Table of Contents
|Product Name:||DG Dual Layer Shader - Architectural|
DG Dual Layer Shader for DAZ Studio. We start with a base layer of handcrafted seamless tiles created to minimize repeats over a large surface. Use the base layer alone to instantly perk up your favorite props. Next, we add a top layer of grunge, cracks, or paint drips for increased variety. Each layer can be tiled independently to match the scale of your project.
Need to keep your item's transparency map while still changing the tiling on the layers? No problem. I've got you covered. Like easy to use presets? Many options included. Want to customize further? A six page user's guide shows you where to go. Oh yeah, did I mention easy to use?
Mix and match base layers and top layers to get the effect you want.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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