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Betty Hair

image_medium.jpg

Product: Betty Hair
Product Code: ps_ac3225b
DAZ Original: No
Created by: AprilYSH
Released: April 14 2009

Product Information

Betty Hair by AprilYSH is a poly modelled and articulated hair figure available at
http://www.daz3d.com/i.x/shop/itemdetails/-/?item=8988

The hair comes in obj format with jpg colour, bump and transparency maps useable in many 3d applications. The package comes with Poser and DAZ|Studio presets with morphs and material presets included.
See product page for feature list.

The preset fits are for DAZ3d Victoria 4, Aiko 4 (+American, Realistic, Realistic Classic) , The Girl 4, Victoria 3, Stephanie Petite 3 and Aiko 3 (+Realistic).

Poser Instructions

In Poser content browser, you will find the items in:
Figures > AprilYSH > AprilBetty
Pose > AprilYSH > AprilBetty

To use the hair:

  1. Load your human figure, make sure it remains selected!
  2. Load the corresponding figure hair.
  3. Conform hair to figure.
  4. Use the hair's “neck” scale dials if necessary to fit your custom character's head and the morph dials such as hairline, crownSize and foreheadWidth.
  5. Apply Poser materials and/or modify them for your own use.
  6. Apply pose or use handles and neck morphs to match your figure pose.


DAZ|Studio Instructions

There is no separate DAZ Studio installer for these Presets. DAZ Studio will automatically apply the DAZ Studio version of the Materials Presets, giving you the correct DAZ Studio look.

To use the hair:

  1. Load your human figure, make sure it remains selected!
  2. Load the corresponding figure hair, it will be automatically fitted.
  3. Use the hair's “neck” scale dials if necessary to fit your custom character's head and the morph dials such as hairline, crownSize and foreheadWidth.
  4. Apply DS materials and/or modify them for your own use.
  5. Apply pose or use handles and neck morphs to match your figure pose.


Useage Tips

  1. The “neck” of the hair contains the morphs
  2. Aiko 3 Realistic, Girl 4, Aiko 4, Realistic, American, and Realistic Classic all automatically conform to the value dialed for the figure but you may adjust these values in the Neck of the hair.
  3. Use the morphs in the “neck” of the hair and the blue handles to pose the hair corresponding to the figure's position.
  4. You can easily change hair colours by selecting your own diffuse colour settings for the hair.
  5. Use the split and adjust morphs if the hair is interfering with the figure's collars.
  6. Use the scale dials in the handles to get longer hair and adjust with the split morphs so the hair doesn't poke through the figure's collars.


AprilYSH

EULA & Support

DAZ Productions, INC. End User License Agreement (EULA):
http://www.daz3d.com/i.x/faq/0/-/?id=2&_m=d

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing

\Runtime\Geometries\AprilYSH\AprilHair\aprilyshBetty.obj
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty Aiko3.cr2
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty Aiko3.ds
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty Aiko3.png
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty StephPetite3.cr2
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty StephPetite3.ds
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty StephPetite3.png
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty Victoria3.cr2
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty Victoria3.ds
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty Victoria3.png
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty Victoria4.cr2
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty Victoria4.ds
\Runtime\Libraries\Character\AprilYSH\AprilBetty\Betty Victoria4.png
\Runtime\Libraries\Character\AprilYSH\AprilBetty.png
\Runtime\Libraries\Character\AprilYSH.png
\Runtime\Libraries\Morphs\AprilYSH\BettyDeltas.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\0 DS.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\0 DS.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\1 handles off.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\1 handles off.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\1 handles off.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\1 handles on.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\1 handles on.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\1 handles on.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Black.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Black.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Black.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Blonde.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Blonde.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Blonde.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Brown.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Brown.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Brown.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Grey.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Grey.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Grey.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Red.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Red.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M Red.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M White.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M White.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\2 M White.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D ash.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D ash.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D ash.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D red.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D red.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D red.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xBlackBlue.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xBlackBlue.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xBlackBlue.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xBlackRed.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xBlackRed.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xBlackRed.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xBlackWhite.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xBlackWhite.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xBlackWhite.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xPurpleGreen.ds
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xPurpleGreen.png
\Runtime\Libraries\Pose\AprilYSH\AprilBetty\3 D xPurpleGreen.pz2
\Runtime\Libraries\Pose\AprilYSH\AprilBetty.png
\Runtime\Libraries\Pose\AprilYSH.png
\Runtime\Textures\AprilYSH\AprilHair\aprbett_trans.jpg
\Runtime\Textures\AprilYSH\AprilHair\aprbett_txblack.jpg
\Runtime\Textures\AprilYSH\AprilHair\aprbett_txblonde.jpg
\Runtime\Textures\AprilYSH\AprilHair\aprbett_txbrown.jpg
\Runtime\Textures\AprilYSH\AprilHair\aprbett_txgrey.jpg
\Runtime\Textures\AprilYSH\AprilHair\aprbett_txred.jpg
\Runtime\Textures\AprilYSH\AprilHair\aprbett_txwhite.jpg

Notes

  • Texture templates available for download on the product page.