case.ds
\Environments\Architecture\Old West Mercantile Int\S_Display_Case.png
\Environments\Architecture\Old West Mercantile Int\Wide_Cabinet.ds
\Environments\Architecture\Old West Mercantile Int\Wide_Cabinet.png
\Runtime\Textures\RHS\O_W_Mer_Int\mei_b_cnt.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_b_cnt_dw.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_b_cnt_shf.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_ceiling.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_door.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_door_fr.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_floor.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_f_cnt.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_f_contain.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_n_cab.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_st_boxes.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_st_cans.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_st_jars.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_st_l_boxes.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_s_cab.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_s_gl_disp.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_wall_1.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_wall_2.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_wall_3.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_wall_4.jpg
\Runtime\Textures\RHS\O_W_Mer_Int\mei_w_cab.jpg