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Import OBJ Files

The OBJ Import Options dialog comes up when you select File > Import, choose the Wavefront Object (*.obj; *.obz) export option, and select/open an obj or obz file. It is usually safe to select the Preset you need then click on Accept to use the default options.

objimportoptions.jpg

The following options are available on the import options dialog:

  • Preset: Provides a list of import presets which enable Studio to import the mesh at the correct scale. Select the Poser preset to import objects that were exported from Studio, Poser, or programs with specific exporters that support Poser.

    objimportpresets.jpg
  • Scale: Reflects the default scale for the selected program preset. The scale percentage can be changed prior to importing but it is recommended that you select the Custom option and adjust the scale for it.

    objexportscale1.jpg

    objexportscale2.jpg

    objexportscale3.jpg
  • Swap Y and Z orientation: When enabled, compensates for packages which use +Z Up instead of +Y Up.
  • Read Vertices (v): Indicates whether vertex statements are to be read from the imported file. This option is disabled and always checked since the vertex statements must always be read.
  • Read Groups (g): Indicates whether group statements are to be read from the imported file.
  • Read UV Coordinates (vt): Indicates whether texture coordinate statements are to be read from the imported file.
  • Read Surfaces (usemtl): Indicates whether surface statements are to be read from the imported file.
  • Read Material Library (mtllib & .mtl): Indicates whether the material library statement should be read from the imported file and whether the supported statements in the material library file itself should be read.