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Create realistic looking flowing water effects using terrains in Bryce. This is particularly useful to create a fountain effect of water coming out of a source.
Using whatever scene you wish (for simplicity sake this tutorial is illustrated from a cylinder primitive doubling as a fountain) create a terrain using the primitives option. This will wrap around your object as the water flowing from it.
Using the materials editor of the terrain, set the terrain's texture to any water that you wish to use.
Use the terrain editor to wrap your water terrain to the object of preference. Make height contrasts sharp and color in the height gradient according to your object's shape. Here I have filled in a white circle to wrap over the cylinder primitive in my scene. The 3D Preview will assist you in vizualizing your progress
Wrap your water terrain that you have just created over your object. Note that you can keep the bottom edges visible as this will produce a bit of bubbling and frothing to look more realistic.