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This page exists within the Old ArtZone Wiki section of this site. Read the information presented on the linked page to better understand the significance of this fact.

Save As

saveasmenu.jpg

The Save As command allows you to save several different types of files (click on the links for more information on saving each file type):

  • Choose File > Save As > Scene or press Ctrl+Shift+S to save all or part of your current scene to a different filename.
  • Choose File > Save As > D-Form Preset to save deformers to the folder of your choice.
  • Choose File > Save As > Puppeteer Preset to save custom Puppeteer poses to the folder of your choice.
  • Choose File > Save As > Pose Preset to save the current frame as a still pose, or all frames as an animated pose.
  • Choose File > Save As > Shader Preset to save the currently selected shader. The preset can include all surface properties or advanced surface properties.
  • Choose File > Save As > Materials Preset to save one or all of the materials in the current object.
  • Choose File > Save As > Character Preset to save the character as a preset.
  • Choose File > Save As > Light(s) Preset to save all lights or selected lights in your scene. You can save the lights as they appear in the current frame, or save a preset that animates your lighting.
  • Choose File > Save As > Camera(s) Preset to save all cameras or selected cameras in your scene. You can save the cameras as they appear in the current frame, or save a preset that animates the cameras.
  • Choose File > Save As > UV Preset to save applied UV sets as a preset and/or collect the files into a zip file for distribution purposes.