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DAZ Studio Environment Shaders 2

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Product: 3DS DAZ Environments 2
DAZ Original: YES
Created By: 3DSublimeProductions
Released: 2009-06-09


Product Information

  • Required Products: DAZ Studio 3.0.1.120

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following DAZ Studio Folders:
* Shaders: “3DSElements ”


* *HELPER NOTES FOR USING THE SHADERS*
* By default, the shaders have no glossiness or ambient light other than the default when loaded. If you want to achieve results like those in the promotional images you will need to change several settings, which I have documented below:
* In your Surfaces Tab (Please make sure that the correct surface you are working with is selected or it will not work.)
* Under the Advanced Options:
* Specular
* Glossiness (This should be anywhere between 65% - 85%, you'll need to adjust these numbers to your liking.)
* Color - 255, 255, 255
* Strength - (This should be anywhere between 60% - 80%, again adjust this to your liking.)
* Under the Basic Tab
* Highlight|Specular - 255, 255, 255
* Shadow|Ambient - 51, 51, 51
* It goes without saying, but I will -
* Final renders and how differently the shaders appear will be based largely on what lighting is used.
* The promos were created with 2 lights, one white and one a light blue in color. Certainly, for normal renders, you would want lights that are more dynamic.
* Thanks for your continued support of our products!

