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Create Your Own ROCKETSHIP Base Model

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Product Name: Create Your Own ROCKETSHIP Base Model
Product ID: 17748
Published Artist(s): Winterbrose
Created By: N/A
Release Date: 2013-12-11

Product Information

  • Required Products: None

Are you anxious to model in 3D but do not know where to start? Then start with the Power of Primitives (PoP) series to learn how to get around in the DAZ Studio environment by creating base models which you can further development using other apps like Hexagon/ZBrush and Photoshop/TheGIMP after you have learned all the basics.

This 36-page tutorial demonstrates from start to finish all the steps necessary to build this complete classic 1930's retro Flash Gordon style rocketship from the ground up to use in your own projects. You will discover how to create, move and size the various primitive object shapes that are available in DS. You will learn how to change the color of objects and use transparency to make your project look better. You will create the parent/child relationships required to make all the objects consolidate into one model.

You will not need for any other files to complete this project. That's right! And you will not need any special add-ons or plug-ins to finish this complete design. Unlike many other tutorials making the claim to use only DS for projects, with just this tutorial and DAZ Studio 4.6+ you can complete this project from start to finish without anything else!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

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