Natural Gravity Morphs for The Girl4 is a set of morphs that mimics the force of gravity on large breasts. Big breasts on Poser figures usually tend to extend perpendicular to the chest, which in the real world is impossible… even with silicone implants. Breasts are soft and with some weight due to their size. They tend to pulled down due to the force of gravity; they move down conforming the chest as they grow in size. These morphs do that!
The Girl4 is a great character with a very defined personality, her body is very distinctive and have a very good breast shape included. Unfortunately this shape looks well only with clothes but if you try to make a nude render with The Girl4 you are out of luck. Here is where NGM for The Girl4 comes to the rescue!
NGM for The Girl4 will give a very natural look to your nude renders with the help of ten specialized morphs that goes through the natural regular size to the extreme unnatural but fun size.
Now you can obtain gorgeous natural breasts on The Girl 4!
PC and Mac compatible Poser 6 and above DAZ Studio
Due to the way this morphs are done they will not work on V4 or any other figure.
The Girl4 is a great character with a very defined personality, her body is very distinctive and have a very good breast shape included but because this extreme change of shape sometimes breast morphs like the NGM for V4 doesn't work right or give strange results if you try to use them on her.
For instance NGM for Victoria 4 on The Girl4 won't work properly, that's why I made this set of morphs.
Despite this NGM for The Girl 4 work very good if you mix The Girl4 with the Elite. Just make sure that The Girl4 FBM is no less than .5 and most of the NGM for The Girl4 will look nice!
NGM consist in a total of 10 specialized morphs and 3 Fine tune morphs in pose files.
These 10 NGM dials are examples of some of the most common distribution of breast shapes at large sizes, ok, some are not so real but you will love them ;)
NGM morphs are deceptively simple but they have a huge amount of work behind them. For example, the compatibility they have with Victoria 4 morphs++ in the chest area which allows you to obtain even more great looking breast shapes.
====== This version of NGM use ExP technology to add the required channels to The Girl4, the script should run and you shouldn't need to run it manually. However, if you want to, you can run it manually. This is the default location: c:\Program Files\DAZ\Studio\Content\Runtime\libraries\!DAZ\DzCreateExPFiles-V4.bat The above is a BATCH FILE (.bat). Do not use a different file, even if the name is similar
To use them, simply load your The Girl 4 figure from the library and then double click on the Pose file named: !!!NGMG4_INJ. You will find it in your Pose library in the following location Pose/NGM_V4/NGM_G4 and the morphs will INJect into the figure. You can find them in the Chest of the figure under INJection Channels:Community. You must select the Chest actor to reach NGM fine tune morphs.
In the Pose/NGM_G4 folder, you will also find a 3 Reset Pose file, one for the NGM morphs, one for the Breast morphs of V4 (if you have them) and one for the Fine tune morphs. They are very useful if you have played with the dials and end up with unwanted results.
Fine Tune Morphs
I have included 3 fine tuning morphs:
These morphs will aid in the creation of other shapes and help fix minor issues that could appear if you use lower or upper settings of the morphs or if you use the breast morphs of V4 with NGM.
BaseFix morph is designed to reduce the girth at the base of the nipple and obtain a more natural shape.
Expand is meant to be used if you turn on the nipples morph available in the Victoria 4 morphs(you should). Sometimes the nipple will look too thin. This morph will increase its girth of the tip and make it look more natural.
UpDown should be used if you notice that the tip of the nipple is tilted up or down. This morph will move the tip to the right position.
Textures, Nipples and Areola Size
Extra attention has been taken to ensure the least possible distortion in this area. However, this could be affected by how the texture has been done.
V4 has a well defined nipple material zone. If the merchant of a texture set kept the nipple texture inside the defined area, there won't be odd things like huge areolas or smudged textures. But if the merchant decided to extend the nipple zone into the torso zone, then texture distortion can occur. Second skin textures can also look distorted in the breast area. This is because of the extensive polygon reorder that has to be done to obtain certain breast shapes. To get a bigger breast size, the polygons need to be pulled out to new positions, causing the UV map to be stretched. I have tried to minimize this in most of the NGM morphs, but some of might show some texture stretching. This problem is not as visible with regular skin textures though.