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Aged for V4/M4

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Product: Aged for V4/M4
DAZ Original: YES
Created By: DAZ 3D
Released: 2009-10-15


Product Information

  • Required Products: Michael 4 Base, Victoria 4.2 Base, Victoria 4.2 Morphs++, Michael 4 Morphs++

Product Notes

* Notes from the artist:
* You can find new icons for loading this product in the following DAZ Studio Folders:
* “People\Victoria 4\Aged for V4”
* “People\Victoria 4\Aged for V4\Materials”
* “People\Victoria 4\Aged for V4\Poses”
* “People\Michael 4\Aged for M4”
* “People\Michael 4\Aged for M4\Materials”
* “People\Michael 4\Aged for M4\Poses”


* This product is intended for use with DAZ Studio only.


* To use Aged for V4:
* Load V4
* Inject the V4 Morphs++ Product into the figure
* Inject the “INJ Aged for V4” in the “\Libraries\Pose\DAZ's Victoria 4\Morph Injections” folder
* Load the DS preset “V4 Aged.dsb” in the “\Content\People\Victoria 4\Aged for V4\Poses” folder
* Apply skins, clothing, and other items as normal


* To use Aged for M4:
* Load M4
* Inject the M4 Morphs++ Product into the figure
* Inject the “INJ Aged for M4” in the “\Libraries\Pose\DAZ's Michael 4\Morph Injections” folder
* Load the DS preset “M4 Aged.dsb” in the “\Content\People\Michael 4\Aged for M4\Poses” folder
* Apply skins, clothing, and other items as normal

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for further technical support questions or concerns: http://www.daz3d.com/i.x/support

Thank you and enjoy your new products!

DAZ Productions Technical Support
12637 South 265 West #300
Draper, UT 84020
Phone:(801) 495-1777
FAX:(801) 495-1787
TOLL-FREE 1-800-267-5170

