User Tools

Site Tools

Decimator for DAZ Studio

Click for original

Product Name: Decimator for DAZ Studio
Product ID: 10673
Published Artist(s): Daz Originals
Created By: N/A
Release Date: 2010-05-11

Product Information

  • Required Products: None

DAZ 3D is well known for high quality 3D models. DAZ 3D model artists spare no expense on the number of polygons required to create exquisite 3D shapes. And, while faster computers and advanced graphics cards have made high polygon budgets the norm, there are still reasons to want or need lower poly versions of the same high quality models.

Game Developers - will love being able to create lower poly versions of customized DAZ 3D figures which can be exported directly into popular game engines.

Creative Artists - will love being able to add and manipulate more characters in a scene without impacting performance. Once the scene is set, the higher poly models can be used for rendering.

Animators - will love being able to add more characters to their animations, improve performance, and reduce production times.

Decimator for DAZ Studio allows users to create any number of lower polygon versions of a high resolution model known as Levels of Detail (LODs). Use LOD features in DAZ Studio to automatically switch between models depending on factors such as distance from the camera.

Note: The Decimator and Texture Atlas require DAZ Studio version or higher.

Product Notes

New In This Version

  • Create Levels of Detail (LODs)
  • Remove invisible Nodes following decimation.
  • Remove invisible Surfaces following decimation.
  • Prepare to Decimate – (Convert polygons to triangles).
  • Decimate complete model including all objects in scene.
  • Decimate only selected objects.
  • Decimate by percentage.
  • Decimate to fixed number of faces.

Resolved Issues

  • None

Known Issues

  • None


Visit our site for technical support questions or concerns.