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Below is a list of files provided by the A Thousand and Three Nights product.

DS

A Thousand and Three Nights DS

  • Content :
    • /data/dazcontentqa/1003Nights/1003_Nights/1003_N_23607.dsf
    • /data/dazcontentqa/1003Nights/1003_Nights/UV Sets/dazcontentqa/Base/default.dsf
    • /Environments/Architecture/1003_Nights/Cameras/ALL Cameras.duf
    • /Environments/Architecture/1003_Nights/Cameras/ALL Cameras.png
    • /Environments/Architecture/1003_Nights/Cameras/Camera1.duf
    • /Environments/Architecture/1003_Nights/Cameras/Camera1.png
    • /Environments/Architecture/1003_Nights/Cameras/Camera2.duf
    • /Environments/Architecture/1003_Nights/Cameras/Camera2.png
    • /Environments/Architecture/1003_Nights/Materials/1003_Nights.duf
    • /Environments/Architecture/1003_Nights/Materials/1003_Nights.png
    • /Environments/Architecture/1003_Nights/Scenes/1003_Nights.duf
    • /Environments/Architecture/1003_Nights/Scenes/1003_Nights.png
    • /Runtime/Support/DAZ_3D_4735_A_Thousand_and_Three_Nights.dsa
    • /Runtime/Support/DAZ_3D_4735_A_Thousand_and_Three_Nights.dsx
    • /Runtime/Support/DAZ_3D_4735_A_Thousand_and_Three_Nights.png
    • /Runtime/textures/RHS/1003_N/RHS_IBLH2.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_arch.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_cols.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_int_bk_wall.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_int_ceiling.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_int_floor.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_int_side_wall.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_int_steps.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_out_floorceiling.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_out_walls.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_windows.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_windows_trans.jpg

Ps

A Thousand and Three Nights Ps

  • Content :
    • /Runtime/Geometries/RHS/1003_N/1003_N.obj
    • /Runtime/libraries/camera/1003_N/Camera1.cm2
    • /Runtime/libraries/camera/1003_N/Camera1.png
    • /Runtime/libraries/camera/1003_N/Camera2.cm2
    • /Runtime/libraries/camera/1003_N/Camera2.png
    • /Runtime/libraries/character/1003_N/1003_Nights.cr2
    • /Runtime/libraries/character/1003_N/1003_Nights.png
    • /Runtime/libraries/light/1003_N/P6_Light.lt2
    • /Runtime/libraries/light/1003_N/P6_Light.png
    • /Runtime/textures/RHS/1003_N/RHS_IBLH2.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_arch.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_cols.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_int_bk_wall.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_int_ceiling.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_int_floor.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_int_side_wall.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_int_steps.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_out_floorceiling.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_out_walls.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_windows.jpg
    • /Runtime/textures/RHS/1003_N/rhsh2_windows_trans.jpg