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Below is a list of files provided by the The Silent City product.

Core

The Silent City

  • Content :
    • /data/The DigiVault/The Silent City/B1/B1.dsf
    • /data/The DigiVault/The Silent City/B1/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B10/B10.dsf
    • /data/The DigiVault/The Silent City/B10/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B11/B11.dsf
    • /data/The DigiVault/The Silent City/B11/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B12/B12.dsf
    • /data/The DigiVault/The Silent City/B12/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B13/B13.dsf
    • /data/The DigiVault/The Silent City/B13/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B14/B14.dsf
    • /data/The DigiVault/The Silent City/B14/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B2/B2.dsf
    • /data/The DigiVault/The Silent City/B2/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B3/B3.dsf
    • /data/The DigiVault/The Silent City/B3/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B4/B4.dsf
    • /data/The DigiVault/The Silent City/B4/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B5/B5.dsf
    • /data/The DigiVault/The Silent City/B5/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B6/B6.dsf
    • /data/The DigiVault/The Silent City/B6/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B7/B7.dsf
    • /data/The DigiVault/The Silent City/B7/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B8/B8.dsf
    • /data/The DigiVault/The Silent City/B8/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/B9/B9.dsf
    • /data/The DigiVault/The Silent City/B9/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Base/Base.dsf
    • /data/The DigiVault/The Silent City/Base/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Cables/Cables.dsf
    • /data/The DigiVault/The Silent City/Cables/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Comms 01/COMMS01.dsf
    • /data/The DigiVault/The Silent City/Comms 01/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Comms 2/COMMS02.dsf
    • /data/The DigiVault/The Silent City/Comms 2/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Comms 3/COMMS03.dsf
    • /data/The DigiVault/The Silent City/Comms 3/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Cross Beam 1/Cross Beam 1.dsf
    • /data/The DigiVault/The Silent City/Cross Beam 1/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Cross Beam 2/Cross Beam 2.dsf
    • /data/The DigiVault/The Silent City/Cross Beam 2/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 1/Debris 1.dsf
    • /data/The DigiVault/The Silent City/Debris 1/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 10/Debris 10.dsf
    • /data/The DigiVault/The Silent City/Debris 10/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 11/Debris 11.dsf
    • /data/The DigiVault/The Silent City/Debris 11/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 12/Debris 12.dsf
    • /data/The DigiVault/The Silent City/Debris 12/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 13/Debris 13.dsf
    • /data/The DigiVault/The Silent City/Debris 13/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 14/Debris 14.dsf
    • /data/The DigiVault/The Silent City/Debris 14/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 2/Debris 2.dsf
    • /data/The DigiVault/The Silent City/Debris 2/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 3/Debris 3.dsf
    • /data/The DigiVault/The Silent City/Debris 3/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 4/Debris 4.dsf
    • /data/The DigiVault/The Silent City/Debris 4/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 5/Debris 5.dsf
    • /data/The DigiVault/The Silent City/Debris 5/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 6/Debris 6.dsf
    • /data/The DigiVault/The Silent City/Debris 6/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 7/Debris 7.dsf
    • /data/The DigiVault/The Silent City/Debris 7/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 8/Debris 8.dsf
    • /data/The DigiVault/The Silent City/Debris 8/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Debris 9/Debris 9.dsf
    • /data/The DigiVault/The Silent City/Debris 9/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Dirt Patch 1/50_DVDC_Dirt Patch.dsf
    • /data/The DigiVault/The Silent City/Dirt Patch 1/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Litter 01/47_Litter 01.dsf
    • /data/The DigiVault/The Silent City/Litter 01/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Litter 02/47_Litter 02.dsf
    • /data/The DigiVault/The Silent City/Litter 02/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Litter 03/47_Litter 03.dsf
    • /data/The DigiVault/The Silent City/Litter 03/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Litter 04/47_Litter 04.dsf
    • /data/The DigiVault/The Silent City/Litter 04/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Litter 05/47_Litter 05.dsf
    • /data/The DigiVault/The Silent City/Litter 05/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Litter 06/47_Litter 06.dsf
    • /data/The DigiVault/The Silent City/Litter 06/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Litter 07/47_Litter 07.dsf
    • /data/The DigiVault/The Silent City/Litter 07/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Paper01/48_DVDC_Paper01.dsf
    • /data/The DigiVault/The Silent City/Paper01/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Paper02/48_DVDC_Paper02.dsf
    • /data/The DigiVault/The Silent City/Paper02/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Paper03/48_DVDC_Paper03.dsf
    • /data/The DigiVault/The Silent City/Paper03/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Paper04/48_DVDC_Paper04.dsf
    • /data/The DigiVault/The Silent City/Paper04/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/Paper05/48_DVDC_Paper05.dsf
    • /data/The DigiVault/The Silent City/Paper05/UV Sets/The DigiVault/Base/default.dsf
    • /data/The DigiVault/The Silent City/The Silent City - Move & Scale/Move & Scale.dsf
    • /data/The DigiVault/The Silent City/The Silent City - Move & Scale/UV Sets/The DigiVault/Base/default.dsf
    • /Props/The DigiVault/Silent City/3Delight/The Silent City - 3Delight.duf
    • /Props/The DigiVault/Silent City/3Delight/The Silent City - 3Delight.duf.png
    • /Props/The DigiVault/Silent City/3Delight/The Silent City - 3Delight.tip.png
    • /Props/The DigiVault/Silent City/Iray/The Silent City - Iray.duf
    • /Props/The DigiVault/Silent City/Iray/The Silent City - Iray.duf.png
    • /Props/The DigiVault/Silent City/Iray/The Silent City - Iray.tip.png
    • /Runtime/Support/DAZ_3D_47547_The_Silent_City.dsa
    • /Runtime/Support/DAZ_3D_47547_The_Silent_City.dsx
    • /Runtime/Support/DAZ_3D_47547_The_Silent_City.jpg
    • /Runtime/Textures/The DigiVault/Silent City/01_DVDC_Accessories_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/01_DVDC_Accessories_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/01_DVDC_Accessories_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/01_DVDC_Accessories_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/01_DVDC_Accessories_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/01_DVDC_Accessories_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/01_DVDC_Accessories_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/02_DVDC_Vents_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/02_DVDC_Vents_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/02_DVDC_Vents_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/02_DVDC_Vents_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/02_DVDC_Vents_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/02_DVDC_Vents_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/02_DVDC_Vents_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/03_DVDC_B1_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/03_DVDC_B1_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/03_DVDC_B1_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/03_DVDC_B1_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/03_DVDC_B1_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/03_DVDC_B1_Normal.jpg
