|Product Name:||DA Let There Be Moss|
|Published Artist(s):||Design Anvil|
In the tradition of DA Let is Snow, Design Anvil brings you DA Let there be Moss.
DA Let there be Moss is a system for adding Moss to any object in a scene utlizing preconfigured layered or single geoshells and Shader presets for both 3Delight and Iray.
Quick and easy to use, simply add one of the preconfigured shells and then load the desired shader to the shell to add a moss covering to any object in Daz Studio. There are 11 varied moss shaders included which vary in coloring and coverage of the Moss on the object. Layering of the shells and shaders allows for a a complex coverage of Moss on the object.
Transform any object or scene with a realistic mossy covering with ease!
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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