This page exists within the Old ArtZone Wiki section of this site. Read the information presented on the linked page to better understand the significance of this fact.
When you have a camera selected as your current object in the Scene tab, the parameters of the camera appear in the Parameters tab. While some of these parameters allow you to adjust the camera somewhat like the controls already mentioned, there are additional parameters that might be of interest to those who want to create their own cameras.
Every camera in your scene, including those you create yourself, have the following types of parameter dials:
The controls in the Transforms section are common to practically every type of object you have in your scene, and while they are discussed in more detail in the Parameters tab section, we’ll give a brief description here.
The Miscellaneous section of the Parameters tab also contains controls that are common to many objects in your scene. There are three options here: Visible, Selectable, and Point At.
The Camera section of the Parameters tab contains options that are unique to cameras.
The following settings are controlled here:
Refer to “Rendering with Depth of Field” for using DOF while rendering.
The Scene View options determine how the camera wireframe is viewed when looking at the scene from an orthogonal or perspective camera/view that is not the camera being worked with. Refer to the image below to see what the different parts of the wireframe are called.
The Camera View options determine how the scene is viewed when looking at the scene from the camera itself. Currently it only controls the DOF plane color and visibility.