File Listing


————————————————————
\content\People\Victoria 4\Aged for V4\Materials\
————————————————————
MAT_V4 Aged_All.dsb
MAT_V4 Aged_Map Only.dsb
Partial MAT_ Disp Only 0.dsb
Partial MAT_ Disp Only 100.dsb
Partial MAT_ Disp Only 25.dsb
Partial MAT_ Disp Only 50.dsb
Partial MAT_ Disp Only 75.dsb
MAT_V4 Aged_All.dsb.png
MAT_V4 Aged_Map Only.dsb.png
Partial MAT_ Disp Only 0.dsb.png
Partial MAT_ Disp Only 100.dsb.png
Partial MAT_ Disp Only 25.dsb.png
Partial MAT_ Disp Only 50.dsb.png
Partial MAT_ Disp Only 75.dsb.png
————————————————————
\content\People\Victoria 4\Aged for V4\Poses\
————————————————————
V4 Aged.dsb
V4 Aged.dsb.png
————————————————————
\content\runtime\textures\DAZ\Aged for V4\
————————————————————
V4Eye_Aged_B.jpg
V4Eye_Aged_C.jpg
V4Eyes_Aged_T.jpg
V4EyeSurf_Aged_C.jpg
V4EyeSurf_Aged_T.jpg
V4Head_Aged.jpg
V4Head_Aged_B.jpg
V4Head_Aged_S.jpg
V4Lashes_Aged_C.jpg
V4Lashes_Aged_T.jpg
V4Limbs_Aged.jpg
V4Limbs_Aged_B.jpg
V4Limbs_Aged_S.jpg
V4Teeth_Aged_B.jpg
V4Teeth_Aged_C.jpg
V4Teeth_Aged_S.jpg
V4Torso_Aged.jpg
V4Torso_Aged_B.jpg
V4Torso_Aged_S.jpg
V4_Aged_Face_D.tif
V4_Aged_Limbs_D.tif
V4_Aged_Torso_D.tif
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\Deltas
————————————————————
ps_mr653.dsx
ps_mr653.png
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\BODY\
————————————————————
00-ps_mr653_Chnnls.pz2
00-ps_mr653_Grps.pz2
00-ps_mr653_LnkPrms.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\bodyMorphs\
————————————————————
64-ps_mr653_Chnnls.pz2
64-ps_mr653_Grps.pz2
64-ps_mr653_LnkPrms.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\chest\
————————————————————
03-ps_mr653_Chnnls.pz2
03-ps_mr653_ERC.pz2
03-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\Deltas\
————————————————————
ps_mr653.dsx
ps_mr653.png
InjDeltas.Aged for V4All.pz2
RemDeltas.Aged for V4All.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\Deltas\Aged for V4\
————————————————————
InjDeltas.FHMAged.pz2
InjDeltas.MCMV4AgeEyeCloseBtmL.pz2
InjDeltas.MCMV4AgeEyeCloseBtmR.pz2
InjDeltas.MCMV4AgeEyeCloseTopL.pz2
InjDeltas.MCMV4AgeEyeCloseTopR.pz2
InjDeltas.MCMV4AgeEyeOpenTopL.pz2
InjDeltas.MCMV4AgeEyeOpenTopR.pz2
InjDeltas.MCMV4AgeEyeSquintL.pz2
InjDeltas.MCMV4AgeEyeSquintR.pz2
InjDeltas.PBMAged.pz2
RemDeltas.FHMAged.pz2
RemDeltas.MCMV4AgeEyeCloseBtmL.pz2
RemDeltas.MCMV4AgeEyeCloseBtmR.pz2
RemDeltas.MCMV4AgeEyeCloseTopL.pz2
RemDeltas.MCMV4AgeEyeCloseTopR.pz2
RemDeltas.MCMV4AgeEyeOpenTopL.pz2
RemDeltas.MCMV4AgeEyeOpenTopR.pz2
RemDeltas.MCMV4AgeEyeSquintL.pz2
RemDeltas.MCMV4AgeEyeSquintR.pz2
RemDeltas.PBMAged.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\eyeBrow\
————————————————————
06-ps_mr653_Chnnls.pz2
06-ps_mr653_ERC.pz2
06-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\head\
————————————————————
05-ps_mr653_Chnnls.pz2
05-ps_mr653_ERC.pz2
05-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lForeArm\
————————————————————
39-ps_mr653_Chnnls.pz2
39-ps_mr653_ERC.pz2
39-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lHand\
————————————————————
40-ps_mr653_Chnnls.pz2
40-ps_mr653_ERC.pz2
40-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lIndex1\
————————————————————
44-ps_mr653_Chnnls.pz2
44-ps_mr653_ERC.pz2
44-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lIndex2\
————————————————————
45-ps_mr653_Chnnls.pz2
45-ps_mr653_ERC.pz2
45-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lIndex3\
————————————————————
46-ps_mr653_Chnnls.pz2
46-ps_mr653_ERC.pz2
46-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lMid1\
————————————————————
47-ps_mr653_Chnnls.pz2
47-ps_mr653_ERC.pz2
47-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lMid2\
————————————————————
48-ps_mr653_Chnnls.pz2
48-ps_mr653_ERC.pz2
48-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lMid3\
————————————————————
49-ps_mr653_Chnnls.pz2
49-ps_mr653_ERC.pz2
49-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lowerJaw\
————————————————————
10-ps_mr653_ERC.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lPinky1\
————————————————————
53-ps_mr653_Chnnls.pz2
53-ps_mr653_ERC.pz2
53-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lPinky2\
————————————————————
54-ps_mr653_Chnnls.pz2
54-ps_mr653_ERC.pz2
54-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lPinky3\
————————————————————
55-ps_mr653_Chnnls.pz2
55-ps_mr653_ERC.pz2
55-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lRing1\
————————————————————
50-ps_mr653_Chnnls.pz2
50-ps_mr653_ERC.pz2
50-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lRing2\
————————————————————
51-ps_mr653_Chnnls.pz2
51-ps_mr653_ERC.pz2
51-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lRing3\
————————————————————
52-ps_mr653_Chnnls.pz2
52-ps_mr653_ERC.pz2
52-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lThumb1\
————————————————————
41-ps_mr653_Chnnls.pz2
41-ps_mr653_ERC.pz2
41-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lThumb2\
————————————————————
42-ps_mr653_Chnnls.pz2
42-ps_mr653_ERC.pz2
42-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\lThumb3\
————————————————————
43-ps_mr653_Chnnls.pz2
43-ps_mr653_ERC.pz2
43-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\neck\
————————————————————
04-ps_mr653_Chnnls.pz2
04-ps_mr653_ERC.pz2
04-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rForeArm\
————————————————————
20-ps_mr653_Chnnls.pz2
20-ps_mr653_ERC.pz2
20-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rHand\
————————————————————
21-ps_mr653_Chnnls.pz2
21-ps_mr653_ERC.pz2
21-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rIndex1\
————————————————————
25-ps_mr653_Chnnls.pz2
25-ps_mr653_ERC.pz2
25-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rIndex2\
————————————————————
26-ps_mr653_Chnnls.pz2
26-ps_mr653_ERC.pz2
26-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rIndex3\
————————————————————
27-ps_mr653_Chnnls.pz2
27-ps_mr653_ERC.pz2
27-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rMid1\
————————————————————
28-ps_mr653_Chnnls.pz2
28-ps_mr653_ERC.pz2
28-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rMid2\
————————————————————
29-ps_mr653_Chnnls.pz2
29-ps_mr653_ERC.pz2
29-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rMid3\
————————————————————
30-ps_mr653_Chnnls.pz2
30-ps_mr653_ERC.pz2
30-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rPinky1\
————————————————————
34-ps_mr653_Chnnls.pz2
34-ps_mr653_ERC.pz2
34-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rPinky2\
————————————————————
35-ps_mr653_Chnnls.pz2
35-ps_mr653_ERC.pz2
35-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rPinky3\
————————————————————
36-ps_mr653_Chnnls.pz2
36-ps_mr653_ERC.pz2
36-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rRing1\
————————————————————
31-ps_mr653_Chnnls.pz2
31-ps_mr653_ERC.pz2
31-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rRing2\
————————————————————
32-ps_mr653_Chnnls.pz2
32-ps_mr653_ERC.pz2
32-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rRing3\
————————————————————
33-ps_mr653_Chnnls.pz2
33-ps_mr653_ERC.pz2
33-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rThumb1\
————————————————————
22-ps_mr653_Chnnls.pz2
22-ps_mr653_ERC.pz2
22-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rThumb2\
————————————————————
23-ps_mr653_Chnnls.pz2
23-ps_mr653_ERC.pz2
23-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rThumb3\
————————————————————
24-ps_mr653_Chnnls.pz2
24-ps_mr653_ERC.pz2
24-ps_mr653_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\rToe\
————————————————————
————————————————————
\Runtime\libraries\!DAZ\Victoria 4\upperJaw\
————————————————————
09-ps_mr653_ERC.pz2
————————————————————
\Runtime\libraries\Pose\DAZ's Victoria 4\Morph Injections\
————————————————————
INJ Aged for V4.png
REM Aged for V4.png
INJ Aged for V4.pz2
REM Aged for V4.pz2
————————————————————
\Runtime\libraries\Pose\DAZ's Victoria 4\Morph Injections\Ag
————————————————————
AgedHands.png
AgedHead.png
AgedHands.pz2
AgedHead.pz2


