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Kingdom of Marrakesh 2012
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Table of Contents
DSON Core
Content Files: Common
Poser Core
Content Files: Common
DAZ Studio Legacy
Content Files: Common
Product Index
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File List
Below is a list of files provided by the
Kingdom of Marrakesh 2012
product.
DSON Core
Content Files: Common
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Ab_Fountain\kmr_abf_56061.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Ab_Fountain\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Ab_Mid\kmr_abf_mid_22705.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Ab_Mid\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Cap\kmr_cap_17297.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Cap\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Corridor\kmr_cor_75687.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Corridor\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Entrance\kmr_ent_20061.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Entrance\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Floor\kmr_floor_8924.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_Floor\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_LR_WinDoor\kmr_lr_windoor_22482.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_LR_WinDoor\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Door\kmr_pr_door_12528.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Door\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Ext\kmr_pr_ext_31160.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Ext\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Int\kmr_pr_int_29637.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Int\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Win_F\kmr_pr_win_f_17082.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Win_F\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Win_S1\kmr_pr_win_s1_68256.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Win_S1\UV Sets\Jack Tomalin\Base\default.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Win_S2\kmr_pr_win_s2_68256.dsf
\Data\Jack Tomalin\Kingdom of Marrakesh\KMR_PR_Win_S2\UV Sets\Jack Tomalin\Base\default.dsf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Ab_Fountain.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Ab_Fountain.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Ab_Mid.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Ab_Mid.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Cap.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Cap.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Corridor.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Corridor.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Entrance.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Entrance.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Floor.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Floor.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_LR_WinDoor.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_Lr_WinDoor.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Door.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Door.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Ext.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Ext.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Int.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Int.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Win_F.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Win_F.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Win_S1.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Win_S1.png
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Win_S2.duf
\Environments\Architecture\K_of_Mar_v2\Materials\KMR_PR_Win_S2.png
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_ABF.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_ABF.png
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_Ent_N.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_Ent_N.png
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_Ent_S.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_Ent_S.png
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_Floor.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_Floor.png
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_PR_High_N.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_PR_High_N.png
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_PR_High_S.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_PR_High_S.png
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_PR_Low_N.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_PR_Low_N.png
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_PR_Low_S.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_PR_Low_S.png
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_SW_L.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_SW_L.png
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_SW_R.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\!Pre_SW_R.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Ab_Fountain.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Ab_Fountain.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Ab_Mid.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Ab_Mid.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Cap.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Cap.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Corridor.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Corridor.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Entrance.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Entrance.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Floor.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Floor.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_LR_WinDoor.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_Lr_WinDoor.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Door.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Door.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Ext.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Ext.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Int.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Int.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Win_F.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Win_F.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Win_S1.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Win_S1.png
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Win_S2.duf
\Environments\Architecture\K_of_Mar_v2\Scenes\KMR_PR_Win_S2.png
\Runtime\Support\
DAZ
_3D_15375_Kingdom_of_Marrakesh_2012.dsa
\Runtime\Support\
DAZ
_3D_15375_Kingdom_of_Marrakesh_2012.dsx
\Runtime\Support\
DAZ
_3D_15375_Kingdom_of_Marrakesh_2012.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_base_1.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_base_1_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_base_2.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_base_2_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_cols.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_cols_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_mid.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_mid_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_roof_1.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_roof_1_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_roof_2.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_roof_2_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_roof_3.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_abf_roof_3_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cap_ceiling_1.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cap_ceiling_1_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cap_ceiling_2.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cap_ceiling_2_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cap_roof_1.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cap_roof_1_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cap_roof_2.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cap_roof_2_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cap_wall.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cap_wall_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cor_arch.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cor_arch_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cor_cap.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cor_cap_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cor_col.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cor_col_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cor_int.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cor_int_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cor_roof.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_cor_roof_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_cols.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_cols_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_int.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_int_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_roof_1.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_roof_1_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_roof_2.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_roof_2_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_wall_1.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_wall_1_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_wall_2.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_ent_wall_2_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_flr_sect_1.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_flr_sect_1_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_flr_sect_2.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_flr_sect_2_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_ceiling_1.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_ceiling_2.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_door.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_door_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_lr_windoor.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_lr_windoor_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_m_win.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_m_win_gl.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_m_win_gl_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_m_win_gl_T.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_roof.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_roof_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_t_win.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_t_win_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_t_win_T.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_wall_f.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_wall_f_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_wall_int_b.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_wall_int_b_S.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_wall_int_f.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_wall_int_f_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_wall_int_s.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_wall_int_s_B.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_wall_s.jpg
\Runtime\Textures\RHS\K_of_Mar_v2\km2_pr_wall_s_B.jpg
Poser Core
Content Files: Common
\Runtime\Geometries\RHS\K_of_Mar\kmr_abf.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_abf_mid.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_cap.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_cor.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_ent.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_floor.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_lr_windoor.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_pr_door.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_pr_ext.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_pr_int.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_pr_win_f.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_pr_win_s1.obj
\Runtime\Geometries\RHS\K_of_Mar\kmr_pr_win_s2.obj
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_ABF.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_ABF.png
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_Ent_N.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_Ent_N.png
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_Ent_S.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_Ent_S.png
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_Floor.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_Floor.png
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_PR_High_N.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_PR_High_N.png
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_PR_High_S.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_PR_High_S.png
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_PR_Low_N.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_PR_Low_N.png
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_PR_Low_S.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_PR_Low_S.png
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_SW_L.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_SW_L.png
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_SW_R.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\!Pre_SW_R.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Ab_Fountain.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Ab_Fountain.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Ab_Mid.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Ab_Mid.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Cap.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Cap.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Corridor.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Corridor.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Entrance.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Entrance.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Floor.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_Floor.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_LR_WinDoor.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_LR_WinDoor.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Door.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Door.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Ext.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Ext.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Int.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Int.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Win_F.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Win_F.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Win_S1.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Win_S1.png
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Win_S2.cr2
\Runtime\Libraries\Character\K_of_Mar_v2\KMR_PR_Win_S2.png
\Runtime\Libraries\Materials\K_of_Mar_v2\KMR_Ab_Fountain.mc6
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