Table of Contents
|Product Name:||Visual Storytelling for Comics, Graphic Novels & Illustrated Narratives|
|Published Artist(s):||Digital Art Live, Jericho Hill Publishing, _manne_|
Have you desired to take advantage of today's modern story telling tools but need awareness of what can be done with these? Have you wondered about basic story telling theory and how to do the groundwork for creating an amazing story with visuals?
These two tutorials are for you if you have wanted to tell a story visually. The first session teaches you the solid foundation principles of storytelling and a further session to explore the “studio set” - utilising the power of DAZ Studio to be your own virtual movie director, where we cover scene building, camera angles, lighting and composition. We'll also go over a series of resources that will put you in good stead for collecting the tools you need for building and publishing your story.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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