————————————————————
\content\People\Michael 4\Aged for M4\Materials\
————————————————————
MAT_M4Aged_All.dsb
MAT_M4Aged_MapsOnly.dsb
Partial MAT_DispOnly_0.dsb
Partial MAT_DispOnly_100.dsb
Partial MAT_DispOnly_25.dsb
Partial MAT_DispOnly_50.dsb
Partial MAT_DispOnly_75.dsb
MAT_M4Aged_All.dsb.png
MAT_M4Aged_MapsOnly.dsb.png
Partial MAT_DispOnly_0.dsb.png
Partial MAT_DispOnly_100.dsb.png
Partial MAT_DispOnly_25.dsb.png
Partial MAT_DispOnly_50.dsb.png
Partial MAT_DispOnly_75.dsb.png
————————————————————
\content\People\Michael 4\Aged for M4\Poses\
————————————————————
M4 Aged.dsb
M4 Aged.dsb.png
————————————————————
\content\Runtime\textures\DAZ\Aged for M4\
————————————————————
M4Aged_EL.jpg
M4Aged_EyeBl.jpg
M4Aged_EyeTran.jpg
M4Aged_Head.jpg
M4Aged_HeadB.jpg
M4Aged_HeadS.jpg
M4Aged_LacTran.jpg
M4Aged_Limbs.jpg
M4Aged_LimbsB.jpg
M4Aged_LimbsS.jpg
M4Aged_Mouth.jpg
M4Aged_Torso.jpg
M4Aged_TorsoB.jpg
M4Aged_TorsoS.jpg
M4Aged_HeadD.tif
M4Aged_LimbsD.tif
M4Aged_TorsoD.tif
————————————————————
\Runtime\libraries\!DAZ\Michael 4\Deltas
————————————————————
ps_mr652.dsx
ps_mr652.png
————————————————————
\Runtime\libraries\!DAZ\Michael 4\BODY\
————————————————————
00-ps_mr652_Chnnls.pz2
00-ps_mr652_Grps.pz2
00-ps_mr652_LnkPrms.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\bodyMorphs\
————————————————————
64-ps_mr652_Chnnls.pz2
64-ps_mr652_Grps.pz2
64-ps_mr652_LnkPrms.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\chest\
————————————————————
03-ps_mr652_Chnnls.pz2
03-ps_mr652_ERC.pz2
03-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\Deltas\
————————————————————
InjDeltas.Aged for M4All.pz2
RemDeltas.Aged for M4All.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\Deltas\Aged for M4\
————————————————————
InjDeltas.FHMAged.pz2
InjDeltas.MCMM4AgeEyeCloseBtmL.pz2
InjDeltas.MCMM4AgeEyeCloseBtmR.pz2
InjDeltas.MCMM4AgeEyeCloseTopL.pz2
InjDeltas.MCMM4AgeEyeCloseTopR.pz2
InjDeltas.MCMM4AgeEyeSquintL.pz2
InjDeltas.MCMM4AgeEyeSquintR.pz2
InjDeltas.PBMAged.pz2
RemDeltas.FHMAged.pz2
RemDeltas.MCMM4AgeEyeCloseBtmL.pz2
RemDeltas.MCMM4AgeEyeCloseBtmR.pz2
RemDeltas.MCMM4AgeEyeCloseTopL.pz2
RemDeltas.MCMM4AgeEyeCloseTopR.pz2
RemDeltas.MCMM4AgeEyeSquintL.pz2
RemDeltas.MCMM4AgeEyeSquintR.pz2
RemDeltas.PBMAged.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\eyeBrow\
————————————————————
06-ps_mr652_Chnnls.pz2
06-ps_mr652_ERC.pz2
06-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\head\
————————————————————
05-ps_mr652_Chnnls.pz2
05-ps_mr652_ERC.pz2
05-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lForeArm\
————————————————————
39-ps_mr652_Chnnls.pz2
39-ps_mr652_ERC.pz2
39-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lHand\
————————————————————
40-ps_mr652_Chnnls.pz2
40-ps_mr652_ERC.pz2
40-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lIndex1\
————————————————————
44-ps_mr652_Chnnls.pz2
44-ps_mr652_ERC.pz2
44-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lIndex2\
————————————————————
45-ps_mr652_Chnnls.pz2
45-ps_mr652_ERC.pz2
45-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lIndex3\
————————————————————
46-ps_mr652_Chnnls.pz2
46-ps_mr652_ERC.pz2
46-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lMid1\
————————————————————
47-ps_mr652_Chnnls.pz2
47-ps_mr652_ERC.pz2
47-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lMid2\
————————————————————
48-ps_mr652_Chnnls.pz2
48-ps_mr652_ERC.pz2
48-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lMid3\
————————————————————
49-ps_mr652_Chnnls.pz2
49-ps_mr652_ERC.pz2
49-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lPinky1\
————————————————————
53-ps_mr652_Chnnls.pz2
53-ps_mr652_ERC.pz2
53-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lPinky2\
————————————————————
54-ps_mr652_Chnnls.pz2
54-ps_mr652_ERC.pz2
54-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lPinky3\
————————————————————
55-ps_mr652_Chnnls.pz2
55-ps_mr652_ERC.pz2
55-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lRing1\
————————————————————
50-ps_mr652_Chnnls.pz2
50-ps_mr652_ERC.pz2
50-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lRing2\
————————————————————
51-ps_mr652_Chnnls.pz2
51-ps_mr652_ERC.pz2
51-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lRing3\
————————————————————
52-ps_mr652_Chnnls.pz2
52-ps_mr652_ERC.pz2
52-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lThumb1\
————————————————————
41-ps_mr652_Chnnls.pz2
41-ps_mr652_ERC.pz2
41-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lThumb2\
————————————————————
42-ps_mr652_Chnnls.pz2
42-ps_mr652_ERC.pz2
42-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\lThumb3\
————————————————————
43-ps_mr652_Chnnls.pz2
43-ps_mr652_ERC.pz2
43-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\neck\
————————————————————
04-ps_mr652_Chnnls.pz2
04-ps_mr652_ERC.pz2
04-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rForeArm\
————————————————————
20-ps_mr652_Chnnls.pz2
20-ps_mr652_ERC.pz2
20-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rHand\
————————————————————
21-ps_mr652_Chnnls.pz2
21-ps_mr652_ERC.pz2
21-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rIndex1\
————————————————————
25-ps_mr652_Chnnls.pz2
25-ps_mr652_ERC.pz2
25-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rIndex2\
————————————————————
26-ps_mr652_Chnnls.pz2
26-ps_mr652_ERC.pz2
26-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rIndex3\
————————————————————
27-ps_mr652_Chnnls.pz2
27-ps_mr652_ERC.pz2
27-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rMid1\
————————————————————
28-ps_mr652_Chnnls.pz2
28-ps_mr652_ERC.pz2
28-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rMid2\
————————————————————
29-ps_mr652_Chnnls.pz2
29-ps_mr652_ERC.pz2
29-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rMid3\
————————————————————
30-ps_mr652_Chnnls.pz2
30-ps_mr652_ERC.pz2
30-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rPinky1\
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34-ps_mr652_Chnnls.pz2
34-ps_mr652_ERC.pz2
34-ps_mr652_Grps.pz2
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\Runtime\libraries\!DAZ\Michael 4\rPinky2\
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35-ps_mr652_Chnnls.pz2
35-ps_mr652_ERC.pz2
35-ps_mr652_Grps.pz2
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\Runtime\libraries\!DAZ\Michael 4\rPinky3\
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36-ps_mr652_Chnnls.pz2
36-ps_mr652_ERC.pz2
36-ps_mr652_Grps.pz2
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\Runtime\libraries\!DAZ\Michael 4\rRing1\
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31-ps_mr652_Chnnls.pz2
31-ps_mr652_ERC.pz2
31-ps_mr652_Grps.pz2
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\Runtime\libraries\!DAZ\Michael 4\rRing2\
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32-ps_mr652_Chnnls.pz2
32-ps_mr652_ERC.pz2
32-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rRing3\
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33-ps_mr652_Chnnls.pz2
33-ps_mr652_ERC.pz2
33-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rThumb1\
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22-ps_mr652_Chnnls.pz2
22-ps_mr652_ERC.pz2
22-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rThumb2\
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23-ps_mr652_Chnnls.pz2
23-ps_mr652_ERC.pz2
23-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\!DAZ\Michael 4\rThumb3\
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24-ps_mr652_Chnnls.pz2
24-ps_mr652_ERC.pz2
24-ps_mr652_Grps.pz2
————————————————————
\Runtime\libraries\Pose\DAZ's Michael 4\Morph Injections\
————————————————————
INJ Aged for M4.png
REM Aged for M4.png
INJ Aged for M4.pz2
REM Aged for M4.pz2
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\Runtime\libraries\Pose\DAZ's Michael 4\Morph Injections\Age
————————————————————
AgedHands.png
AgedHead.png
AgedHands.pz2
AgedHead.pz2