    • /Runtime/Textures/The DigiVault/Silent City/03_DVDC_B1_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/03_DVDC_B1_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/04_DVDC_Cables01_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/04_DVDC_Cables01_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/05_DVDC_B2_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/05_DVDC_B2_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/05_DVDC_B2_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/05_DVDC_B2_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/05_DVDC_B2_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/05_DVDC_B2_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/05_DVDC_B2_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/06_DVDC_B3_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/06_DVDC_B3_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/06_DVDC_B3_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/06_DVDC_B3_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/06_DVDC_B3_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/06_DVDC_B3_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/06_DVDC_B3_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/07_DVDC_B4_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/07_DVDC_B4_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/07_DVDC_B4_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/07_DVDC_B4_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/07_DVDC_B4_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/07_DVDC_B4_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/07_DVDC_B4_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/08_DVDC_B5_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/08_DVDC_B5_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/08_DVDC_B5_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/08_DVDC_B5_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/08_DVDC_B5_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/08_DVDC_B5_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/09_DVDC_B6_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/09_DVDC_B6_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/09_DVDC_B6_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/09_DVDC_B6_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/09_DVDC_B6_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/09_DVDC_B6_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/09_DVDC_B6_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/10_DVDC_B7_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/10_DVDC_B7_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/10_DVDC_B7_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/10_DVDC_B7_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/10_DVDC_B7_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/10_DVDC_B7_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/10_DVDC_B7_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/11_DVDC_B8_BaseColor.jpg
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    • /Runtime/Textures/The DigiVault/Silent City/11_DVDC_B8_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/11_DVDC_B8_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/11_DVDC_B8_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/11_DVDC_B8_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/11_DVDC_B8_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/12_DVDC_B12_BaseColor.jpg
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    • /Runtime/Textures/The DigiVault/Silent City/12_DVDC_B12_Height.jpg
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    • /Runtime/Textures/The DigiVault/Silent City/12_DVDC_B12_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/12_DVDC_B12_Specular.jpg
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    • /Runtime/Textures/The DigiVault/Silent City/13_DVDC_B13_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/13_DVDC_B13_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/13_DVDC_B13_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/14_DVDC_Arch01_BaseColor.jpg
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    • /Runtime/Textures/The DigiVault/Silent City/14_DVDC_Arch01_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/14_DVDC_Arch01_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/14_DVDC_Arch01_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/15_DVDC_Beams_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/15_DVDC_Beams_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/15_DVDC_Beams_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/15_DVDC_Beams_Height.jpg
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    • /Runtime/Textures/The DigiVault/Silent City/15_DVDC_Beams_Roughness.jpg
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    • /Runtime/Textures/The DigiVault/Silent City/16_DVDC_B14_Specular.jpg
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    • /Runtime/Textures/The DigiVault/Silent City/17_DVDC_Beams02_Height.jpg
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    • /Runtime/Textures/The DigiVault/Silent City/17_DVDC_Beams02_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/17_DVDC_Beams02_Specular.jpg
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    • /Runtime/Textures/The DigiVault/Silent City/18_DVDC_B15_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/18_DVDC_B15_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/18_DVDC_B15_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/18_DVDC_B15_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/19_DVDC_Back Wall_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/19_DVDC_Back Wall_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/19_DVDC_Back Wall_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/19_DVDC_Back Wall_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/19_DVDC_Back Wall_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/19_DVDC_Back Wall_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/20_DVDC_Industrial Block_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/20_DVDC_Industrial Block_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/20_DVDC_Industrial Block_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/20_DVDC_Industrial Block_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/20_DVDC_Industrial Block_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/20_DVDC_Industrial Block_Roughness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/20_DVDC_Industrial Block_Specular.jpg
    • /Runtime/Textures/The DigiVault/Silent City/21_DVDC_B16_BaseColor.jpg
    • /Runtime/Textures/The DigiVault/Silent City/21_DVDC_B16_Diffuse.jpg
    • /Runtime/Textures/The DigiVault/Silent City/21_DVDC_B16_Glossiness.jpg
    • /Runtime/Textures/The DigiVault/Silent City/21_DVDC_B16_Height.jpg
    • /Runtime/Textures/The DigiVault/Silent City/21_DVDC_B16_Metallic.jpg
    • /Runtime/Textures/The DigiVault/Silent City/21_DVDC_B16_Roughness.jpg
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