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Textures\3DS\3DSElements\Bark1.jpg
\Runtime\Textures\3DS\3DSElements\Bark1B.jpg
\Runtime\Textures\3DS\3DSElements\Bark5.jpg
\Runtime\Textures\3DS\3DSElements\Bark5B.jpg
\Runtime\Textures\3DS\3DSElements\BRick1.jpg
\Runtime\Textures\3DS\3DSElements\BRick1B.jpg
\Runtime\Textures\3DS\3DSElements\BRick2.jpg
\Runtime\Textures\3DS\3DSElements\BRick2B.jpg
\Runtime\Textures\3DS\3DSElements\BrushedMetalPastel.jpg
\Runtime\Textures\3DS\3DSElements\BrushedMetalPastelBump.jpg
\Runtime\Textures\3DS\3DSElements\CalmWater.jpg
\Runtime\Textures\3DS\3DSElements\CalmWaterBump.jpg
\Runtime\Textures\3DS\3DSElements\CamoFabric.jpg
\Runtime\Textures\3DS\3DSElements\CamoFabricBump.jpg
\Runtime\Textures\3DS\3DSElements\CamoGlass.jpg
\Runtime\Textures\3DS\3DSElements\CamoGlassBump.jpg
\Runtime\Textures\3DS\3DSElements\CobbleStone.jpg
\Runtime\Textures\3DS\3DSElements\CobbleStone2.jpg
\Runtime\Textures\3DS\3DSElements\CobbleStone2B.jpg
\Runtime\Textures\3DS\3DSElements\CobbleStone3.jpg
\Runtime\Textures\3DS\3DSElements\CobbleStone3B.jpg
\Runtime\Textures\3DS\3DSElements\CobbleStoneB.jpg
\Runtime\Textures\3DS\3DSElements\Effects1.jpg
\Runtime\Textures\3DS\3DSElements\Effects1Bump.jpg
\Runtime\Textures\3DS\3DSElements\Element2.jpg
\Runtime\Textures\3DS\3DSElements\Element2Bump.jpg
\Runtime\Textures\3DS\3DSElements\Element3.jpg
\Runtime\Textures\3DS\3DSElements\Element3Bump.jpg
\Runtime\Textures\3DS\3DSElements\Forest1.jpg
\Runtime\Textures\3DS\3DSElements\Forest1Bump.jpg
\Runtime\Textures\3DS\3DSElements\Forest2.jpg
\Runtime\Textures\3DS\3DSElements\Forest2Bump.jpg
\Runtime\Textures\3DS\3DSElements\Forest3.jpg
\Runtime\Textures\3DS\3DSElements\Forest3B.jpg
\Runtime\Textures\3DS\3DSElements\GlassPastel.jpg
\Runtime\Textures\3DS\3DSElements\GlassPastelBump.jpg
\Runtime\Textures\3DS\3DSElements\KeysSand.jpg
\Runtime\Textures\3DS\3DSElements\KeysSandBump.jpg
\Runtime\Textures\3DS\3DSElements\Lake.jpg
\Runtime\Textures\3DS\3DSElements\LakeB.jpg
\Runtime\Textures\3DS\3DSElements\Leafy.jpg
\Runtime\Textures\3DS\3DSElements\LeafyB.jpg
\Runtime\Textures\3DS\3DSElements\Leaves1.jpg
\Runtime\Textures\3DS\3DSElements\Leaves1B.jpg
\Runtime\Textures\3DS\3DSElements\Leaves2.jpg
\Runtime\Textures\3DS\3DSElements\Leaves2B.jpg
\Runtime\Textures\3DS\3DSElements\Leaves3.jpg
\Runtime\Textures\3DS\3DSElements\Leaves3B.jpg
\Runtime\Textures\3DS\3DSElements\Leaves4.jpg
\Runtime\Textures\3DS\3DSElements\Leaves4B.jpg
\Runtime\Textures\3DS\3DSElements\Lights1.jpg
\Runtime\Textures\3DS\3DSElements\Lights1Bump.jpg
\Runtime\Textures\3DS\3DSElements\Lights2.jpg
\Runtime\Textures\3DS\3DSElements\Lights2Bump.jpg
\Runtime\Textures\3DS\3DSElements\Lights3.jpg
\Runtime\Textures\3DS\3DSElements\Lights3Bump.jpg
\Runtime\Textures\3DS\3DSElements\Lights4.jpg
\Runtime\Textures\3DS\3DSElements\Lights4Bump.jpg
\Runtime\Textures\3DS\3DSElements\Mushrooms.jpg
\Runtime\Textures\3DS\3DSElements\MushroomsB.jpg
\Runtime\Textures\3DS\3DSElements\Pebbles1.jpg
\Runtime\Textures\3DS\3DSElements\Pebbles1B.jpg
\Runtime\Textures\3DS\3DSElements\Plastic1.jpg
\Runtime\Textures\3DS\3DSElements\Plastic1Bump.jpg
\Runtime\Textures\3DS\3DSElements\Plastic2.jpg
\Runtime\Textures\3DS\3DSElements\PlasticBrown.jpg
\Runtime\Textures\3DS\3DSElements\PlasticCopper.jpg
\Runtime\Textures\3DS\3DSElements\PlasticGreen.jpg
\Runtime\Textures\3DS\3DSElements\PlasticPurple.jpg
\Runtime\Textures\3DS\3DSElements\PlasticRed.jpg
\Runtime\Textures\3DS\3DSElements\PlasticRedBump.jpg
\Runtime\Textures\3DS\3DSElements\Science1.jpg
\Runtime\Textures\3DS\3DSElements\Science1Bump.jpg
\Runtime\Textures\3DS\3DSElements\Sunrise.jpg
\Runtime\Textures\3DS\3DSElements\SunriseB.jpg
\Runtime\Textures\3DS\3DSElements\Sunset.jpg
\Runtime\Textures\3DS\3DSElements\SunsetB.jpg
\Runtime\Textures\3DS\3DSElements\Water2.jpg
\Runtime\Textures\3DS\3DSElements\Water2Bump.jpg