\People\Michael 4\Aged for M4\Materials\MAT_M4Aged_All.dsb
\People\Michael 4\Aged for M4\Materials\MAT_M4Aged_All.dsb.png
\People\Michael 4\Aged for M4\Materials\MAT_M4Aged_MapsOnly.dsb
\People\Michael 4\Aged for M4\Materials\MAT_M4Aged_MapsOnly.dsb.png
\People\Michael 4\Aged for M4\Materials\Partial MAT_DispOnly_0.dsb
\People\Michael 4\Aged for M4\Materials\Partial MAT_DispOnly_0.dsb.png
\People\Michael 4\Aged for M4\Materials\Partial MAT_DispOnly_100.dsb
\People\Michael 4\Aged for M4\Materials\Partial MAT_DispOnly_100.dsb.png
\People\Michael 4\Aged for M4\Materials\Partial MAT_DispOnly_25.dsb
\People\Michael 4\Aged for M4\Materials\Partial MAT_DispOnly_25.dsb.png
\People\Michael 4\Aged for M4\Materials\Partial MAT_DispOnly_50.dsb
\People\Michael 4\Aged for M4\Materials\Partial MAT_DispOnly_50.dsb.png
\People\Michael 4\Aged for M4\Materials\Partial MAT_DispOnly_75.dsb
\People\Michael 4\Aged for M4\Materials\Partial MAT_DispOnly_75.dsb.png
\People\Michael 4\Aged for M4\Poses\M4 Aged.dsb
\People\Michael 4\Aged for M4\Poses\M4 Aged.dsb.png
\Runtime\textures\DAZ\Aged for M4\M4Aged_EL.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_EyeBl.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_EyeTran.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_Head.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_HeadB.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_HeadD.tif
\Runtime\textures\DAZ\Aged for M4\M4Aged_HeadS.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_LacTran.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_Limbs.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_LimbsB.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_LimbsD.tif
\Runtime\textures\DAZ\Aged for M4\M4Aged_LimbsS.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_Mouth.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_Torso.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_TorsoB.jpg
\Runtime\textures\DAZ\Aged for M4\M4Aged_TorsoD.tif
\Runtime\textures\DAZ\Aged for M4\M4Aged_TorsoS.jpg
\People\Victoria 4\Aged for V4\Materials\MAT_V4 Aged_All.dsb
\People\Victoria 4\Aged for V4\Materials\MAT_V4 Aged_All.dsb.png
\People\Victoria 4\Aged for V4\Materials\MAT_V4 Aged_Map Only.dsb
\People\Victoria 4\Aged for V4\Materials\MAT_V4 Aged_Map Only.dsb.png
\People\Victoria 4\Aged for V4\Materials\Partial MAT_ Disp Only 0.dsb
\People\Victoria 4\Aged for V4\Materials\Partial MAT_ Disp Only 0.dsb.png
\People\Victoria 4\Aged for V4\Materials\Partial MAT_ Disp Only 100.dsb
\People\Victoria 4\Aged for V4\Materials\Partial MAT_ Disp Only 100.dsb.png
\People\Victoria 4\Aged for V4\Materials\Partial MAT_ Disp Only 25.dsb
\People\Victoria 4\Aged for V4\Materials\Partial MAT_ Disp Only 25.dsb.png
\People\Victoria 4\Aged for V4\Materials\Partial MAT_ Disp Only 50.dsb
\People\Victoria 4\Aged for V4\Materials\Partial MAT_ Disp Only 50.dsb.png
\People\Victoria 4\Aged for V4\Materials\Partial MAT_ Disp Only 75.dsb
\People\Victoria 4\Aged for V4\Materials\Partial MAT_ Disp Only 75.dsb.png
\People\Victoria 4\Aged for V4\Poses\V4 Aged.dsb
\People\Victoria 4\Aged for V4\Poses\V4 Aged.dsb.png
\runtime\textures\DAZ\Aged for V4\V4EyeSurf_Aged_C.jpg
\runtime\textures\DAZ\Aged for V4\V4EyeSurf_Aged_T.jpg
\runtime\textures\DAZ\Aged for V4\V4Eyes_Aged_T.jpg
\runtime\textures\DAZ\Aged for V4\V4Eye_Aged_B.jpg
\runtime\textures\DAZ\Aged for V4\V4Eye_Aged_C.jpg
\runtime\textures\DAZ\Aged for V4\V4Head_Aged.jpg
\runtime\textures\DAZ\Aged for V4\V4Head_Aged_B.jpg
\runtime\textures\DAZ\Aged for V4\V4Head_Aged_S.jpg
\runtime\textures\DAZ\Aged for V4\V4Lashes_Aged_C.jpg
\runtime\textures\DAZ\Aged for V4\V4Lashes_Aged_T.jpg
\runtime\textures\DAZ\Aged for V4\V4Limbs_Aged.jpg
\runtime\textures\DAZ\Aged for V4\V4Limbs_Aged_B.jpg
\runtime\textures\DAZ\Aged for V4\V4Limbs_Aged_S.jpg
\runtime\textures\DAZ\Aged for V4\V4Teeth_Aged_B.jpg
\runtime\textures\DAZ\Aged for V4\V4Teeth_Aged_C.jpg
\runtime\textures\DAZ\Aged for V4\V4Teeth_Aged_S.jpg
\runtime\textures\DAZ\Aged for V4\V4Torso_Aged.jpg
\runtime\textures\DAZ\Aged for V4\V4Torso_Aged_B.jpg
\runtime\textures\DAZ\Aged for V4\V4Torso_Aged_S.jpg
\runtime\textures\DAZ\Aged for V4\V4_Aged_Face_D.tif
\runtime\textures\DAZ\Aged for V4\V4_Aged_Limbs_D.tif
\runtime\textures\DAZ\Aged for V4\V4_Aged_Torso_D.tif