This page exists within the Old ArtZone Wiki section of this site. Read the information presented on the linked page to better understand the significance of this fact.
The Shader Workspace is where you mix bricks to create your custom shader. When you first open the Shader Mixer, a default shader will be available. You can work on multiple shaders at once or just one at a time.
At the top of the workspace are tabs and buttons to access workspace edit options.
At the top right of the workspace is an “X” button. Click on this button to close the current shader without saving it. A confirmation message will be displayed asking if you are sure you want to close the shader. Click on Yes to close the shader or on No to keep it open.
Along the side and bottom of the workspace are scrollbars which can be used to view different sections of the workspace. As you add bricks, the scrollbars will be invaluable as you work.
The workspace itself is where you create your shaders by adding and removing bricks, and connecting the input and output nodes.
Right-clicking on any blank area of the workspace brings up the context menu.
To select bricks, left-click in the workspace and drag the cursor over the bricks to be selected. You'll see a selection marquee displayed as you drag the cursor. As long as some part of the marquee touches a brick, that brick will be selected.
To move bricks:
At the bottom left of the workspace is the Zoom field. Use the up and down buttons to increase or decrease the zoom, or enter the zoom amount manually into the field.