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Violet Clothing Set

image_medium.jpg

Product: Violet Clothing Set
DAZ Original: YES
Created By: Predatron
Released: 2009-06-12


Product Information

  • Required Products: Victoria 4.2 Base, Aiko 4 Base, the Girl 4 Base, V4 Elite Body Shapes

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following Poser Libraries:
* Figures: “P3DA_V4VioletClothes”
* Light: “P3DA_V4VioletClothes”
* Pose: “P3DA_V4VioletClothes”
* Props: “P3DA_V4VioletClothes”


* Material Presets for DAZ Studio and Poser now Consolidated
* DAZ Studio Users:
* You will no longer need to go to a separate DAZ Studio folder to apply the DAZ Studio Material Presets. Simply apply the MAT Pose from the Poser Pose→ “P3DA_V4VioletClothes” directory .
* There is no longer a separate DAZ Studio installer for the DAZ Studio Presets.
* Poser Users:
* It is recommended that you do not delete the .DS files from within the product's MAT Pose directory. They will not show up as extra files within Poser, but are required to use the product with DAZ Studio 2.0 and 3.0.


* This model has been made to closely fit Victoria 4's body, so to use this clothing set it is suggested that you first pose V4, and once you are happy hide any underlying body parts. You can achieve this by using the Hide Body Parts PZ2 in the Pose library.
* This is particularly the case with the legs. Several morphs have been included to hide any pokethroughs on the legs, but the mesh has been modelled so that it has similar dimensions to V4 legs. So you may switch off the morphs called Fix_Calves and Fix_Legs if you need to. There is a MAT Pose file to hide the stockings altogether if you wish to use V4's legs with the shoes and pants.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


\Runtime\Geometries\P3DA\VCS\P3DA_VCS_Base.obj
\Runtime\Geometries\P3DA\VCS\P3DA_VCS_Chair.obj
\Runtime\Geometries\P3DA\VCS\P3DA_VCS_FullSuit.obj
\Runtime\Geometries\P3DA\VCS\P3DA_VCS_Scarf.obj
\Runtime\Libraries\Character\P3DA_V4VioletClothes\Violet_Clothes.cr2
\Runtime\Libraries\Character\P3DA_V4VioletClothes\Violet_Clothes.png
\Runtime\Libraries\Character\P3DA_V4VioletClothes\Violet_Scarf.cr2
\Runtime\Libraries\Character\P3DA_V4VioletClothes\Violet_Scarf.png
\Runtime\Libraries\Light\P3DA_V4VioletClothes\VCS_LightSet.lt2
\Runtime\Libraries\Light\P3DA_V4VioletClothes\VCS_LightSet.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\!!Magnetize_V4.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\!!Magnetize_V4.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\!BODYPARTS_Off.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\!BODYPARTS_Off.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\!BODYPARTS_On.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\!BODYPARTS_On.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\!POSE_Drop2Floor.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\!POSE_Drop2Floor.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\!POSE_Feet4Shoes.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\!POSE_Feet4Shoes.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Bra_Blue.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Bra_Blue.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Bra_Blue.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Bra_Violet.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Bra_Violet.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Bra_Violet.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Bra_White.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Bra_White.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Bra_White.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Jacket_Blue.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Jacket_Blue.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Jacket_Blue.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Jacket_Grey.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Jacket_Grey.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Jacket_Grey.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Jacket_Violet.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Jacket_Violet.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Jacket_Violet.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Pants_Blue.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Pants_Blue.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Pants_Blue.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Pants_Grey.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Pants_Grey.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Pants_Grey.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Pants_Violet.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Pants_Violet.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Pants_Violet.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Prop_Base.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Prop_Base.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Prop_Chair.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Prop_Chair.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Scarf_Blue.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Scarf_Blue.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Scarf_Blue.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Scarf_Violet.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Scarf_Violet.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Scarf_Violet.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Scarf_White.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Scarf_White.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Scarf_White.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Shoes_Black.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Shoes_Black.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Shoes_Black.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Shoes_Blue.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Shoes_Blue.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Shoes_Blue.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Shoes_Violet.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Shoes_Violet.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Shoes_Violet.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_01.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_01.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_01.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_02.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_02.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_02.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_03.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_03.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_03.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_04.ds
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_04.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\MAT_Stockings_04.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\Pose_01.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\Pose_01.pz2
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\Pose_02.png
\Runtime\Libraries\Pose\P3DA_V4VioletClothes\Pose_02.pz2
\Runtime\Libraries\Props\P3DA_V4VioletClothes\Base.png
\Runtime\Libraries\Props\P3DA_V4VioletClothes\Base.pp2
\Runtime\Libraries\Props\P3DA_V4VioletClothes\Chair_Pose1.png
\Runtime\Libraries\Props\P3DA_V4VioletClothes\Chair_Pose1.pp2
\Runtime\Libraries\Props\P3DA_V4VioletClothes\Chair_Pose2.png
\Runtime\Libraries\Props\P3DA_V4VioletClothes\Chair_Pose2.pp2
\Runtime\Textures\P3DA\P3DA_ReflStudio.jpg
\Runtime\Textures\P3DA\HDR\P3DA_TX_BlueRusty.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Base1.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Base2.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Bra01.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Bra01B.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Bra01Tr.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Buttons01.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Buttons02.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Chair.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_ChairB.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Jacket01.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Jacket02.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Jacket03.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_JacketB.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_MetalRailing01.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_MetalRailing_B.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Pants01.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Pants01B.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Pants02.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Pants03.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Scarf01.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Scarf02.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Scarf03.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_ShoesB.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Stockings01.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Stockings02.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Stockings03.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_Stockings04.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_StockingsB.jpg
\Runtime\Textures\P3DA\VCS\P3DA_VCS_StockingsD.jpg