\Runtime\Textures\3DS\3DSElements\water3.jpg
\Runtime\Textures\3DS\3DSElements\water3B.jpg
\Shaders\3DSElements\Abstract\BrushedMetalPastel.ds
\Shaders\3DSElements\Abstract\BrushedMetalPastel.ds.png
\Shaders\3DSElements\Abstract\CamoFabric.ds
\Shaders\3DSElements\Abstract\CamoFabric.ds.png
\Shaders\3DSElements\Abstract\CamoGlass.ds
\Shaders\3DSElements\Abstract\CamoGlass.ds.png
\Shaders\3DSElements\Abstract\Effects1.ds
\Shaders\3DSElements\Abstract\Effects1.ds.png
\Shaders\3DSElements\Abstract\Element2.ds
\Shaders\3DSElements\Abstract\Element2.ds.png
\Shaders\3DSElements\Abstract\Element3.ds
\Shaders\3DSElements\Abstract\Element3.ds.png
\Shaders\3DSElements\Abstract\GlassPastel.ds
\Shaders\3DSElements\Abstract\GlassPastel.ds.png
\Shaders\3DSElements\Abstract\Science1.ds
\Shaders\3DSElements\Abstract\Science1.ds.png
\Shaders\3DSElements\Atmospheres\Lights1.ds
\Shaders\3DSElements\Atmospheres\Lights1.ds.png
\Shaders\3DSElements\Atmospheres\Lights2.ds
\Shaders\3DSElements\Atmospheres\Lights2.ds.png
\Shaders\3DSElements\Atmospheres\Lights3.ds
\Shaders\3DSElements\Atmospheres\Lights3.ds.png
\Shaders\3DSElements\Atmospheres\Lights4.ds
\Shaders\3DSElements\Atmospheres\Lights4.ds.png
\Shaders\3DSElements\Atmospheres\Sunrise1.ds
\Shaders\3DSElements\Atmospheres\Sunrise1.ds.png
\Shaders\3DSElements\Atmospheres\Sunset.ds
\Shaders\3DSElements\Atmospheres\Sunset.ds.png
\Shaders\3DSElements\Bark\Bark1.ds
\Shaders\3DSElements\Bark\Bark1.ds.png
\Shaders\3DSElements\Bark\Bark5.ds
\Shaders\3DSElements\Bark\Bark5.ds.png
\Shaders\3DSElements\Forest\Forest1.ds
\Shaders\3DSElements\Forest\Forest1.ds.png
\Shaders\3DSElements\Forest\Forest2.ds
\Shaders\3DSElements\Forest\Forest2.ds.png
\Shaders\3DSElements\Forest\Forest3.ds
\Shaders\3DSElements\Forest\Forest3.ds.png
\Shaders\3DSElements\GroundCover\KeysSand.ds
\Shaders\3DSElements\GroundCover\KeysSand.ds.png
\Shaders\3DSElements\GroundCover\Leafy.ds
\Shaders\3DSElements\GroundCover\Leafy.ds.png
\Shaders\3DSElements\GroundCover\Leaves1.ds
\Shaders\3DSElements\GroundCover\Leaves1.ds.png
\Shaders\3DSElements\GroundCover\Leaves2.ds
\Shaders\3DSElements\GroundCover\Leaves2.ds.png
\Shaders\3DSElements\GroundCover\Leaves3.ds
\Shaders\3DSElements\GroundCover\Leaves3.ds.png
\Shaders\3DSElements\GroundCover\Leaves4.ds
\Shaders\3DSElements\GroundCover\Leaves4.ds.png
\Shaders\3DSElements\GroundCover\Mushrooms.ds
\Shaders\3DSElements\GroundCover\Mushrooms.ds.png
\Shaders\3DSElements\Plastic\Plastic1.ds
\Shaders\3DSElements\Plastic\Plastic1.ds.png
\Shaders\3DSElements\Plastic\Plastic2.ds
\Shaders\3DSElements\Plastic\Plastic2.ds.png
\Shaders\3DSElements\Plastic\PlasticBrown.ds
\Shaders\3DSElements\Plastic\PlasticBrown.ds.png
\Shaders\3DSElements\Plastic\PlasticCopper.ds
\Shaders\3DSElements\Plastic\PlasticCopper.ds.png
\Shaders\3DSElements\Plastic\PlasticGreen.ds
\Shaders\3DSElements\Plastic\PlasticGreen.ds.png
\Shaders\3DSElements\Plastic\PlasticPurple.ds
\Shaders\3DSElements\Plastic\PlasticPurple.ds.png
\Shaders\3DSElements\Plastic\PlasticRed.ds
\Shaders\3DSElements\Plastic\PlasticRed.ds.png
\Shaders\3DSElements\Stone\Brick1.ds
\Shaders\3DSElements\Stone\Brick1.ds.png
\Shaders\3DSElements\Stone\Brick2.ds
\Shaders\3DSElements\Stone\Brick2.ds.png
\Shaders\3DSElements\Stone\CobbleStone.ds
\Shaders\3DSElements\Stone\CobbleStone.ds.png
\Shaders\3DSElements\Stone\CobbleStone2.ds
\Shaders\3DSElements\Stone\CobbleStone2.ds.png
\Shaders\3DSElements\Stone\CobbleStone3.ds
\Shaders\3DSElements\Stone\CobbleStone3.ds.png
\Shaders\3DSElements\Stone\Pebbles1.ds
\Shaders\3DSElements\Stone\Pebbles1.ds.png
\Shaders\3DSElements\Water\CalmWater.ds
\Shaders\3DSElements\Water\CalmWater.ds.png
\Shaders\3DSElements\Water\Lake.ds
\Shaders\3DSElements\Water\Lake.ds.png
\Shaders\3DSElements\Water\Water2.ds
\Shaders\3DSElements\Water\Water2.ds.png
\Shaders\3DSElements\Water\Water3.ds
\Shaders\3DSElements\Water\Water3.ds.png