This page exists within the Old ArtZone Wiki section of this site. Read the information presented on the linked page to better understand the significance of this fact.
When rendering, DAZ Studio takes the raw information from your scene and passes it through your render settings to the 3Delight or OpenGL rendering engines for the final result. Translating all of the 2D and 3D mapping information into individual pixels requires significant computing resources. The actual amount varies by scene complexity: the more items or custom settings and high resolution components you have in your scene (shadows, reflections, high-resolution textures, etc.), the more resources are required and the longer the rendering takes. DAZ Studio is designed to use your computer’s resources as efficiently as possible and we are constantly looking for ways to achieve even greater performance. That said, your scene and your computer are always the largest factors that affect rendering times.
If your render is taking too long for your comfort, there are several things you can do to optimize performance. In order of preference, these steps include: