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Here is a tutorial for those of you who charish the beauty of stained glass. So many windows throughout history have been pinicals of the world of art and religion. The art of stained Glass, is one of harmony with light. This tutorial is dedicated to those magnificent artists who have brought so much beauty into this world using those little shards of glass.
The correct way to find and utilize a religious stained glass window is to ask the church minister if you may photograph the window, and then leave a donation to the church. You will find doing this is much more rewarding.
You will need an image of a stained glass window, or similar image you created yourself. Open the image in your favorite Art program (I used Photo Impact 6.0), and change the image to black and white (Monochrome).
Once Monochrome, Invert the Image so that it is like a photo negative, then save as a transparency'. Placing the word Trans in the name usually does the trick.
In Bryce, Select the 2D object. Select the square or circle depending on the shape of the window being created. Then size it to the shape and size similar to the image. This can be done after the images are applied to fine tune the window.
Click on the 2D object, and press the (M) materials editor. Select Diffuse, and Ambient in both places as shone above. Select the “Image Texture button”, and then the “Texture Source Editor” button. Select an empty box at the bottom and load the desired Image.
Select Transparency from column B, and the select “Image Texture” button, and then the “Texture Source Editor” button as before. Select an empty box at the bottom and load Monochrome JPEG Image.
Then Select Copy from the first window and Paste to the second window.
Make Adjustments to your settings as needed. Transparency may remain at zero. This still gives a slightly transparent look. The higher the transparency the more diminished the color and detail. Raising the Ambience will increase the color, and create the illusion of light on the other side of the window. Bump Maps may be added, but should only be considard for extream close-ups.