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Below is a list of files provided by the Parkside Station product.

DS

Parkside Station DS

  • Content :
    • /data/Jack Tomalin/PSTN/PSTN_Door/pstn_door_18968.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Door/UV Sets/Jack Tomalin/Base/default.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Ext/pstn_ext_2986.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Ext/UV Sets/Jack Tomalin/Base/default.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Fence/pstn_fence_494.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Fence/UV Sets/Jack Tomalin/Base/default.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Gnd_Tile/pstn_gnd_tile_4.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Gnd_Tile/UV Sets/Jack Tomalin/Base/default.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Int/pstn_int_2138.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Int/UV Sets/Jack Tomalin/Base/default.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Plat_Sign/pstn_plat_sign_1216.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Plat_Sign/UV Sets/Jack Tomalin/Base/default.dsf
    • /data/Jack Tomalin/PSTN/PSTN_W_Clock/pstn_w_clock_6882.dsf
    • /data/Jack Tomalin/PSTN/PSTN_W_Clock/UV Sets/Jack Tomalin/Base/default.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Win/pstn_win_9137.dsf
    • /data/Jack Tomalin/PSTN/PSTN_Win/UV Sets/Jack Tomalin/Base/default.dsf
    • /Environments/Architecture/Park_Stn/Scenes/!Pre_Station.duf
    • /Environments/Architecture/Park_Stn/Scenes/!Pre_Station.png
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Door.duf
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Door.png
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Ext.duf
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Ext.png
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Fence.duf
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Fence.png
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Gnd_Tile.duf
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Gnd_Tile.png
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Int.duf
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Int.png
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Plat_Sign.duf
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Plat_Sign.png
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_W_Clock.duf
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_W_Clock.png
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Win.duf
    • /Environments/Architecture/Park_Stn/Scenes/PSTN_Win.png
    • /Runtime/Support/DAZ_3D_12256_Parkside_Station.dsa
    • /Runtime/Support/DAZ_3D_12256_Parkside_Station.dsx
    • /Runtime/Support/DAZ_3D_12256_Parkside_Station.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s1.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s1_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s1_T.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s2.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s2_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s4.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s4_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_ent_sign.jpg
    • /Runtime/Textures/Park_Stn/pstn_ent_sign_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_fence.jpg
    • /Runtime/Textures/Park_Stn/pstn_fence_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_front_step.jpg
    • /Runtime/Textures/Park_Stn/pstn_front_step_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_gnd_tile.jpg
    • /Runtime/Textures/Park_Stn/pstn_gnd_tile_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_floor.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_floor_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_1.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_1_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_2.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_2_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_3.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_3_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_plat_sign.jpg
    • /Runtime/Textures/Park_Stn/pstn_plat_sign_T.jpg
    • /Runtime/Textures/Park_Stn/pstn_platform.jpg
    • /Runtime/Textures/Park_Stn/pstn_platform_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_roof.jpg
    • /Runtime/Textures/Park_Stn/pstn_roof_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_ticket_win.jpg
    • /Runtime/Textures/Park_Stn/pstn_ticket_win_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_ticket_win_T.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_bk.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_bk_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_clock.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_clock_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_fr.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_fr_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_side.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_side_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_window.jpg
    • /Runtime/Textures/Park_Stn/pstn_window_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_window_T.jpg

Ps

Parkside Station Ps

  • Content :
    • /Runtime/Geometries/Park_Stn/pstn_door.obj
    • /Runtime/Geometries/Park_Stn/pstn_ext.obj
    • /Runtime/Geometries/Park_Stn/pstn_fence.obj
    • /Runtime/Geometries/Park_Stn/pstn_gnd_tile.obj
    • /Runtime/Geometries/Park_Stn/pstn_int.obj
    • /Runtime/Geometries/Park_Stn/pstn_plat_sign.obj
    • /Runtime/Geometries/Park_Stn/pstn_w_clock.obj
    • /Runtime/Geometries/Park_Stn/pstn_win.obj
    • /Runtime/Libraries/Character/Park_Stn/!Pre_Station.cr2
    • /Runtime/Libraries/Character/Park_Stn/!Pre_Station.png
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Door.cr2
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Door.png
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Ext.cr2
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Ext.png
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Fence.cr2
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Fence.png
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Gnd_Tile.cr2
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Gnd_Tile.png
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Int.cr2
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Int.png
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Plat_Sign.cr2
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Plat_Sign.png
    • /Runtime/Libraries/Character/Park_Stn/PSTN_W_Clock.cr2
    • /Runtime/Libraries/Character/Park_Stn/PSTN_W_Clock.png
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Win.cr2
    • /Runtime/Libraries/Character/Park_Stn/PSTN_Win.png
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Door.mc6
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Door.png
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Ext.mc6
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Ext.png
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Fence.mc6
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Fence.png
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Gnd_Tile.mc6
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Gnd_Tile.png
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Int.mc6
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Int.png
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Plat_Sign.mc6
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Plat_Sign.png
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_W_Clock.mc6
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_W_Clock.png
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Win.mc6
    • /Runtime/Libraries/Materials/Park_Stn/PSTN_Win.png
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Door.ds
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Door.png
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Door.pz2
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Ext.ds
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Ext.png
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Ext.pz2
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Fence.ds
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Fence.png
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Fence.pz2
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Gnd_Tile.ds
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Gnd_Tile.png
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Gnd_Tile.pz2
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Int.ds
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Int.png
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Int.pz2
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Plat_Sign.ds
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Plat_Sign.png
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Plat_Sign.pz2
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_W_Clock.ds
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_W_Clock.png
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_W_Clock.pz2
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Win.ds
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Win.png
    • /Runtime/Libraries/Pose/Park_Stn/PSTN_Win.pz2
    • /Runtime/Textures/Park_Stn/pstn_door_s1.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s1_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s1_T.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s2.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s2_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s4.jpg
    • /Runtime/Textures/Park_Stn/pstn_door_s4_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_ent_sign.jpg
    • /Runtime/Textures/Park_Stn/pstn_ent_sign_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_fence.jpg
    • /Runtime/Textures/Park_Stn/pstn_fence_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_front_step.jpg
    • /Runtime/Textures/Park_Stn/pstn_front_step_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_gnd_tile.jpg
    • /Runtime/Textures/Park_Stn/pstn_gnd_tile_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_floor.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_floor_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_1.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_1_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_2.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_2_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_3.jpg
    • /Runtime/Textures/Park_Stn/pstn_int_walls_3_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_plat_sign.jpg
    • /Runtime/Textures/Park_Stn/pstn_plat_sign_T.jpg
    • /Runtime/Textures/Park_Stn/pstn_platform.jpg
    • /Runtime/Textures/Park_Stn/pstn_platform_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_roof.jpg
    • /Runtime/Textures/Park_Stn/pstn_roof_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_ticket_win.jpg
    • /Runtime/Textures/Park_Stn/pstn_ticket_win_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_ticket_win_T.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_bk.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_bk_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_clock.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_clock_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_fr.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_fr_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_side.jpg
    • /Runtime/Textures/Park_Stn/pstn_wall_side_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_window.jpg
    • /Runtime/Textures/Park_Stn/pstn_window_B.jpg
    • /Runtime/Textures/Park_Stn/pstn_window_T.jpg